Rust
This combination delivers exceptional performance with an average of 125 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 61 | 71 | 110 |
| 1440p QHD | 78 | 105 | 126 | 183 |
| 1080p Full HD | 117 | 153 | 180 | 268 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 5 9600X + NVIDIA GeForce RTX 4070 Ti SUPER, In-Depth Analysis
Rust presents a demanding survival sandbox where the balance between CPU and GPU load shifts dramatically with resolution. This analysis examines the AMD Ryzen 5 9600X and NVIDIA GeForce RTX 4070 Ti SUPER combination, using measured frame rate data to understand where the bottleneck lies and what the experience looks like across different settings. The data reveals a system that scales predictably, but with some interesting nuances at the extremes.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data for this combo shows a clear and consistent pattern of performance degradation as resolution increases, which is the expected behavior for a graphics-heavy title. At 1080p with Low settings, the combo achieves an average of 267.6 FPS. Moving to 1440p at the same Low preset, that figure drops to 182.6 FPS, a reduction of 85 FPS. At 4K, the Low preset yields 109.6 FPS, which is a significant drop from the 1440p result.
This scaling pattern is informative. The gap between 1080p and 1440p is larger than the gap between 1440p and 4K in raw FPS terms, but the percentage drop is more telling. The transition from 1080p to 1440p represents a 31.8% decrease in frame rate, while the jump from 1440p to 4K represents a 40% decrease. This suggests that at lower resolutions, the CPU is doing more of the heavy lifting, while at higher resolutions, the GPU becomes the primary constraint.
The data points to a system that is well-balanced for high-refresh-rate gaming at 1440p but becomes more GPU-bound at 4K. At 1080p, the Ryzen 5 9600X’s strong single-thread performance is likely keeping the frame rates high, with the RTX 4070 Ti SUPER having ample headroom. As the resolution climbs to 4K, the GPU’s rendering workload increases exponentially, and the frame rates become more dependent on the graphics card’s raw throughput. The 4K High setting at 61 FPS versus the 4K Low at 109.6 FPS demonstrates how much the GPU is being taxed by the higher-quality presets at this resolution.
How This Combo Ranks — use comboRankInGame vs other tested combos
Within the database of tested hardware combinations for Rust, this specific pairing of the AMD Ryzen 5 9600X and NVIDIA GeForce RTX 4070 Ti SUPER holds a rank of 120 out of 1717 tested combos. This places it in the top 7% of all tested systems, indicating that it is a high-performing combination for this game.
The rank suggests that this combo outperforms the vast majority of other pairings tested. While the exact configurations of the systems ranked above and below are not detailed in the data, the percentile placement is a strong indicator of its capability. The CPU itself has an average benchmark score of 28246, and it sits in the 85th percentile against all CPUs, with its nearest rival being the Intel Core i5-14500T, which is only 0.5% faster on average. The GPU is similarly well-placed, sitting in the 86th percentile against all GPUs, with its nearest rival being the NVIDIA CMP 50HX, which is 0.7% faster on average.
This combination of a high-percentile CPU and a high-percentile GPU results in a system that is not held back significantly by either component in most scenarios. The rank of 120 is impressive, but it also implies that there are 119 other combinations that achieve higher average frame rates in Rust. These are likely to be systems with more powerful top-tier CPUs and GPUs, such as those with higher core counts or flagship graphics cards. The data confirms that this combo is a strong performer, but not the absolute best available.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 9600X is a 6-core, 12-thread processor based on the Zen 5 architecture. It has a base clock of 3.90 GHz and a boost clock of 5.40 GHz. For a game like Rust, which is known to be sensitive to single-thread performance, the high boost clock is a crucial asset. The CPU’s benchmark results support this, with a single-thread score of 3603 in Cinebench R23 and 1253 in 3DMark single-thread test.
