Rust
This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 36 | 42 | 63 |
| 1440p QHD | 46 | 61 | 72 | 107 |
| 1080p Full HD | 67 | 88 | 104 | 155 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 7 3700X + NVIDIA GeForce GTX 1080 Ti, In-Depth Analysis
The AMD Ryzen 7 3700X and NVIDIA GeForce GTX 1080 Ti combination presents a distinct performance profile in Rust, a survival game where frame rates fluctuate heavily based on scene complexity. The recorded data, drawn from direct measurements, reveals a system that is capable of delivering high refresh rates at lower resolutions but becomes progressively constrained as pixel count and graphical fidelity increase. This analysis breaks down the measured FPS across all settings and resolutions, interprets the scaling patterns, and examines the specific roles of the processor and graphics card.
Resolution Scaling
The measured FPS data across the three tested resolutions shows a classic pattern of GPU-bound scaling, but with some notable deviations at the highest settings. At Low settings, the frame rate drops from 155 FPS at 1920x1080 to 107 FPS at 2560x1440, a reduction of 31%. Pushing further to 3840x2160, the average FPS falls to 63, which is a 59% drop from the 1080p figure. This steep decline indicates that even at Low settings, the GeForce GTX 1080 Ti is becoming the primary limiting factor as the number of pixels rendered increases.
However, the scaling behavior changes when the preset is raised. At High settings, the drop from 1080p to 1440p is 27 FPS (88 to 61), and the subsequent drop to 4K is 25 FPS (61 to 36). The percentage drop from 1440p to 4K at High settings is 41%, which is less severe than the 59% drop seen at Low settings. This suggests that at High settings, the game's visual effects and shading calculations are consuming a larger share of the GPU's resources, making the pixel-count increase relatively less impactful than at Low settings where the GPU might be more idle.
The Medium settings data provides a clearer picture of the scaling curve. The average FPS at 1080p is 104, which falls to 72 at 1440p and then to 42 at 4K. The min and max FPS values at Medium settings also scale down proportionally, with the 4K min FPS of 36 and max FPS of 49 showing a narrow band around the average. This consistency suggests a stable performance envelope.
The Ultra preset shows the most dramatic scaling penalty. At 1080p, the average is 67 FPS, which is already the lowest of all presets at that resolution. At 1440p, it drops to 46 FPS, and at 4K, it bottoms out at 27 FPS. The 4K Ultra result is only 40% of the 1080p Ultra result, confirming that the combination of maximum pixel count and maximum detail settings overwhelms the GTX 1080 Ti's capabilities. The data indicates that this system is heavily GPU-limited at 4K across all settings, with the CPU having less influence on the final frame rate.
CPU Role
The AMD Ryzen 7 3700X is an 8-core, 16-thread processor based on the Zen 2 architecture, built on a 7 nm process. It has a base clock of 3.60 GHz and a boost clock of 4.40 GHz. In the database's synthetic benchmarks, it scores 2092 in Cinebench R15 multi-core and 204 in single-core, while its PassMark multithread score is 22458. These results indicate a strong multi-threaded capability, which is relevant for Rust's server-side and world-simulation logic that can spread across cores.
However, the measured FPS data suggests that the CPU is not the primary bottleneck in most configurations tested. At 1080p Low, the system achieves 155 FPS, which is a high frame rate that still leaves headroom for the GPU to work. If the CPU were severely limiting, the FPS would plateau regardless of resolution. Instead, the FPS scales down significantly as resolution increases, which is the signature of a GPU-bound scenario.
The CPU's influence becomes more apparent at the lowest resolution and settings, where the frame rate is highest. At 1080p Low, the 155 FPS average is likely approaching the point where the Ryzen 7 3700X's single-thread performance could start to matter. The processor's PassMark single-thread score of 2656 and Cinebench R15 single-core score of 204 suggest adequate but not exceptional single-thread performance for high-FPS gaming. The data implies that while the CPU can feed the GPU enough frames at lower settings, the GTX 1080 Ti's raw pixel processing power is the dominant factor in determining the final output.
