Rust

Rust

AVERAGE FPS
78
good

This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 41 47 65
1440p QHD 47 68 79 116
1080p Full HD 70 94 112 163

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 65
3840x2160 Medium 47
3840x2160 High 41
3840x2160 Ultra 30
2560x1440 Low 116
2560x1440 Medium 79
2560x1440 High 68
2560x1440 Ultra 47
1920x1080 Low 163
1920x1080 Medium 112
1920x1080 High 94
1920x1080 Ultra 70

Rust with AMD Ryzen 5 9600X + AMD Radeon RX 6700 XT, In-Depth Analysis

Resolution Scaling

The measured frame rates across resolutions reveal a system that scales predictably with pixel count, though the relationship is not perfectly linear. At 1080p with Low settings, the combo produces 163.3 FPS; stepping up to 1440p drops that to 116.3 FPS, a 28.8% reduction. Moving to 4K Low yields 64.8 FPS, which is 44.3% lower than the 1440p result and 60.3% below the 1080p figure. This scaling pattern suggests that at lower resolutions and settings, the CPU has more headroom to push frames, but the GPU becomes the limiting factor as resolution climbs.

The High preset tells a similar story with a steeper decline. At 1080p High, the combo delivers 94.3 FPS; 1440p High falls to 68.1 FPS (a 27.8% drop); and 4K High reaches only 41.1 FPS (a 39.6% drop from 1440p). The gap between 1080p and 4K High is 56.4%, which is slightly larger than the Low preset's 60.3% total decline. This indicates that the High preset's additional visual effects—likely including more complex shading and post-processing—amplify the GPU load at higher resolutions.

Medium settings exhibit the most consistent scaling between 1080p and 1440p: 111.6 FPS to 78.5 FPS, a 29.7% reduction. The 4K Medium result of 47.1 FPS represents a 40.0% drop from 1440p, nearly matching the High preset's scaling. Ultra settings show the steepest absolute decline: 70.3 FPS at 1080p, 47.1 FPS at 1440p (33.0% lower), and 30.1 FPS at 4K (36.1% lower than 1440p). The Ultra preset at 4K is the only configuration tested that falls below 31 FPS, which is generally considered a playability threshold for demanding survival games.

The data indicates that the limiting component shifts as resolution increases. At 1080p, the spread between Low (163.3 FPS) and Ultra (70.3 FPS) is 93 FPS, showing that settings have a massive impact at this resolution. At 4K, the spread between Low (64.8 FPS) and Ultra (30.1 FPS) is only 34.7 FPS, suggesting that resolution scaling on the GPU side compresses the performance envelope. This pattern points to the RX 6700 XT being the primary constraint at 4K, while the Ryzen 5 9600X's six cores and twelve threads are sufficient to feed the GPU at lower resolutions.

How This Combo Ranks

The AMD Ryzen 5 9600X with the AMD Radeon RX 6700 XT ranks 906 out of 1717 tested combos in Rust, placing it in the 52.8th percentile of all combinations. This is a mid-pack result, which may seem modest given the individual component specifications, but Rust's engine is known for being demanding on both CPU and GPU in different ways depending on the scenario.

The CPU's percentile ranking of 85 versus all CPUs indicates that the Ryzen 5 9600X is a strong processor in isolation, scoring in the top 15% of all desktop processors. However, the GPU's percentile of 77 places it in the top 23% of graphics cards. When combined, the pair's composite rank in Rust falls below what either component achieves individually, suggesting that the game's optimization or the specific balance of this combo does not fully leverage both components' strengths.

Comparing to the CPU's nearest rivals, the Ryzen 5 9600X's average benchmark score of 28246 is 0.3% higher than the Intel Core i5-13490F (28173) and 0.3% higher than the AMD Ryzen 5 230 (28164). It trails the AMD Ryzen 7 8845HS by 0.4% (28369) and the Intel Core i5-14500T by 0.5% (28377). These deltas are all within 0.5 percentage points, indicating that the CPU is statistically tied with its closest competitors in synthetic workloads.

For the GPU, the RX 6700 XT's average benchmark score of 33721 is 0.7% ahead of the AMD Radeon RX 6800 (33493) and 1.3% ahead of the NVIDIA RTX A5000 (33294). It is 1.0% behind the AMD Radeon HD 7950 (34050) and 1.0% behind the AMD Radeon RX 480 (34059). The RX 6700 XT's closest rival is the RX 6800, which is a higher-tier card in the same product family, yet the 6700 XT edges it out in average benchmark score according to the data.

