Rust

Rust

AVERAGE FPS
113
good

This combination provides smooth gameplay with an average of 113 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 44 58 65 101
1440p QHD 74 97 115 165
1080p Full HD 107 139 165 226

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 101
3840x2160 Medium 65
3840x2160 High 58
3840x2160 Ultra 44
2560x1440 Low 165
2560x1440 Medium 115
2560x1440 High 97
2560x1440 Ultra 74
1920x1080 Low 226
1920x1080 Medium 165
1920x1080 High 139
1920x1080 Ultra 107

Rust with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5070, In-Depth Analysis

The AMD Ryzen 5 7500F and NVIDIA GeForce RTX 5070 combination delivers a remarkably consistent experience in Rust, with the data showing a clear pattern: the CPU provides a solid foundation while the GPU becomes the primary scaling factor at higher resolutions. This pairing, ranked 280th out of 1717 tested combos, demonstrates that a six-core Zen 4 processor with a 5.00 GHz boost clock can keep pace with a Blackwell architecture GPU across most settings, though the relationship between the two components shifts predictably as resolution increases.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 5 7500F brings six cores and twelve threads to the table, operating from a 3.70 GHz base clock up to a 5.00 GHz boost clock. This Zen 4 architecture, built on a 5 nm process from TSMC, ranks in the 82nd percentile among all CPUs, with an average benchmark score of 24993. The processor's single-thread performance is particularly relevant for Rust's simulation-heavy gameplay, as the 3dmark_single_thread score of 974 and Cinebench R23 single-core result of 3218 indicate strong per-core capability. The 32 MB shared L3 cache helps mitigate the latency of data fetching, which matters in a game where entity updates and server-side calculations can create CPU bottlenecks.

When examining the measured FPS data, the CPU's influence is most apparent at 1080p with Low settings, where the combo reaches 226.2 FPS. This high frame rate suggests the processor can feed the RTX 5070 efficiently at lower graphical loads. However, the data also reveals diminishing returns as settings increase: at 1080p Ultra, the average drops to 106.9 FPS, a 47.2% reduction from Low. This scaling pattern indicates that while the CPU is capable, Rust's draw call and physics calculations still impose a ceiling that the GPU cannot overcome at lower resolutions. The processor's nearest rivals, including the Intel Core i7-11850H (0.1% delta) and AMD Ryzen 9 6900HX (0.4% delta), exhibit nearly identical average scores, suggesting that the 7500F's performance envelope is well understood and consistent with other mid-range options.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured data across three resolutions and four settings presets provides a clear picture of where the optimal experience lies. At 1920x1080, Medium settings deliver 165.1 FPS, which represents a 27.1% improvement over High's 138.6 FPS while maintaining visual fidelity. The jump from Medium to Low yields 226.2 FPS, but this comes at the cost of significant graphical detail. Given that Rust's competitive gameplay often prioritizes visibility over aesthetics, the Medium preset appears to strike the best balance for 1080p users, offering frame rates well above the 144 Hz refresh rate that many monitors support.

At 2560x1440, the recommendation shifts. Medium settings produce 115 FPS, while High delivers 96.6 FPS. The 18.4 FPS difference between these presets is less pronounced than at 1080p, suggesting the GPU is beginning to shoulder more of the load. For users with 144 Hz displays, Medium at 1440p provides the most consistent experience, as the 115 FPS average leaves headroom for the frame time spikes that Rust is known for. The Low preset at 1440p reaches 165.4 FPS, but the visual sacrifices in draw distance and texture quality may hinder gameplay in a survival title where spotting distant threats is crucial. At 4K, the data shows a different story entirely, with even Medium settings dropping to 64.6 FPS, indicating that users should temper expectations at this resolution.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: How does the Ryzen 5 7500F compare to its nearest CPU rivals in terms of average benchmark score?

A: The 7500F scores 24993 on average, which places it 0.1% ahead of the Intel Core i7-11850H and 0.4% ahead of the AMD Ryzen 9 6900HX. It trails the AMD Ryzen 5 8400F and AMD Ryzen 7 2700X by 0.3% each, indicating that all four processors sit within a negligible performance band.

