Rust
This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 25 | 32 | 43 |
| 1440p QHD | 35 | 44 | 48 | 72 |
| 1080p Full HD | 44 | 63 | 72 | 105 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with Intel Core i5-13400F + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis
The Intel Core i5-13400F paired with the NVIDIA GeForce GTX 1660 Ti ranks 1476th out of 1717 tested combos in Rust, placing it in the lower tier of systems for this title. This position reflects a combination that can run the game but will require careful settings management to achieve smooth play. The ranking data indicates that the majority of tested configurations outperform this pairing, meaning users should temper expectations regarding high-refresh-rate or maximum-quality gameplay. The Core i5-13400F itself sits at the 82nd percentile among all CPUs, showing solid processing capability, while the GTX 1660 Ti holds only the 55th percentile among all GPUs, revealing the graphics card as the primary constraint in this system.
How This Combo Ranks
The 1476th rank out of 1717 combos places this pairing in the bottom 14% of tested systems for Rust. This is a notable underperformance relative to the individual components' standings, as the CPU's 82nd percentile rank suggests it is capable of feeding a more powerful GPU. The data shows a significant imbalance: the processor is not the bottleneck, but the graphics solution limits overall frame delivery. In practical terms, this combo will handle Rust at playable levels on lower settings, but it will struggle to maintain high frame rates at higher quality presets. The CPU's average benchmark score of 25236 places it within 0.5% of rivals like the AMD Ryzen 5 5600X3D and Intel Core i7-13620H, confirming that processing power is not the issue. The GPU's average score of 13925 puts it marginally ahead of the AMD Radeon RX 570X by 0.4% and behind the NVIDIA Tesla K10 by 0.7%, which contextualizes its modest graphical throughput.
GPU Role
The NVIDIA GeForce GTX 1660 Ti carries 6 GB of GDDR6 memory on a 192-bit bus, providing 288.0 GB/s of bandwidth. Its base clock of 1500 MHz boosts to 1770 MHz, with memory running at 1500 MHz or 12 Gbps effective. The card's FP32 performance is 5.437 TFLOPS, and it maintains a pixel rate of 84.96 GPixel/s alongside a texture rate of 169.9 GTexel/s. These specifications, combined with 1536 shading units, define its capability in Rust. The measured data shows the GPU is the limiting factor across all resolutions. At 1080p Low, the system reaches 105.3 FPS, but this drops dramatically as settings and resolution increase. The GPU's 55th percentile ranking among all GPUs indicates it sits just above mid-pack, yet Rust's demands at higher presets expose its limitations. The 6 GB VRAM capacity is sufficient for 1080p gaming but becomes a constraint at 4K, where the card must manage larger textures and geometry loads.
Resolution Scaling
The frame rate progression across resolutions reveals a clear GPU-bound scenario. At 1080p Low, the system produces 105.3 FPS, which drops to 71.8 FPS at 1440p Low and further to 43.3 FPS at 4K Low. This represents a 58.9% reduction from 1080p to 4K at Low settings. The scaling pattern is consistent across all presets: High settings produce 63.4 FPS at 1080p, 44.4 FPS at 1440p, and 24.5 FPS at 4K. Medium settings yield 71.9 FPS, 48.3 FPS, and 31.6 FPS respectively. Ultra settings are the most demanding, with 43.8 FPS at 1080p, 35.2 FPS at 1440p, and just 20.4 FPS at 4K. The consistent drop-off indicates that the GTX 1660 Ti's compute and memory bandwidth are saturated as pixel count increases. The CPU's strong single-thread performance, evidenced by a 3dmark single-thread score of 960 and Cinebench R23 single-core score of 3004, ensures it is not the limiting factor at any resolution. This means users seeking higher frame rates must prioritize lowering resolution or settings rather than upgrading the processor.
Settings Recommendations
The measured data points to Low settings as the only viable preset for acceptable frame rates across most resolutions. At 1080p Low, the system achieves 105.3 FPS, which is comfortably above the 60 FPS threshold for smooth gameplay. Medium settings at 1080p produce 71.9 FPS, still playable but with a 31.7% performance penalty compared to Low. High settings at 1080p drop to 63.4 FPS, which is borderline for competitive play. Ultra settings at 1080p fall to 43.8 FPS, making them unsuitable for most users. At 1440p, only Low settings exceed 60 FPS with 71.8 FPS; Medium drops to 48.3 FPS and High to 44.4 FPS, both below the smoothness threshold. At 4K, no preset achieves even 45 FPS, with Low producing 43.3 FPS as the best option. For the optimal experience, users should run Low settings at 1080p, which provides the highest frame rate and ensures consistent performance. Those who prefer visual fidelity over frame rate could consider Medium at 1080p, but the data suggests diminishing returns beyond this point.
