Rust

Rust

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 28 29 42
1440p QHD 31 41 49 74
1080p Full HD 49 59 70 107

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 42
3840x2160 Medium 29
3840x2160 High 28
3840x2160 Ultra 19
2560x1440 Low 74
2560x1440 Medium 49
2560x1440 High 41
2560x1440 Ultra 31
1920x1080 Low 107
1920x1080 Medium 70
1920x1080 High 59
1920x1080 Ultra 49

Rust with AMD Ryzen 7 5700 + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis

# Rust with AMD Ryzen 7 5700 + NVIDIA GeForce GTX 1660 Ti

The data for Rust with this AMD Ryzen 7 5700 and NVIDIA GeForce GTX 1660 Ti combo reveals a system that is heavily constrained by the graphics card at higher resolutions, yet shows surprising CPU headroom at 1080p. The measured FPS across twelve configurations—spanning four settings presets at three resolutions—paints a clear picture of a mid-range pairing that can deliver smooth gameplay only under specific conditions. The combo ranks 1502 out of 1717 tested combinations, placing it in the lower percentile of systems, which suggests that while this pairing is functional, it is not optimized for Rust's demanding survival-world rendering.

Resolution Scaling

The FPS drop from 1080p to 4K is dramatic and reveals the GPU as the primary bottleneck. At Low settings, the system delivers 106.7 FPS at 1920x1080, but this falls to 73.5 FPS at 2560x1440—a 31% reduction—and then to 41.8 FPS at 3840x2160, which is a 61% drop from the 1080p baseline. This scaling pattern is typical of a GPU that runs out of pixel-pushing capability as resolution increases, rather than a CPU limitation. The GTX 1660 Ti's 6 GB of GDDR6 memory and 288.0 GB/s bandwidth are being saturated by the higher pixel counts, particularly in Rust's open-world environments with complex lighting and shadow calculations.

At Ultra settings, the resolution scaling is even more punishing: 49 FPS at 1080p drops to 31.4 FPS at 1440p (36% lower) and then to 19.3 FPS at 4K (61% lower than 1080p). The consistency of this percentage drop across settings—roughly 60% from 1080p to 4K in both Low and Ultra—indicates that the limiting factor is purely resolution-driven pixel throughput, not settings complexity. The data suggests that at 4K, the GPU is the sole bottleneck; the CPU's 8 cores and 16 threads are likely idle waiting for the graphics pipeline. At 1080p, however, the scaling from Low to Ultra (106.7 to 49 FPS, a 54% reduction) shows that settings do matter, but the CPU still has enough headroom to push higher frame rates if the GPU could keep up.

Settings Recommendations

The measured rows indicate that Medium settings at 1920x1080 provide the most balanced experience, delivering 70 FPS average. This is comfortably above the 60 FPS threshold for smooth gameplay, and it represents a 32% improvement over High settings (59.3 FPS) while being only 34% below Low settings (106.7 FPS). For players prioritizing visual fidelity over raw performance, High at 1440p yields 40.6 FPS, which is playable but not ideal for fast-paced combat in Rust's survival scenarios. Low settings at 1440p (73.5 FPS) are the best option for competitive play at that resolution, offering a 44% advantage over Medium (48.5 FPS) while sacrificing some visual detail.

At 4K, no preset achieves a playable 60 FPS threshold. The best 4K result is Low at 41.8 FPS, which is 46% faster than High (28.1 FPS) but still below acceptable smoothness for most players. The data implies that this combo should not target 4K for Rust; instead, 1080p Medium or 1440p Low are the recommended presets. Ultra settings are only viable at 1080p (49 FPS), and even then, the 30% reduction from Medium (70 FPS) makes it a poor trade-off for the marginal visual gains. The benchmark results suggest that Medium at 1080p is the "sweet spot" where the GTX 1660 Ti's 1536 shading units can work efficiently without being overwhelmed.

CPU Role

The AMD Ryzen 7 5700 brings substantial processing power to this pairing, with 8 cores, 16 threads, and a boost clock of 4.60 GHz. Its Cinebench R23 multi-core score of 20655 places it in the 84th percentile of all CPUs, with an average benchmark score of 27220. This CPU is clearly not the limiting factor in Rust, as evidenced by the FPS scaling: at 1080p Low, the system hits 106.7 FPS, which is close to what a GPU-limited system would achieve with this graphics card. The CPU's 16 MB of L3 cache and 51.2 GB/s memory bandwidth provide ample data throughput for Rust's procedural world generation and entity tracking.

The nearest rivals in CPU benchmarks are the Intel Core i9-9900K (0.7% higher score) and Intel Core i7-12700H (0.8% higher), indicating that the Ryzen 7 5700 performs nearly identically to these chips in synthetic tests. In Rust, where single-thread performance often matters for game logic, the Ryzen 7 5700's single-core Cinebench R23 score of 2916 is respectable, though not exceptional. The data shows that at 1080p, the CPU can maintain frame rates well above 100 FPS in low settings, meaning the 8-core/16-thread configuration is more than sufficient for Rust's current engine. The 3DMark 16-thread score of 6628 versus single-thread score of 901 confirms that the CPU scales well with multi-threaded workloads, which Rust partially utilizes for chunk loading and physics.

How This Combo Ranks

With a combo rank of 1502 out of 1717 tested combinations, this pairing sits in the bottom 12% of all systems tested for Rust. This low ranking is primarily attributable to the GTX 1660 Ti, which is in the 55th percentile of all GPUs with an average benchmark score of 13925. The GPU's nearest rivals include the AMD Radeon RX 570X (0.4% higher score) and NVIDIA RTX A2000 Mobile (0.8% higher), which are similarly positioned in performance. The CPU, by contrast, is in the 84th percentile, meaning the processor is far more capable than the graphics card it is paired with.

