Rust

Rust

AVERAGE FPS
63
good

This combination provides smooth gameplay with an average of 63 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 28 38 57
1440p QHD 40 53 62 92
1080p Full HD 59 77 91 132

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 57
3840x2160 Medium 38
3840x2160 High 28
3840x2160 Ultra 26
2560x1440 Low 92
2560x1440 Medium 62
2560x1440 High 53
2560x1440 Ultra 40
1920x1080 Low 132
1920x1080 Medium 91
1920x1080 High 77
1920x1080 Ultra 59

Rust with AMD Ryzen 7 5700X3D + Intel Arc B580, In-Depth Analysis

Rust’s performance with the AMD Ryzen 7 5700X3D and Intel Arc B580 shows a predictable scaling pattern across resolutions, but the shape of that curve reveals where the bottleneck shifts. At 1080p Low, the combo delivers 131.5 FPS, which is a strong result for a demanding survival title. Moving to 1440p Low drops that to 91.8 FPS, a 30.2% reduction, while 4K Low falls further to 56.8 FPS, a 38.1% drop from 1440p. This steep decline at higher resolutions indicates that the graphics card is the limiting factor once pixel count rises, as the CPU has enough headroom to feed the GPU at lower loads. The pattern is consistent across settings: at High, 1080p yields 77.4 FPS, 1440p drops to 53.3 FPS (-31.1%), and 4K falls to 27.5 FPS (-48.4%). The Ultra preset shows the same trend, with 1080p at 59.4 FPS, 1440p at 39.9 FPS (-32.8%), and 4K at 25.9 FPS (-35.1%). The 4K numbers are notably low across the board, suggesting that the B580’s compute and memory bandwidth are stretched thin at that resolution, regardless of settings.

The scaling from Low to Ultra at each resolution further clarifies the GPU’s role. At 1080p, the jump from Low (131.5 FPS) to Medium (90.5 FPS) is a 31.2% loss, while High (77.4 FPS) and Ultra (59.4 FPS) continue the downward trend. At 1440p, the same progression goes from 91.8 FPS to 62.1 FPS to 53.3 FPS to 39.9 FPS, with the Ultra preset nearly 56.5% slower than Low. At 4K, the spread narrows in absolute terms: Low (56.8 FPS), Medium (38.4 FPS), High (27.5 FPS), and Ultra (25.9 FPS). This compression at 4K indicates that the GPU is saturated, and additional graphical fidelity has diminishing returns on frame rate. The data strongly suggests that for smooth 4K gameplay, users would need to lower settings significantly, while 1080p and 1440p offer more flexibility.

CPU Role

The AMD Ryzen 7 5700X3D is an 8-core, 16-thread processor based on the Zen 3 architecture, codenamed Vermeer, with a base clock of 3.00 GHz and a boost clock of 4.10 GHz. Its defining feature is the large 96 MB shared L3 cache, which is critical for games like Rust that rely heavily on frequent data access. The chip’s benchmark results show strong multi-threaded performance, with a Cinebench R23 multi-core score of 22,366 and a Geekbench multi-core score of 10,108. Single-thread performance is also respectable, with a Cinebench R23 single-core score of 3,157 and a Geekbench single-core score of 1,922. In Rust, which is known for its CPU-intensive simulation and physics calculations, this processor provides a solid foundation. The 3DMark 16-thread score of 6,764 and max-thread score of 6,755 indicate that the CPU can handle heavy multi-threaded workloads, which is relevant for Rust’s server-side and client-side entity updates.

The data shows that at 1080p Low, the combo achieves 131.5 FPS, which is likely near the CPU’s practical limit for this game. The fact that 1440p Low drops to 91.8 FPS and 4K Low to 56.8 FPS suggests that the CPU is not the primary constraint at lower resolutions, but rather the GPU. However, the 5700X3D’s performance relative to its rivals is competitive. Its average benchmark score of 24,673 places it in the 82nd percentile of all CPUs, with the nearest rival being the Intel Core i7-1360P at 24,627 (0.2% slower) and the AMD Ryzen 5 7600X3D at 24,605 (0.3% slower). The Intel Core i5-11600 is 0.5% behind, while the AMD Ryzen AI Max 385 is 0.6% ahead. This tight grouping suggests that the 5700X3D is well-positioned for gaming, and its large cache likely provides an edge in Rust’s specific workload, even if the synthetic benchmarks show only marginal differences.

How This Combo Ranks

In the database of tested configurations, this combination of the AMD Ryzen 7 5700X3D and Intel Arc B580 ranks 1,308 out of 1,717 total combos for Rust. This places it in the lower-middle portion of the ranking, which is noteworthy given the strengths of both components individually. The CPU’s 82nd percentile ranking and the GPU’s 66th percentile ranking suggest that the combo should perform reasonably well, but the measured FPS data tells a more nuanced story. The rank of 1,308 out of 1,717 means that roughly 76% of tested configurations achieve better average performance in Rust. This is likely due to the B580’s relatively modest performance in this specific title, as the GPU’s average benchmark score is 23,021, which is only 0.1% ahead of the AMD Radeon 760M and 0.3% ahead of the NVIDIA P106-100. The NVIDIA GeForce RTX 4060 is 0.7% ahead, and the RTX 4060 Mobile is 1.3% behind.

