Rust

Rust

AVERAGE FPS
49
playable

This combination offers playable performance with an average of 49 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 26 27 44
1440p QHD 34 42 47 74
1080p Full HD 47 58 69 105

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 44
3840x2160 Medium 27
3840x2160 High 26
3840x2160 Ultra 22
2560x1440 Low 74
2560x1440 Medium 47
2560x1440 High 42
2560x1440 Ultra 34
1920x1080 Low 105
1920x1080 Medium 69
1920x1080 High 58
1920x1080 Ultra 47

Rust with AMD Ryzen 5 5600GT + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis

Rust presents a demanding survival environment where the AMD Ryzen 5 5600GT and NVIDIA GeForce GTX 1660 SUPER combination shows a clear performance hierarchy across resolutions. The measured data reveals that this pairing is most comfortable at 1080p, with performance scaling that increasingly favors the CPU as resolution drops. This analysis examines the measured FPS data to understand where the bottlenecks lie and what settings provide the best playable experience.

Resolution Scaling

The FPS drop from 1080p to 4K is substantial and reveals the GPU as the primary limiting factor at higher resolutions. At 1080p Low settings, the system achieves 104.5 FPS, which drops to 73.7 FPS at 1440p (a 29.5% reduction) and further to 44.1 FPS at 4K (a 57.8% reduction from the 1080p baseline). This steep decline indicates that the GTX 1660 SUPER's rendering capabilities are being saturated as pixel count increases.

The scaling pattern shifts when moving to higher settings. At Ultra settings, the drop from 1080p (47.1 FPS) to 1440p (33.8 FPS) represents a 28.2% decrease, while the jump to 4K (22 FPS) shows a 53.3% reduction from 1080p. The consistency of these percentage drops across settings suggests that resolution scaling is governed primarily by the GPU's fill rate and memory bandwidth, not by CPU limitations.

The data shows that the transition from 1440p to 4K is particularly punishing. At Medium settings, 1440p delivers 46.7 FPS while 4K drops to 27.2 FPS, a 41.8% decline. This steep cliff at 4K across all settings points to the 6 GB VRAM capacity and 192-bit memory bus becoming insufficient for the higher resolution's demands. The 336.0 GB/s bandwidth is strained when pushing 4K pixel counts, especially with Rust's complex scene rendering.

GPU Role

The GTX 1660 SUPER operates with a base clock of 1530 MHz and a boost clock of 1785 MHz, built on the Turing architecture with 1408 shading units. Its 6 GB of GDDR6 memory on a 192-bit bus provides 336.0 GB/s of bandwidth, which proves adequate for 1080p but becomes a bottleneck at higher resolutions. The GPU's percentile ranking of 55 among all GPUs places it in the mid-range tier, and its average benchmark score of 14286 closely matches the AMD Radeon RX 5500 XT (14389), which trails by 0.7%.

The measured FPS data shows the GPU's limits clearly. At 4K Ultra, the system manages only 22 FPS, which is below playable thresholds. Even at 4K Low, the 44.1 FPS result indicates the GPU is heavily taxed. The pixel rate of 85.68 GPixel/s and texture rate of 157.1 GTexel/s are insufficient for smooth 4K gameplay in Rust's dense environments.

Interestingly, the GPU's performance in synthetic benchmarks shows it keeping pace with integrated graphics solutions. The nearest rival data lists the AMD Radeon RX Vega 11 (14314 avg score, -0.2% delta) and Intel Iris Xe MAX Graphics (14315 avg score, -0.2% delta) as close competitors. However, the measured game FPS demonstrates that the GTX 1660 SUPER's dedicated memory and bandwidth provide real-world advantages that synthetic scores may not fully capture.

CPU Role

The AMD Ryzen 5 5600GT brings 6 cores and 12 threads based on the Zen 3 Cezanne architecture, with a base clock of 3.60 GHz and boost up to 4.60 GHz. Its 16 MB L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth provide solid fundamentals for gaming workloads. The CPU's percentile ranking of 78 among all CPUs indicates strong performance, and its average benchmark score of 20740 places it essentially even with the Intel Core i7-10700 (20746, 0% delta).

The CPU's role becomes apparent when examining the FPS scaling at 1080p. The jump from Low (104.5 FPS) to Medium (68.5 FPS) to High (58.2 FPS) shows that the GPU is the limiting factor even at the lowest resolution. However, the CPU's multithreaded capabilities, demonstrated by a Cinebench R23 multicore score of 17272, ensure that Rust's simulation and physics threads do not become a bottleneck at lower resolutions.

At 4K, the CPU's headroom is evident. The FPS at 4K Low (44.1) versus 4K High (25.5) shows that the GPU is saturated regardless of CPU capacity. The Ryzen 5 5600GT's single-thread performance, evidenced by a Geekbench single-core score of 2035, is more than sufficient for the game's primary thread, allowing the GPU to be the sole constraint at higher resolutions.

