Rust

Rust

AVERAGE FPS
25
limited

This combination may struggle with this title, averaging 25 FPS. Consider upgrading hardware or significantly lowering settings.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 10 13 20
1440p QHD 18 23 25 34
1080p Full HD 23 28 39 53

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 20
3840x2160 Medium 13
3840x2160 Ultra 12
3840x2160 High 10
2560x1440 Low 34
2560x1440 Medium 25
2560x1440 High 23
2560x1440 Ultra 18
1920x1080 Low 53
1920x1080 Medium 39
1920x1080 High 28
1920x1080 Ultra 23

Rust with Intel Core i5-14400F + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

The Intel Core i5-14400F and NVIDIA GeForce GTX 1050 Ti combination produces a severely GPU-bound experience in Rust, with benchmark results showing that the graphics card is the dominant constraint across all tested resolutions and settings. The CPU, a 10-core, 16-thread Raptor Lake part with a base clock of 2.50 GHz and a boost clock of 4.70 GHz, possesses a Cinebench R23 multi-core score of 21914 and a single-core score of 3093. These figures place the processor at the 88th percentile among all CPUs, indicating substantial headroom that the GTX 1050 Ti cannot exploit. The data shows that the GPU, which sits at only the 30th percentile among all GPUs, is the limiting factor, as evidenced by the fact that even at 1080p Low settings the average frame rate reaches just 53.2 FPS, while the CPU's synthetic scores suggest it could drive far higher frame rates in less constrained scenarios.

CPU Role

The Intel Core i5-14400F provides a foundation of 10 cores and 16 threads, with a L3 cache of 20 MB shared, which is well-suited for Rust's multiplayer survival mechanics and the associated server-side simulation and physics. The processor's Cinebench R23 multi-core score of 21914 and PassMark multithread score of 25783 indicate robust parallel performance, while the single-core score of 3093 in Cinebench R23 and a PassMark single-thread score of 3723 show strong per-thread capability. In the context of Rust, which relies on both single-threaded game logic and multi-threaded asset streaming, this CPU is theoretically more than adequate. The nearest rivals in average benchmark score (32508) include the Intel Core i7-12800H at 32513 with a 0% delta, the AMD Ryzen 5 PRO 7645 at 32446 with a 0.2% delta, and the AMD Ryzen 7 250 at 32584 with a -0.2% delta, confirming that the i5-14400F sits in a competitive performance tier.

However, the measured frame rates reveal that the CPU's role is largely supine. At 1080p Low, where the CPU would typically have the most influence, the average FPS of 53.2 is far below what the processor's Cinebench R20 single-core score of 1299 would suggest is possible. The PassMark data encryption score of 17052 and floating point math score of 61622 further demonstrate that the CPU is not the bottleneck in this pairing. The benchmark results indicate that the GPU is saturated even at the lowest settings, meaning the CPU is effectively waiting on the graphics pipeline. The i5-14400F's 10 nm process and 65 W TDP make it an efficient and capable processor, but in this combination, its performance is untapped. The data shows a clear imbalance: the CPU operates in a performance class that would typically pair with a far more powerful GPU, and its contribution to Rust's frame rate is capped by the GTX 1050 Ti's limits.

FAQ

Q: What is the average frame rate difference between Low and Ultra settings at 1080p?

A: At 1920x1080, the Low preset produces an average of 53.2 FPS, while the Ultra preset drops to 22.5 FPS. This represents a reduction of 30.7 FPS, or roughly 58% lower performance when moving from Low to Ultra, indicating a heavy graphics load on the GPU.

Q: How does the CPU's benchmark score compare to its nearest rival?

A: The Intel Core i5-14400F has an average benchmark score of 32508, which is nearly identical to the Intel Core i7-12800H's score of 32513, showing a 0% delta. It is also 0.2% ahead of the AMD Ryzen 5 PRO 7645 and 0.2% behind the AMD Ryzen 7 250.

Q: Does the GPU support modern APIs relevant to Rust?

A: The NVIDIA GeForce GTX 1050 Ti supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. This allows the game to run on contemporary rendering paths, though the GPU's Pascal architecture from 2016 limits actual throughput.

Q: What is the best average FPS achieved across all tested configurations?

A: The highest average FPS is 53.2, achieved at 1920x1080 with Low settings. No other resolution or settings combination exceeds this figure, with the next best being 38.9 FPS at 1080p Medium.

Q: How does the GPU's performance percentile reflect its standing?

A: The GTX 1050 Ti sits at the 30th percentile among all GPUs, with an average benchmark score of 5316. Its nearest rival, the NVIDIA GeForce 930A, scores 5317 (0% delta), while the AMD Radeon R7 240 scores 5280 (0.7% delta), placing this GPU in a low-performance tier.

Q: What is the frame rate at 1440p High compared to 1080p High?

A: At 2560x1440 with High settings, the average FPS is 22.6, while at 1920x1080 with High settings, it is 27.7. The 1440p result is 5.1 FPS lower, showing a modest drop that still leaves the game playable but below 30 FPS.

