Evolve
This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 46 | 58 | 75 |
| 1440p QHD | 56 | 80 | 103 | 132 |
| 1080p Full HD | 83 | 120 | 153 | 197 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis
Evolve, a 2015 FPS built around asymmetric multiplayer hunting, places distinct demands on a system. The tested configuration pairs the AMD Ryzen 5 7500X3D with the NVIDIA GeForce RTX 3060 Ti, and the measured frame rates reveal a clear performance profile across resolutions and settings. This analysis uses only the provided data to explain how this CPU-GPU combo handles the game, where its strengths and weaknesses lie, and which settings deliver the best experience.
Resolution Scaling
The measured FPS data shows how Evolve scales from 1080p to 1440p and then to 4K, and the pattern is instructive. At 1920x1080 with High settings, the average frame rate is 120 FPS. Moving to 2560x1440 High, the average drops to 80 FPS, a reduction of 40 FPS. At 3840x2160 High, the average falls further to 46 FPS, which is a 74 FPS drop from 1080p. This scaling indicates that the GPU becomes progressively more stressed as pixel count rises, which is expected for a game with detailed environments and effects.
Looking at Low settings, the scaling is even more pronounced. At 1080p Low, the average is 197 FPS. At 1440p Low, it drops to 132 FPS, and at 4K Low, it lands at 75 FPS. The difference between 1080p and 4K at Low is 122 FPS, showing that even at the lowest graphical load, resolution alone heavily impacts performance. This large gap suggests that the RTX 3060 Ti’s rendering capacity is the primary limiter at higher resolutions, regardless of the settings chosen.
For Medium settings, the trend continues. The average at 1080p is 153 FPS, at 1440p it is 103 FPS, and at 4K it is 58 FPS. The drop from 1080p to 4K is 95 FPS. Ultra settings show the steepest relative decline: 83 FPS at 1080p, 56 FPS at 1440p, and 32 FPS at 4K. That is a 51 FPS difference between 1080p Ultra and 4K Ultra. The data points to a system where the RTX 3060 Ti, with its 8 GB GDDR6 memory and 448.0 GB/s bandwidth, is capable at 1080p but clearly overmatched at 4K, especially with higher presets.
The limiting component at 4K is undeniably the GPU. At 1080p, the CPU’s role is more prominent, but the frame rates remain high enough that the GPU still does the majority of the work. The Ryzen 5 7500X3D’s 6 cores and 12 threads, with a base clock of 4.00 GHz and boost clock of 4.50 GHz, are sufficient to feed the GPU at lower resolutions, as evidenced by the 197 FPS average at 1080p Low. However, as resolution increases, the pixel fill rate and memory bandwidth of the GPU become the bottleneck. The 4K Ultra result of 32 FPS is a clear indicator that the GPU cannot handle the combined load of high resolution and maximum settings.
FAQ
Q: What is the average FPS at 1080p with High settings for this CPU-GPU combo?
A: The measured average FPS at 1920x1080 with High settings is 120 FPS. This is a smooth, playable level for a fast-paced FPS, suggesting the RTX 3060 Ti handles Evolve well at this resolution without needing to lower quality.
Q: Can this system run Evolve at 4K with playable frame rates?
A: At 3840x2160, the average FPS is 46 on High, 58 on Medium, and 75 on Low. Only the Low preset at 4K achieves a consistently smooth experience above 60 FPS. Ultra at 4K drops to 32 FPS, which is not ideal for competitive play.
Q: How much faster is the Ryzen 5 7500X3D compared to its nearest rival in synthetic benchmarks?
A: The Ryzen 5 7500X3D has an average benchmark score of 44573. Its closest rival, the Intel Core Ultra X9 388H, scores 44466, which is a delta of 0.2%. The Intel Core i5-14600 scores 44889, putting the Ryzen 0.7% behind that chip. These differences are negligible in real-world gaming.
Q: What is the GPU’s performance percentile compared to all other GPUs?
A: The NVIDIA GeForce RTX 3060 Ti sits at the 59th percentile among all GPUs in the database. This places it in the mid-to-upper tier of graphics cards, which aligns with its measured performance in Evolve at 1080p and 1440p.
Q: What is the memory bandwidth of the RTX 3060 Ti, and how does it affect 4K performance?
A: The RTX 3060 Ti has a memory bandwidth of 448.0 GB/s with an 8 GB GDDR6 memory pool. At 4K, this bandwidth is insufficient to maintain high frame rates at higher settings, as the 4K Ultra average of 32 FPS demonstrates. The GPU is the limiting factor at this resolution.
Q: What are the average FPS figures for Medium settings across all three resolutions?
A: For Medium settings, the averages are 153 FPS at 1920x1080, 103 FPS at 2560x1440, and 58 FPS at 3840x2160. The 1080p result is excellent, while the 4K result is borderline playable, though not ideal for fast action.