Measured FPS Breakdown

At 1920x1080, the system delivers its best results. Low settings produce 104.5 FPS, creating a smooth experience for competitive play. Medium settings drop to 68.5 FPS, still comfortably above 60 FPS. High settings yield 58.2 FPS, slightly below the 60 FPS threshold. Ultra settings reduce performance to 47.1 FPS, showing that the GTX 1660 SUPER cannot maintain high refresh rates with maximum visual quality.

Moving to 2560x1440, the performance declines across all settings. Low settings produce 73.7 FPS, which remains playable but shows the resolution's impact. Medium settings drop to 46.7 FPS, and High settings deliver 42.1 FPS. Ultra settings fall to 33.8 FPS, indicating that 1440p requires compromising on quality for smooth gameplay. The gap between Low and Medium at 1440p (73.7 vs 46.7 FPS) represents a 36.6% performance hit, suggesting the GPU struggles with the added detail of medium-quality textures at this resolution.

At 3840x2160, the system is clearly out of its depth. Low settings produce 44.1 FPS, which is borderline playable for casual exploration but not for combat scenarios. Medium settings drop to 27.2 FPS, High to 25.5 FPS, and Ultra to 22 FPS. These numbers indicate that 4K gaming is not viable with this combination, as even the lowest settings cannot maintain 60 FPS.

FAQ

Q: Can this system achieve 60 FPS at 1080p?

A: Yes, at Low and Medium settings. Low produces 104.5 FPS and Medium achieves 68.5 FPS. High settings fall short at 58.2 FPS.

Q: What is the best resolution for this combination?

A: 1920x1080 is the only resolution where the system can exceed 60 FPS, and only at Low and Medium settings. At 1440p, Low settings deliver 73.7 FPS, but Medium drops to 46.7 FPS.

Q: How does the GTX 1660 SUPER compare to its closest rival?

A: The GPU's average benchmark score of 14286 is 0.7% lower than the AMD Radeon RX 5500 XT (14389), and 0.2% lower than both the AMD Radeon RX Vega 11 (14314) and Intel Iris Xe MAX Graphics (14315).

Q: Is the Ryzen 5 5600GT a bottleneck in Rust?

A: No, the CPU's performance is sufficient. Its average benchmark score of 20740 matches the Intel Core i7-10700 (20746), and the FPS scaling across resolutions indicates the GPU is the limiting factor.

Q: What performance can be expected at 4K?

A: 4K performance is limited to between 22 FPS (Ultra) and 44.1 FPS (Low). None of these results reach playable thresholds for competitive gameplay.

Q: How does the CPU's multicore performance compare to rivals?

A: The Ryzen 5 5600GT scores 17272 in Cinebench R23 multicore, and its average benchmark score of 20740 is nearly identical to the Intel Core i5-12490F (20794, -0.3% delta) and AMD Ryzen 5 5600X (20680, 0.3% delta).

Settings Recommendations

Based on the measured FPS data, the optimal experience at 1920x1080 is achieved with Medium settings, which deliver 68.5 FPS. This provides a comfortable margin above 60 FPS while offering better visual quality than Low settings. Players prioritizing competitive performance should use Low settings for 104.5 FPS, which maximizes responsiveness in player-vs-player encounters.

For 2560x1440, Low settings at 73.7 FPS is the only configuration that maintains smooth gameplay. Medium settings at 46.7 FPS are playable but may feel less responsive in fast-paced scenarios. At 4K, none of the settings provide acceptable performance, with even Low settings only reaching 44.1 FPS.

The Ultra preset is not recommended at any resolution for this combination. At 1080p it produces 47.1 FPS, at 1440p it drops to 33.8 FPS, and at 4K it falls to 22 FPS. The visual quality improvements of Ultra do not justify the substantial frame rate costs. Similarly, High settings at 1080p (58.2 FPS) fall just short of 60 FPS, making Medium the better choice for consistent performance.

The data suggests that this system is best suited for 1080p gaming with Medium settings, which balances visual fidelity and performance. For users with 1440p monitors, Low settings provide the only playable experience, while 4K should be avoided entirely with this hardware combination.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1660 SUPER

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1785 MHz MHz
TDP 125 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce GTX 1660 SUPER in Rust

Resolution Settings Avg FPS
3840x2160 Low 44.1
3840x2160 Medium 27.2
3840x2160 High 25.5
3840x2160 Ultra 22.0
2560x1440 Low 73.7
2560x1440 Medium 46.7
2560x1440 High 42.1
2560x1440 Ultra 33.8
1920x1080 Low 104.5
1920x1080 Medium 68.5
1920x1080 High 58.2
1920x1080 Ultra 47.1

Rust with Ryzen 5 5600GT + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with GTX 1660 SUPER + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + GTX 1660 SUPER

Explore FPS benchmarks for other games using this same hardware combination.