Rust

Rust

AVERAGE FPS
32
playable

This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 16 19 28
1440p QHD 20 27 32 48
1080p Full HD 30 39 46 69

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 28
3840x2160 Medium 19
3840x2160 High 16
3840x2160 Ultra 12
2560x1440 Low 48
2560x1440 Medium 32
2560x1440 High 27
2560x1440 Ultra 20
1920x1080 Low 69
1920x1080 Medium 46
1920x1080 High 39
1920x1080 Ultra 30

Rust with AMD Ryzen 5 7600 + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 5 7600 paired with the Intel Arc B370 produces some of the lowest frame rates recorded in our Rust database, ranking 2710th out of 2953 tested combinations. This places the combo in the bottom 9th percentile of all tested systems, indicating a severe performance bottleneck that makes the experience largely unplayable at standard gaming resolutions. The data shows a configuration where the CPU’s strong multi-threaded capabilities are entirely negated by a GPU that ranks in the 5th percentile among all graphics cards.

FAQ

Q: What is the best average frame rate this combo achieves in Rust?

A: The highest average FPS recorded is 69 at 1920x1080 with Low settings. This is the only configuration that approaches playable territory, though it still falls short of the 60 FPS threshold for smooth gameplay.

Q: How does the Ryzen 5 7600 compare to its nearest rivals in overall CPU benchmarks?

A: The Ryzen 5 7600’s average benchmark score of 26324 places it slightly above the AMD Ryzen 9 6900HX (26274, +0.2%) and Intel Core i9-11900KF (26212, +0.4%), while being marginally behind the AMD Ryzen 7 7435HS (26402, -0.3%). The differences are negligible, all within 0.5% of each other.

Q: What is the GPU’s benchmark score and how does it compare to similar graphics cards?

A: The Intel Arc B370 scores 1184 in the 3DMark Steel Nomad DX12 test. This is nearly identical to the ATI Mobility Radeon HD 5570 (1186, -0.2%) and ATI Radeon HD 5770 (1190, -0.5%), but slightly ahead of the AMD FirePro M2000 (1168, +1.4%).

Q: Does the CPU or GPU limit performance in Rust at 1080p?

A: The GPU is the primary limiting factor. At 1080p, dropping from High to Low settings increases the average FPS from 39 to 69, a 77% improvement. This massive scaling with settings indicates the GPU is saturated and cannot handle the workload.

Q: What are the clock speeds of the CPU and GPU?

A: The AMD Ryzen 5 7600 has a base clock of 3.80 GHz and a boost clock of 5.10 GHz. The Intel Arc B370 has a base clock of 300 MHz and a boost clock of 2400 MHz. The GPU’s memory clock is listed as "System Shared".

Q: What is the frame time consistency like at 1440p Medium settings?

A: At 2560x1440 with Medium settings, the average FPS is 32, with a minimum of 27 FPS and a maximum of 37 FPS. This shows a narrow frame time variance, but the absolute performance is far too low for a playable experience.

How This Combo Ranks

The combo’s rank of 2710 out of 2953 tested combinations places it in the bottom 8.2% of all systems tested in Rust. This is a profoundly poor result, placing the configuration among the least capable in the entire database. The data indicates that this pairing is fundamentally mismatched for this title, as the CPU’s high multi-threaded benchmark scores do not translate into usable frame rates.

The Ryzen 5 7600’s CPU percentile of 78 means it outperforms 78% of all CPUs in the database, yet the combination with the Arc B370 results in a bottom-tier gaming performance. This disparity highlights the extreme GPU bottleneck. The Intel Arc B370’s 5th percentile ranking among all GPUs is the dominant factor in the combo’s overall ranking. The measured FPS numbers are consistent with a system where the graphics processor is over a decade old in terms of performance capability, as evidenced by its nearest rivals being the ATI Radeon HD 5770 and AMD Radeon HD 7650M.

Resolution Scaling

The performance degradation from 1080p to 4K is severe and directly correlates with the GPU’s limitations. At High settings, the average FPS drops from 39 at 1920x1080 to 27 at 2560x1440, a 31% reduction. Moving to 3840x2160 results in an average of 16 FPS, which is a 59% drop from the 1080p figure. This scaling pattern is classic for a GPU-bound scenario, where the fill rate and shading throughput of the Arc B370 are overwhelmed by the increasing pixel count.

With Low settings, the trend continues but with a different baseline. The 1080p Low average of 69 FPS drops to 48 FPS at 1440p (a 30% reduction) and then to 28 FPS at 4K (a 59% reduction from 1080p). The consistent ~30% drop from 1080p to 1440p and ~59% drop from 1080p to 4K across settings presets indicates that the scaling is purely resolution-driven. The CPU is not a factor in these drops; if it were, the percentage losses would be smaller at higher resolutions as the GPU work increases. The data shows the Arc B370’s compute resources are exhausted at even 1080p, making any resolution increase a catastrophic hit to performance.

Measured FPS Breakdown

At 1920x1080, the configuration produces its only marginally viable numbers. Low settings yield an average of 69 FPS. Medium settings drop the average to 46 FPS, with a minimum of 39 FPS and a maximum of 53 FPS. High settings average 39 FPS, while Ultra settings bring the average down to 30 FPS. The spread from Low to Ultra is 39 FPS, showing that the GPU has a minimal performance ceiling even at the lowest preset.