The data suggests that the CPU’s 6 cores are sufficient for Rust’s workload. The 3DMark 16-thread score of 7585 is only marginally higher than the 8-thread score of 6726, indicating that the processor’s performance scales well up to 8 threads but doesn’t gain much additional performance from its 12 threads in this synthetic test. For Rust, this implies that the game is likely utilizing the cores effectively, but the primary driver of FPS in CPU-bound scenarios is the high single-core boost clock.
The CPU’s 32 MB of shared L3 cache is another factor that can influence gaming performance. While not directly measurable from the provided FPS data, a larger cache can help reduce memory latency, which is beneficial in complex game worlds like Rust. The memory bandwidth of 89.6 GB/s for DDR5 support also plays a role in feeding the CPU with data quickly. The CPU’s performance in the data shows that at 1080p Low, the system hits 267.6 FPS, a number that is likely limited by the CPU’s ability to process the game’s logic and draw calls, rather than the GPU’s rendering capabilities.
FAQ
Q: What is the best resolution for this combo to achieve high refresh rates?
A: The data shows that at 1440p with High settings, the combo averages 105.2 FPS, which is well above the 60 FPS threshold. At 1080p High, it averages 153.4 FPS, making it suitable for high-refresh-rate monitors. For a 144Hz or 165Hz monitor, 1080p Low or Medium settings would be required to hit those frame rates.
Q: How does the combo perform at 4K with the highest settings?
A: At 4K with Ultra settings, the average FPS drops to 45. This is below the 60 FPS target for a smooth experience. The 4K High setting is more playable at 61 FPS, but users seeking a locked 60 FPS experience at 4K would need to use Medium settings, which average 71.3 FPS.
Q: Is the CPU or GPU the limiting factor at 1080p?
A: The data indicates the CPU is more likely the limiting factor at 1080p. The high frame rates at Low settings (267.6 FPS) and the relatively smaller performance drop from 1080p to 1440p on the Low preset suggest that the GPU has headroom, and the CPU’s single-thread performance is what’s setting the ceiling.
Q: How does this combo rank compared to all other tested combinations?
A: This specific combination ranks 120th out of 1717 tested combos for Rust. This places it in the top 7% of all tested systems, indicating a very strong performance level overall.
Q: What is the performance difference between the Low and Ultra presets at 1440p?
A: At 1440p, the Low preset averages 182.6 FPS, while the Ultra preset averages 78.1 FPS. This is a difference of 104.5 FPS, or a 57% performance drop, showing the significant impact of the graphics preset on frame rate.
Q: Does the combo’s performance at 4K suggest it’s a capable 4K gaming system?
A: It is capable, but with compromises. While it can achieve 109.6 FPS at 4K Low, the more demanding presets bring it below 60 FPS. Users with a 4K monitor will need to adjust settings to balance visual fidelity with frame rate.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 4070 Ti SUPER is a high-end graphics card with 16 GB of GDDR6X memory on a 256-bit bus, providing a bandwidth of 672.3 GB/s. The memory clocks are listed at 1313 MHz, with an effective speed of 21 Gbps. This large memory pool and high bandwidth are essential for handling high-resolution textures and complex shaders at higher settings. In Rust, the 16 GB of VRAM provides ample headroom for the game’s assets, even at 4K Ultra, without running into memory capacity limits.
The GPU’s boost clock is 2610 MHz, and it has 8448 shading units. The raw compute power, rated at 44.10 TFLOPS for FP32, is what allows the card to render the game at high resolutions. The performance scaling seen in the data, from 267.6 FPS at 1080p Low to 45 FPS at 4K Ultra, is a direct result of the GPU’s workload increasing with resolution and preset complexity. The 4K Ultra setting is clearly the most demanding, and the card’s frame rate drops to a level that is not ideal for smooth gameplay.
