Rust
This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 57 | 79 | 97 |
| 1440p QHD | 57 | 72 | 87 | 105 |
| 1080p Full HD | 68 | 82 | 93 | 111 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 7 3700X + NVIDIA GeForce RTX 4080, In-Depth Analysis
FAQ
Q: What is the average frame rate for this combination at 1080p with Low settings?
A: The AMD Ryzen 7 3700X with the NVIDIA GeForce RTX 4080 delivers an average of 111 FPS at 1920x1080 on Low settings, which is the highest average FPS recorded across all tested settings and resolutions in Rust.
Q: How much performance is lost when moving from 1080p High to 4K High?
A: At High settings, the average FPS drops from 82 at 1920x1080 to 57 at 3840x2160, representing a 30% reduction in average frame rate when scaling resolution by 4x the pixel count.
Q: What is the only settings/resolution combination that provides a minimum FPS reading above 70?
A: The 2560x1440 Medium preset shows a minimum FPS of 74, while the 1920x1080 Medium preset shows a minimum FPS of 79, both with an average of 87 and 93 FPS respectively.
Q: How does this combo rank among all tested combinations in Rust?
A: This combination ranks 1824 out of 3723 tested combos, placing it in the 51st percentile — meaning roughly half of all tested combinations perform better and half perform worse in this specific game.
Q: What is the difference in average FPS between the lowest and highest settings at 1440p?
A: At 2560x1440, the Low preset achieves 105 FPS average while the Ultra preset achieves 57 FPS average, a difference of 48 FPS between the two extremes of the settings spectrum.
Q: Which component is the likely bottleneck at 1080p Low based on the data?
A: At 1080p Low, the average FPS of 111 is the highest across the entire dataset, and the gap between Low and Medium settings is only 18 FPS, suggesting the CPU's single-thread performance is becoming the limiting factor as resolution drops.
Settings Recommendations
The measured FPS data for Rust with this hardware combination shows a clear hierarchy across the four presets. At every resolution, the Low preset delivers the highest average frame rate, followed by Medium, then High, with Ultra consistently producing the lowest numbers. The spread between Low and Ultra grows as resolution increases: at 1080p the gap is 43 FPS, at 1440p it is 48 FPS, and at 4K it reaches 52 FPS.
For players prioritizing smoothness and responsiveness, the Low preset at 1080p delivers 111 FPS average, which is the only configuration in the dataset that exceeds the 110 FPS threshold. Medium at 1080p offers 93 FPS with a minimum of 79 FPS, providing a substantial improvement in visual fidelity while still maintaining a comfortable margin above 60 FPS. The Medium preset at 1440p yields 87 FPS average with a 74 FPS minimum, making it the best balance between visual quality and frame rate stability among all tested options.
The High preset produces 82 FPS at 1080p, 72 FPS at 1440p, and 57 FPS at 4K. While the 1440p High result remains playable, the 4K High result dips below the 60 FPS threshold that many players consider the minimum for acceptable smoothness. Ultra settings are the most demanding: 68 FPS at 1080p, 57 FPS at 1440p, and 45 FPS at 4K. Only the 1080p Ultra result stays above 60 FPS, and even then the margin is thin. The 4K Ultra result at 45 FPS average suggests a demanding survival game where the highest preset is only viable at reduced resolutions.
Benchmark results indicate that Medium at 1440p is the sweet spot for this combination: it maintains a minimum FPS of 74, which is well above the critical 60 FPS floor, while providing substantially better visual quality than Low. Players who demand the highest frame rates should select Low at 1080p, while those with 4K displays may need to accept Medium at 79 FPS or Low at 97 FPS as the only configurations that keep the average above 60 FPS.
Resolution Scaling
The data reveals a predictable but significant performance degradation as resolution increases from 1920x1080 to 3840x2160. At Low settings, the average FPS drops from 111 at 1080p to 105 at 1440p, a 5% reduction, and then to 97 at 4K, a further 8% reduction. This relatively modest decline suggests that at Low settings, the system is not fully GPU-bound, and the frame rate is being constrained by other factors such as CPU throughput or memory bandwidth.
