Rust

Rust

AVERAGE FPS
25
limited

This combination may struggle with this title, averaging 25 FPS. Consider upgrading hardware or significantly lowering settings.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 10 13 22
1440p QHD 18 19 27 37
1080p Full HD 23 33 35 56

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 22
3840x2160 Medium 13
3840x2160 Ultra 12
3840x2160 High 10
2560x1440 Low 37
2560x1440 Medium 27
2560x1440 High 19
2560x1440 Ultra 18
1920x1080 Low 56
1920x1080 Medium 35
1920x1080 High 33
1920x1080 Ultra 23

Rust with AMD Ryzen 7 5700X3D + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

The AMD Ryzen 7 5700X3D paired with the NVIDIA GeForce GTX 1050 Ti presents a stark contrast in capability: an 8-core, 16-thread processor with a 96 MB L3 cache facing a 4 GB Pascal-era GPU. Benchmark results in Rust show this pairing lands at rank 1683 out of 1717 tested combos, placing it in the bottom 2% of systems. The data reveals a system where the CPU holds immense potential, but the graphics card restricts performance to levels that challenge playability at most resolutions and settings.

FAQ

Q: What is the best average FPS this combo achieves in Rust?

A: The highest measured average FPS is 55.6, achieved at 1920x1080 with Low settings. This is the only configuration that surpasses 50 FPS, indicating that the system can reach playable frame rates, but only when visual fidelity is minimized.

Q: How does the CPU compare to its closest rivals in synthetic benchmarks?

A: The Ryzen 7 5700X3D has an average benchmark score of 24673, placing it 0.2% ahead of the Intel Core i7-1360P and 0.3% ahead of the AMD Ryzen 5 7600X3D. It trails the AMD Ryzen AI Max 385 by 0.6%, showing it is competitive with modern mid-range and mobile processors.

Q: What is the GPU's performance percentile relative to all graphics cards?

A: The GTX 1050 Ti sits in the 30th percentile of all GPUs. Its average benchmark score is 5316, which is nearly identical to the NVIDIA GeForce 930A (deltaPct 0) and 0.4% ahead of the NVIDIA GeForce 940M.

Q: Which resolution offers the most balanced performance?

A: At 1920x1080, the system achieves 35.0 FPS on Medium settings and 32.5 FPS on High. These are the only settings beyond Low that produce average frame rates above 30 FPS, making 1080p the only viable resolution for a playable experience.

Q: How does the FPS drop when moving from 1080p to 4K at the same settings?

A: At Low settings, the average FPS drops from 55.6 at 1080p to 37.1 at 1440p and further to 21.5 at 2160p. This represents a 61% reduction in frame rate from 1080p to 4K, highlighting the GPU's inability to handle higher pixel counts.

Q: What is the CPU's single-thread performance compared to its multi-thread score?

A: In Cinebench R23, the CPU scores 3157 in single-core and 22366 in multi-core. The multi-core score is roughly 7 times higher, reflecting the benefit of its 8 cores and 16 threads, though Rust's performance here is limited by the GPU.

CPU Role

The AMD Ryzen 7 5700X3D is a formidable processor built on the Zen 3 architecture with a 7 nm process node. It features 8 cores and 16 threads, with a base clock of 3.00 GHz and a boost clock of 4.10 GHz. The standout specification is its 96 MB of shared L3 cache, a hallmark of the X3D series designed to reduce memory latency in gaming workloads. Synthetic benchmarks confirm its strength: a Cinebench R23 multi-core score of 22366 and a PassMark multithread score of 26318 place it in the 82nd percentile of all CPUs.

In Rust, which is known for its heavy CPU usage due to complex world simulation and physics, the 5700X3D's 8 cores should provide ample headroom. The data suggests this is true, as the measured FPS does not scale dramatically with resolution, which would be expected if the CPU were the bottleneck. For instance, at High settings, the FPS drops from 32.5 at 1080p to 18.9 at 1440p and 10 at 4K. This scaling pattern points to GPU limitation rather than CPU constraint. The CPU's 3DMark scores—6764 in 16-thread tests and 804 in single-thread—indicate a balanced performance profile that handles both parallel and single-threaded tasks effectively.