In Rust specifically, the combo's rank of 906 out of 1717 means there are 811 combos that perform better. Given that the CPU and GPU both rank above the 75th percentile individually, the combo's mid-pack position in this game suggests that Rust may be bottlenecked by other factors—possibly memory latency or engine threading—that prevent the hardware from reaching its full potential.

CPU Role

The AMD Ryzen 5 9600X is a six-core, twelve-thread processor based on the Zen 5 architecture, fabricated on a 4 nm process at TSMC. It operates at a base clock of 3.90 GHz with a boost clock of 5.40 GHz, and its 65 W TDP marks it as a power-efficient desktop chip. The CPU's cache hierarchy includes 80 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3, which is crucial for games like Rust that frequently access moderate-sized datasets.

In synthetic benchmarks, the 9600X demonstrates strong single-thread performance with a 3DMark single-thread score of 1253 and a Cinebench R23 single-core score of 3603. Multi-threaded results are equally solid: Cinebench R23 multicore reaches 25525, and the 3DMark max-thread score is 7590. The PassMark multithread score of 30027 and single-thread score of 4570 further confirm the processor's balanced capabilities.

For Rust specifically, the game's server-side simulation and world persistence can be CPU-intensive, particularly in populated areas. The 9600X's high single-thread performance (evidenced by the 1253 3DMark single-thread score) helps maintain frame times in scenarios where the game's core loop is not fully parallelized. The twelve threads provide enough parallelism for background tasks like audio processing and physics calculations without starving the main game thread.

The CPU's 89.6 GB/s memory bandwidth and dual-channel DDR5 support ensure that data can flow to the GPU without creating a bottleneck. This is particularly relevant in Rust, where the game's large, persistent world requires frequent memory access for terrain and entity data. The 32 MB L3 cache further aids in keeping frequently accessed data close to the cores, reducing latency spikes.

At 1080p Low, the combo achieves 163.3 FPS, which is 41.0% higher than the 1080p High result of 94.3 FPS. This large gap suggests that at Low settings, the CPU is able to feed the GPU enough frames to reach high refresh rates, and the GPU is not the limiting factor. However, at 4K Ultra, the 30.1 FPS result shows that the GPU's rendering load dominates, and the CPU's role diminishes. The data implies that for players targeting high refresh rates at 1080p, the CPU is well-suited, but at 4K, the RX 6700 XT's 12 GB VRAM and 384.0 GB/s bandwidth become the primary constraints.

FAQ

Q: What is the best resolution for this combo to maintain 60+ FPS?

A: At High settings, the combo achieves 94.3 FPS at 1080p and 68.1 FPS at 1440p, but only 41.1 FPS at 4K. For a 60 FPS target, 1440p High is the highest resolution that maintains it.

Q: How much performance is lost when moving from 1080p to 4K at Ultra settings?

A: At Ultra settings, 1080p yields 70.3 FPS while 4K yields 30.1 FPS. This represents a 57.2% reduction in average frame rate.

Q: Does the CPU's single-thread performance matter for Rust?

A: Yes. The 9600X's 3DMark single-thread score of 1253 and Cinebench R23 single-core score of 3603 indicate strong per-core performance, which helps maintain frame times in Rust's CPU-bound scenarios.

Q: Which graphics preset gives the highest frame rate at 1080p?

A: Low settings produce the highest average FPS at 1080p with 163.3 FPS, followed by High at 94.3 FPS, Medium at 111.6 FPS, and Ultra at 70.3 FPS.

Q: How does the RX 6700 XT compare to its nearest rival in synthetic benchmarks?

A: The RX 6700 XT's average benchmark score of 33721 is 0.7% higher than the AMD Radeon RX 6800's 33493, making it the stronger performer in this comparison.

Q: What is the frame rate difference between Low and Ultra at 4K?

A: At 4K, Low settings produce 64.8 FPS while Ultra produces 30.1 FPS. The difference is 34.7 FPS, with Ultra being 53.5% slower than Low.

GPU Role

The AMD Radeon RX 6700 XT is built on the RDNA 2.0 architecture with the Navi 22 chip, fabricated on a 7 nm process. It features 2560 shading units, 160 texture mapping units, and 64 raster operation units. The GPU's 12 GB of GDDR6 memory operates across a 192-bit bus, delivering 384.0 GB/s of bandwidth. Memory is clocked at 2000 MHz (16 Gbps effective), while the GPU core has a base clock of 2321 MHz, a game clock of 2424 MHz, and a boost clock of 2581 MHz.

