Rust

Rust

AVERAGE FPS
62
good

This combination provides smooth gameplay with an average of 62 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 31 36 54
1440p QHD 39 52 61 92
1080p Full HD 57 75 89 133

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 54
3840x2160 Medium 36
3840x2160 High 31
3840x2160 Ultra 23
2560x1440 Low 92
2560x1440 Medium 61
2560x1440 High 52
2560x1440 Ultra 39
1920x1080 Low 133
1920x1080 Medium 89
1920x1080 High 75
1920x1080 Ultra 57

Rust with AMD Ryzen 7 9850X3D + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 7 9850X3D paired with the Intel Arc B580 delivers a mid-pack performance tier in Rust, landing at rank 2208 out of 2953 tested combos. This places the combination in the 75th percentile of all tested systems, meaning roughly a quarter of configurations perform worse, while the majority outperform it. The data shows a CPU with exceptional multi-threaded throughput and a GPU that sits near the middle of the pack, yet the measured frame rates reveal a system that is often GPU-limited at higher resolutions and settings, with the CPU’s strength only fully surfacing at 1080p Low where it pushes past 130 FPS.

FAQ

Q: What is the highest average FPS this combo achieves in Rust?

A: The highest recorded average is 133 FPS at 1920x1080 with Low settings. This is the only configuration in the measured data that exceeds 120 FPS, indicating that reaching high refresh rates requires dropping to the lowest preset at 1080p.

Q: How does the combo perform at 4K resolution?

A: At 3840x2160, the average FPS ranges from 23 on Ultra to 54 on Low. The Medium preset yields 36 FPS with a minimum of 31 and a maximum of 42, while High produces 31 FPS. These results show that 4K gaming is generally not smooth, with only the Low preset approaching playable territory.

Q: What is the combo’s rank among all tested CPU-GPU combinations in Rust?

A: The AMD Ryzen 7 9850X3D and Intel Arc B580 combination holds rank 2208 out of 2953 total combos. This places it in the lower portion of the ranking, indicating that most other tested configurations deliver better performance in Rust.

Q: Is the CPU or GPU more likely to be the limiting factor in Rust?

A: The data indicates a shift in the bottleneck depending on resolution and settings. At 1080p Low, the high FPS of 133 suggests the CPU is capable of feeding the GPU adequately. However, at 4K Ultra, the drop to 23 FPS shows the GPU becomes the primary constraint, as the CPU’s performance headroom cannot compensate for the rendering load.

Q: What are the CPU’s key specifications relevant to gaming?

A: The AMD Ryzen 7 9850X3D features 8 cores and 16 threads, with a base clock of 4.70 GHz and a boost clock of 5.60 GHz. It has 96 MB of shared L3 cache, which is substantial for game workloads. Its Cinebench R23 multi-core score is 22807, and single-core score is 2228.

Q: What is the GPU’s memory configuration and how might it affect Rust?

A: The Intel Arc B580 has 12 GB of GDDR6 memory on a 192-bit bus, providing 456.0 GB/s of bandwidth. The GPU’s base and boost clocks are both 2670 MHz. In Rust, memory capacity beyond 8 GB is generally sufficient, but the bandwidth and clock speeds directly impact frame rates at higher resolutions.

GPU Role

The Intel Arc B580’s role in Rust is defined by its memory subsystem and clock speeds. The GPU operates at a base and boost clock of 2670 MHz, which is fixed rather than variable. Its 12 GB of GDDR6 memory on a 192-bit bus delivers a bandwidth of 456.0 GB/s. In Rust, which can be sensitive to memory bandwidth during large world loads and texture streaming, this configuration provides a moderate foundation. The data shows that the GPU’s performance scales predictably with resolution and settings. At 1080p Low, the B580 achieves 133 FPS, indicating it can handle light loads with ease. However, as the resolution increases to 1440p and 4K, the average FPS drops significantly. At 1440p High, the average is 52 FPS, while at 4K High, it falls to 31 FPS. This pattern suggests that the GPU’s 12 GB memory is not a limiting factor at these settings, but rather its raw shading and rasterization throughput. The B580’s FP32 performance is rated at 13.67 TFLOPS, which is modest compared to higher-tier cards. In Rust’s rendering pipeline, which includes complex lighting and shadows, this throughput becomes the bottleneck at higher presets. The measured results at 4K Ultra, where the average FPS drops to 23, underscore that the GPU is the primary constraint in this configuration. The memory clock of 2375 MHz (19 Gbps effective) and the 192-bit bus width work together to provide 456.0 GB/s, which is adequate for the game’s needs but does not compensate for the GPU’s compute limits. The B580’s 20 ray tracing cores and 2560 shading units are present, but Rust’s implementation of such features is not well-documented in the measured data. Overall, the GPU’s role is to deliver playable frame rates at 1080p and 1440p with medium to high settings, while 4K remains largely out of reach for smooth gameplay.