Q: What is the highest average FPS achieved by this combo in the measured data?

A: The maximum recorded average is 226.2 FPS, achieved at 1920x1080 with Low settings. This represents the only preset where the combination exceeds the 200 FPS threshold, highlighting how CPU and GPU headroom align at lower graphical loads.

Q: How does the RTX 5070's benchmark percentile compare to its nearest GPU rivals?

A: The RTX 5070 sits in the 83rd percentile among all GPUs with an average benchmark score of 41687. It outperforms the AMD Radeon Pro 5300 by 0.2% and the NVIDIA GeForce RTX 3090 by 0.6%, while the NVIDIA Tesla M40 leads by 0.5% and the AMD Radeon Pro 580X leads by 0.7%.

Q: What memory configuration does the RTX 5070 use, and how does it affect performance?

A: The GPU features 12 GB of GDDR7 memory on a 192-bit bus, providing 672.0 GB/s of bandwidth. This memory subsystem operates at 1750 MHz with 28 Gbps effective speed, which is sufficient for Rust's texture streaming demands at 1440p and below.

Q: Is there a significant FPS difference between Medium and High settings at 1440p?

A: Yes, the data shows Medium at 115 FPS and High at 96.6 FPS, a difference of 18.4 FPS (19.0% higher on Medium). This gap narrows at 4K, where Medium hits 64.6 FPS and High reaches 58.4 FPS, a difference of only 6.2 FPS.

Q: How does the combo's rank of 280 out of 1717 compare to its component-level percentiles?

A: The CPU ranks in the 82nd percentile and the GPU in the 83rd percentile, yet the combo ranks 280th out of 1717, which places it in the 83.7th percentile of tested combinations. This suggests the pairing performs slightly better than its individual component percentiles might predict.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Ryzen 5 7500F and RTX 5070 achieves rank 280 out of 1717 tested combos in Rust, placing it in the upper echelon of systems. This ranking is notable because it exceeds what the individual component percentiles might suggest: the CPU's 82nd percentile and GPU's 83rd percentile would imply a composite around the 82-83rd percentile, but the combo lands at 83.7th percentile. This indicates that the pairing is well-balanced for Rust's specific workload, avoiding the bottleneck scenarios that can drag down otherwise powerful components.

The data reveals that this combo's performance is particularly strong at 1080p and 1440p, where the CPU's six cores and high boost clock can maintain adequate frame pacing. At 4K, however, the ranking becomes less flattering, as the GPU's 12 GB memory and 672.0 GB/s bandwidth struggle to maintain high preset averages above 60 FPS. The 280th rank suggests that while this combo outperforms the majority of systems, there is a substantial cohort of combinations—likely featuring higher-end CPUs or GPUs—that achieve better results in Rust's more demanding scenarios. This positioning aligns with the component-level data, where both the CPU and GPU sit in the low-80s percentile, indicating a mid-to-upper-tier system that excels in specific conditions but faces competition from more powerful hardware.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5070, built on the Blackwell 2.0 architecture with the GB205 chip, provides the graphical muscle for this combination. Its 12 GB of GDDR7 memory on a 192-bit bus delivers 672.0 GB/s of bandwidth, which is a critical factor in Rust given the game's large world maps and frequent texture streaming. The GPU operates at a base clock of 2325 MHz with a boost clock of 2512 MHz, and its 6144 shading units process geometry and pixel data at a pixel rate of 201.0 GPixel/s. The 48 RT cores and 192 tensor cores suggest the card is well-equipped for future rendering workloads, though Rust's current implementation primarily stresses traditional rasterization.