The 5700X3D's nearest rivals in synthetic benchmarks include the Intel Core i7-1360P and AMD Ryzen 5 7600X3D, both with average scores within 0.3% of this chip. This suggests the CPU is not the weak link in this combo. In fact, the processor's capability is likely wasted in most Rust scenarios, as the GPU cannot generate enough frames to utilize the CPU's full potential. The data implies that upgrading the graphics card would yield significant FPS gains without needing to change the processor.

GPU Role

The NVIDIA GeForce GTX 1050 Ti is a Pascal-architecture GPU from 2016, built on a 14 nm process. It operates with a base clock of 1291 MHz and a boost clock of 1392 MHz, paired with 4 GB of GDDR5 memory on a 128-bit bus, providing a bandwidth of 112.1 GB/s. The card's compute capabilities include 768 shading units and a FP32 performance of 2.138 TFLOPS. These specifications place it in the 30th percentile of all GPUs, with an average benchmark score of 5316.

In Rust, the GTX 1050 Ti's limitations are immediately evident. At 1920x1080, the card delivers 55.6 FPS on Low settings, but this falls to 35.0 FPS on Medium and 32.5 FPS on High. The Ultra preset yields just 22.7 FPS. The pattern worsens at higher resolutions: at 1440p, even Low settings only produce 37.1 FPS, while at 4K, all settings struggle to exceed 21.5 FPS. The 4 GB VRAM is likely a contributing factor, as Rust's world textures and draw distances can exceed this capacity, causing stutters and reduced frame rates.

The GPU's nearest rivals in benchmark scores include the NVIDIA GeForce 930A and 940M, both mobile-oriented chips, indicating the 1050 Ti is at the low end of desktop performance. The PassMark G3D score of 6340 and DirectX 12 score of 26 reflect its age and architecture. For Rust, the data shows that the GPU is the primary bottleneck in this combo. The FPS differences between Low and Ultra settings at the same resolution (e.g., 55.6 vs 22.7 at 1080p) demonstrate that the graphics card's fill rate and shader performance are insufficient for higher quality presets.

Settings Recommendations

The measured FPS data provides clear guidance for the best experience in Rust. At 1920x1080, Low settings deliver 55.6 FPS, which is the only configuration that approaches a smooth 60 FPS target. Medium settings at 1080p drop to 35.0 FPS, which remains playable but with noticeable frame pacing issues. High settings at 1080p offer 32.5 FPS, slightly worse than Medium, while Ultra falls to 22.7 FPS, which is borderline unplayable.

At 1440p, the situation becomes more challenging. Low settings yield 37.1 FPS, which is acceptable for slower-paced survival gameplay, but Medium drops to 26.6 FPS and High to 18.9 FPS. Ultra at 1440p is 18.2 FPS, which is too low for comfortable play. At 4K, all settings produce average FPS below 21.5, making the resolution unusable for this combo.

The optimal choice is 1080p with Low settings, as it provides the highest FPS and the most responsive gameplay. If visual quality is a priority, Medium at 1080p offers a reasonable compromise at 35.0 FPS, but players should expect occasional dips below 30 FPS. High settings are not recommended, as the 32.5 FPS average does not justify the minimal visual improvement over Medium. Ultra should be avoided entirely, as the 22.7 FPS average falls below the threshold for playable frame rates.

How This Combo Ranks

This CPU-GPU combination ranks 1683 out of 1717 tested combos in Rust, placing it in the bottom 2.0% of all systems tested. This low ranking is almost entirely attributable to the GPU, as the CPU's percentile (82nd) is dramatically higher than the GPU's (30th). The data suggests that the pairing is severely unbalanced: the Ryzen 7 5700X3D is capable of driving much more powerful graphics cards, while the GTX 1050 Ti restricts the system to entry-level performance.