Resolution Scaling

The data shows a stark decline in performance as resolution increases, which is a classic indicator of a GPU-limited system. At 1080p Low, the average FPS is 53.2, but at 1440p Low, it drops to 34.4, and at 4K Low, it falls to 20.4. This scaling pattern is consistent with the GTX 1050 Ti's 4 GB GDDR5 memory and 112.1 GB/s bandwidth, which become increasingly strained as pixel count rises. The frame rate reduction from 1080p to 1440p at Low settings is 18.8 FPS (a 35% decrease), while moving from 1440p to 4K at Low settings results in a further drop of 14.0 FPS (a 41% decrease). This non-linear decline suggests that memory bandwidth and fill rate are critical constraints, as the GPU's pixel rate of 44.54 GPixel/s and texture rate of 66.82 GTexel/s are fixed hardware limits.

At higher settings, the scaling becomes even more pronounced. At 1080p Ultra, the average FPS is 22.5, which drops to 17.8 at 1440p Ultra and 11.6 at 4K Ultra. The gap between Low and Ultra at 1080p is 30.7 FPS, but at 4K, the gap narrows to 8.8 FPS (20.4 vs 11.6), indicating that at 4K, the GPU is so overwhelmed that even lowering settings yields diminishing returns. The data shows that the CPU is not the limiting factor in resolution scaling; if it were, frame rates would remain relatively stable across resolutions. Instead, the consistent drop across all settings points to the GPU's 128-bit memory bus and 2.138 TFLOPS FP32 performance as the primary bottleneck. The 4K High result of 10.4 FPS is essentially unplayable, while 1080p Low at 53.2 FPS is the only configuration that approaches a smooth experience, confirming that the GTX 1050 Ti is the decisive component in this pairing.

Settings Recommendations

Based on the measured FPS rows, the Low preset at 1920x1080 provides the only playable experience, with an average of 53.2 FPS. This is the sole configuration that exceeds the 30 FPS threshold commonly considered the minimum for acceptable gameplay, and it does so by a comfortable margin. The Medium preset at 1080p achieves 38.9 FPS, which is technically above 30 FPS but still below 40, and may be suitable for less demanding scenes but risks drops during intense moments. The High preset at 1080p drops to 27.7 FPS, which dips below the smoothness threshold, while Ultra at 1080p falls to 22.5 FPS, which is likely to feel sluggish in action.

At higher resolutions, the situation degrades further. At 1440p, even Low settings only yield 34.4 FPS, which is borderline, while Medium falls to 25.2 FPS and High to 22.6 FPS. At 4K, no settings combination reaches 30 FPS, with Low at 20.4 FPS being the best option. Therefore, the recommended configuration is 1080p with Low settings, as it offers the highest average frame rate of 53.2 FPS, which provides the most headroom for Rust's dynamic environments and player interactions. If visual fidelity is prioritized over frame rate, Medium at 1080p is the next viable option at 38.9 FPS, but the data suggests that the GPU's 4 GB memory and limited shader throughput make Low the most balanced choice for consistent performance.

How This Combo Ranks

The combination of the Intel Core i5-14400F and NVIDIA GeForce GTX 1050 Ti ranks 1696 out of 1717 tested combos in Rust, placing it in the bottom 1.2% of all configurations. This ranking is a direct consequence of the GPU's low performance tier, as the CPU's 88th percentile standing is effectively nullified by the graphics card's 30th percentile position. The data shows that this combo is nearly at the very bottom of the database, with only 21 other combinations performing worse. This rank is particularly striking given the CPU's capabilities; the i5-14400F's Cinebench R23 multi-core score of 21914 and Geekbench single-core score of 2333 are far above what this GPU can utilize.

The measured FPS results corroborate the low ranking. With a best-case average of 53.2 FPS at 1080p Low and a worst-case of 10.4 FPS at 4K High, the combo struggles to deliver playable frame rates in most scenarios. The GPU's average benchmark score of 5316 places it alongside the NVIDIA GeForce 930A (5317) and AMD Radeon R7 240 (5280), indicating that it is operating in a class with entry-level mobile or low-end desktop parts. In contrast, the CPU's nearest rivals, such as the Intel Core i7-12800H, are typically paired with much stronger GPUs in benchmark databases, which further isolates this combo's poor performance. The ranking data confirms that this pairing is severely unbalanced, with the GTX 1050 Ti acting as a bottleneck that prevents the i5-14400F from demonstrating its full potential in Rust. For users seeking higher frame rates, the data implies that upgrading the GPU would yield far greater benefits than upgrading the CPU, as the processor is already performing in the 88th percentile while the GPU languishes in the 30th.

Hardware Specifications

Intel Core i5-14400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4700 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14400F + NVIDIA GeForce GTX 1050 Ti in Rust

Resolution Settings Avg FPS
3840x2160 Low 20.4
3840x2160 Medium 13.2
3840x2160 Ultra 11.6
3840x2160 High 10.4
2560x1440 Low 34.4
2560x1440 Medium 25.2
2560x1440 High 22.6
2560x1440 Ultra 17.8
1920x1080 Low 53.2
1920x1080 Medium 38.9
1920x1080 High 27.7
1920x1080 Ultra 22.5

Rust with ii5-14400F + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with GTX 1050 Ti + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii5-14400F + GTX 1050 Ti

Explore FPS benchmarks for other games using this same hardware combination.