Rust

Rust

AVERAGE FPS
62
good

This combination provides smooth gameplay with an average of 62 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 31 36 54
1440p QHD 39 52 61 92
1080p Full HD 57 75 89 133

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 54
3840x2160 Medium 36
3840x2160 High 31
3840x2160 Ultra 23
2560x1440 Low 92
2560x1440 Medium 61
2560x1440 High 52
2560x1440 Ultra 39
1920x1080 Low 133
1920x1080 Medium 89
1920x1080 High 75
1920x1080 Ultra 57

Rust with AMD Ryzen 5 7600 + Intel Arc B580, In-Depth Analysis

This analysis examines the performance of the AMD Ryzen 5 7600 paired with the Intel Arc B580 in the survival game Rust, which launched on February 7, 2018. The data set includes measured average frame rates across three resolutions and four presets, as well as benchmark scores for both the CPU and GPU. Notably, the configuration ranks 2815th out of 3723 tested combos in this game, a position that indicates sub‑par performance relative to other systems. Both components are recent: the CPU was released on January 13, 2023, and the GPU on December 12, 2024.

Resolution Scaling

The measured FPS reveals a sharp decline as resolution increases. At 1920×1080, the combo delivers 133 frames per second (fps) on Low, 89 fps on Medium, 75 fps on High, and 58 fps on Ultra. Moving up to 2560×1440, those numbers fall to 92, 61, 52, and 41 fps respectively. At 3840×2160, the averaged FPS drops to 54 (Low), 35 (Medium), 31 (High), and 23 (Ultra). The gap between 1080p and 4K is substantial: on High, the average plummets from 75 to 31 frames per second. That difference is most pronounced at High and Ultra, while the Low preset maintains a more forgiving falloff—133 to 92 to 54 across the three resolutions.

What does this say about the limiting component? The closest thing to evidence is the magnitude of the drop at the same preset. For example, the change from 1440p to 4K at High is a loss of 21 FPS (52→31), which is a larger absolute decline than the 19‑frame drop seen when going from 1080p to 4K at Low (133→92→54). Higher quality presets stress the GPU more, so the scaling pattern suggests the Intel B580 becomes the primary bottleneck at high settings and high pixel counts. At 1080p Low, the CPU produces 133 FPS, which implies that the processor has enough headroom to deliver higher frame rates if the GPU allows. If we look at the Medium preset, which has the only complete set of min/max values, the data show: 1920×1080 Medium: 89 avg (76 min, 103 max); 1440p Medium: 61 avg (52 min, 71 max); 4K Medium: 36 avg (31 min, 42 max). The minimum FPS at 4K (31) is only slightly lower than the average at 1440p (61). This indicates that even at the very low end, the system struggles to maintain fluid motion at 4K, making 1080p or mid‑range resolutions the only viable option for smooth gameplay.

Settings Recommendations

Based on the measured rows, the Medium preset offers the best balance across all resolutions. At 1080p, Medium delivers 89 FPS (76 min, 103 max), which is above the common 60‑frame target for a comfortable experience. Higher quality presets—High and Ultra—yield 75 and 57 FPS respectively, which are still playable but not ideal for high‑frequency displays. On Low, the 133 FPS is extremely fast, but reduces visual detail significantly. At 1440p, Medium is the only preset that maintains an average above 60 FPS (61 FPS, min 52). High and Ultra fall to 52 and 41, which can introduce visible stutter. At 4K, no preset reaches 60 FPS; the best option in terms of frame rate is Low (54 FPS), followed by Medium (35), High (31), and Ultra (23). For a 4K setup, the Low preset is the only practical choice for achieving at least 50 frames per second.

Given that Rust is often played in multiplayer servers where consistency matters, the priority is to avoid dips below a minimum playable threshold. The Medium preset at 1080p holds a minimum of 76 FPS, which provides a very stable frame rate. At 1440p, Medium holds a minimum of 52 FPS so while it is not 60, it is on the borderline. The Ultra preset, even at 1080p, only reaches 57 FPS and has no recorded min/max, so it is not recommended for anything demanding.

How This Combo Ranks

In the overall benchmark rankings for Rust, the AMD Ryzen 5 7600 and Intel Arc B580 combination sits at position 2,815 out of 3,723 tested configurations. That puts it deep in the middle‑to‑low area of the list—only 908 combos deliver worse performance. This is a relatively low rank for a system containing a CPU that itself is in the 78th percentile among all CPUs and a GPU in the 68th percentile. The CPU’s average benchmark score is 26,324, which places it close to the AMD Ryzen 9 6900HX (26,274) and the Intel Core i9-11900KF (26,212), sharing a 0.2% difference and 0.4% difference respectively. The GPU, the Intel Arc B580, has an average score of 23,021, putting it in a pack that includes the Radeon RX 580 2048SP (23,061, ‑0.2 %), the GeForce RTX 2080 (22,895, +0.6 %), and the RTX 3080 (23,172, ‑0.7 %). In other words, both components are solid mid‑range parts, yet they do not translate to a competitive Rust result. This suggests that Rust’s specific engine mechanics or the pairing’s balance does not favor this configuration. The low rank could be a consequence of CPU ‑bound loading, when the game world is heavily populated, or of the GPU driver lacking the raw fill rate as the resolution increases.

