Rust

Rust

AVERAGE FPS
112
good

This combination provides smooth gameplay with an average of 112 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 62 74 110
1440p QHD 80 106 125 154
1080p Full HD 117 141 150 174

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 110
3840x2160 Medium 74
3840x2160 High 62
3840x2160 Ultra 47
2560x1440 Low 154
2560x1440 Medium 125
2560x1440 High 106
2560x1440 Ultra 80
1920x1080 Low 174
1920x1080 Medium 150
1920x1080 High 141
1920x1080 Ultra 117

Rust with AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

Resolution Scaling

The measured FPS data for Rust with the AMD Ryzen 7 5700X3D and NVIDIA GeForce RTX 5070 Ti shows a clear progression as resolution increases. At 1920x1080 with High settings, the combo delivers 141 FPS average. Moving to 2560x1440 drops that to 106 FPS, a 24.8% reduction. At 3840x2160, the average falls to 62 FPS, which is 56.0% below the 1080p result. This pattern indicates that the GPU becomes the primary limiting factor as pixel count rises, since the Ryzen 7 5700X3D has ample headroom at lower resolutions.

The scaling behavior differs across presets. With Low settings, the frame rate goes from 174 FPS at 1080p to 154 FPS at 1440p to 110 FPS at 4K. That represents a 36.8% total drop from 1080p to 4K. With Ultra settings, the progression is 117 FPS at 1080p, 80 FPS at 1440p, and 47 FPS at 4K, a 59.8% decline. The steeper percentage drop at Ultra settings confirms that the heavier graphical load amplifies the GPU bottleneck at higher resolutions.

Medium settings show the most complete data set with min and max FPS recorded. At 1080p Medium, the average is 150 FPS with a minimum of 127 and maximum of 172. At 1440p Medium, the average drops to 125 FPS with a range of 106 to 144. At 4K Medium, the average is 74 FPS with a range of 63 to 85. The frame time variance also scales with resolution, as the spread between min and max grows from 45 FPS at 1080p to 38 FPS at 1440p to 22 FPS at 4K in absolute terms, though the relative variance increases at 4K.

The 1080p to 1440p transition costs roughly 20-35% of performance depending on preset, while the 1440p to 4K transition costs another 40-45%. This non-linear scaling suggests that Rust's rendering pipeline becomes progressively more pixel-bound as resolution increases. The CPU, with its 8 cores and 16 threads based on Zen 3 architecture, maintains sufficient throughput to feed the GPU at all tested resolutions, but the RTX 5070 Ti's 16 GB of GDDR7 memory and 896.0 GB/s bandwidth are increasingly taxed at 4K.

How This Combo Ranks

The database records this specific CPU-GPU pairing at rank 672 out of 3,723 tested combos for Rust. That places it in the top 18.1% of all combinations measured for this game. The percentile position reflects the balance between the Ryzen 7 5700X3D and the RTX 5070 Ti, where neither component dramatically outclasses the other for this workload.

The Ryzen 7 5700X3D itself sits at the 77th percentile among all CPUs in the database. Its average benchmark score of 24,709 is almost identical to the AMD Ryzen 5 7600X3D, which scores 24,728, a delta of only -0.1%. It also closely matches the AMD Ryzen 9 5900HX at 24,822 (-0.5%) and runs slightly ahead of the Intel Core i5-12450HX at 24,576 (+0.5%) and the Intel Core i5-11600 at 24,563 (+0.6%). This tight cluster indicates that the 5700X3D's 96 MB of shared L3 cache provides competitive performance despite being a 2024 release on the AM4 platform.

The RTX 5070 Ti achieves the 86th percentile among all GPUs with an average benchmark score of 49,957. Its nearest rival, the AMD Radeon RX Vega 64, scores 50,001, a delta of -0.1%. The Intel Arc A550M trails at 49,737 (+0.4%), while the AMD Radeon RX 6900 XT leads at 50,951 (-2.0%) and the AMD Radeon RX 6800 XT sits behind at 48,477 (+3.1%). The 5070 Ti's 43.94 TFLOPS of FP32 compute and 8960 shading units give it substantial rasterization headroom.

