Control
This combination delivers exceptional performance with an average of 124 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 65 | 75 | 84 | 119 |
| 1440p QHD | 96 | 111 | 125 | 176 |
| 1080p Full HD | 127 | 146 | 165 | 198 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
# Control with AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 5070 Ti
The AMD Ryzen 7 5700X3D and NVIDIA GeForce RTX 5070 Ti combination delivers a robust Control experience across all tested resolutions, with the data showing a clear gradient from 198 FPS at 1080p Low to 65 FPS at 4K Ultra. This pairing sits at rank 481 out of 3,720 tested combos in the game, placing it in the top 13% of all configurations. The CPU's 3D V-Cache architecture and the GPU's Blackwell 2.0 silicon create a balanced platform where neither component consistently bottlenecks the other, though the scaling patterns reveal distinct behavioral shifts as resolution increases.
Resolution Scaling
The measured FPS data shows how Control responds to resolution changes under this hardware combination. At 1080p High, the system produces 146 FPS average, which drops to 111 FPS at 1440p High and further to 75 FPS at 4K High. This represents a 24% reduction from 1080p to 1440p, and a 49% reduction from 1080p to 4K. The scaling from 1440p to 4K shows a 32% performance loss, indicating that the GPU becomes progressively more dominant as a limiting factor at higher resolutions.
The Low preset tells a similar story with different magnitudes. Starting at 198 FPS in 1080p, the frame rate falls to 176 FPS at 1440p (an 11% drop) and then to 119 FPS at 4K (a 40% drop from 1440p). The 1080p Low result of 198 FPS suggests the CPU is approaching its ceiling at this configuration, since the gap between Low and Medium at 1080p is only 33 FPS (198 to 165), while the gap between Medium and High is 19 FPS (165 to 146). This compression of frame rates at lower settings indicates a CPU-bound scenario at 1080p, where the Ryzen 7 5700X3D's 8 cores and 16 threads are being utilized near their practical limit.
At 4K, the scaling pattern reverses. The difference between Low (119 FPS) and Ultra (65 FPS) is 54 FPS, showing that the GPU's workload dominates the performance equation. The RTX 5070 Ti's 16 GB of GDDR7 memory and 896.0 GB/s bandwidth become critical factors here, as the higher resolution demands more memory throughput. The 4K Medium result of 84 FPS with a minimum of 72 FPS and maximum of 97 FPS shows a tighter frame time distribution compared to the 4K Ultra result of 65 FPS, suggesting that the GPU is managing memory pressure more effectively at Medium settings.
FAQ
Q: What is the highest average frame rate achieved with this combination?
A: The maximum measured average FPS is 198, achieved at 1920x1080 resolution with Low settings. The same resolution at Medium produces 165 FPS, High produces 146 FPS, and Ultra produces 127 FPS.
Q: How does the CPU's multi-threaded performance compare to its nearest rivals?
A: The AMD Ryzen 7 5700X3D scores 24,709 in the average benchmark score, which is 0.1% behind the AMD Ryzen 5 7600X3D (24,728) and 0.5% behind the AMD Ryzen 9 5900HX (24,822). It outperforms the Intel Core i5-12450HX (24,576) by 0.5% and the Intel Core i5-11600 (24,563) by 0.6%.
Q: What frame rates can be expected at 1440p resolution?
A: At 2560x1440, the combination delivers 176 FPS on Low settings, 125 FPS on Medium (with a minimum of 106 FPS and maximum of 143 FPS), 111 FPS on High, and 96 FPS on Ultra. These results indicate that even at Ultra settings, the system maintains frame rates well above 60 FPS.
Q: Is the GPU's performance competitive with other graphics cards in its class?
A: The RTX 5070 Ti has an average benchmark score of 49,957 and ranks in the 86th percentile of all GPUs. It is 0.1% behind the AMD Radeon RX Vega 64 (50,001), 2% behind the AMD Radeon RX 6900 XT (50,951), and 3.1% ahead of the AMD Radeon RX 6800 XT (48,477).
Q: What is the system's overall ranking for this game?
A: The combination of the AMD Ryzen 7 5700X3D and NVIDIA GeForce RTX 5070 Ti ranks 481st out of 3,720 tested combinations in Control, placing it in the top 13% of all configurations tested.
Q: Does the CPU's cache configuration affect game performance?
