Rust
This combination delivers exceptional performance with an average of 123 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 61 | 80 | 95 | 129 |
| 1440p QHD | 103 | 124 | 132 | 154 |
| 1080p Full HD | 127 | 141 | 150 | 174 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 5090 D, In-Depth Analysis
Resolution Scaling
The measured FPS data for Rust with the AMD Ryzen 7 5700X3D and NVIDIA GeForce RTX 5090 D shows a clear progression as resolution increases. At 1920x1080 with Low settings, the system delivers 174 FPS on average. Moving to 2560x1440 at the same settings drops the average to 154 FPS, a decrease of roughly 11.5%. At 3840x2160, the Low preset average falls further to 129 FPS, representing a 25.9% reduction from the 1080p figure. This scaling pattern indicates that even at the lowest settings, the GPU is still handling a significant workload as pixel count rises, though the CPU remains a factor at lower resolutions.
When examining the High preset, the pattern shifts slightly. At 1080p, the average is 141 FPS. At 1440p, it drops to 124 FPS (a 12.1% reduction), and at 4K, it falls to 80 FPS (a 43.3% reduction from 1080p). The larger percentage drop from 1440p to 4K compared to 1080p to 1440p suggests that the RTX 5090 D's rendering workload becomes more dominant at higher resolutions, with the memory bandwidth and shading units being pushed harder. The Ultra preset shows a similar trend: 127 FPS at 1080p, 103 FPS at 1440p (18.9% lower), and 61 FPS at 4K (52.0% lower than 1080p).
The Medium preset provides the most complete dataset, with minimum and maximum FPS values alongside averages. At 1080p Medium, the average is 150 FPS with a minimum of 127 and maximum of 172. At 1440p Medium, the average drops to 132 FPS (12.0% lower), with a minimum of 112 and maximum of 152. At 4K Medium, the average falls to 95 FPS (36.7% lower than 1080p), with a minimum of 81 and maximum of 109. The narrowing gap between minimum and maximum FPS at higher resolutions (45 FPS spread at 1080p, 40 at 1440p, 28 at 4K) indicates that frame time consistency improves as the GPU becomes the primary bottleneck, reducing CPU-related stutter.
The data suggests that the limiting component shifts depending on resolution and settings. At 1080p with Low settings, the 174 FPS average is likely constrained by the CPU's single-thread performance, given the Ryzen 7 5700X3D's boost clock of 4.10 GHz. As resolution increases to 4K, the GPU's rasterization and memory throughput become the limiting factors, evidenced by the steep FPS drops. The RTX 5090 D's 32 GB of GDDR7 memory and 1.79 TB/s bandwidth are substantial, but the sheer pixel count at 3840x2160 still demands more from the rendering pipeline.
CPU Role
The AMD Ryzen 7 5700X3D is an 8-core, 16-thread processor based on the Zen 3 architecture (Vermeer codename) on a 7 nm process. Its base clock is 3.00 GHz with a boost clock of 4.10 GHz. The processor features 96 MB of shared L3 cache, which is notable for gaming workloads like Rust that often benefit from large cache sizes to reduce memory latency. The CPU's benchmark results show a single-thread score of 804 in 3dmark, 318 in Cinebench R15, 1325 in R20, and 3157 in R23. Multi-threaded scores are considerably higher: 6764 in 3dmark 16-thread, 2254 in Cinebench R15 multicore, 9393 in R20, and 22366 in R23.
In Rust, the CPU's role is most apparent at lower resolutions and settings where the GPU is not fully saturated. At 1080p Low, the 174 FPS average suggests the CPU is managing game logic, entity updates, and physics calculations effectively. The 3D V-Cache technology, reflected in the 96 MB L3, likely helps with the game's procedural world generation and large-scale entity tracking. The CPU's percentile vs. all CPUs is 77, and its average benchmark score is 24709. Its nearest rival, the AMD Ryzen 5 7600X3D, scores 24728, a delta of -0.1%, indicating nearly identical overall performance.
