Archeage
This combination delivers exceptional performance with an average of 134 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 76 | 112 | 125 |
| 1440p QHD | 90 | 132 | 166 | 173 |
| 1080p Full HD | 134 | 164 | 190 | 197 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 5090 D, In-Depth Analysis
# Archeage with AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 5090 D
This combination of the AMD Ryzen 7 5700X3D and NVIDIA GeForce RTX 5090 D produces a system that ranks 160th out of 2,761 tested combos in Archeage, placing it in the top 6% of all configurations for this MMORPG. The data shows a platform with substantial headroom across resolutions, though the game's age and CPU-dependent nature shape the performance profile in distinct ways.
FAQ
Q: How does this combo rank in Archeage compared to other tested configurations?
A: The combination ranks 160th out of 2,761 tested combos, placing it in the top 5.8% of all tested configurations. This high percentile reflects strong overall capability in this MMORPG.
Q: What is the best performance this combo achieves in Archeage?
A: The highest measured average FPS is 197 at 1920x1080 with Low settings. At 4K with Low settings, the combo still delivers 125 FPS average, showing substantial headroom even at the highest resolution.
Q: How does the RTX 5090 D compare to its nearest rivals in average benchmark score?
A: The RTX 5090 D has an average benchmark score of 77,712, which is 1.1% above the AMD Radeon RX 6650M XT (76,904), 1.6% below the AMD Radeon RX 6850M XT (78,940), and 2.1% below the NVIDIA Tesla P100 PCIe 12 GB (79,396).
Q: What is the CPU's multi-threaded capability relative to its closest competitors?
A: The Ryzen 7 5700X3D scores 24,709 on average, essentially matching the AMD Ryzen 5 7600X3D (24,728, -0.1% delta), slightly below the AMD Ryzen 9 5900HX (24,822, -0.5% delta), and slightly above the Intel Core i5-12450HX (24,576, +0.5% delta).
Q: Does the combo perform better at 1080p or 4K in Archeage?
A: Performance scales down with resolution: at 1080p High the combo averages 164 FPS, while at 4K High it drops to 76 FPS. The gap narrows at higher settings, with Ultra showing a 134 FPS at 1080p versus 52 FPS at 4K.
Q: What is the GPU's memory configuration and how does it affect gameplay?
A: The RTX 5090 D includes 32 GB of GDDR7 memory on a 512-bit bus with 1.79 TB/s bandwidth. This large memory pool ensures that Archeage's textures and world data fit comfortably within VRAM at all settings and resolutions tested.
How This Combo Ranks
With a rank of 160 out of 2,761 tested combos in Archeage, this pairing sits in the top 5.8% of all configurations the database has measured. The percentile placement is notable because Archeage is an MMORPG from 2014, a title that typically responds more strongly to CPU performance than to raw GPU throughput. The Ryzen 7 5700X3D, with its 96 MB of shared L3 cache and 8 cores, 16 threads, provides the kind of cache-heavy architecture that benefits MMO workloads, where many entities and players must be tracked simultaneously.
The GPU's 92nd percentile ranking among all GPUs in average benchmark score underscores that the RTX 5090 D is an elite component. Yet in Archeage specifically, the combo's 160th rank out of 2,761 suggests that the game's engine does not fully utilize the GPU's capabilities at lower resolutions. The measured FPS data reinforces this: at 1080p Low, the system reaches 197 FPS, but at 4K High it drops to 76 FPS. This 121 FPS difference between resolution extremes indicates that the GPU begins to matter more as pixel count rises, but at 1080p, the CPU's per-thread performance and cache are likely the limiting factors.
The combo's position relative to other tested configurations is strong but not dominant. Many other combos with newer CPUs or different GPU pairings may achieve higher ranks, but this specific pairing demonstrates balanced performance. The CPU's percentile rank of 77th among all CPUs, combined with the GPU's 92nd percentile, creates a system where neither component is a bottleneck in Archeage at typical settings, though the CPU's influence is more pronounced at lower resolutions.