The combo's rank indicates that most other tested systems, even those with older or lower-tier CPUs, outperform this pairing in Rust due to superior GPU performance. The measured FPS data confirms this, as even at 1080p Low, the system only achieves 55.6 FPS, which is below the average for most gaming systems. The rank of 1683 out of 1717 is a strong indicator that this configuration is not suitable for competitive or high-fidelity gaming in Rust, and users should consider it a legacy or low-budget setup.

Measured FPS Breakdown

At 3840x2160, the system produces 10 FPS on High, 12 FPS on Ultra, 12.6 FPS on Medium, and 21.5 FPS on Low. These figures are all well below playable thresholds, confirming that 4K is not viable for this combo. The gap between Low and Medium (21.5 vs 12.6) shows a significant performance drop when increasing quality, highlighting the GPU's weak texture and shading capabilities.

At 2560x1440, Low settings deliver 37.1 FPS, which is the only playable option at this resolution. Medium drops to 26.6 FPS, High to 18.9 FPS, and Ultra to 18.2 FPS. The FPS values cluster tightly between 18-27 FPS for Medium through Ultra, suggesting that the GPU's memory bandwidth (112.1 GB/s) becomes a limiting factor at higher settings.

At 1920x1080, the full range of settings shows a clear hierarchy: Low at 55.6 FPS, Medium at 35.0 FPS, High at 32.5 FPS, and Ultra at 22.7 FPS. The difference between Low and Medium (20.6 FPS) is substantial, while the jump from Medium to High is minor (2.5 FPS). This suggests that Medium is a "sweet spot" for quality per frame, while Low is necessary for maximum frame rates.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals the GPU-bound nature of this combo. At Low settings, the average FPS drops from 55.6 at 1080p to 37.1 at 1440p (a 33% reduction) and then to 21.5 at 4K (a further 42% reduction from 1440p). The total drop from 1080p to 4K is 61%, which is less than the 4x pixel count increase, indicating that the CPU is partially compensating at lower resolutions.

At High settings, the scaling is steeper: 32.5 FPS at 1080p drops to 18.9 FPS at 1440p (42% reduction) and 10 FPS at 4K (47% reduction from 1440p). This suggests that as settings increase, the GPU's computational limits are reached more quickly, and the frame rate becomes more sensitive to resolution changes. The fact that Low settings show a smaller percentage drop than High settings indicates that at Low, the system is less GPU-limited, allowing the CPU to maintain higher frame rates at higher resolutions.

The data implies that the limiting component is the GPU across all settings, but the degree of limitation varies. At 1080p Low, the system approaches a CPU-bound state, where the 5700X3D's strong single-thread performance (Cinebench R23 single-core score of 3157) helps sustain 55.6 FPS. As resolution and settings increase, the GTX 1050 Ti's fill rate and VRAM capacity become the dominant constraints, causing the FPS to collapse. This analysis suggests that users with this combo should prioritize reducing resolution over lowering settings, as the GPU's bandwidth and memory are the primary bottlenecks.

Hardware Specifications

AMD Ryzen 7 5700X3D

Cores / Threads 8 / 16
Base Clock 3000 MHz
Boost Clock 4100 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X3D + NVIDIA GeForce GTX 1050 Ti in Rust

Resolution Settings Avg FPS
3840x2160 Low 21.5
3840x2160 Medium 12.6
3840x2160 Ultra 12.0
3840x2160 High 10.0
2560x1440 Low 37.1
2560x1440 Medium 26.6
2560x1440 High 18.9
2560x1440 Ultra 18.2
1920x1080 Low 55.6
1920x1080 Medium 35.0
1920x1080 High 32.5
1920x1080 Ultra 22.7

Rust with Ryzen 7 5700X3D + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with GTX 1050 Ti + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X3D + GTX 1050 Ti

Explore FPS benchmarks for other games using this same hardware combination.