The 16 threads are sufficient for Rust's multi-threaded rendering and simulation tasks. The CPU's passmark multithread score of 26318 and passmark physics score of 2686 suggest solid performance in physics-heavy scenarios common in survival games. However, the single-thread performance, measured at 2970 in passmark single-thread, may be a limiting factor when the game's main thread becomes the bottleneck. This is particularly relevant at 1080p High where the FPS drops from Low's 174 to 141, indicating that the CPU can only push so many frames per second regardless of GPU capability.
The CPU's memory support for DDR4 with dual-channel configuration and 51.2 GB/s bandwidth is adequate for the game's requirements, though not cutting-edge. The PCIe Gen 4 interface with 20 lanes ensures sufficient bandwidth for the GPU. The CPU's TDP of 105 W is modest, indicating efficient power draw during gaming sessions. The lack of an unlocked multiplier means overclocking is not possible, but the boost clock of 4.10 GHz is reasonable for the architecture.
GPU Role
The NVIDIA GeForce RTX 5090 D is a flagship GPU based on the Blackwell 2.0 architecture (GB202 chip) on a 5 nm process. It features 21760 shading units, 680 TMUs, and 176 ROPs. The GPU has 170 RT cores and 680 tensor cores, making it highly capable for ray-traced and AI-accelerated workloads. Its base clock is 2017 MHz with a boost clock of 2407 MHz. The memory subsystem consists of 32 GB of GDDR7 on a 512-bit bus, providing 1.79 TB/s of bandwidth. The GPU's pixel rate is 423.6 GPixel/s and texture rate is 1636.8 GTexel/s, with FP32 performance of 104.8 TFLOPS.
In Rust, the GPU's massive memory capacity (32 GB) and bandwidth (1.79 TB/s) are more than sufficient for the game's textures and draw calls at any resolution. The 4K Ultra preset yields 61 FPS average, which is playable but not optimal for competitive scenarios. The 4K High preset improves to 80 FPS, while Medium reaches 95 FPS. These numbers indicate that the GPU's raw rasterization power is the primary factor at 4K, with the shading units and ROPs working to fill the screen. The RTX 5090 D's benchmark scores include a 3dmark Steel Nomad score of 14326, Geekbench OpenCL of 310674, and Vulkan of 376915. The passmark G3D score is 44065, and GPU compute is 28396.
The GPU's percentile vs. all GPUs is 92, with an average benchmark score of 77712. Its nearest rivals are the AMD Radeon RX 6650M XT (score 76904, delta 1.1%) and the RX 6850M XT (score 78940, delta -1.6%). These deltas are small, suggesting the RTX 5090 D's performance is closely matched by these mobile GPUs in synthetic benchmarks, though in real gaming at 4K, the desktop GPU's memory bandwidth advantage becomes more apparent. The GPU's 575 W TDP and suggested PSU of 950 W indicate high power requirements, but the data does not show thermal throttling affecting the measured FPS.
The GPU's role becomes more pronounced as settings increase. At 1080p, the difference between Low (174 FPS) and Ultra (127 FPS) is 47 FPS, a 27.0% reduction. At 4K, the same settings comparison shows 129 FPS vs 61 FPS, a 52.7% reduction. This widening gap at higher resolutions confirms that the GPU's shading and memory throughput are the limiting factors at 4K Ultra, while the CPU can still keep up with the lower pixel count at 1080p.
How This Combo Ranks
The combination of the AMD Ryzen 7 5700X3D and NVIDIA GeForce RTX 5090 D ranks 266 out of 2953 tested combos in Rust, placing it in the top 9.0% of all configurations. This ranking reflects the overall balance of CPU and GPU performance for this specific game. The high rank is driven by the GPU's ability to maintain 60+ FPS at 4K across all settings (the lowest average is 61 FPS at Ultra), combined with the CPU's strong single-thread performance that keeps frame rates high at lower resolutions.