Settings Recommendations
The measured FPS data provides clear guidance on which preset delivers the best experience in Archeage. At 1920x1080, the Medium preset produces an average of 190 FPS with a minimum of 161 FPS and maximum of 218 FPS. This represents an excellent balance: the minimum frame rate stays well above typical display refresh rates, and the average is only 7 FPS below the Low preset's 197 FPS. The High preset at 1080p drops to 164 FPS average, which is still smooth but represents a 26 FPS reduction from Medium. The Ultra preset at 1080p yields 134 FPS average, a more significant 56 FPS drop from Medium, and the minimum frame rate is not measured for Ultra, suggesting potential instability.
At 2560x1440, the Medium preset delivers 166 FPS average with a minimum of 141 FPS and maximum of 191 FPS. This is the strongest choice at this resolution, as it maintains frame rates above 140 FPS consistently while providing better visual fidelity than Low. The High preset at 1440p averages 132 FPS, which is 34 FPS below Medium, while Ultra drops to 90 FPS. The Low preset at 1440p reaches 173 FPS, but the visual trade-off is substantial.
At 3840x2160, the Medium preset is again the recommended choice, delivering 112 FPS average with a minimum of 95 FPS and maximum of 128 FPS. The High preset at 4K averages 76 FPS, which is playable but not ideal for fast-paced combat, while Ultra drops to 52 FPS, approaching the threshold where MMO combat can feel sluggish. The Low preset at 4K reaches 125 FPS, but this sacrifices too much visual quality for a game that is already dated.
Across all resolutions, the Medium preset offers the best combination of frame rate stability and visual quality. The minimum FPS figures for Medium at each resolution—161 at 1080p, 141 at 1440p, and 95 at 4K—indicate that this preset maintains consistent performance without major dips. The High preset is viable at 1080p and 1440p but becomes less attractive at 4K, and Ultra is only recommended at 1080p where it still exceeds 130 FPS average.
Measured FPS Breakdown
At 1920x1080, the combo delivers its highest frame rates across all settings. Low settings produce an average of 197 FPS, Medium yields 190 FPS with a minimum of 161 and maximum of 218, High reaches 164 FPS, and Ultra drops to 134 FPS. The progression from Low to Ultra shows a 63 FPS reduction, with the largest single step occurring between Medium and High (26 FPS) and between High and Ultra (30 FPS). The Medium preset's minimum of 161 FPS is particularly strong, indicating that even in demanding scenes, the system does not drop below a very playable threshold.
At 2560x1440, the frame rates remain high but show a clear resolution penalty. Low settings average 173 FPS, Medium delivers 166 FPS with a minimum of 141 and maximum of 191, High averages 132 FPS, and Ultra drops to 90 FPS. The gap between Low and Ultra widens to 83 FPS at 1440p compared to 63 FPS at 1080p, suggesting that the GPU's workload increases more rapidly with resolution at higher settings. The Medium preset's minimum of 141 FPS is still excellent, though it represents a 20 FPS drop from the 1080p Medium minimum.
At 3840x2160, the performance curve steepens dramatically. Low settings average 125 FPS, Medium delivers 112 FPS with a minimum of 95 and maximum of 128, High averages 76 FPS, and Ultra drops to 52 FPS. The difference between Low and Ultra at 4K is 73 FPS, but the percentage drop is more telling: Ultra delivers only 41.6% of the Low preset's frame rate. The Medium preset's minimum of 95 FPS is the key metric here—it shows that even at 4K, the system can maintain near-100 FPS with reasonable settings, avoiding the sub-60 FPS territory where MMO combat becomes noticeably less responsive.
The data shows a consistent pattern: the Medium preset is the most stable across all resolutions, with measured minimums that are close to the average. The High and Ultra presets show no minimum FPS measurements, which may indicate less predictable frame pacing. The maximum FPS figures for Medium—218 at 1080p, 191 at 1440p, and 128 at 4K—demonstrate that the system has headroom to burst above the average in less demanding scenes.