The GPU’s performance is best showcased when it’s not being bottlenecked by the CPU. At 4K, the GPU is fully utilized, and the data shows a clear differentiation between settings. The difference between 4K Medium (71.3 FPS) and 4K High (61 FPS) is 10.3 FPS, while the jump from High to Ultra (45 FPS) is a much larger 16 FPS drop. This suggests that the Ultra preset includes features that are particularly taxing on the GPU, such as higher shadow quality and more complex post-processing effects.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal settings depend heavily on the user’s display resolution and frame rate target. For a 1080p display with a 240Hz refresh rate, the Low preset is the only one that comes close to maximizing the display’s capabilities, with an average of 267.6 FPS. However, for most users with a standard 144Hz or 165Hz monitor, the High preset at 1080p, which averages 153.4 FPS, offers an excellent balance of visual quality and performance.
At 1440p, the High preset is the recommended choice, delivering an average of 105.2 FPS, which is well-suited for a 144Hz monitor. For those with a 60Hz or 75Hz display, the Ultra preset at 78.1 FPS is a viable option that provides the best visual fidelity while still being above the 60 FPS threshold. The Medium preset at 125.8 FPS is a good middle ground for those who want higher frame rates than High but better visuals than Low.
For 4K gaming, the data shows that the High preset is the most balanced, with an average of 61 FPS, which is just above the 60 FPS target for a console-like experience. The Medium preset at 71.3 FPS offers a more comfortable margin above 60 FPS and is a better choice for maintaining a stable frame rate. The Ultra preset at 45 FPS should be avoided unless the user is comfortable with sub-60 FPS performance. The Low preset at 109.6 FPS is an option for high-refresh-rate 4K monitors but sacrifices significant visual quality. The data suggests that High at 1440p is the “sweet spot” for this combo, offering a high-quality image with performance that takes full advantage of the hardware.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the measured results are as follows:
- Low: 267.6 FPS
- Medium: 179.7 FPS
- High: 153.4 FPS
- Ultra: 116.7 FPS
This shows a clear step-down in performance as settings increase. The difference between Low and Medium is 87.9 FPS, which is substantial, while the difference between High and Ultra is 36.7 FPS. This indicates that the jump from Low to Medium has a more significant performance cost than the jump from High to Ultra.
At 2560x1440, the results are:
- Low: 182.6 FPS
- Medium: 125.8 FPS
- High: 105.2 FPS
- Ultra: 78.1 FPS
The pattern is similar to 1080p, but the absolute values are lower. The gap between Low and Medium is 56.8 FPS, and the gap between High and Ultra is 27.1 FPS. The performance drop from 1080p to 1440p is consistent across all settings, with an average decrease of roughly 40-45%.
At 3840x2160, the results are:
- Low: 109.6 FPS
- Medium: 71.3 FPS
- High: 61 FPS
- Ultra: 45 FPS
At 4K, the scaling becomes more severe. The gap between Low and Medium is 38.3 FPS, and the gap between High and Ultra is 16 FPS. Notably, the Ultra preset is the only one that falls below 60 FPS, and the transition from Medium to High at 4K has a smaller performance cost (10.3 FPS) than the transition from Low to Medium (38.3 FPS). This suggests that the Medium to High transition is more efficient in terms of visual quality gained per frame lost at this resolution. The data overall shows a system that is capable of 60+ FPS at 4K only on lower presets, 100+ FPS at 1440p on high presets, and 150+ FPS at 1080p on high presets.
Hardware Specifications
AMD Ryzen 5 9600X
NVIDIA GeForce RTX 4070 Ti SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 9600X + NVIDIA GeForce RTX 4070 Ti SUPER in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 109.6 |
| 3840x2160 | Medium | 71.3 |
| 3840x2160 | High | 61.0 |
| 3840x2160 | Ultra | 45.0 |
| 2560x1440 | Low | 182.6 |
| 2560x1440 | Medium | 125.8 |
| 2560x1440 | High | 105.2 |
| 2560x1440 | Ultra | 78.1 |
| 1920x1080 | Low | 267.6 |
| 1920x1080 | Medium | 179.7 |
| 1920x1080 | High | 153.4 |
| 1920x1080 | Ultra | 116.7 |
Rust with Ryzen 5 9600X + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RTX 4070 Ti SUPER + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 5 9600X + RTX 4070 Ti SUPER
Explore FPS benchmarks for other games using this same hardware combination.