How This Combo Ranks

The combination of the AMD Ryzen 7 9850X3D and Intel Arc B580 ranks 2208 out of 2953 tested combos in Rust. This rank places the system in the lower 25th percentile of all configurations, meaning that 745 combos perform worse and 2207 perform better. The data indicates that this pairing is not a top-tier performer for Rust specifically, despite the CPU’s strong benchmark scores. The CPU itself ranks in the 92nd percentile among all CPUs, with an average benchmark score of 58386. Its nearest rivals include the Intel Xeon Platinum 8260M (avg score 58323, deltaPct 0.1), Intel Xeon w5-2545 (avg score 58504, deltaPct -0.2), Intel Core i9-14900 (avg score 58115, deltaPct 0.5), and AMD Ryzen AI 9 HX 470 (avg score 58826, deltaPct -0.7). These delta percentages are all within 1% of the 9850X3D’s score, showing that the CPU’s processing power is consistent with other high-end chips. However, the GPU’s percentile is 68, with an average benchmark score of 23021. Its nearest rivals include the AMD Radeon RX 580 2048SP (avg score 23061, deltaPct -0.2), NVIDIA GeForce RTX 2080 (avg score 22895, deltaPct 0.6), NVIDIA GeForce RTX 3080 (avg score 23172, deltaPct -0.7), and NVIDIA P106-100 (avg score 23249, deltaPct -1). The GPU’s performance is close to that of the RTX 2080 and RTX 3080 in synthetic benchmarks, yet in Rust the combo rank lags behind many others. This discrepancy suggests that the game’s engine may not fully utilize the CPU’s capabilities, or that the GPU’s driver overhead affects real-world results. The combo rank of 2208 indicates that while the CPU is powerful, the GPU holds the system back in Rust, especially at higher settings. For context, the rank of 2208 means the system is in the 74.7th percentile of all combos, so it is not an outlier but rather a representative mid-to-low tier configuration for this game.

Measured FPS Breakdown

The measured FPS data provides a clear picture of performance across resolutions and settings. At 1920x1080, the average FPS ranges from 133 on Low to 57 on Ultra. The Medium preset produces 89 FPS with a minimum of 76 and a maximum of 103. High settings yield 75 FPS. These numbers show that 1080p is playable across all presets, with Low and Medium providing smooth experiences. At 2560x1440, the averages drop: Low achieves 92 FPS, High 52 FPS, Medium 61 FPS (min 52, max 71), and Ultra 39 FPS. The step from 1080p to 1440p reduces performance by roughly 30% at Low settings (from 133 to 92), while at High the drop is about 31% (from 75 to 52). This indicates that the GPU is becoming a larger factor as resolution increases. At 3840x2160, the results are more demanding. Low settings produce an average of 54 FPS, Medium 36 FPS (min 31, max 42), High 31 FPS, and Ultra 23 FPS. The 4K Low result is the only one that approaches playability, while Ultra is clearly not suitable for smooth gameplay. The data also shows that the gap between Low and Ultra at each resolution widens with higher resolution. At 1080p, the difference between Low and Ultra is 76 FPS (133 minus 57). At 1440p, the difference is 53 FPS (92 minus 39). At 4K, the difference narrows to 31 FPS (54 minus 23). This narrowing suggests that at 4K, both Low and Ultra are limited by the GPU’s maximum throughput, whereas at 1080p, the CPU can push higher frame rates but the GPU still caps Ultra performance. The Medium preset at each resolution provides a middle ground, with 4K Medium at 36 FPS being borderline for competitive play. The minimum FPS values for Medium presets show 76 at 1080p, 52 at 1440p, and 31 at 4K, indicating that frame pacing remains relatively stable but the overall level drops. The maximum FPS for Medium at 1080p reaches 103, while at 1440p it is 71 and at 4K it is 42. These figures illustrate a consistent scaling pattern where each resolution step roughly halves the frame rate for a given preset, which is typical for a GPU-bound scenario.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals the system’s limiting component. At Low settings, the average FPS drops from 133 at 1080p to 92 at 1440p (a 31% reduction) and then to 54 at 4K (a 41% reduction from 1440p). This progressive decline is characteristic of a GPU-bound workload. If the CPU were the bottleneck, the FPS would remain relatively flat across resolutions because the CPU’s workload does not increase with resolution. Instead, the substantial drops indicate that the Intel Arc B580’s rendering capabilities are the primary constraint. At High settings, the FPS goes from 75 at 1080p to 52 at 1440p (a 31% drop) and then to 31 at 4K (a 40% drop). The similarity in percentage drops between Low and High suggests that the GPU is consistently the limiting factor, regardless of preset. At Ultra settings, the FPS falls from 57 at 1080p to 39 at 1440p (a 32% drop) and then to 23 at 4K (a 41% drop). This pattern holds across all presets, reinforcing the conclusion that the GPU is the bottleneck. The CPU’s role becomes apparent when examining the absolute FPS at 1080p Low. The 133 FPS figure is high enough to suggest that the CPU has headroom to feed the GPU, but the GPU cannot maintain that rate at higher resolutions. The scaling factor from 1080p to 4K at Low settings is 0.41 (54 divided by 133), meaning 4K performance is only 41% of 1080p performance. At Ultra, the scaling factor is 0.40 (23 divided by 57). This near-identical scaling factor across settings indicates that the GPU’s rendering pipeline is the limiting factor, and the CPU’s performance does not meaningfully influence the resolution scaling. The data shows that at 1080p, the CPU can push the GPU to its limits, but the GPU’s absolute performance ceiling is reached around 133 FPS at Low. At higher resolutions, the GPU’s fill rate and shading throughput are insufficient to maintain high frame rates. This analysis points to the Intel Arc B580 as the component that dictates the system’s performance in Rust, while the AMD Ryzen 7 9850X3D’s capabilities are largely untapped at resolutions above 1080p.