The rank of 266 out of 2953 means the combo outperforms 2687 other tested combinations. This is notable because the CPU's average benchmark score (24709) is only slightly above its nearest rival, the Intel Core i5-11600 (24563, delta 0.6%), yet the combo still achieves a top-decile rank. This suggests that Rust's performance is not purely dependent on CPU benchmark scores but also on cache hierarchy and memory latency, where the Ryzen 7 5700X3D's 96 MB L3 cache provides an advantage.
The GPU's rank percentile of 92 (vs all GPUs) combined with the CPU's percentile of 77 creates a pairing where the GPU is relatively stronger than the CPU. This is reflected in the resolution scaling data: at 1080p, the combo achieves 174 FPS (Low), which is below the GPU's theoretical maximum but above what many CPUs could support. At 4K, the combo's 80 FPS (High) is respectable, suggesting the GPU is doing most of the heavy lifting. The rank suggests that for Rust, the combo is well-suited for high-refresh-rate 1440p gaming (124 FPS at High) and smooth 4K gaming (80 FPS at High).
The nearest rival combos in the database likely feature CPUs with higher single-thread scores or GPUs with similar rasterization power. However, the 5700X3D's 3D V-Cache gives it a unique advantage in games like Rust that have large, persistent world states. The combo's rank indicates it is a strong choice for players who prioritize smooth frame rates at 1440p or 4K without needing to drop settings below High.
Settings Recommendations
Based on the measured FPS rows, the optimal settings depend on the target resolution and desired frame rate. At 1920x1080, the High preset delivers 141 FPS average, which is already above the 120+ FPS threshold for smooth gameplay on high-refresh-rate monitors. The Ultra preset at 1080p yields 127 FPS, only 14 FPS lower, and may be worth the visual upgrade for players who prefer maximum quality. The Low preset at 1080p achieves 174 FPS but sacrifices visual fidelity; given that High is only 33 FPS lower, High is the better choice for most players.
At 2560x1440, the High preset provides 124 FPS average, which is excellent for competitive play. The Medium preset at 1440p yields 132 FPS, 8 FPS higher, with a minimum of 112 FPS, ensuring consistent frame delivery. The Ultra preset at 1440p drops to 103 FPS, which is still playable but may show occasional dips in busy scenes. For 1440p, the Medium preset offers the best balance of visual quality and frame rate stability, with the minimum FPS of 112 staying above the 100 FPS threshold.
At 3840x2160, the High preset delivers 80 FPS average, which is adequate for immersive gameplay on 4K displays. The Medium preset at 4K reaches 95 FPS with a minimum of 81 FPS, providing a smoother experience. The Ultra preset at 4K falls to 61 FPS, which is at the edge of playability for fast-paced action. For 4K, the Medium preset is recommended as it offers the highest average FPS (95) with a minimum of 81, ensuring no significant stuttering. The Low preset at 4K achieves 129 FPS, but the visual downgrade is substantial; Medium provides a better visual experience while maintaining high frame rates.
The data shows that the Medium preset offers the most consistent performance across all resolutions, with minimum FPS values of 127 at 1080p, 112 at 1440p, and 81 at 4K. These minimums are all above 60 FPS, indicating that the combo can maintain smooth gameplay even in demanding scenes. For players with high-refresh-rate monitors (144Hz+), the 1440p High preset (124 FPS) or 1080p High (141 FPS) are the best choices. For 4K displays, the Medium preset is the sweet spot.
FAQ
Q: What is the highest average FPS achieved by this combo in Rust?
A: The highest average FPS is 174, achieved at 1920x1080 with Low settings. The next highest is 154 at 2560x1440 Low, then 150 at 1920x1080 Medium.
Q: Can this combo maintain 60 FPS at 4K with Ultra settings?
A: Yes, the average FPS at 3840x2160 Ultra is 61, which is just above the 60 FPS threshold. However, the Medium preset at 4K provides a much safer margin with 95 FPS average and a minimum of 81 FPS.
