Rust

Rust

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 25 31 42
1440p QHD 33 40 51 74
1080p Full HD 48 61 72 107

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 42
3840x2160 Medium 31
3840x2160 High 25
3840x2160 Ultra 22
2560x1440 Low 74
2560x1440 Medium 51
2560x1440 High 40
2560x1440 Ultra 33
1920x1080 Low 107
1920x1080 Medium 72
1920x1080 High 61
1920x1080 Ultra 48

Rust with AMD Ryzen 7 9700X + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis

Rust presents a demanding scenario for the AMD Ryzen 7 9700X and NVIDIA GeForce GTX 1660 Ti pairing. The measured data reveals a system where the graphics card is the primary constraint, but the CPU’s strong multi-threading provides a stable foundation. The results show a clear hierarchy of performance across resolutions and settings, with the combo ranking in the lower portion of all tested configurations.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and consistent, indicating a GPU-bound workload at higher resolutions. At 1080p with Low settings, the combo achieves 107.4 FPS, but this falls to 74.2 FPS at 1440p and 41.6 FPS at 4K. This represents a 31% reduction from 1080p to 1440p, and a further 44% drop from 1440p to 4K. The scaling is less dramatic with High settings: 60.8 FPS at 1080p, 40 FPS at 1440p, and 25.4 FPS at 4K, showing a 34% and 37% decline respectively.

This pattern suggests that the GTX 1660 Ti’s 6 GB VRAM and 288.0 GB/s bandwidth become increasingly inadequate as pixel count rises. At 4K, even the Low preset only manages 41.6 FPS, which is barely playable. The data implies that at 1080p, the CPU has enough headroom to feed the GPU, but as resolution increases, the GPU’s pixel throughput limits performance. The gap between Low and Ultra settings also widens at higher resolutions, from a 59.2 FPS difference at 1080p to a 20.1 FPS difference at 4K, confirming that the GPU is the bottleneck when both resolution and quality settings are pushed.

FAQ

Q: What is the best frame rate this combo can achieve in Rust?

A: The highest measured average is 107.4 FPS, which occurs at 1920x1080 with Low settings.

Q: How does the CPU benchmark against its closest rivals?

A: The Ryzen 7 9700X has an average benchmark score of 36029, which is 0.2% higher than the Intel Core i5-14500HX and 0.6% higher than the AMD Ryzen 7 PRO 5845. It trails the Intel Core Ultra 9 185H by 0.4% and the Intel Core Ultra 5 225H by 0.8%.

Q: Is the GTX 1660 Ti competitive with other GPUs in its class?

A: The GPU’s average benchmark score is 13925, placing it 0.4% above the AMD Radeon RX 570X and 0.8% above both the NVIDIA RTX A2000 Mobile and GeForce GTX 680. It is 0.7% behind the NVIDIA Tesla K10.

Q: What is the playable resolution for this combination?

A: Based on the data, 1920x1080 offers the most viable frame rates, with Medium settings hitting 72 FPS and High achieving 60.8 FPS. At 2560x1440, only Low settings exceed 60 FPS at 74.2 FPS.

Q: How does this combo rank among all tested systems?

A: The combo ranks 1471 out of 1717 tested combinations, placing it in the lower 14% of all configurations.

Q: Does the CPU’s multi-threading capability show up in game performance?

A: The Ryzen 7 9700X scores 31588 in Cinebench R23 multi-core, but the game results suggest this power is not fully utilized, as the GPU becomes the limiting factor at higher resolutions.

CPU Role

The AMD Ryzen 7 9700X is an 8-core, 16-thread processor based on the Zen 5 architecture, with a base clock of 3.80 GHz and a boost clock of 5.50 GHz. Its multi-threaded performance is strong, as evidenced by a Cinebench R23 multi-core score of 31588 and a 3DMark max-threads score of 9771. However, the game data indicates that this processing power is not the primary driver of frame rates in Rust.

At 1080p with Low settings, the combo hits 107.4 FPS, which is the highest measured result. This suggests that the CPU can handle the game’s physics and entity logic at this resolution. Yet, when comparing to the CPU’s single-thread performance, which scores 4459 in Cinebench R23, the data implies that Rust benefits from the CPU’s high boost clock. The 89th percentile ranking among all CPUs confirms its overall capability, but the measured FPS shows that the GPU caps performance. The CPU’s 32 MB of shared L3 cache and DDR5 memory support (89.6 GB/s bandwidth) provide a solid platform, but they do not compensate for the GPU’s limits at higher resolutions.