CPU Role

The AMD Ryzen 7 9850X3D plays a supporting role in this configuration, with its strengths becoming apparent only at lower resolutions and settings. The CPU has 8 cores and 16 threads, based on the Zen 5 architecture with a process node of 4 nm. Its base clock is 4.70 GHz and boost clock is 5.60 GHz, which are high values for a desktop processor. The cache hierarchy includes 80 KB of L1 per core, 1 MB of L2 per core, and 96 MB of shared L3 cache. This large L3 cache is significant for gaming, as it can reduce memory latency for frequently accessed data. The CPU’s benchmark scores reflect its strong single-thread and multi-thread performance. In Cinebench R23, it scores 22807 multi-core and 2228 single-core. Passmark results show a multi-thread score of 41318 and a single-thread score of 4704. These numbers place the CPU in the 92nd percentile among all CPUs, with an average benchmark score of 58386. In Rust, which is known to be CPU-intensive in certain scenarios such as server-side calculations and physics, this CPU should provide ample processing power. The measured FPS at 1080p Low (133 FPS) suggests that the CPU is capable of driving high frame rates when the GPU is not the limiting factor. However, the combo’s rank of 2208 out of 2953 indicates that in most tested configurations, the GPU becomes the bottleneck before the CPU’s full potential is utilized. The CPU’s nearest rivals in synthetic benchmarks include the Intel Core i9-14900 (avg score 58115, deltaPct 0.5) and the AMD Ryzen AI 9 HX 470 (avg score 58826, deltaPct -0.7), all within 1% of performance. This shows that the 9850X3D is on par with other high-end CPUs, yet the GPU pairing limits real-world gaming results. The CPU’s memory support includes DDR5 with a dual-channel bus and 89.6 GB/s bandwidth, which is standard for modern platforms. The 120 W TDP and socket AM5 compatibility are also notable, but these do not directly affect Rust performance. In summary, the CPU’s role in this combo is to provide a strong foundation that is not fully exercised in Rust due to the GPU’s limitations. The data shows that at 1080p Low, the CPU can push frame rates beyond 130, but at higher resolutions and settings, the GPU’s rendering capacity becomes the dominant factor. For users who prioritize high refresh rates at 1080p with low settings, this CPU is more than sufficient. For higher-fidelity gaming, the GPU would need to be upgraded to fully leverage the CPU’s capabilities.

Hardware Specifications

AMD Ryzen 7 9850X3D

Cores / Threads 8 / 16
Base Clock 4700 MHz
Boost Clock 5600 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9850X3D + Intel Arc B580 in Rust

Resolution Settings Avg FPS
3840x2160 Low 54.0
3840x2160 Medium 36.0
3840x2160 High 31.0
3840x2160 Ultra 23.0
2560x1440 Low 92.0
2560x1440 Medium 61.0
2560x1440 High 52.0
2560x1440 Ultra 39.0
1920x1080 Low 133.0
1920x1080 Medium 89.0
1920x1080 High 75.0
1920x1080 Ultra 57.0

Rust with Ryzen 7 9850X3D + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with Arc B580 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 9850X3D + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.