GPU Role
The NVIDIA GeForce RTX 5090 D brings substantial resources to Archeage: 32 GB of GDDR7 memory on a 512-bit bus, yielding 1.79 TB/s of bandwidth. The GPU's base clock is 2017 MHz with a boost clock of 2407 MHz, and it operates with a 575 W TDP. These specifications position the GPU in the 92nd percentile among all GPUs, with an average benchmark score of 77,712.
In Archeage, the GPU's role becomes more pronounced as resolution increases. At 1080p, the difference between Low and Ultra settings is 63 FPS, while at 4K, the same settings gap is 73 FPS. This widening gap indicates that the GPU is increasingly utilized at higher resolutions and settings. The 32 GB VRAM pool is far more than Archeage requires—the game launched in 2014 and does not have demanding texture requirements—but it ensures that the GPU never encounters memory limitations, even with maximum settings at 4K.
The GPU's clock speeds of 2017 MHz base and 2407 MHz boost are relevant because Archeage is an older title that may not fully utilize modern GPU features like ray tracing or DLSS. The measured FPS data suggests that the GPU's raw rasterization performance is more than sufficient for this game. At 4K Ultra, the combo still manages 52 FPS average, which is a playable frame rate for an MMORPG, though not ideal. The GPU's 104.8 TFLOPS of FP32 performance and 1,636.8 GTexel/s texture rate provide ample compute for a game of this era.
The GPU's nearest rivals in average benchmark score—the AMD Radeon RX 6650M XT at 76,904, the AMD Radeon RX 6850M XT at 78,940, and the NVIDIA Tesla P100 PCIe 12 GB at 79,396—show that the RTX 5090 D sits in a competitive band. The 1.1% advantage over the RX 6650M XT and the 1.6% deficit to the RX 6850M XT are small margins, suggesting that in Archeage, the GPU choice matters less than the CPU's ability to feed frames. At 1080p, where the CPU is likely the primary bottleneck, the GPU's performance differences would have minimal impact on the measured FPS.
CPU Role
The AMD Ryzen 7 5700X3D is a 5000-series processor with 8 cores and 16 threads, based on the Zen 3 architecture with the Vermeer codename. Its base clock is 3.00 GHz with a boost clock of 4.10 GHz, and it features a 105 W TDP. The CPU's defining characteristic is its 96 MB of shared L3 cache, which is substantial for an AM4 socket processor. It supports DDR4 memory in a dual-channel configuration with 51.2 GB/s bandwidth.
In Archeage, the CPU's role is critical because MMORPGs typically have many simultaneous entities—players, NPCs, and world objects—that require frequent updates. The Ryzen 7 5700X3D's large L3 cache helps keep this data close to the cores, reducing memory latency. The 3D V-Cache design, which this CPU inherits from its X3D lineage, is particularly effective in games that benefit from large caches. The CPU's benchmark scores support this: it achieves 22,366 in Cinebench R23 multi-core and 3,157 in single-core, and 26,318 in Passmark multithread.
The CPU's percentile rank of 77th among all CPUs, with an average benchmark score of 24,709, places it in the upper tier but not the absolute top. Its nearest rivals include the AMD Ryzen 5 7600X3D with a score of 24,728 (-0.1% delta), the AMD Ryzen 9 5900HX at 24,822 (-0.5% delta), the Intel Core i5-12450HX at 24,576 (+0.5% delta), and the Intel Core i5-11600 at 24,563 (+0.6% delta). These tiny deltas—all within 0.6%—indicate that the CPU's performance is highly comparable to several other mid-range to high-end processors.