How This Combo Ranks

The combo ranks 1471 out of 1717 tested combinations in Rust, placing it in the bottom percentile of systems. This low ranking is primarily due to the GTX 1660 Ti, which sits at the 55th percentile among all GPUs. The CPU, by contrast, is a high performer at the 89th percentile, creating a notable imbalance. The data suggests that the GPU is holding back the system, as the CPU’s benchmark scores are far above average.

Compared to other combos, this pairing is likely limited by the GPU’s 5.437 TFLOPS of FP32 performance and 6 GB of VRAM. The ranking indicates that most other tested configurations either pair a stronger GPU with a similar CPU or use a more balanced combination. The result is that while the CPU can drive high frame rates in CPU-bound scenarios, the GPU prevents the system from achieving competitive performance in Rust, especially at higher settings.

Settings Recommendations

For the best balance of visual quality and performance, the data points to 1920x1080 with Medium settings, which delivers 72 FPS. This is a 18% improvement over High settings (60.8 FPS) and provides a smoother experience than the 48.2 FPS at Ultra. At 1440p, Low settings are the only option that remains above 60 FPS at 74.2 FPS, making it the recommended choice for this resolution. For 4K, even Low settings only achieve 41.6 FPS, so players should expect a sub-60 FPS experience regardless of settings.

The data shows that dropping from High to Medium at 1080p yields an 11.2 FPS gain, while dropping from Medium to Low yields a 35.4 FPS gain. This suggests that the Low preset offers the most significant performance uplift, but Medium provides a reasonable compromise. At 1440p, the jump from High to Low is 34.2 FPS, indicating that the Low preset is essential for playable frame rates at this resolution. The Ultra preset is not recommended, as it only achieves 32.9 FPS at 1440p and 21.5 FPS at 4K.

Measured FPS Breakdown

At 1920x1080, the combo delivers 107.4 FPS on Low, 72 FPS on Medium, 60.8 FPS on High, and 48.2 FPS on Ultra. This shows a clear performance hierarchy, with Low being the only preset to exceed 100 FPS. Moving to 2560x1440, the frame rates drop to 74.2 FPS on Low, 51 FPS on Medium, 40 FPS on High, and 32.9 FPS on Ultra. The 1440p results show that even the Low preset struggles to maintain high frame rates, with a 33.2 FPS drop from 1080p.

At 3840x2160, the performance degrades significantly: 41.6 FPS on Low, 30.9 FPS on Medium, 25.4 FPS on High, and 21.5 FPS on Ultra. The 4K results are uniformly below playable thresholds, with the Ultra preset delivering less than half the frame rate of the 1080p Low setting. Across all resolutions, the Low preset provides the highest frame rates, but the gap between Low and Ultra widens as resolution increases, confirming the GPU’s limitations. The data shows that the GTX 1660 Ti cannot handle Rust at 4K, and even at 1440p, only the lowest settings are acceptable.

GPU Role

The NVIDIA GeForce GTX 1660 Ti is a Turing-architecture GPU with 1536 shading units, 96 texture mapping units, and 48 ROPs. It has a base clock of 1500 MHz and a boost clock of 1770 MHz, with 6 GB of GDDR6 memory on a 192-bit bus providing 288.0 GB/s of bandwidth. The GPU’s FP32 performance is 5.437 TFLOPS, and it supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. Despite being an end-of-life product, it still achieves a 55th percentile ranking among all GPUs.

In Rust, the GPU’s role is decisive. The measured FPS data shows that at 1080p, the GPU can deliver playable frame rates on Medium and High settings, but its 6 GB VRAM becomes a limitation at higher resolutions. At 4K, the GPU’s pixel rate of 84.96 GPixel/s and texture rate of 169.9 GTexel/s are insufficient, resulting in sub-30 FPS performance on all presets. The GPU’s nearest rivals, such as the AMD Radeon RX 570X and NVIDIA RTX A2000 Mobile, perform within 0.8% of its average benchmark score, but the game results indicate that the GTX 1660 Ti is the bottleneck in this system. The data implies that upgrading the GPU would yield significant frame rate improvements, especially at 1440p and 4K.

Hardware Specifications

AMD Ryzen 7 9700X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1660 Ti

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 120 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9700X + NVIDIA GeForce GTX 1660 Ti in Rust

Resolution Settings Avg FPS
3840x2160 Low 41.6
3840x2160 Medium 30.9
3840x2160 High 25.4
3840x2160 Ultra 21.5
2560x1440 Low 74.2
2560x1440 Medium 51.0
2560x1440 High 40.0
2560x1440 Ultra 32.9
1920x1080 Low 107.4
1920x1080 Medium 72.0
1920x1080 High 60.8
1920x1080 Ultra 48.2

Rust with Ryzen 7 9700X + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with GTX 1660 Ti + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 9700X + GTX 1660 Ti

Explore FPS benchmarks for other games using this same hardware combination.