The combination’s ranking indicates that while the CPU is capable, the GPU holds the system back from reaching higher percentile positions. For context, the CPU’s nearest rivals in synthetic benchmarks are all within 0.6% of its score, showing that the 5700X3D is not a weak link. The issue lies with the B580’s performance in Rust, which appears to be below what its raw specifications might suggest. The combo’s rank is a direct consequence of the GPU’s measured FPS at various settings, particularly the low 4K results. Users seeking higher frame rates in Rust would likely need a more powerful GPU, as the CPU has ample headroom based on its benchmark scores.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of how this combo performs across three resolutions and four quality presets. At 1920x1080, the results are as follows: Low settings yield an average of 131.5 FPS, Medium drops to 90.5 FPS, High to 77.4 FPS, and Ultra to 59.4 FPS. This shows a clear progression where each higher preset costs roughly 14-31% performance. The 1080p Low result is the highest score in the entire dataset, indicating that the CPU and GPU can deliver a very playable experience at lower settings. At 2560x1440, the average FPS values are 91.8 (Low), 62.1 (Medium), 53.3 (High), and 39.9 (Ultra). The drop from Low to Medium is 32.3%, which is slightly steeper than at 1080p, suggesting the GPU is beginning to struggle with the increased pixel count.

At 3840x2160, the performance takes a significant hit: Low averages 56.8 FPS, Medium 38.4 FPS, High 27.5 FPS, and Ultra 25.9 FPS. The difference between High and Ultra at 4K is just 1.6 FPS, indicating that the GPU is fully saturated and the graphical settings have minimal impact at this resolution. The data also shows that the scaling from 1080p to 1440p is roughly consistent across settings, with an average reduction of about 31-33%. However, the scaling from 1440p to 4K is more severe, with reductions ranging from 35.1% (Ultra) to 48.4% (High). This non-linear scaling is a classic sign of a GPU bottleneck, as the memory bandwidth (456.0 GB/s) and compute throughput (13.67 TFLOPS) of the B580 are insufficient for 4K rendering in a demanding title like Rust.

GPU Role

The Intel Arc B580 is built on the Xe2-HPG architecture, codenamed Battlemage, using a 5 nm process at TSMC. It features 2,560 shading units, 160 texture mapping units, and 80 raster operation units, with 20 ray tracing cores. The GPU has a base and boost clock of 2670 MHz, and a memory clock of 2375 MHz (19 Gbps effective), paired with 12 GB of GDDR6 memory on a 192-bit bus, providing 456.0 GB/s of bandwidth. These specifications place it in the mid-range segment, but its benchmark results show it performs near the AMD Radeon 760M (0.1% faster) and NVIDIA P106-100 (0.3% faster), while being 0.7% slower than the NVIDIA GeForce RTX 4060. The B580’s percentile ranking of 66th among all GPUs indicates it is below the median in terms of overall performance.

In Rust, the GPU’s role becomes clear when examining the FPS data. At 1080p, the B580 can deliver 131.5 FPS on Low, which is a strong result, but this falls to 59.4 FPS on Ultra, showing a 54.8% performance penalty for higher fidelity. At 1440p, the Ultra setting yields 39.9 FPS, which is barely playable, and at 4K, all settings except Low (56.8 FPS) are below 40 FPS. The GPU’s 12 GB VRAM and 192-bit bus are likely strained by Rust’s large textures and draw distances at higher resolutions. The data shows that the B580 is best suited for 1080p gaming in Rust, where it can achieve high frame rates on Low and Medium settings. At 1440p, users would need to compromise with Medium or High settings, while 4K is only viable on Low. The GPU’s performance is a clear bottleneck for this combo, as the CPU’s benchmark scores suggest it could handle higher frame rates if paired with a more powerful graphics card.

Hardware Specifications

AMD Ryzen 7 5700X3D

Cores / Threads 8 / 16
Base Clock 3000 MHz
Boost Clock 4100 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X3D + Intel Arc B580 in Rust

Resolution Settings Avg FPS
3840x2160 Low 56.8
3840x2160 Medium 38.4
3840x2160 High 27.5
3840x2160 Ultra 25.9
2560x1440 Low 91.8
2560x1440 Medium 62.1
2560x1440 High 53.3
2560x1440 Ultra 39.9
1920x1080 Low 131.5
1920x1080 Medium 90.5
1920x1080 High 77.4
1920x1080 Ultra 59.4

Rust with Ryzen 7 5700X3D + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with Arc B580 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X3D + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.