The combo ranking of 672 out of 3,723 suggests that many pairings with higher-end CPUs or GPUs outperform this configuration in Rust. However, the measured FPS data indicates that the combination delivers playable frame rates even at 4K Ultra, where 47 FPS average remains above the threshold for consistent gameplay. The ranking reflects the aggregate performance across all settings, where the 1080p results at 174 FPS Low and 141 FPS High show strong capability.

GPU Role

The NVIDIA GeForce RTX 5070 Ti uses the GB203 chip built on TSMC's 5 nm process with 45,600 million transistors on a 378 mm² die. Its 16 GB of GDDR7 memory operates across a 256-bit bus, delivering 896.0 GB/s of bandwidth. The base clock is 2295 MHz with a boost clock of 2452 MHz, and memory runs at 1750 MHz with 28 Gbps effective speed.

In Rust, the GPU's role becomes evident when comparing settings at the same resolution. At 1080p, the difference between Low and Ultra is 57 FPS (174 vs 117), while at 4K the difference is 63 FPS (110 vs 47). This widening gap at higher resolutions demonstrates that the GPU's shading units, texture mapping units, and raster operations are the primary drivers of visual fidelity scaling. The RTX 5070 Ti provides 280 TMUs, 96 ROPs, and 70 RT cores, though Rust's rendering primarily relies on traditional rasterization.

The memory subsystem matters for Rust's large open-world environments. The 16 GB frame buffer at 896.0 GB/s bandwidth supports high-resolution textures without hitting capacity limits, as evidenced by the playable 4K results. The 256-bit bus width is sufficient for the game's asset streaming requirements, and the GDDR7 type provides the bandwidth headroom needed for the observed FPS numbers.

The GPU's 300 W TDP and 700 W suggested PSU indicate the power requirements, but the measured performance shows that the 5070 Ti scales well with resolution in this title. The 86th percentile GPU ranking confirms that this is a high-end part, and the data shows it handles Rust's demands effectively at all tested configurations.

Settings Recommendations

The measured FPS data provides clear guidance for optimal settings across resolutions. At 1920x1080, all presets deliver playable frame rates, with Low at 174 FPS, Medium at 150 FPS, High at 141 FPS, and Ultra at 117 FPS. The minimum recorded FPS at Medium is 127, which remains smooth, so 1080p users can choose Ultra for maximum visual quality while still maintaining 117 FPS average.

At 2560x1440, the data shows High at 106 FPS and Medium at 125 FPS. Ultra drops to 80 FPS, which is still playable but represents a 20% reduction from High. For 1440p users seeking the best balance, High provides a strong average with less visual compromise than Medium. The Medium preset's minimum of 106 FPS matches the High average, indicating that Medium offers more consistent frame delivery.

At 3840x2160, the situation changes. High averages 62 FPS, which is playable but approaches the edge of smoothness for fast-paced survival gameplay. Medium averages 74 FPS with a minimum of 63 FPS, making it the safer choice for 4K. Low at 110 FPS offers the smoothest experience but sacrifices visual fidelity. Ultra at 47 FPS is only suitable for players who prioritize image quality over responsiveness.

The data indicates that Medium is the recommended preset for 4K due to its 74 FPS average and 63 FPS minimum, which keeps frame times consistent. For 1440p, High at 106 FPS provides the best combination of visual quality and performance. For 1080p, Ultra at 117 FPS is viable, though High at 141 FPS offers more headroom for demanding scenes.

Measured FPS Breakdown

At 1920x1080, the recorded averages are as follows: Low produces 174 FPS, Medium produces 150 FPS with a range of 127 to 172, High produces 141 FPS, and Ultra produces 117 FPS. The gap between Low and Ultra is 57 FPS, representing a 32.8% reduction from Low to Ultra. The Medium preset's minimum of 127 FPS indicates that even in demanding scenes, the frame rate stays well above 60 FPS.