Settings Recommendations
The measured FPS data provides a clear guide for choosing settings in Evolve with this hardware. The goal is to balance visual quality with a stable, responsive frame rate. At 1080p, the system is powerful enough to handle any preset, but the data suggests that High is the sweet spot. The average of 120 FPS on High is well above the threshold for smooth gameplay, and the jump to Ultra only yields 83 FPS, which is still playable but offers diminishing returns for the performance cost. Medium at 1080p delivers 153 FPS, but the visual fidelity loss is unnecessary when High is already smooth.
At 1440p, High settings with an 80 FPS average is the recommended choice. This provides a good balance between image quality and performance, suitable for most monitors with a 60-75 Hz refresh rate. Medium at 1440p offers 103 FPS, which is smoother but comes with reduced visual detail. Ultra at 1440p drops to 56 FPS, which is on the edge of playability for a fast-paced FPS. Given the data, High at 1440p is the best compromise, offering a clear visual upgrade over Medium while maintaining a frame rate that is responsive enough for most players.
At 4K, the situation is different. The RTX 3060 Ti struggles to maintain high frame rates at higher settings. The measured averages are 46 FPS on High, 58 FPS on Medium, and 75 FPS on Low. For a playable experience, Low at 4K is the only preset that consistently exceeds 60 FPS. Medium at 4K is borderline, with an average of 58 FPS, but the min FPS of 50 suggests possible stutters during intense firefights. High and Ultra at 4K are not recommended for competitive play, as the frame rates fall below 50 FPS. The data indicates that 4K is best reserved for Low or Medium settings, with Low being the safest choice for consistent performance.
For the best overall experience, the data points to 1440p High as the ideal combination of visual quality and performance. This preset delivers an 80 FPS average, which is smooth and immersive, without the steep performance penalty seen at 4K. Players prioritizing maximum frame rate should choose 1080p Low for 197 FPS, but for a balanced experience, 1440p High is the clear winner.
Measured FPS Breakdown
The measured FPS data for Evolve with this configuration spans three resolutions and four settings presets. At 1920x1080, the average frame rates are as follows: Low yields 197 FPS, Medium yields 153 FPS, High yields 120 FPS, and Ultra yields 83 FPS. The Medium preset also reports a min FPS of 130 and a max FPS of 176, showing a range of 46 FPS. This indicates that the frame rate is generally stable, with the GPU handling the load without major dips. The High and Ultra presets do not have recorded min or max values, but the averages are consistent with a system that is not CPU-limited at this resolution.
Moving to 2560x1440, the averages are 132 FPS for Low, 103 FPS for Medium, 80 FPS for High, and 56 FPS for Ultra. The Medium preset at 1440p shows a min FPS of 87 and a max FPS of 118, a range of 31 FPS. This narrower range compared to 1080p suggests that the GPU is working harder, and frame pacing becomes slightly more variable. The High preset at 80 FPS is still smooth, but the Ultra preset at 56 FPS is noticeably less fluid, indicating that the GPU is nearing its limits at this resolution with maxed-out settings.
At 3840x2160, the averages drop significantly: Low yields 75 FPS, Medium yields 58 FPS, High yields 46 FPS, and Ultra yields 32 FPS. The Medium preset at 4K has recorded min and max values of 50 and 67 FPS, respectively. This range of 17 FPS is the smallest among all Medium presets, but the low average of 58 FPS means that even the max FPS of 67 is below what many players would consider ideal. The High preset at 46 FPS is playable but not smooth, while Ultra at 32 FPS is only suitable for slow-paced exploration, not combat. The data clearly shows that 4K is the weakest resolution for this GPU, with only the Low preset providing a consistently high frame rate.
The progression from 1080p to 4K shows a consistent pattern: each resolution increase costs roughly 40-50% of the frame rate at the same settings. For example, High settings go from 120 FPS at 1080p to 80 FPS at 1440p (a 33% drop) and then to 46 FPS at 4K (a 42% drop from 1440p). This scaling is typical for a GPU-bound scenario, where the RTX 3060 Ti’s pixel throughput is the constraining factor. The data does not show any signs of CPU bottlenecking, as the frame rates remain high even at 1080p Low, where the CPU would have the most influence.
GPU Role
The NVIDIA GeForce RTX 3060 Ti is built on the Ampere architecture with a GA104 chip, manufactured on an 8 nm process at Samsung. It features 4864 shading units, 152 texture mapping units, and 80 raster output units. The GPU has a base clock of 1410 MHz and a boost clock of 1665 MHz. Its memory subsystem consists of 8 GB of GDDR6 on a 256-bit bus, yielding a bandwidth of 448.0 GB/s. These specifications place the card at the 59th percentile among all GPUs in the database, with an average benchmark score of 16129.
In Evolve, the GPU’s role is dominant at higher resolutions. The measured FPS data shows that the card is capable of delivering excellent performance at 1080p, with averages ranging from 83 FPS on Ultra to 197 FPS on Low. This suggests that the GPU’s 16.20 TFLOPS of FP32 compute is more than sufficient for the game’s visual effects at this resolution. However, the 8 GB VRAM capacity and 448.0 GB/s bandwidth become limiting factors at 4K. The 4K Ultra result of 32 FPS is a clear sign that the GPU is overwhelmed by the combination of high resolution, detailed textures, and intensive shaders.
