Rust

Rust

AVERAGE FPS
65
good

This combination provides smooth gameplay with an average of 65 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 32 39 53
1440p QHD 43 56 65 96
1080p Full HD 58 79 92 136

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 53
3840x2160 Medium 39
3840x2160 High 32
3840x2160 Ultra 26
2560x1440 Low 96
2560x1440 Medium 65
2560x1440 High 56
2560x1440 Ultra 43
1920x1080 Low 136
1920x1080 Medium 92
1920x1080 High 79
1920x1080 Ultra 58

Rust with Intel Core i5-12600KF + AMD Radeon RX 6600 XT, In-Depth Analysis

The Intel Core i5-12600KF paired with the AMD Radeon RX 6600 XT delivers a playable but heavily settings-dependent experience in Rust. The measured frame rates reveal a system where the GPU is the primary bottleneck at higher resolutions, while the CPU demonstrates ample headroom to push frame rates when graphical load is reduced. This combination ranks in the 1201st position out of 1717 tested configurations, placing it in the lower-middle tier of the database, yet the data shows it can still deliver smooth gameplay under the right conditions.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep and consistent across all settings presets, confirming that the Radeon RX 6600 XT is the limiting component as pixel count rises. At Low settings, the average FPS falls from 136.3 at 1920x1080 to 96.3 at 2560x1440, a reduction of 40 FPS, and then further down to 53.4 at 3840x2160. This represents a 61% performance loss from 1080p to 4K, which is a typical pattern for a GPU with a 128-bit memory bus and 8 GB of GDDR6 memory.

The scaling behavior intensifies with higher quality presets. At Ultra settings, the average FPS drops from 57.5 at 1080p to 42.7 at 1440p, and then plummets to 26.4 at 4K. The 4K Ultra result is particularly telling: the frame rate falls below 30 FPS, which is generally considered the minimum threshold for a smooth experience. The delta between 1440p and 4K at Ultra is 16.3 FPS, while the delta between 1080p and 1440p is 14.8 FPS, showing that the GPU's workload scales almost linearly with resolution in this title.

Interestingly, the gap between Low and Ultra settings widens as resolution increases. At 1080p, the difference between Low and Ultra is 78.8 FPS, but at 4K, that gap narrows to 27 FPS. This compression of performance at higher resolutions indicates that the GPU is becoming fully saturated, and the CPU has less influence on the final frame rate. The data suggests that 4K is only viable at Low settings, where the 53.4 FPS average is playable, while 1440p offers a much better balance across all presets.

CPU Role

The Intel Core i5-12600KF is a 10-core, 16-thread processor based on the Alder Lake architecture, with a base clock of 3.70 GHz and a boost clock of 4.90 GHz. Its benchmark results show strong multithreaded capability: a Cinebench R23 multicore score of 23444 and a 3DMark max-threads score of 7952. However, in Rust, the CPU's role is more nuanced than raw throughput, as the game tends to favor single-thread performance in many scenarios.

The processor's single-thread scores are respectable, with a 3DMark single-thread score of 1016 and a Geekbench single-core score of 2529. These figures indicate that the i5-12600KF can handle the game's primary simulation and logic threads without becoming a bottleneck, especially when compared to its nearest rivals. The CPU sits at the 84th percentile against all processors, with an average benchmark score of 27827, placing it almost exactly level with the Intel Core i9-10900K, which scores 27829, a delta of 0%.

The evidence for CPU headroom is visible in the frame rate scaling at 1080p. At Low settings, the system achieves 136.3 FPS, while at Ultra, it drops to 57.5 FPS. This 78.8 FPS difference is almost entirely attributable to GPU load, since the CPU's workload does not change significantly with graphical settings. The fact that the system can reach 136.3 FPS at 1080p Low suggests that the CPU is capable of driving much higher frame rates than the GPU can render at higher settings.

The L3 cache of 20 MB shared across the 10 cores is likely beneficial for Rust's procedural world generation and entity management. The processor's support for both DDR4 and DDR5 memory, with a dual-channel bus, provides flexibility, but the measured results do not isolate memory bandwidth as a limiting factor. The benchmark data shows that the CPU is not the primary constraint in this configuration; the GPU saturates well before the CPU reaches its limits.

Settings Recommendations

Based on the measured frame rates, the optimal balance of visual quality and performance is achieved at Medium settings for most resolutions. At 1080p, Medium delivers 92.4 FPS, which is a 35.1 FPS improvement over High and a 34.9 FPS improvement over Ultra. This frame rate is well above the 60 FPS threshold and leaves headroom for demanding scenes with multiple players or base building.

At 1440p, Medium produces 64.5 FPS, which is a solid result for a 2560x1440 monitor. High settings at this resolution yield 56.2 FPS, which is playable but may dip below 60 FPS during intense moments. Low settings at 1440p achieve 96.3 FPS, but the visual compromise is substantial in a game where spotting distant enemies is critical. Medium offers the best compromise, providing a 8.3 FPS advantage over High while maintaining significantly better visuals than Low.