FAQ
Q: What is the highest average FPS recorded for this combination?
A: The highest average FPS is 155, achieved at 1920x1080 resolution with the Low settings preset.
Q: How does the frame rate at 4K Ultra compare to 1080p Ultra?
A: The 4K Ultra average is 27 FPS, while the 1080p Ultra average is 67 FPS. This represents a 60% reduction in average performance.
Q: Is the Ryzen 7 3700X the limiting component at 1440p High?
A: No. The data shows a 61 FPS average at 1440p High, which is significantly lower than the 88 FPS at 1080p High. This drop indicates the GPU is the primary limiter, as a CPU bottleneck would show similar frame rates across resolutions.
Q: What is the minimum FPS recorded for the Medium preset at 2560x1440?
A: The minimum FPS recorded for Medium settings at 2560x1440 is 61 FPS, with a maximum of 83 FPS.
Q: Does the GTX 1080 Ti's memory bandwidth help at 4K?
A: The GTX 1080 Ti has 11 GB of GDDR5X memory on a 352-bit bus, providing 484.4 GB/s of bandwidth. The 4K results, averaging between 27 and 63 FPS depending on settings, show that while the memory subsystem is capable, the GPU's compute units are still the main constraint at this resolution.
Q: How does the system perform at 1080p with maximum settings?
A: At 1080p Ultra, the system delivers an average of 67 FPS, which is playable but not exceptionally high. This is 88 FPS lower than the 1080p Low result.
How This Combo Ranks
In the database's ranking for Rust specifically, this combination of AMD Ryzen 7 3700X and NVIDIA GeForce GTX 1080 Ti is positioned at rank 2103 out of 3723 tested combos. This places it in the lower-middle portion of all tested systems for this game. The percentile data for the individual components provides context: the CPU is in the 84th percentile among all CPUs, while the GPU is only in the 58th percentile among all GPUs.
This discrepancy explains the overall ranking. The CPU is a relatively strong performer, but the GPU is more modest in its standing. The combined result in Rust, which is a demanding title, is a rank that reflects the GPU's limitations. The GTX 1080 Ti's nearest rivals in the database include the AMD Radeon Pro W5500 (with a delta of -0.8%) and the NVIDIA GeForce RTX 2060 (with a delta of 1.7%), indicating that its average benchmark score is closely matched to those cards. However, in Rust's specific workload, the combo still ranks in the 2103rd position, suggesting that game-specific factors, such as memory bandwidth or driver optimization, play a role beyond the raw average benchmark score.
The CPU's nearest rivals are the Intel Core Ultra 7 165H (delta of 0.5%) and the AMD EPYC 4244P (delta of 0.1%), showing that the Ryzen 7 3700X's average score is very close to those parts. Yet, the in-game rank is more influenced by the GPU's performance tier. The data points to a system where the processor has more headroom than the graphics card for improving performance in Rust.
GPU Role
The NVIDIA GeForce GTX 1080 Ti is a Pascal architecture GPU with 3584 shading units, 224 texture mapping units, and 88 raster operation units. It operates at a base clock of 1481 MHz and a boost clock of 1582 MHz. The card is equipped with 11 GB of GDDR5X memory running at 11 Gbps effective, which provides a bandwidth of 484.4 GB/s over a 352-bit bus. Its raw compute capability is rated at 11.34 TFLOPS for FP32 operations.
In the context of Rust, the GPU's role is clearly dominant across all measured configurations. The frame rate scaling with resolution is the primary evidence. For example, at High settings, the average FPS goes from 88 at 1080p to 61 at 1440p and 36 at 4K. This consistent downward trend as pixel count increases is the direct result of the GPU's pixel fill rate and shader throughput being overwhelmed.