In Archeage, the CPU's impact is most visible at lower resolutions. At 1080p Low, the combo achieves 197 FPS, while at 4K Low, it reaches 125 FPS. The 72 FPS difference suggests that at 1080p, the CPU is keeping the GPU well-fed, but the GPU is not fully utilized. The CPU's 8 cores and 16 threads provide sufficient parallelism for Archeage's multithreaded workloads, though the game's 2014 engine may not efficiently use all 16 threads. The 3.00 GHz base clock and 4.10 GHz boost clock are adequate for the game's single-threaded performance requirements, as evidenced by the single-core scores of 804 in 3DMark, 1,325 in Cinebench R20, and 3,157 in Cinebench R23.
The CPU's memory support for DDR4 at 51.2 GB/s is a potential limitation in Archeage, where memory bandwidth may be tested during large-scale battles with many players on screen. However, the large L3 cache helps mitigate this by reducing the frequency of memory accesses. The 105 W TDP indicates that the CPU runs within a moderate power envelope, which is appropriate for a desktop system.
Resolution Scaling
The measured FPS data reveals how performance scales from 1080p to 4K in Archeage. At Low settings, the average FPS drops from 197 at 1080p to 173 at 1440p and 125 at 4K. This represents a 12.2% drop from 1080p to 1440p and a 36.5% drop from 1080p to 4K. At Medium settings, the averages are 190 at 1080p, 166 at 1440p, and 112 at 4K, with drops of 12.6% and 41.1% respectively. At High settings, the averages are 164 at 1080p, 132 at 1440p, and 76 at 4K, with drops of 19.5% and 53.7%. At Ultra settings, the averages are 134 at 1080p, 90 at 1440p, and 52 at 4K, with drops of 32.8% and 61.2%.
These scaling patterns indicate that the system is CPU-limited at lower resolutions and GPU-limited at higher resolutions. At Low settings, the 36.5% drop from 1080p to 4K is moderate, suggesting that the GPU is not heavily taxed. At Ultra settings, the 61.2% drop demonstrates that the GPU is working much harder to render the higher resolution with maximum quality. The increasing percentage drops across settings—from 36.5% at Low to 61.2% at Ultra—show that the GPU's workload grows disproportionately with resolution at higher settings.
The limiting component shifts based on resolution. At 1080p, the CPU is likely the primary constraint, as the GPU has significant headroom—the difference between Low and Ultra at 1080p is only 63 FPS, and the system can exceed 190 FPS at Medium. At 4K, the GPU becomes the limiting factor, particularly at High and Ultra settings where the frame rates drop to 76 and 52 FPS respectively. The 4K Medium result of 112 FPS average with a 95 FPS minimum shows that the system can still deliver a high-refresh-rate experience at 4K, but only with moderate settings.
The resolution scaling also reveals that Archeage is not a particularly demanding game by modern standards. Even at 4K Ultra, the combo maintains 52 FPS average, which is playable. The large frame rate differences between settings at each resolution—63 FPS at 1080p, 83 FPS at 1440p, and 73 FPS at 4K between Low and Ultra—suggest that the game's visual settings have a significant impact on performance, but the system has enough power to handle them. The data indicates that for the best balance of visual quality and frame rate, the Medium preset at each resolution is the optimal choice, as it provides the most consistent minimum frame rates while maintaining high averages.
Hardware Specifications
AMD Ryzen 7 5700X3D
NVIDIA GeForce RTX 5090 D
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 5090 D in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 125.0 |
| 3840x2160 | Medium | 112.0 |
| 3840x2160 | High | 76.0 |
| 3840x2160 | Ultra | 52.0 |
| 2560x1440 | Low | 173.0 |
| 2560x1440 | Medium | 166.0 |
| 2560x1440 | High | 132.0 |
| 2560x1440 | Ultra | 90.0 |
| 1920x1080 | Low | 197.0 |
| 1920x1080 | Medium | 190.0 |
| 1920x1080 | High | 164.0 |
| 1920x1080 | Ultra | 134.0 |
Archeage with Ryzen 7 5700X3D + Other GPUs
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Archeage with RTX 5090 D + Other CPUs
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