A: The Ryzen 7 5700X3D features 96 MB of shared L3 cache, which is a hallmark of AMD's 3D V-Cache design. The CPU's benchmark results show strong multi-threaded performance with a Cinebench R23 multi-core score of 22,366 and a single-core score of 3,157, suggesting that the cache configuration contributes to consistent frame delivery in CPU-bound scenarios.
How This Combo Ranks
The ranking of 481 out of 3,720 combos places this system in the 87th percentile of all tested configurations for Control. This is a strong result, though not exceptional, given that the GPU alone ranks in the 86th percentile and the CPU in the 77th percentile of their respective categories. The combination outperforms what either component's individual percentile might suggest, indicating positive synergy between the Ryzen 7 5700X3D's cache architecture and the RTX 5070 Ti's rendering capabilities.
The CPU's nearest rivals in terms of average benchmark score include the Ryzen 5 7600X3D (24,728, 0.1% ahead), Ryzen 9 5900HX (24,822, 0.5% ahead), Core i5-12450HX (24,576, 0.5% behind), and Core i5-11600 (24,563, 0.6% behind). These small deltas show that the 5700X3D is positioned in a competitive mid-range segment, where no single processor dominates by more than 1%. The GPU's rival comparisons show more variance, with the RX 6900 XT leading by 2% and the RX 6800 XT trailing by 3.1%.
In the context of Control specifically, the ranking suggests that this combination handles the game's physics-heavy combat sequences and destructible environments well. The 8-core, 16-thread CPU configuration with 96 MB of L3 cache provides ample headroom for the game's AI and physics calculations, while the GPU's 8,960 shading units and 70 RT cores deliver the raw rasterization and ray tracing throughput needed for the game's visual effects.
Settings Recommendations
The measured data provides clear guidance for optimal settings across resolutions. At 1080p, the Medium preset at 165 FPS offers the best balance between visual fidelity and performance, as the jump from Medium to High costs 19 FPS (a 12% reduction) while the jump from Low to Medium gains substantial visual quality. The Ultra preset at 127 FPS is viable for players prioritizing maximum detail, but the 38 FPS difference between Medium and Ultra (a 23% reduction) may not justify the visual improvement.
At 1440p, the Medium preset at 125 FPS (minimum 106 FPS, maximum 143 FPS) provides smooth gameplay with good visual quality. The High preset at 111 FPS remains above 60 FPS and is recommended for players with high-refresh-rate monitors who want better shadows and texture filtering. The Ultra preset at 96 FPS is still playable and represents the sweet spot for visual quality at this resolution, as the 29 FPS gap between Medium and Ultra is less severe than at 1080p.
At 4K, the Medium preset at 84 FPS (minimum 72 FPS, maximum 97 FPS) is the recommended choice for maintaining consistent frame rates above 60 FPS. The High preset at 75 FPS is acceptable for players who tolerate slightly lower frame rates for enhanced visuals. The Ultra preset at 65 FPS is borderline, as the minimum frame rate is not recorded but the average suggests occasional dips below 60 FPS are possible. The Low preset at 119 FPS is unnecessary at this resolution, as the visual quality reduction is significant while the frame rate gain over Medium is only 35 FPS.
Measured FPS Breakdown
At 1920x1080, the system delivers 198 FPS on Low settings, 165 FPS on Medium (with a minimum of 140 FPS and maximum of 190 FPS), 146 FPS on High, and 127 FPS on Ultra. The Medium preset shows the widest frame time variance with a 50 FPS spread between minimum and maximum, while the other presets have unrecorded min/max values.
At 2560x1440, the results are 176 FPS on Low, 125 FPS on Medium (minimum 106 FPS, maximum 143 FPS), 111 FPS on High, and 96 FPS on Ultra. The Medium preset at this resolution shows a 37 FPS spread, which is tighter than at 1080p, indicating more consistent frame delivery as the GPU becomes more engaged.
At 3840x2160, the system produces 119 FPS on Low, 84 FPS on Medium (minimum 72 FPS, maximum 97 FPS), 75 FPS on High, and 65 FPS on Ultra. The Medium preset's 25 FPS spread is the narrowest of any resolution, suggesting that the GPU is operating in a more stable performance envelope at this setting.