The GTX 1080 Ti's memory bandwidth of 484.4 GB/s is substantial, and it likely helps maintain playable frame rates at 1440p, where the average at Medium settings is 72 FPS. However, at 4K, the demand for texture data and framebuffer writes increases, and the card's 11 GB of VRAM is sufficient in capacity, but the compute units are the bottleneck. The 4K Ultra result of 27 FPS shows that the GPU cannot handle the combined load of high resolution and maximum detail settings. The data shows that the GPU is the limiting component in nearly all scenarios, with the CPU only potentially becoming relevant at the very highest frame rates seen at 1080p Low.
Measured FPS Breakdown
The recorded measurements provide a complete grid of average FPS for each resolution and settings preset.
At 1920x1080, the Low preset delivers an average of 155 FPS, which is the highest score in the entire dataset. The Medium preset averages 104 FPS, with a recorded minimum of 89 and maximum of 120. High settings yield an average of 88 FPS, while Ultra drops to an average of 67 FPS. The spread from Low to Ultra is 88 FPS, showing that the GPU has significant performance headroom at this resolution.
At 2560x1440, the Low preset averages 107 FPS, which is still a high refresh rate. Medium settings average 72 FPS, with a minimum of 61 and maximum of 83. High settings produce an average of 61 FPS, and Ultra drops to 46 FPS. The performance difference between Low and Ultra at 1440p is 61 FPS, indicating that the GPU is working harder but still provides a playable experience on most presets.
At 3840x2160, the Low preset averages 63 FPS, which is a playable frame rate. Medium settings average 42 FPS, with a minimum of 36 and maximum of 49. High settings average 36 FPS, and Ultra drops to 27 FPS. The data shows that at 4K, only the Low preset manages to stay above the 60 FPS threshold, while all other presets fall below it. The Medium preset's min FPS of 36 also indicates potential for noticeable stutter in demanding scenes.
Settings Recommendations
Based on the measured FPS rows, the optimal settings preset depends on the target resolution and desired frame rate.
For 1920x1080, the High preset provides an average of 88 FPS, which is a balanced experience that maintains high visual quality without sacrificing too much performance. The Medium preset at 104 FPS is also viable for users prioritizing higher frame rates, and the 155 FPS Low preset is best for competitive play or high refresh rate displays. The Ultra preset at 67 FPS is acceptable for those who want maximum fidelity, but the data shows a 21 FPS penalty over High.
For 2560x1440, the Medium preset at 72 FPS offers the best combination of visual detail and smoothness, as it stays comfortably above the 60 FPS threshold. The Low preset at 107 FPS is excellent for high refresh rate gaming, while the High preset at 61 FPS is borderline, sitting just above 60 FPS. The Ultra preset at 46 FPS is not recommended for a consistent experience, as it falls below the smoothness threshold.
For 3840x2160, the data clearly shows that the Low preset is the only option that provides a smooth experience, with an average of 63 FPS. The Medium preset at 42 FPS is playable but may have noticeable frame pacing issues, as indicated by the 36 FPS minimum. High and Ultra presets at 36 and 27 FPS respectively are not recommended for a responsive experience. Users targeting 4K should use the Low preset, or consider lowering the resolution to 1440p for better visual fidelity at higher frame rates.
Hardware Specifications
AMD Ryzen 7 3700X
NVIDIA GeForce GTX 1080 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 3700X + NVIDIA GeForce GTX 1080 Ti in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 63.0 |
| 3840x2160 | Medium | 42.0 |
| 3840x2160 | High | 36.0 |
| 3840x2160 | Ultra | 27.0 |
| 2560x1440 | Low | 107.0 |
| 2560x1440 | Medium | 72.0 |
| 2560x1440 | High | 61.0 |
| 2560x1440 | Ultra | 46.0 |
| 1920x1080 | Low | 155.0 |
| 1920x1080 | Medium | 104.0 |
| 1920x1080 | High | 88.0 |
| 1920x1080 | Ultra | 67.0 |
Rust with Ryzen 7 3700X + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with GTX 1080 Ti + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 7 3700X + GTX 1080 Ti
Explore FPS benchmarks for other games using this same hardware combination.