At 4K, the choice becomes more constrained. Medium settings produce 39 FPS, which is below the 60 FPS target but may be acceptable for slower-paced gameplay. Low settings at 4K deliver 53.4 FPS, which is the only preset that approaches playable territory. High and Ultra at 4K produce 32 and 26.4 FPS respectively, making them effectively unplayable. For 4K users, Low settings are the only sensible option, while Medium could be considered for less action-heavy scenarios.

The data suggests that the Ultra preset is rarely worth the performance cost. At 1080p, Ultra delivers 57.5 FPS, which is only 1.3 FPS higher than High at 4K, and the visual difference between Medium and Ultra in Rust is often subtle. The 34.9 FPS penalty from Medium to Ultra at 1080p is substantial, and the same pattern holds at 1440p, where Ultra drops 21.8 FPS below Medium.

How This Combo Ranks

This specific combination of the Intel Core i5-12600KF and AMD Radeon RX 6600 XT ranks 1201st out of 1717 tested combos in Rust, placing it in the 70th percentile of all configurations. This ranking indicates that the system is capable of running the game, but it sits well below the top-tier setups that dominate the leaderboard. The combo's position suggests that while it can handle Rust at lower settings, it struggles to compete with higher-end GPUs at higher resolutions.

The CPU's performance relative to its rivals is essentially a tie with the Intel Core i9-10900K, which has an average score of 27829 compared to the i5-12600KF's 27827, a delta of 0%. The i5-12600K is also nearly identical, scoring 27851, which is 0.1% higher. The Intel Core Ultra 5 125H scores 27872, 0.2% higher, and the Intel Core i7-13700H scores 27716, 0.4% lower. This clustering shows that the i5-12600KF is competitively positioned within its CPU class, and the ranking difference in Rust is primarily attributable to the GPU.

The GPU's ranking against its rivals shows a similar pattern of tight competition. The RX 6600 XT scores 27985 on average, which is 0.1% higher than the GeForce GTX 980 Ti's 27956 and 0.4% higher than the Radeon R9 M395X's 27883. The GeForce RTX 3070 scores 28238, which is 0.9% higher, and the FirePro S7150 scores 28409, which is 1.5% higher. This places the RX 6600 XT in a competitive mid-range tier, but its 71st percentile ranking against all GPUs means it is outclassed by the majority of cards tested in this database.

Considering the combo's rank, the data indicates that the CPU is performing at a level consistent with its peers, but the GPU is holding the system back in Rust. The 1201st ranking out of 1717 is not a poor result, but it does place the system in the lower 30% of tested configurations. For users aiming for high refresh rates at 1080p, this combo can deliver, but for 4K gaming, it is clearly out of its depth.

GPU Role

The AMD Radeon RX 6600 XT is based on the Navi 23 chip using the RDNA 2.0 architecture, manufactured on a 7 nm process by TSMC. It features 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 256.0 GB/s. The GPU's boost clock is 2589 MHz, with a game clock of 2359 MHz, and it has 2048 shading units, 128 TMUs, and 64 ROPs. These specifications translate to a pixel rate of 165.7 GPixel/s and a texture rate of 331.4 GTexel/s, with FP32 performance of 10.60 TFLOPS.

In Rust, the GPU's role is clearly dominant in determining average frame rates. The measured results show that the GPU's 8 GB VRAM is sufficient for 1080p and 1440p at all settings, as no VRAM-related stuttering or frame drops are evident in the data. The 256.0 GB/s bandwidth, however, appears to be a limiting factor at 4K, where the frame rates drop dramatically across all presets.

The GPU's benchmark scores are consistent with its mid-range positioning. Its 3DMark Steel Nomad DX12 score of 1804 and PassMark G3D score of 16461 reflect its capability, while its Geekbench Vulkan score of 89263 shows solid API support. The GPU's 71st percentile ranking against all GPUs places it well below top-tier cards, and its nearest rival, the RTX 3070, outperforms it by 0.9% in average score, which translates to measurable differences in Rust.

The RX 6600 XT's performance in Rust is characterized by a steep drop-off as settings increase. At 1080p, the frame rate falls from 136.3 at Low to 57.5 at Ultra, a 57.8% reduction. This sensitivity to settings is typical for a GPU with a 128-bit memory interface, as higher settings increase memory pressure and shader complexity. The 4K results, where even Medium settings only produce 39 FPS, further emphasize that this GPU is not designed for high-resolution gaming in demanding titles like Rust. The data confirms that the RX 6600 XT is best utilized at 1080p, where it can deliver high frame rates at Medium settings, or at 1440p with moderate settings.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + AMD Radeon RX 6600 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 53.4
3840x2160 Medium 39.0
3840x2160 High 32.0
3840x2160 Ultra 26.4
2560x1440 Low 96.3
2560x1440 Medium 64.5
2560x1440 High 56.2
2560x1440 Ultra 42.7
1920x1080 Low 136.3
1920x1080 Medium 92.4
1920x1080 High 79.0
1920x1080 Ultra 57.5

Rust with ii5-12600KF + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 6600 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii5-12600KF + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.