This imbalance explains the ranking: the combo is held back by the GPU's inability to render Rust's complex scenes at higher resolutions. In the benchmark data, the system's best performance (106.7 FPS at 1080p Low) is achieved in a GPU-bound scenario, but the CPU has significant headroom—it could likely push over 150 FPS if paired with a more powerful GPU. The ranking suggests that for Rust specifically, this combo is underpowered, and users would see substantial gains from upgrading the graphics card while keeping the Ryzen 7 5700. The 0.4% delta to the RX 570X shows that the GTX 1660 Ti is not uniquely weak; rather, it is simply at the lower end of GPUs tested for this game.

GPU Role

The NVIDIA GeForce GTX 1660 Ti is the definitive bottleneck in this system. With 6 GB of GDDR6 memory on a 192-bit bus and a bandwidth of 288.0 GB/s, it provides adequate memory bandwidth for 1080p but struggles at higher resolutions. The GPU's 1500 MHz base and 1770 MHz boost clocks, combined with 1536 shading units, yield a FP32 performance of 5.437 TFLOPS. In Rust, the data shows that this GPU can handle 1080p Low at 106.7 FPS, but this falls to 41.8 FPS at 4K Low—a 61% reduction that highlights the memory bandwidth and pixel fill rate limitations.

The GPU's 84.96 GPixel/s pixel rate and 169.9 GTexel/s texture rate are insufficient for Rust's dense foliage and terrain rendering at 4K. The 48 ROPs and 96 TMUs are the likely culprits for the sharp FPS drop at higher resolutions. At 1440p, the GPU manages 73.5 FPS on Low settings, which indicates it can handle the intermediate resolution if settings are dialed back. The GTX 1660 Ti's 12 nm process node and 120 W TDP suggest it was designed for 1080p gaming, and the Rust benchmark data confirms this limitation. The GPU's PassMark G3D score of 12871 places it in the 55th percentile, and its nearest rival, the RX 570X, performs nearly identically (0.4% difference), reinforcing that this is a mid-range card by 2025 standards.

FAQ

Q: Can this combo run Rust at 60 FPS at 1080p?

A: Yes, but only at Medium settings, which achieves 70 FPS. High settings drop to 59.3 FPS, just below the 60 FPS threshold, while Low reaches 106.7 FPS.

Q: Is 4K gaming feasible with this setup?

A: No. The best 4K result is 41.8 FPS at Low settings, which is below playable smoothness. Ultra at 4K yields only 19.3 FPS.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 7 5700 scores 27220 on average, which is 0.7% lower than the Intel Core i9-9900K and 0.8% lower than the Intel Core i7-12700H, making it essentially performance-equivalent.

Q: What is the GPU's performance percentile?

A: The GTX 1660 Ti is in the 55th percentile of all GPUs, with an average benchmark score of 13925, placing it in the mid-range category.

Q: Which preset gives the highest FPS at 1440p?

A: Low settings at 2560x1440 deliver 73.5 FPS, which is the only 1440p preset above 60 FPS. Medium drops to 48.5 FPS, and High to 40.6 FPS.

Q: Is the CPU or GPU the limiting factor in this combo?

A: The GPU is the clear bottleneck. The CPU ranks in the 84th percentile, while the GPU ranks in the 55th, and FPS scales predictably with resolution changes, indicating GPU-bound performance.

Measured FPS Breakdown

At 1920x1080, the system achieves its highest frame rates across all settings: Low settings produce 106.7 FPS average, Medium delivers 70 FPS, High reaches 59.3 FPS, and Ultra drops to 49 FPS. The progression from Low to Ultra represents a 54% reduction in performance, showing that settings have a significant impact at this resolution.

Moving to 2560x1440, the FPS decreases substantially: Low settings yield 73.5 FPS (31% lower than 1080p Low), Medium drops to 48.5 FPS (31% lower than 1080p Medium), High falls to 40.6 FPS (32% lower), and Ultra reaches 31.4 FPS (36% lower). The consistency of the percentage drops indicates resolution is the dominant factor.

At 3840x2160, the system struggles across the board: Low settings produce 41.8 FPS, Medium yields 28.6 FPS, High achieves 28.1 FPS, and Ultra bottoms out at 19.3 FPS. The near-identical results for High and Medium at 4K (28.1 vs 28.6 FPS) suggest that the GPU is so constrained that settings differences become negligible, confirming that this resolution is beyond the GTX 1660 Ti's capabilities. The data collectively shows that this combo is best utilized at 1080p with Medium or Low settings, offering a playable experience without pushing the hardware to its limits.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1660 Ti

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 120 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce GTX 1660 Ti in Rust

Resolution Settings Avg FPS
3840x2160 Low 41.8
3840x2160 Medium 28.6
3840x2160 High 28.1
3840x2160 Ultra 19.3
2560x1440 Low 73.5
2560x1440 Medium 48.5
2560x1440 High 40.6
2560x1440 Ultra 31.4
1920x1080 Low 106.7
1920x1080 Medium 70.0
1920x1080 High 59.3
1920x1080 Ultra 49.0

Rust with Ryzen 7 5700 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with GTX 1660 Ti + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 5700 + GTX 1660 Ti

Explore FPS benchmarks for other games using this same hardware combination.