At Medium settings, the scaling pattern shifts: 93 FPS at 1080p, 87 FPS at 1440p, and 79 FPS at 4K. The percentage drops between successive resolutions are 6% and 9% respectively, showing a slightly steeper curve than Low. The High preset exhibits more pronounced scaling: 82 FPS, 72 FPS, and 57 FPS across the three resolutions, with a 12% drop from 1080p to 1440p and a 21% drop from 1440p to 4K. The Ultra preset shows the steepest decline: 68 FPS, 57 FPS, and 45 FPS, representing 16% and 21% reductions.
The widening gap between Low and Ultra as resolution increases indicates that the RTX 4080's rendering workload grows substantially with pixel count, particularly when advanced visual effects are enabled. At 4K Ultra, the GPU is clearly the limiting component, as the average FPS falls to 45, a result that aligns with the GPU's 86th percentile ranking among all GPUs but still falls short of the demands of Rust's highest preset at 4K. Conversely, the relatively flat scaling at Low settings — only a 14 FPS difference between 1080p and 4K — suggests that the CPU becomes more influential at lower graphical loads, where the Ryzen 7 3700X's 8 cores and 16 threads must keep up with the game's simulation and networking logic.
How This Combo Ranks
This specific combination of the AMD Ryzen 7 3700X and the NVIDIA GeForce RTX 4080 achieves a rank of 1824 out of 3723 tested combos in Rust, placing it in the 49th percentile from the top. The data indicates that this system sits almost exactly at the median of all tested configurations, which is notable given the individual component rankings: the CPU is in the 84th percentile among all CPUs, and the GPU is in the 86th percentile among all GPUs.
The discrepancy between the high individual component percentiles and the middling combo rank suggests that Rust's performance characteristics do not scale linearly with raw hardware capability. The game's demanding single-thread performance requirements and its reliance on server-side simulation may temper the benefits of the RTX 4080's substantial rasterization power. The measured frame rates at 4K Ultra (45 FPS average) and 1080p Ultra (68 FPS average) confirm that even this capable pairing cannot fully saturate high refresh rate displays at the highest preset.
When considering the nearest rivals for the CPU, the Ryzen 7 3700X's average benchmark score of 34260 is nearly identical to the AMD Ryzen AI 7 350 (34222, 0.1% higher) and the AMD EPYC 4244P (34220, 0.1% higher), while slightly behind the Intel Core i5-13450HX (34333, -0.2%) and the Intel Core Ultra 7 165H (34083, 0.5% higher for the Ryzen). For the GPU, the RTX 4080's average score of 54247 is within 0.1% of the RTX 4080 SUPER (54209), but trails the AMD Radeon Pro W5700X (54828, -1.1%), the AMD Radeon RX 6750 GRE 12 GB (55698, -2.6%), and the AMD Radeon 8060S (55757, -2.7%).
GPU Role
The NVIDIA GeForce RTX 4080 brings 16 GB of GDDR6X memory across a 256-bit bus, delivering 716.8 GB/s of memory bandwidth. The GPU's base clock is 2205 MHz with a boost clock of 2505 MHz, and memory runs at 1400 MHz with 22.4 Gbps effective speed. These specifications place the RTX 4080 in the 86th percentile among all GPUs, with an average benchmark score of 54247.
In Rust, the GPU's role becomes more pronounced as settings and resolution increase. The measured FPS data shows that at 4K Ultra, the system produces 45 FPS average, while at 4K Low it achieves 97 FPS — a 52 FPS difference that is almost entirely attributable to the GPU's rendering workload. The RTX 4080's 9728 shading units and 112 ROPs provide the raw throughput needed for high-resolution rendering, but even this hardware cannot maintain 60 FPS at 4K Ultra in Rust.
The 16 GB VRAM capacity is more than sufficient for Rust at any of the tested settings, as the game's texture and geometry demands at 4K Ultra are well within this memory budget. The 716.8 GB/s bandwidth ensures that texture streaming and high-resolution assets do not create memory bottlenecks, which is reflected in the relatively smooth performance scaling from 1440p to 4K at Medium settings (87 to 79 FPS). The GPU's 48.74 TFLOPS of FP32 performance and 76 RT cores indicate substantial compute headroom, though Rust's rasterization-focused rendering means these capabilities are not fully utilized in typical gameplay scenarios.