FAQ

Q: What is the highest average FPS achieved with this combo in Rust?

A: The highest recorded average FPS is 133, measured at 1920×1080 with the Low preset. The Medium preset at that resolution yields 89 FPS, and High attains 75.

Q: Can this system run Rust at 1440p with 60 FPS?

A: Yes, but only on Medium preset. The Medium setting at 2560×1440 averages 61 FPS, with a minimum of 52. High and Ultra fall to 52 and 41 FPS, which do not meet a 60‑frame per second target.

Q: Does the GPU’s VRAM affect the frame rates shown?

A: The Intel Arc B580 has 12 GB of GDDR6 on a 192‑bit bus, with 456.0 GB/s of memory bandwidth. These values are not directly reflected in the frame‑rate rows, but the GPU’s bandwidth and memory capacity support the data shown. At 4K, the rendering demands exceed the card’s pixel throughput, as indicated by the dramatic FPS drop from 54 (Low) to 23 (Ultra).

Q: How does this CPU’s single‑thread performance compare to its multi‑thread performance?

A: In Cinebench R23, the Ryzen 5 7600 scores 12,735 in multi‑core and 1,852 in single‑core. It ranks in the 78th percentile of CPUs, so it is a capable multithreaded processor. Rust relies more on single‑core performance, which explains the modest gains from adding more pixels.

Q: Among other systems, where does this combo stand?

A: It ranks 2,815th of 3,723 combos. This places it in the lower quarter of the tested population, meaning about 25% of alternative systems perform at or below this level in Rust.

GPU Role

The Intel Arc B580 is the graphics card component here, with 12 GB of GDDR6 memory, a 192‑bit interface, and a bandwidth of 456.0 GB/s. Its clock speed is 2672 MHz for both base and boost, and it has 2,560 shading units, 160 TMUs, and 80 ROPs. The pixel rate is 213.6 GPixel/s, and the texture rate 427.2 GTexel/s. The GPU’s FP32 compute performance is rated at 13.67 TFLOPS. In synthetic benchmarks, the Arc B580 produces a PassMark G3D score of 15,748 and a Geekbench OpenCL score of 92,821, placing it in the 68th percentile of all GPUs. Its average benchmark score of 23,021 is within 0.0 6% of the RTX 2080 (‑? Actually the pack lists RTX 2080 deltaPct 0.6, which means the RTX 2080 is 0.6% higher), and the RX 580 2048SP delta is ‑0.1%, so the card does not stray far from those older models. However, Rust’s performance is not dominated by compute score but by raster and memory bandwidth. The FPS measurements show that at 4K Ultra, the game only runs at 23 FPS, at 4K High 31, and at 4K Medium 35. This implies the GPU is the limiting factor at higher resolutions, especially because the frame rate difference between 4K Low and 4K Ultra (54→23) is dramatic. The 12 GB VRAM is ample for the game’s texture and geometry loads, so memory capacity is not the root cause; the card simply runs out of execution resources.

CPU Role

The AMD Ryzen 5 7600 is a 6‑core, 12‑thread processor based on the Zen 4 architecture, clocked at 3.80 GHz base and 5.10 GHz boost. It has a 32 MB L3 cache and a TDP of 65W. Its benchmark results include a Cinebench R23 multi‑core score of 12,735 and single‑core of 1,852, a Geekbench multi ‑ core 13,413 and single‑core 2,521. The CPU also posts a PassMark single‑thread of 3,910 and a multi‑thread of 27,058, and the data are placed in the 78th percentile of all CPUs. The CPU’s nearest rivals, by average score, include the AMD Ryzen 9 6900HX (26,274) and the AMD Ryzen 7 7435HS (26,402), with differences of 0.2% and ‑0.3% respectively. So it sits in a tight band of very similar CPUs.

In Rust, the CPU handles server‑side simulation, entity updates, LOD transitions, and pathfinding. The 6‑core/12‑thread design provides enough processing power for these workloads. The boost clock of 5.10 GHz and single‑thread performance of 1,852 in Cinebench‑R23 indicate a fast cores. This is essential because Rust‑like survival games often have a strong single‑thread dependency. The frame rate at 1080p Low (133 FPS) shows that the CPU can drive high frame rates when the GPU is not the limit. But when the resolution is scaled up to 1440p and beyond, the GPU becomes the bottleneck, and the CPU no longer directs the average. The 4K results, even at Low, only reach FPSFS 54, which is far below the typical CPU cap we see at lower resolutions. Thus the CPU is not the limiting factor for this game at 1440p or higher; it is only at 1080p that the CPU might be on the edge.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + Intel Arc B580 in Rust

Resolution Settings Avg FPS
3840x2160 Low 54.0
3840x2160 Medium 36.0
3840x2160 High 31.0
3840x2160 Ultra 23.0
2560x1440 Low 92.0
2560x1440 Medium 61.0
2560x1440 High 52.0
2560x1440 Ultra 39.0
1920x1080 Low 133.0
1920x1080 Medium 89.0
1920x1080 High 75.0
1920x1080 Ultra 57.0

Rust with Ryzen 5 7600 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with Arc B580 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.