At 2560x1440, all presets become firmly unplayable. Low settings average 48 FPS, Medium averages 32 FPS (min 27, max 37), High averages 27 FPS, and Ultra averages 20 FPS. The drop from 1080p Low to 1440p Low is 21 FPS, a significant loss that underscores the GPU’s inability to handle additional pixels.

At 3840x2160, the results are effectively a slideshow. Low settings average 28 FPS, Medium averages 19 FPS (min 16, max 22), High averages 16 FPS, and Ultra averages 12 FPS. Even the lowest preset at 4K produces less than half the frame rate of the same preset at 1080p. The data shows that no settings combination at 4K is acceptable, and only the Low preset at 1080p comes close to a playable frame rate.

GPU Role

The Intel Arc B370 is the sole determinant of this combo’s gaming performance. Its 3DMark Steel Nomad score of 1184 places it in the 5th percentile of all GPUs, a position shared with legacy parts like the ATI Radeon HD 5770. The GPU’s architecture is Xe3-LPG on a 3 nm process, featuring 1280 shading units, 40 TMUs, and 20 ROPs. Its pixel rate is 48.00 GPixel/s and texture rate is 96.00 GTexel/s, with an FP32 performance of 6.144 TFLOPS.

The GPU has a boost clock of 2400 MHz and a base clock of 300 MHz. Critically, the memory is "System Shared" with "System Dependent" bandwidth. This means the GPU relies on the system’s DDR5 memory, which the CPU supports with a dual-channel bus and 83.2 GB/s bandwidth. However, this shared memory architecture is a significant hindrance in a game like Rust, which requires frequent texture streaming and large world data access. The lack of dedicated VRAM forces the GPU to compete with the CPU for memory bandwidth, further exacerbating the performance bottleneck.

The RT cores (10) and support for DirectX 12 Ultimate are present, but the raw rasterization performance is insufficient to leverage these features. The data shows that even at Low settings, the GPU cannot maintain a stable 60 FPS at 1080p, indicating that the fundamental compute throughput is the limiting factor, not software optimizations.

Settings Recommendations

Based on the measured data, the only configuration that yields an average FPS above 60 is 1920x1080 with Low settings, achieving 69 FPS. This is the sole playable option. While the frame rate is above 60, it is not by a large margin, and users should expect dips in complex scenes with many entities or base structures.

The Medium preset at 1080p (46 FPS) is a compromise that sacrifices playability for visual fidelity, but the 23 FPS drop from Low is substantial. The High preset at 1080p (39 FPS) and Ultra preset at 1080p (30 FPS) are not recommended for any interactive use. At 1440p and 4K, all presets produce average frame rates below 48 FPS, which is below the threshold for a responsive experience in a survival game where quick reactions are necessary.

Given the data, the recommended settings are 1080p Low. This is the only combination that provides a frame rate in the playable range. Users should avoid any resolution above 1080p and any preset above Low. The performance overhead for Medium settings is too high, and the visual improvement does not justify the frame rate loss. The GPU’s low ROP count (20) and fill rate (48.00 GPixel/s) mean that higher resolutions and anti-aliasing settings will quickly overwhelm the hardware.

CPU Role

The AMD Ryzen 5 7600 is a 6-core, 12-thread processor based on the Zen 4 architecture (Raphael) on a 5 nm process. It has a base clock of 3.80 GHz and a boost clock of 5.10 GHz. The CPU’s cache hierarchy includes 64 KB of L1 per core, 1 MB of L2 per core, and a shared 32 MB L3 cache. Its benchmark scores are respectable, with a Cinebench R23 multi-core score of 12735 and a single-core score of 1852.

In Rust, the CPU’s strong multi-threading capability is largely irrelevant because the GPU cannot keep up. The data shows that at 1080p, dropping settings from High to Low increases FPS by 30, which is a GPU-side scaling. If the CPU were the bottleneck, the FPS would remain constant regardless of settings changes. The CPU’s 78th percentile ranking among all CPUs confirms its capability, but the Arc B370’s 5th percentile ranking makes the CPU’s performance moot.

The CPU’s memory bandwidth of 83.2 GB/s is a theoretical maximum that the GPU also depends on due to its shared memory architecture. This creates a contention point. The CPU’s PassMark multi-thread score of 27058 and Geekbench multi-core score of 13413 indicate it can handle the simulation and AI tasks in Rust, but the frame delivery is entirely gated by the GPU. The nearest CPU rivals, such as the AMD Ryzen 9 6900HX and Intel Core i9-11900KF, show similar average scores, confirming that the Ryzen 5 7600 is a mid-range performer that is not the cause of the low frame rates. The bottleneck is unequivocally the Intel Arc B370.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + Intel Arc B370 in Rust

Resolution Settings Avg FPS
3840x2160 Low 28.0
3840x2160 Medium 19.0
3840x2160 High 16.0
3840x2160 Ultra 12.0
2560x1440 Low 48.0
2560x1440 Medium 32.0
2560x1440 High 27.0
2560x1440 Ultra 20.0
1920x1080 Low 69.0
1920x1080 Medium 46.0
1920x1080 High 39.0
1920x1080 Ultra 30.0

Rust with Ryzen 5 7600 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with Arc B370 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.