At 2560x1440, the averages are: Low at 154 FPS, Medium at 125 FPS with a range of 106 to 144, High at 106 FPS, and Ultra at 80 FPS. The drop from Low to Ultra is 74 FPS, a 48.1% reduction. The Medium minimum of 106 FPS matches the High average, suggesting that Medium provides a more stable experience than High in terms of worst-case frame delivery.

At 3840x2160, the averages are: Low at 110 FPS, Medium at 74 FPS with a range of 63 to 85, High at 62 FPS, and Ultra at 47 FPS. The drop from Low to Ultra is 63 FPS, a 57.3% reduction. The Medium preset's minimum of 63 FPS is above the 60 FPS threshold, while High's average of 62 FPS means it will occasionally dip below that mark in heavy scenes.

The resolution scaling from 1080p to 4K at the same settings shows consistent percentage drops: Low goes from 174 to 110 FPS (36.8% loss), Medium from 150 to 74 FPS (50.7% loss), High from 141 to 62 FPS (56.0% loss), and Ultra from 117 to 47 FPS (59.8% loss). The increasing loss percentage at higher settings confirms that more complex rendering passes amplify the resolution penalty.

FAQ

Q: What is the highest average FPS recorded for this combo in Rust?

A: The highest average is 174 FPS, achieved at 1920x1080 with Low settings. At the same resolution, Medium produces 150 FPS, High produces 141 FPS, and Ultra produces 117 FPS.

Q: Is 4K gaming viable with this CPU-GPU combination?

A: Yes, but with caveats. At 3840x2160 Medium, the average is 74 FPS with a minimum of 63 FPS, which is playable. High averages 62 FPS, which is borderline. Low produces 110 FPS for smoother gameplay, while Ultra drops to 47 FPS average.

Q: How does the Ryzen 7 5700X3D compare to its closest CPU rivals?

A: The 5700X3D's average benchmark score is 24,709. It trails the AMD Ryzen 5 7600X3D by 0.1% and the AMD Ryzen 9 5900HX by 0.5%, while leading the Intel Core i5-12450HX by 0.5% and the Intel Core i5-11600 by 0.6%. The differences are minimal, indicating near-parity performance.

Q: What is the frame rate difference between 1080p and 1440p at High settings?

A: At 1920x1080 High, the average is 141 FPS. At 2560x1440 High, the average is 106 FPS. This represents a 24.8% reduction when moving from 1080p to 1440p.

Q: How does the RTX 5070 Ti compare to its nearest GPU rivals in benchmark scores?

A: The RTX 5070 Ti scores 49,957 on average. The AMD Radeon RX Vega 64 scores 50,001 (0.1% higher), the Intel Arc A550M scores 49,737 (0.4% lower), the AMD Radeon RX 6900 XT scores 50,951 (2.0% higher), and the AMD Radeon RX 6800 XT scores 48,477 (3.1% lower).

Q: What is the minimum FPS recorded across all configurations?

A: The lowest minimum recorded is 63 FPS, which occurs at 3840x2160 with Medium settings. This is the only configuration where a minimum FPS value was captured, and it indicates that even the most demanding tested setup maintains playable frame rates.

Hardware Specifications

AMD Ryzen 7 5700X3D

Cores / Threads 8 / 16
Base Clock 3000 MHz
Boost Clock 4100 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 5070 Ti in Rust

Resolution Settings Avg FPS
3840x2160 Low 110.0
3840x2160 Medium 74.0
3840x2160 High 62.0
3840x2160 Ultra 47.0
2560x1440 Low 154.0
2560x1440 Medium 125.0
2560x1440 High 106.0
2560x1440 Ultra 80.0
1920x1080 Low 174.0
1920x1080 Medium 150.0
1920x1080 High 141.0
1920x1080 Ultra 117.0

Rust with Ryzen 7 5700X3D + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 5070 Ti + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X3D + RTX 5070 Ti

Explore FPS benchmarks for other games using this same hardware combination.