The GPU's role becomes increasingly dominant as resolution rises. At 1080p, the CPU can maintain high frame rates, and the GPU's performance scales predictably with settings: Low hits 226.2 FPS, Medium reaches 165.1 FPS, High achieves 138.6 FPS, and Ultra drops to 106.9 FPS. This pattern indicates that the GPU has ample headroom at 1080p, with the CPU likely limiting ultimate performance. At 1440p, the GPU begins to assert its influence more strongly, with the gap between Low (165.4 FPS) and Ultra (73.8 FPS) widening to 91.6 FPS. The 4K results show the most pronounced GPU dependence: Low achieves 101 FPS, but Ultra falls to 43.7 FPS, demonstrating that the RTX 5070's memory bandwidth and compute resources are stretched thin at this resolution. The GPU's 83rd percentile ranking and average benchmark score of 41687 place it in competition with the NVIDIA GeForce RTX 3090, which trails by 0.6%, and the AMD Radeon Pro 5300, which leads by 0.2%.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive view of this combo's performance across twelve distinct configurations. At 1920x1080, the results span from a low of 106.9 FPS on Ultra to a high of 226.2 FPS on Low. The Medium preset delivers 165.1 FPS, while High reaches 138.6 FPS. The progression from Low to Ultra shows a 52.7% decrease in average FPS, indicating that each step up in settings imposes a significant computational cost. The 27.1% drop from Medium to High is particularly noteworthy, as it suggests that High settings introduce effects that disproportionately impact performance.

Moving to 2560x1440, the same settings hierarchy yields 165.4 FPS on Low, 115 FPS on Medium, 96.6 FPS on High, and 73.8 FPS on Ultra. The percentage drop from Low to Ultra is 55.4%, slightly steeper than at 1080p, which reflects the increased pixel count's impact on the GPU. The gap between Medium and High narrows to 18.4 FPS, while the High to Ultra gap remains substantial at 22.8 FPS. At 3840x2160, the performance envelope compresses significantly: Low achieves 101 FPS, Medium reaches 64.6 FPS, High produces 58.4 FPS, and Ultra drops to 43.7 FPS. The Low to Ultra decrease is 56.7%, the largest of any resolution, confirming that 4K demands significant graphical compromises on this hardware. Notably, the difference between Medium and High at 4K is only 6.2 FPS, suggesting that the GPU is nearing its limits and additional settings have diminishing returns.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling behavior reveals distinct patterns that illuminate the balance between CPU and GPU. Starting with Low settings, the FPS progression from 1080p to 1440p shows a 26.9% decrease (226.2 to 165.4 FPS), while the jump to 4K causes a further 38.9% drop (165.4 to 101 FPS). This relatively modest scaling at Low settings suggests that the CPU is the primary limiter, as the GPU has sufficient headroom to handle the increased pixel count without dramatic performance loss. The 4K Low result of 101 FPS is still highly playable, indicating that the combo can deliver smooth performance in less demanding scenarios even at high resolutions.

The Medium settings present a different picture. From 1080p (165.1 FPS) to 1440p (115 FPS), the drop is 30.4%, and from 1440p to 4K (64.6 FPS), the drop is 43.8%. This accelerating decline points to the GPU becoming the bottleneck as resolution increases, with the 12 GB memory and 672.0 GB/s bandwidth struggling to feed the rendering pipeline at 4K. The High settings follow a similar trajectory: 138.6 FPS at 1080p, 96.6 FPS at 1440p (30.3% drop), and 58.4 FPS at 4K (39.5% drop). Ultra settings show the steepest overall decline, from 106.9 FPS at 1080p to 73.8 FPS at 1440p (31.0% drop) and 43.7 FPS at 4K (40.8% drop). Across all settings, the 1080p to 1440p transition averages a 29.7% performance loss, while the 1440p to 4K transition averages a 40.0% loss. This widening gap confirms that the RTX 5070 is the limiting component at higher resolutions, while the Ryzen 5 7500F provides sufficient CPU throughput to avoid becoming a constraint until frame rates exceed approximately 226 FPS.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5070 in Rust

Resolution Settings Avg FPS
3840x2160 Low 101.0
3840x2160 Medium 64.6
3840x2160 High 58.4
3840x2160 Ultra 43.7
2560x1440 Low 165.4
2560x1440 Medium 115.0
2560x1440 High 96.6
2560x1440 Ultra 73.8
1920x1080 Low 226.2
1920x1080 Medium 165.1
1920x1080 High 138.6
1920x1080 Ultra 106.9

Rust with Ryzen 5 7500F + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 5070 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.