The progression from 1080p to 4K shows a consistent reduction in frame rates across all settings, with the Low preset dropping from 198 to 119 FPS (a 40% reduction), Medium from 165 to 84 FPS (a 49% reduction), High from 146 to 75 FPS (a 49% reduction), and Ultra from 127 to 65 FPS (a 49% reduction). This uniform scaling pattern indicates that the GPU's workload scales linearly with pixel count, while the CPU maintains sufficient headroom even at the highest resolution.
CPU Role
The AMD Ryzen 7 5700X3D is built on the Zen 3 architecture (Vermeer codename) using TSMC's 7 nm process node, featuring 8 cores and 16 threads. The base clock of 3.00 GHz and boost clock of 4.10 GHz, combined with 96 MB of shared L3 cache, provide the foundation for this processor's performance. The cache configuration is notably large for the segment, with 64 KB of L1 cache per core and 512 KB of L2 cache per core supplementing the massive L3 pool.
In Control, the CPU's role is primarily handling game logic, physics calculations, and AI routines. The 3D V-Cache design (as evidenced by the 96 MB L3 cache) helps maintain high frame rates in scenarios where the game repeatedly accesses the same data sets, such as during combat encounters with multiple enemies or when navigating complex environments. The 16 threads allow for efficient parallel processing of the game's various subsystems.
The CPU's benchmark results show balanced performance characteristics: a Cinebench R23 multi-core score of 22,366 and single-core score of 3,157, with a 3DMark 16-thread score of 6,764 and 2-thread score of 1,575. The PassMark multi-thread score of 26,318 and single-thread score of 2,970 position this processor in the 77th percentile of all CPUs. The data suggests that the 5700X3D provides sufficient single-thread performance for Control's primary game thread while offering ample multi-threaded headroom for background tasks.
GPU Role
The NVIDIA GeForce RTX 5070 Ti is based on the Blackwell 2.0 architecture with the GB203 chip, manufactured on TSMC's 5 nm process. The GPU features 8,960 shading units, 280 texture mapping units, and 96 ROPs, along with 70 RT cores and 280 tensor cores. The base clock of 2,295 MHz and boost clock of 2,452 MHz drive the 43.94 TFLOPS of FP32 performance.
The 16 GB of GDDR7 memory on a 256-bit bus provides 896.0 GB/s of bandwidth, which is critical for Control's texture-heavy environments and particle effects. The memory configuration is particularly relevant at 4K resolution, where the game's detailed textures and visual effects place significant demands on memory throughput. The 25 FPS spread between minimum and maximum at 4K Medium (72 to 97 FPS) suggests the GPU is managing memory resources effectively at this setting.
The GPU's compute performance is substantial, with a PassMark G3D score of 32,974 and a Geekbench OpenCL score of 212,363. The DirectX 12 benchmark score of 127 and Vulkan score of 225,122 indicate strong API-level performance that translates to consistent frame delivery in modern titles. The 86th percentile ranking among all GPUs reflects the card's position in the high-end segment, though its nearest rivals show that performance gaps are relatively small—the RX 6900 XT leads by 2% and the RX 6800 XT trails by 3.1%.
In Control, the GPU's rasterization performance is the primary driver of frame rates at higher resolutions. The transition from 1440p to 4K shows a 32-40% performance reduction depending on settings, which aligns with the increased pixel count and memory bandwidth demands. The RTX 5070 Ti's 16 GB VRAM capacity ensures that even at 4K Ultra settings, the game's texture data remains fully resident in video memory, preventing potential stuttering from memory swapping.
Hardware Specifications
AMD Ryzen 7 5700X3D
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 5070 Ti in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 119.0 |
| 3840x2160 | Medium | 84.0 |
| 3840x2160 | High | 75.0 |
| 3840x2160 | Ultra | 65.0 |
| 2560x1440 | Low | 176.0 |
| 2560x1440 | Medium | 125.0 |
| 2560x1440 | High | 111.0 |
| 2560x1440 | Ultra | 96.0 |
| 1920x1080 | Low | 198.0 |
| 1920x1080 | Medium | 165.0 |
| 1920x1080 | High | 146.0 |
| 1920x1080 | Ultra | 127.0 |
Control with Ryzen 7 5700X3D + Other GPUs
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Control with RTX 5070 Ti + Other CPUs
See how Control performs with the same GPU but different processors.
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