Q: How does the Ryzen 7 5700X3D compare to its nearest CPU rival in benchmark scores?
A: The Ryzen 7 5700X3D has an average benchmark score of 24709. Its nearest rival, the AMD Ryzen 5 7600X3D, scores 24728, which is a delta of -0.1% (the 5700X3D is 0.1% slower). The Intel Core i5-11600 scores 24563, a delta of 0.6% (the 5700X3D is 0.6% faster).
Q: What is the minimum FPS recorded for this combo in Rust?
A: The lowest minimum FPS recorded is 81, which occurs at 3840x2160 Medium settings (with an average of 95 FPS and maximum of 109). At 2560x1440 Medium, the minimum is 112 FPS, and at 1920x1080 Medium, the minimum is 127 FPS.
Q: How does the RTX 5090 D's benchmark performance compare to its nearest GPU rivals?
A: The RTX 5090 D has an average benchmark score of 77712. Its nearest rival, the AMD Radeon RX 6650M XT, scores 76904, a delta of 1.1% (the RTX 5090 D is 1.1% faster). The AMD Radeon RX 6850M XT scores 78940, a delta of -1.6% (the RTX 5090 D is 1.6% slower).
Q: What is the combo's rank among all tested CPU-GPU combinations in Rust?
A: The combo ranks 266 out of 2953 tested combinations, placing it in the top 9.0% of all configurations tested for Rust.
Measured FPS Breakdown
The following table presents all measured FPS data for the AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 5090 D in Rust:
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|------------|----------|---------|---------|---------|
| 1920x1080 | Low | 174 | - | - |
| 1920x1080 | Medium | 150 | 127 | 172 |
| 1920x1080 | High | 141 | - | - |
| 1920x1080 | Ultra | 127 | - | - |
| 2560x1440 | Low | 154 | - | - |
| 2560x1440 | Medium | 132 | 112 | 152 |
| 2560x1440 | High | 124 | - | - |
| 2560x1440 | Ultra | 103 | - | - |
| 3840x2160 | Low | 129 | - | - |
| 3840x2160 | Medium | 95 | 81 | 109 |
| 3840x2160 | High | 80 | - | - |
| 3840x2160 | Ultra | 61 | - | - |
The data shows a consistent trend: at each resolution, Low settings provide the highest average FPS, followed by Medium, then High, with Ultra being the lowest. The Medium preset is the only setting with complete min/max data across all resolutions, indicating it was the focus of additional testing. The difference between Low and Ultra at 1080p is 47 FPS (174 vs 127), at 1440p it is 51 FPS (154 vs 103), and at 4K it is 68 FPS (129 vs 61). This increasing spread with resolution confirms the GPU's growing role as pixel count rises. The minimum FPS values for Medium settings (127 at 1080p, 112 at 1440p, 81 at 4K) all exceed 60 FPS, ensuring a playable experience even in the most demanding scenarios. The maximum FPS for Medium settings (172 at 1080p, 152 at 1440p, 109 at 4K) show headroom for future optimizations or less demanding scenes.
Hardware Specifications
AMD Ryzen 7 5700X3D
NVIDIA GeForce RTX 5090 D
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 5090 D in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 129.0 |
| 3840x2160 | Medium | 95.0 |
| 3840x2160 | High | 80.0 |
| 3840x2160 | Ultra | 61.0 |
| 2560x1440 | Low | 154.0 |
| 2560x1440 | Medium | 132.0 |
| 2560x1440 | High | 124.0 |
| 2560x1440 | Ultra | 103.0 |
| 1920x1080 | Low | 174.0 |
| 1920x1080 | Medium | 150.0 |
| 1920x1080 | High | 141.0 |
| 1920x1080 | Ultra | 127.0 |
Rust with Ryzen 7 5700X3D + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RTX 5090 D + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 7 5700X3D + RTX 5090 D
Explore FPS benchmarks for other games using this same hardware combination.