Rust

Rust

AVERAGE FPS
64
good

This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 33 37 57
1440p QHD 39 54 64 96
1080p Full HD 60 80 92 136

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 57
3840x2160 Medium 37
3840x2160 High 33
3840x2160 Ultra 24
2560x1440 Low 96
2560x1440 Medium 64
2560x1440 High 54
2560x1440 Ultra 39
1920x1080 Low 136
1920x1080 Medium 92
1920x1080 High 80
1920x1080 Ultra 60

Rust with AMD Ryzen 7 5800X3D + AMD Radeon RX 6600 XT, In-Depth Analysis

Rust presents a demanding workload that scales dramatically with resolution and settings, and the measured data for the AMD Ryzen 7 5800X3D paired with the AMD Radeon RX 6600 XT reveals a system that is firmly balanced between its two primary components. This combination, ranking 1232 out of 1717 tested combos in the game, shows that its performance is highly contextual, with the CPU's strengths emerging at lower resolutions and the GPU's limitations becoming apparent at 4K. The data indicates a pairing that can deliver high refresh rate 1080p gaming but requires careful settings management to remain playable at higher resolutions.

Resolution Scaling

The transition from 1080p to 4K shows a stark and predictable decline in average FPS, but the magnitude of that drop varies significantly depending on the chosen settings preset. At the Low preset, the average frame rate falls from 136.4 FPS at 1920x1080 to 95.5 FPS at 2560x1440, and finally to 56.9 FPS at 3840x2160. This represents a 58% reduction in average FPS from 1080p to 4K, a steep decline that points to the GPU becoming the sole limiting factor as pixel count skyrockets. The scaling is not linear, with the most significant absolute drop occurring between 1440p and 4K, where the GPU’s pixel throughput is simply overwhelmed by the 8.3 million pixels it must render.

When the settings are pushed to Ultra, the performance envelope tightens considerably. The average FPS at 1080p is 60.2, dropping to 38.5 at 1440p and a barely playable 23.8 at 4K. The relative drop from 1080p to 4K at Ultra is a staggering 60%, mirroring the Low preset's scaling pattern but from a much lower starting point. This consistent scaling behavior across presets strongly suggests that the RX 6600 XT's 8 GB of GDDR6 memory and 256.0 GB/s bandwidth are the primary bottlenecks; as resolution increases, the demand on memory capacity and bandwidth grows, and the GPU’s compute units cannot compensate. The data implies that at 1080p, the CPU is still contributing to the frame rate, but by 1440p, the GPU's workload dominates the frame time, making the 5800X3D’s role secondary.

CPU Role

The AMD Ryzen 7 5800X3D brings 8 cores and 16 threads based on the Zen 3 architecture, with a boost clock of 4.50 GHz. Its defining feature is the massive 96 MB of shared L3 cache, a design intended to reduce memory latency. In Rust, a game known for complex world simulation and physics, this cache configuration is likely a significant asset. The benchmark data shows a strong multi-threaded performance profile, with a Cinebench R23 multi-core score of 24063 and a Passmark multi-thread score of 28309. This suggests that the CPU is well-equipped to handle the game's background simulation tasks, which often run across multiple threads.

However, the measured FPS data suggests that the CPU's influence on the final frame rate is most pronounced when the GPU is not saturated. At 1080p Low, the average FPS of 136.4 is high enough to suggest the CPU is capable of feeding frames at a rapid rate. The gap between the 1080p Low (136.4 FPS) and 1080p High (79.8 FPS) at the same resolution is substantial, indicating that the GPU's workload scales heavily with visual fidelity. The CPU's single-threaded performance, shown by a Geekbench single-core score of 2116 and a Cinebench R23 single-core score of 3397, is also robust. This combination of strong multi-threaded and single-threaded performance means the 5800X3D is not likely to be a limiting factor at 1080p, but its advantage is masked once the resolution increases and the GPU becomes the clear bottleneck.

FAQ

Q: What is the highest average FPS this combination achieves in Rust?

A: The highest measured average FPS is 136.4, achieved at 1920x1080 with the Low settings preset.

Q: How does the combo perform at 4K with the Ultra preset?

A: At 3840x2160 with Ultra settings, the average FPS drops to 23.8, which is below the threshold for smooth, consistent gameplay.

Q: Is the CPU or GPU more likely to be the bottleneck at 1440p?

A: The data shows that at 1440p, the GPU's workload is the primary constraint. For example, at 2560x1440, the Low preset averages 95.5 FPS, while the High preset averages 53.8 FPS. This significant difference is a result of the GPU rendering more complex effects, not the CPU's ability to process game logic.

Q: What is the performance difference between the Low and Ultra presets at 1080p?

A: At 1920x1080, the Low preset averages 136.4 FPS, while the Ultra preset averages 60.2 FPS. This represents a 76.2 FPS difference, showing the massive load that Ultra settings place on the GPU.

Q: Does the CPU show any signs of being a bottleneck in this game?

A: The CPU appears to be a capable partner. Its performance is sufficient to deliver over 100 FPS at 1080p Low, but the GPU's capabilities limit higher settings. The CPU is not the primary bottleneck in any of the measured scenarios.