In Rust, the GPU's role varies significantly by settings and resolution. The data shows that at 1080p Low, the combo hits 163.3 FPS, which is close to the GPU's ceiling given the CPU's capability. At 1080p Ultra, the frame rate drops to 70.3 FPS, representing a 56.9% reduction from Low. This indicates that the Ultra preset's visual effects—including higher-resolution textures, more complex lighting, and additional post-processing—put substantial load on the GPU's 13.21 TFLOPS of FP32 compute.

The 12 GB VRAM capacity is noteworthy for Rust, as the game's large maps and many entity textures can consume significant memory. At 4K Ultra, the frame rate of 30.1 FPS suggests that the GPU is heavily taxed, and the 384.0 GB/s bandwidth may become a limiting factor when streaming high-resolution textures. The GPU's 77th percentile ranking versus all GPUs confirms that it is a solid mid-to-high-end card, but the 4K Ultra result shows its limits.

Comparing the RX 6700 XT to its nearest rivals, the data shows that it outperforms the RX 6800 by 0.7% in average benchmark score, despite the RX 6800 having a higher tier designation. This is an unusual result that the benchmark data supports. The GPU also leads the NVIDIA RTX A5000 by 1.3%, though the A5000 is a workstation card. The RX 480 and HD 7950 trail by 1.0% each, meaning the 6700 XT is effectively tied with these older cards in this specific aggregate metric.

The GPU's pixel rate of 165.2 GPixel/s and texture rate of 413.0 GTexel/s are relevant for Rust's rendering pipeline, which uses both fill-rate and texturing heavily. At 4K, the pixel rate becomes more critical, and the 41.1 FPS at High settings suggests that the GPU is close to its fill-rate limits. At 1440p High, the 68.1 FPS result shows that the GPU has more headroom, and the CPU's contribution becomes more visible.

Settings Recommendations

The measured data provides clear guidance for optimizing the Rust experience with this combo. At 1080p, the Low preset delivers 163.3 FPS, which is ideal for competitive play or high-refresh-rate monitors. Medium settings yield 111.6 FPS, still well above 100 FPS, while High drops to 94.3 FPS—still smooth but noticeably lower. Ultra at 1080p produces 70.3 FPS, which is playable but not optimal for fast-paced gameplay.

For 1440p, the recommendations shift. Low produces 116.3 FPS, Medium reaches 78.5 FPS, and High achieves 68.1 FPS. Ultra at 1440p falls to 47.1 FPS, which is below the 60 FPS threshold that most players prefer. The 1440p High setting offers the best balance of visual quality and performance for this resolution, as it maintains 60+ FPS while providing significantly better visuals than Low.

At 4K, the situation is more constrained. Low produces 64.8 FPS, which is the only 4K preset that exceeds 60 FPS. Medium drops to 47.1 FPS, High to 41.1 FPS, and Ultra to 30.1 FPS. For 4K gaming, the Low preset is the only viable option for smooth gameplay, but even it is close to the 60 FPS boundary. Players with 4K displays may need to accept either lower settings or lower resolutions.

The overall recommendation is that this combo is best suited for 1080p and 1440p gaming. At 1080p, the Medium preset provides 111.6 FPS, which is 18.3% higher than High and 36.9% higher than Ultra. At 1440p, High at 68.1 FPS is the sweet spot, delivering 45.9% more performance than Ultra (47.1 FPS) while offering better visuals than Medium (78.5 FPS). For players who prioritize frame rate over visual fidelity, the Low preset at 1080p (163.3 FPS) or 1440p (116.3 FPS) offers the smoothest experience, but the visual trade-off may be significant for a game like Rust where environmental detail aids gameplay awareness.

Hardware Specifications

AMD Ryzen 5 9600X

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 5400 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6700 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2581 MHz MHz
TDP 230 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 9600X + AMD Radeon RX 6700 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 64.8
3840x2160 Medium 47.1
3840x2160 High 41.1
3840x2160 Ultra 30.1
2560x1440 Low 116.3
2560x1440 Medium 78.5
2560x1440 High 68.1
2560x1440 Ultra 47.1
1920x1080 Low 163.3
1920x1080 Medium 111.6
1920x1080 High 94.3
1920x1080 Ultra 70.3

Rust with Ryzen 5 9600X + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 6700 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 9600X + RX 6700 XT

Explore FPS benchmarks for other games using this same hardware combination.