Measured FPS Breakdown
At 1920x1080, the system delivers 105.3 FPS on Low, 71.9 FPS on Medium, 63.4 FPS on High, and 43.8 FPS on Ultra. The step from Low to Medium costs 33.4 FPS, while the jump from Medium to High costs 8.5 FPS, and High to Ultra costs 19.6 FPS. This nonlinear scaling indicates that Medium is the most efficient preset at 1080p, offering a 31.7% reduction from Low but still maintaining playable performance. At 2560x1440, Low produces 71.8 FPS, Medium 48.3 FPS, High 44.4 FPS, and Ultra 35.2 FPS. The gap between Low and Medium at 1440p is 23.5 FPS, which is proportionally larger than at 1080p, suggesting the GPU becomes more stressed at higher resolutions. At 3840x2160, Low yields 43.3 FPS, Medium 31.6 FPS, High 24.5 FPS, and Ultra 20.4 FPS. The 4K results show that even Low settings barely reach playable levels, with a 22.9 FPS difference between Low and Ultra. Across all resolutions, the pattern is consistent: Low settings provide the only consistently playable experience, while Ultra settings are only suitable for screenshot purposes. The data also shows that 1440p Low is nearly equivalent to 1080p High (71.8 vs 63.4 FPS), indicating that resolution scaling is more forgiving than settings scaling for this GPU.
FAQ
Q: What is the best resolution and settings combination for this system in Rust?
A: The data shows 1920x1080 with Low settings produces the highest frame rate at 105.3 FPS, making it the optimal choice for smooth gameplay. Medium settings at 1080p also remain playable at 71.9 FPS if visual quality is preferred.
Q: Can this system handle 4K gaming in Rust?
A: At 4K, the highest measured frame rate is 43.3 FPS on Low settings, with Ultra dropping to 20.4 FPS. These results indicate 4K is not viable for playable performance, as even the lowest preset falls below standard smoothness thresholds.
Q: How does the CPU compare to its nearest rivals?
A: The Intel Core i5-13400F has an average benchmark score of 25236, which is 0.1% ahead of the Intel Core i7-13620H and 0.5% behind the AMD Ryzen 5 5600X3D. This places it in a tight competitive cluster with the AMD EPYC 9474F and AMD Ryzen AI 5 PRO 340, both within 0.5%.
Q: How does the GPU compare to its nearest rivals?
A: The GTX 1660 Ti's average score of 13925 is 0.4% higher than the AMD Radeon RX 570X, 0.8% higher than the NVIDIA RTX A2000 Mobile, and 0.8% higher than the GeForce GTX 680. It trails the NVIDIA Tesla K10 by 0.7%.
Q: What is the frame rate difference between Low and Ultra settings at 1080p?
A: Low settings produce 105.3 FPS, while Ultra settings produce 43.8 FPS at 1080p. This represents a 61.5 FPS difference, meaning Low settings deliver over twice the frame rate of Ultra.
Q: Is the CPU or GPU the limiting factor in this combination for Rust?
A: The GPU is clearly the limiting component. The CPU ranks at the 82nd percentile among all CPUs, while the GPU ranks at the 55th percentile. The frame rates scale heavily with resolution and settings changes, which is characteristic of a GPU-bound workload.
Hardware Specifications
Intel Core i5-13400F
NVIDIA GeForce GTX 1660 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-13400F + NVIDIA GeForce GTX 1660 Ti in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 43.3 |
| 3840x2160 | Medium | 31.6 |
| 3840x2160 | High | 24.5 |
| 3840x2160 | Ultra | 20.4 |
| 2560x1440 | Low | 71.8 |
| 2560x1440 | Medium | 48.3 |
| 2560x1440 | High | 44.4 |
| 2560x1440 | Ultra | 35.2 |
| 1920x1080 | Low | 105.3 |
| 1920x1080 | Medium | 71.9 |
| 1920x1080 | High | 63.4 |
| 1920x1080 | Ultra | 43.8 |
Rust with ii5-13400F + Other GPUs
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Rust with GTX 1660 Ti + Other CPUs
See how Rust performs with the same GPU but different processors.
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