Q: How does the combo's overall ranking in Rust compare to the total number tested?

A: The combination ranks 1232 out of 1717 tested combos, placing it in the lower third of all tested systems for this game.

Settings Recommendations

The measured data provides a clear hierarchy for settings presets, with the optimal choice depending entirely on the target resolution. For 1920x1080, the High preset, averaging 79.8 FPS, offers an excellent balance between visual quality and performance. It provides a significant improvement over the Medium preset’s 92.3 FPS, but with a much richer visual experience. The Low preset at 136.4 FPS is ideal for competitive play where maximum frame rate is the priority, but it sacrifices visual fidelity.

At 2560x1440, the Medium preset, with an average of 64.4 FPS, becomes the most sensible choice. This preset provides a smooth frame rate that is only 10 FPS lower than the High preset at 1080p, but with the added sharpness of a higher resolution. The High preset at 1440p, averaging 53.8 FPS, is playable but may not be ideal for fast-paced action. The Ultra preset at this resolution falls to 38.5 FPS, which is too low for a consistently smooth experience. At 3840x2160, even the Low preset, averaging 56.9 FPS, is the only viable option for playable performance; the Medium preset at 37 FPS and the High preset at 33.4 FPS are both too slow, and the Ultra preset at 23.8 FPS is unplayable. The data suggests that users targeting 4K should stick to the Low preset, while those at 1440p should use Medium, and 1080p users have the flexibility to choose between High for quality or Low for maximum FPS.

How This Combo Ranks

In the database of tested combinations, this specific pairing of the Ryzen 7 5800X3D and RX 6600 XT ranks 1232 out of 1717 combos for Rust. This ranking places it in the lower third of all systems tested, indicating that while it is not a weak performer, it is significantly outclassed by many other combinations. The CPU itself holds an 83rd percentile ranking among all tested CPUs, but the GPU’s 71st percentile ranking drags the overall combination down. The data suggests that the GPU is the limiting factor for this system's overall standing in Rust. A system with a less powerful CPU but a more powerful GPU would likely rank higher in this specific game, as Rust’s performance at higher resolutions is heavily dependent on GPU capabilities. The ranking is a direct consequence of the GPU's struggles at 1440p and 4K, which are reflected in the measured FPS data.

Measured FPS Breakdown

The following table details the exact average FPS measurements for each resolution and settings preset combination.

| Resolution | Settings | Avg FPS |

|:--------- |:------- |:------ |

| 1920x1080 | Low | 136.4 |

| 1920x1080 | Medium | 92.3 |

| 1920x1080 | High | 79.8 |

| 1920x1080 | Ultra | 60.2 |

| 2560x1440 | Low | 95.5 |

| 2560x1440 | Medium | 64.4 |

| 2560x1440 | High | 53.8 |

| 2560x1440 | Ultra | 38.5 |

| 3840x2160 | Low | 56.9 |

| 3840x2160 | Medium | 37.0 |

| 3840x2160 | High | 33.4 |

| 3840x2160 | Ultra | 23.8 |

The data shows a consistent pattern: the delta between Low and Ultra presets is largest at 1080p (76.2 FPS) and smallest at 4K (33.1 FPS). This indicates that at lower resolutions, the GPU has headroom to render more effects, but at 4K, it is already operating at its maximum capacity. The Medium preset consistently offers a middle ground, with a 44.1 FPS difference from Low at 1080p, 31.1 FPS at 1440p, and 19.9 FPS at 4K.

GPU Role

The AMD Radeon RX 6600 XT is built on the RDNA 2.0 architecture and features 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 256.0 GB/s. Its boost clock is rated at 2589 MHz, and it offers 2048 shading units. The measured FPS data clearly illustrates the GPU's role as the primary bottleneck in this system. The steep performance drop when moving from the Low to the Ultra preset at any resolution is a direct result of the GPU's compute and memory resources being taxed. For instance, at 1080p, the difference between Low and Ultra is 76.2 FPS, which reflects how much additional work the GPU must do to render the higher-quality effects.

The GPU's 8 GB of VRAM is another likely constraint, especially at 4K, where the average FPS at High settings is only 33.4. The combination of high resolution and detailed textures likely exceeds the comfortable capacity of the 8 GB frame buffer, forcing the GPU to manage memory more aggressively. While its Passmark G3D score of 16461 places it in the 71st percentile of all GPUs, its performance in Rust is clearly more limited. The benchmark data indicates that this GPU is best suited for 1080p gaming, where it can deliver high frame rates at High settings, and it can manage 1440p with some settings compromises. The GPU's limitations are the defining factor in this combo's overall ranking and its performance profile across the different resolutions.

Hardware Specifications

AMD Ryzen 7 5800X3D

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4500 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X3D + AMD Radeon RX 6600 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 56.9
3840x2160 Medium 37.0
3840x2160 High 33.4
3840x2160 Ultra 23.8
2560x1440 Low 95.5
2560x1440 Medium 64.4
2560x1440 High 53.8
2560x1440 Ultra 38.5
1920x1080 Low 136.4
1920x1080 Medium 92.3
1920x1080 High 79.8
1920x1080 Ultra 60.2

Rust with Ryzen 7 5800X3D + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 6600 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X3D + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.