Rust
This combination may struggle with this title, averaging 25 FPS. Consider upgrading hardware or significantly lowering settings.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 9 | 12 | 15 | 22 |
| 1440p QHD | 16 | 21 | 25 | 37 |
| 1080p Full HD | 23 | 30 | 36 | 53 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 7 3700X + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis
The AMD Ryzen 7 3700X and NVIDIA GeForce GTX 1050 Ti combination ranks near the bottom of the database for Rust, sitting at rank 3664 out of 3723 tested combos. This places the pairing in the bottom 1.6% of all systems tested, indicating that while the CPU is a capable mid-range part, the GPU becomes a severe bottleneck in this title. The data shows a system that is fundamentally limited by its graphics card, with the measured frame rates confirming that this combo is only suitable for low-resolution, low-detail gaming.
How This Combo Ranks
The combo's position at rank 3664 of 3723 tested combinations is a clear verdict: this is a below-average pairing for Rust. The percentile ranking of the GPU reinforces this, as the GTX 1050 Ti sits at the 25th percentile among all GPUs, meaning three-quarters of tested graphics cards outperform it. The CPU, by contrast, is much stronger, sitting at the 84th percentile among all CPUs. This massive gap between the two components—84th percentile CPU paired with a 25th percentile GPU—creates a significant imbalance that manifests as GPU-bound performance throughout the measured results.
Looking at the nearest rivals for each component helps contextualize the pairing. The Ryzen 7 3700X has an average benchmark score of 34260, which is virtually identical to the AMD Ryzen AI 7 350 (34222, 0.1% ahead) and the AMD EPYC 4244P (34220, 0.1% ahead). It also sits within 0.5% of the Intel Core Ultra 7 165H (34083). This indicates the CPU is a solid, mid-range performer that can handle modern workloads without issue. However, the GTX 1050 Ti's average score of 4193 places it in much weaker company, with rivals including the AMD Radeon R5 M330 (4170, 0.6% behind) and the NVIDIA Quadro K2100M (4151, 1% behind). The GPU is barely outperforming mobile and integrated-class parts, which explains why the combo ranks so poorly in a demanding survival title like Rust.
The measured FPS data tells the same story as the ranking. At no resolution or setting does this combo achieve a consistently smooth 60 FPS experience. The best case scenario is 1080p Low at 53 FPS average, which is playable but far from ideal. Every other configuration falls below 40 FPS, with 4K Ultra dropping to just 9 FPS. The data suggests that this pairing is at the very edge of playability for Rust, and only at the lowest settings and resolutions.
GPU Role
The GTX 1050 Ti is the clear limiting factor in this combination. The GPU features 4 GB of GDDR5 memory on a 128-bit bus, providing 112.1 GB/s of bandwidth. This is a modest amount of memory bandwidth for a game like Rust, which is known for its large open worlds and complex base-building mechanics. The 4 GB VRAM capacity is also a concern, as modern games at higher resolutions and settings can easily exceed this limit, leading to texture swapping and performance drops.
The GPU's clock speeds are set at 1291 MHz base and 1392 MHz boost, which are relatively low by modern standards. The card's Pascal architecture, built on a 14 nm process, delivers 2.138 TFLOPS of FP32 performance. This is a modest compute capability that struggles with the shader complexity present in Rust's environments. The pixel rate of 44.54 GPixel/s and texture rate of 66.82 GTexel/s further illustrate the GPU's limitations, as these fill rates are insufficient for high-resolution rendering.
The benchmark scores for the GPU reinforce its role as the bottleneck. The 3DMark Steel Nomad DX12 score of 305 is extremely low, and the PassMark G3D score of 6340 places it in the 25th percentile. The Geekbench OpenCL score of 18129 shows the card's compute potential, but this does not translate to real-world gaming performance in Rust. The GPU's DirectX 12 PassMark score of 26 is particularly telling, as Rust's modern rendering pipeline likely relies on DX12 features that the GTX 1050 Ti handles poorly.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals a GPU-bound system with clear diminishing returns at higher resolutions. At Low settings, the average FPS drops from 53 at 1080p to 37 at 1440p (a 30% decrease) and then to 22 at 4K (an additional 41% decrease). This steep decline indicates that the GPU is working at its absolute limits even at 1080p, and the increased pixel count at higher resolutions overwhelms the card's limited fill rate and memory bandwidth.
The Medium settings show a similar pattern: 36 FPS at 1080p, 25 FPS at 1440p (a 31% drop), and 15 FPS at 4K (a 40% drop from 1440p). The High settings follow the same trend with 30 FPS at 1080p, 21 FPS at 1440p (a 30% drop), and 12 FPS at 4K (a 43% drop). These consistent percentage drops across settings suggest that the resolution scaling is purely GPU-limited, as the CPU has enough headroom to maintain performance while the GPU struggles with the increasing pixel load.
The Ultra settings show the most dramatic scaling: 23 FPS at 1080p drops to 16 FPS at 1440p (a 30% decrease) and then to 9 FPS at 4K (a 44% decrease from 1440p). The pattern is remarkably consistent, with each resolution step costing roughly 30-44% of the previous performance. This indicates that the GTX 1050 Ti is completely saturated at all resolutions, and the frame rate is primarily determined by the GPU's ability to process pixels rather than any CPU limitation.