The GPU’s clock speeds also play a role. The boost clock of 1665 MHz is relatively modest compared to newer cards, but it is sufficient for Evolve’s 2015-era graphics. The pixel rate of 133.2 GPixel/s and texture rate of 253.1 GTexel/s are adequate for 1080p and 1440p gaming, but they struggle to keep up with the pixel count at 4K. The card’s nearest rivals in the benchmark database include the AMD Radeon RX 9060 (0.7% ahead), the AMD Radeon Pro 5600M (1.4% behind), and the AMD Radeon RX 5700 XT (1.4% behind). These small deltas indicate that the RTX 3060 Ti is competitively positioned in its performance class, but none of these rivals would dramatically change the 4K outcome in Evolve.
The GPU’s memory bandwidth of 448.0 GB/s is a key indicator of its 4K weakness. At 4K, the GPU must access textures and frame buffers at a much higher rate, and the 256-bit bus with GDDR6 at 14 Gbps effective is not enough to sustain high frame rates at Ultra settings. The 8 GB memory size is also a concern, as some titles can exceed this at 4K with high-resolution textures. However, Evolve is a 2015 title, so its texture requirements are lower than modern games. The fact that the GPU still only achieves 46 FPS at 4K High suggests that raw compute power, not just memory, is the limiting factor.
CPU Role
The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor from the 7000 series, based on the Zen 4 Raphael architecture. It has a base clock of 4.00 GHz and a boost clock of 4.50 GHz, with a 65 W TDP. The CPU features 64 KB of L1 cache per core, 1 MB of L2 cache per core, and a large 96 MB of shared L3 cache. It supports DDR5 memory with a dual-channel bus, providing a memory bandwidth of 83.2 GB/s. The CPU is built on a 5 nm process at TSMC and has a launch MSRP of $269. In the benchmark database, it scores an average of 44573, placing it at the 89th percentile among all CPUs.
In Evolve, the CPU’s role is less prominent than the GPU at higher resolutions, but it still matters at 1080p. The measured FPS at 1080p Low is 197 FPS, which is a high frame rate that requires the CPU to feed the GPU with draw calls and game logic without becoming a bottleneck. The Ryzen 5 7500X3D’s 6 cores and 12 threads are sufficient for this task, as the game is likely not heavily threaded. The high boost clock of 4.50 GHz helps with single-threaded performance, which is crucial for older game engines like the one powering Evolve. The L3 cache of 96 MB is also beneficial, as it can reduce memory latency and improve frame pacing.
The CPU’s benchmark scores provide context. Its passmark single-thread score is 3494, and its passmark multithread score is 25047. These scores indicate strong per-core performance, which is more important for Evolve than raw multi-threaded throughput. The CPU’s nearest rivals include the Intel Core Ultra X9 388H (0.2% ahead), the Intel Core i9-13950HX (0.5% ahead), and the AMD Ryzen AI Max 385 (0.6% ahead). The Intel Core i5-14600 is 0.7% ahead. These differences are within a single percentage point, meaning the CPU choice has minimal impact on Evolve’s performance compared to the GPU.
The data shows that the CPU is not the limiting factor in any of the measured scenarios. At 1080p, the frame rates are high enough that the GPU is still the primary constraint. At 1440p and 4K, the GPU is even more dominant, and the CPU’s 6 cores are more than adequate. The 65 W TDP and 5 nm process mean the CPU runs efficiently, but this has no direct impact on FPS. The memory bandwidth of 83.2 GB/s from DDR5 is another factor that could theoretically affect performance, but in a game like Evolve, the CPU’s cache and clock speed are more important. The Ryzen 5 7500X3D’s 96 MB L3 cache is a standout feature, and it likely helps maintain smooth frame rates by reducing the need to fetch data from system memory, though this is not directly measurable from the provided data.
The CPU’s percentile rank of 89th among all CPUs confirms that it is a high-end part, and its performance in Evolve aligns with that. The measured FPS at 1080p Low of 197 FPS is well above what most players need, and it shows that the CPU can handle high refresh rate gaming. However, the GPU’s RTX 3060 Ti is the component that limits the experience at 4K, not the CPU. The data indicates that if a player wanted better 4K performance, upgrading the GPU would have a much larger impact than upgrading the CPU.
Hardware Specifications
AMD Ryzen 5 7500X3D
NVIDIA GeForce RTX 3060 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 3060 Ti in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 75.0 |
| 3840x2160 | Medium | 58.0 |
| 3840x2160 | High | 46.0 |
| 3840x2160 | Ultra | 32.0 |
| 2560x1440 | Low | 132.0 |
| 2560x1440 | Medium | 103.0 |
| 2560x1440 | High | 80.0 |
| 2560x1440 | Ultra | 56.0 |
| 1920x1080 | Low | 197.0 |
| 1920x1080 | Medium | 153.0 |
| 1920x1080 | High | 120.0 |
| 1920x1080 | Ultra | 83.0 |
Evolve with Ryzen 5 7500X3D + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RTX 3060 Ti + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 5 7500X3D + RTX 3060 Ti
Explore FPS benchmarks for other games using this same hardware combination.