Measured FPS Breakdown
At 1920x1080, the system delivers 111 FPS average on Low, 93 FPS average on Medium (79 minimum, 107 maximum), 82 FPS on High, and 68 FPS on Ultra. The minimum FPS readings are only available for the Medium preset, where the 79 FPS floor indicates stable performance.
At 2560x1440, the average FPS values are 105 on Low, 87 on Medium (74 minimum, 101 maximum), 72 on High, and 57 on Ultra. The Medium preset at 1440p shows a 74 FPS minimum, which is the second-highest minimum recorded across all tested configurations.
At 3840x2160, the average FPS values drop to 97 on Low, 79 on Medium (67 minimum, 91 maximum), 57 on High, and 45 on Ultra. The 4K Medium preset maintains a 67 FPS minimum, keeping the experience above the 60 FPS threshold, while the 4K High and Ultra presets fall below it.
The complete dataset reveals a consistent pattern: Medium settings provide the only configurations with recorded minimum FPS values, and these minimums are all within 14 FPS of their respective averages. This suggests that Medium settings produce the most consistent frame pacing, with less variance between the lowest and highest frame times. The gap between Low and Medium averages is 18 FPS at 1080p, 18 FPS at 1440p, and 18 FPS at 4K, showing a remarkably consistent performance penalty for the Medium preset across all resolutions.
CPU Role
The AMD Ryzen 7 3700X is an 8-core, 16-thread processor based on the Zen 2 architecture manufactured on TSMC's 7 nm process. It operates with a base clock of 3.60 GHz and a boost clock of 4.40 GHz, with a 65 W TDP. The CPU features 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 32 MB of L3 cache. Its memory support includes dual-channel DDR4 with 51.2 GB/s of memory bandwidth.
In Rust, the CPU's role is most evident at lower resolutions and settings where the GPU is not fully saturated. At 1080p Low, the system achieves 111 FPS average, but the scaling from Low to Medium to High to Ultra shows diminishing returns as the GPU becomes more involved. The relatively small FPS differences between 1080p and 1440p at Low settings (111 vs 105) suggest that the CPU is able to feed the GPU adequately in these scenarios, but the 8-core, 16-thread configuration's single-thread performance may be limiting the maximum achievable frame rate.
The CPU's benchmark results place it in the 84th percentile among all CPUs, with an average benchmark score of 34260. Its Cinebench R15 multi-core score of 2092 and single-core score of 204, along with a Geekbench multi-core score of 8899 and single-core score of 1593, indicate solid multi-threaded performance but more modest single-thread capabilities. In Rust, which is known for its demanding server-side simulation and frequent physics calculations, the CPU's 3.80 billion transistors and 74 mm² die size on the Matisse chiplet design provide adequate compute resources, yet the game's performance ceiling appears to be constrained more by single-thread speed than by raw core count.
The Passmark multi-thread score of 22458 and single-thread score of 2656 further confirm this assessment: the CPU excels in parallel workloads but is less competitive in single-threaded tasks. This explains why the combo ranks at 1824 out of 3723 — the RTX 4080's capabilities are partially held back by the CPU's single-thread performance in a game that does not scale perfectly across all 16 threads.
Hardware Specifications
AMD Ryzen 7 3700X
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 3700X + NVIDIA GeForce RTX 4080 in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 97.0 |
| 3840x2160 | Medium | 79.0 |
| 3840x2160 | High | 57.0 |
| 3840x2160 | Ultra | 45.0 |
| 2560x1440 | Low | 105.0 |
| 2560x1440 | Medium | 87.0 |
| 2560x1440 | High | 72.0 |
| 2560x1440 | Ultra | 57.0 |
| 1920x1080 | Low | 111.0 |
| 1920x1080 | Medium | 93.0 |
| 1920x1080 | High | 82.0 |
| 1920x1080 | Ultra | 68.0 |
Rust with Ryzen 7 3700X + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RTX 4080 + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 7 3700X + RTX 4080
Explore FPS benchmarks for other games using this same hardware combination.