Settings Recommendations
Based on the measured data, the only viable configuration for this combo is 1080p with Low settings, which delivers a 53 FPS average. This is the only setting that approaches playable frame rates, though it still falls short of the 60 FPS target that many players prefer. The 1080p Medium setting drops to 36 FPS, which is playable but noticeably less smooth, while High (30 FPS) and Ultra (23 FPS) become increasingly difficult to enjoy.
At 1440p, the situation worsens significantly. Low settings produce a 37 FPS average, which is borderline playable but will feel stuttery in intense combat or when exploring dense areas. Medium drops to 25 FPS, and High and Ultra fall to 21 and 16 FPS respectively. None of these are recommended for a smooth experience. At 4K, the results are uniformly poor: Low achieves 22 FPS, Medium 15 FPS, High 12 FPS, and Ultra just 9 FPS. These are not playable frame rates for a fast-paced survival game.
The data suggests that players should prioritize frame rate over visual fidelity with this combo. The 1080p Low preset offers the best balance, providing 53 FPS average with the minimum FPS data not recorded but the Medium preset showing a 30 FPS minimum. This indicates that even at Low settings, there may be dips below 30 FPS in demanding scenes. For a more stable experience, players could consider lowering the resolution scale or accepting that 30-40 FPS is the realistic ceiling for this hardware.
Measured FPS Breakdown
At 1080p, the full range of settings shows a clear hierarchy. Low settings deliver 53 FPS average, which is the highest measured result for this combo. Medium drops to 36 FPS with a minimum of 30 FPS and a maximum of 41 FPS, showing a relatively tight range. High settings produce 30 FPS average, and Ultra falls to 23 FPS. The step from Low to Medium represents a 32% performance hit, while the step from Medium to High is a 17% decrease, and High to Ultra is a 23% decrease. This suggests that the Low preset is the most efficient setting, as the visual improvements from Medium and above come at a disproportionate performance cost.
At 1440p, the results shift downward across the board. Low settings achieve 37 FPS, which is a 30% drop from the 1080p Low result. Medium produces 25 FPS with a minimum of 21 FPS and a maximum of 28 FPS, representing a 32% decrease from the 1080p Medium result. High yields 21 FPS, a 30% drop from 1080p High. Ultra reaches 16 FPS, a 30% decrease from 1080p Ultra. The consistency of these percentage drops confirms that the GPU is the sole limiting factor, as the CPU's performance headroom does not change with resolution.
At 4K, the frame rates become critically low. Low settings produce 22 FPS, which is a 41% drop from 1440p Low. Medium achieves 15 FPS with a minimum of 12 FPS and a maximum of 17 FPS, representing a 40% decrease from 1440p Medium. High drops to 12 FPS, a 43% decrease from 1440p High. Ultra is nearly unplayable at 9 FPS, a 44% drop from 1440p Ultra. The 4K results are uniformly below 25 FPS, making this resolution impractical for any game mode in Rust.
FAQ
Q: Can this combo run Rust at 60 FPS?
A: No. The highest measured average FPS is 53 at 1080p with Low settings. All other configurations fall below 40 FPS, with the lowest being 9 FPS at 4K Ultra.
Q: What is the best resolution and settings for this combo?
A: The data shows that 1080p with Low settings provides the best experience at 53 FPS average. This is the only configuration that approaches playable frame rates, though it still falls short of 60 FPS.
Q: Is the CPU or GPU the bottleneck in Rust?
A: The GPU is the clear bottleneck. The Ryzen 7 3700X ranks at the 84th percentile among CPUs, while the GTX 1050 Ti ranks at the 25th percentile among GPUs. The FPS scaling across resolutions shows consistent percentage drops that indicate GPU saturation.
Q: How does the GTX 1050 Ti compare to its nearest rivals?
A: The GTX 1050 Ti has an average benchmark score of 4193, which is 0.6% ahead of the AMD Radeon R5 M330 (4170), 1% ahead of the NVIDIA Quadro K2100M (4151), 1.1% behind the NVIDIA Quadro K3000M (4241), and 1.8% behind the AMD Radeon Vega 3 (4268).
Q: Is 4K playable with this combo?
A: No. The best 4K result is 22 FPS at Low settings, with Ultra dropping to 9 FPS. These frame rates are not playable for a survival game that requires quick reactions.
Q: How does the Ryzen 7 3700X compare to its nearest rivals?
A: The Ryzen 7 3700X has an average score of 34260. It is 0.1% ahead of the AMD Ryzen AI 7 350 (34222) and the AMD EPYC 4244P (34220), 0.2% behind the Intel Core i5-13450HX (34333), and 0.5% ahead of the Intel Core Ultra 7 165H (34083).
Hardware Specifications
AMD Ryzen 7 3700X
NVIDIA GeForce GTX 1050 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 3700X + NVIDIA GeForce GTX 1050 Ti in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 22.0 |
| 3840x2160 | Medium | 15.0 |
| 3840x2160 | High | 12.0 |
| 3840x2160 | Ultra | 9.0 |
| 2560x1440 | Low | 37.0 |
| 2560x1440 | Medium | 25.0 |
| 2560x1440 | High | 21.0 |
| 2560x1440 | Ultra | 16.0 |
| 1920x1080 | Low | 53.0 |
| 1920x1080 | Medium | 36.0 |
| 1920x1080 | High | 30.0 |
| 1920x1080 | Ultra | 23.0 |
Rust with Ryzen 7 3700X + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with GTX 1050 Ti + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 7 3700X + GTX 1050 Ti
Explore FPS benchmarks for other games using this same hardware combination.