Control

Control

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 27 34 46
1440p QHD 41 46 48 72
1080p Full HD 52 59 63 94

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 46
3840x2160 Medium 34
3840x2160 High 27
3840x2160 Ultra 22
2560x1440 Low 72
2560x1440 Medium 48
2560x1440 High 46
2560x1440 Ultra 41
1920x1080 Low 94
1920x1080 Medium 63
1920x1080 High 59
1920x1080 Ultra 52

Control with AMD Ryzen 5 5600GT + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis

The AMD Ryzen 5 5600GT and NVIDIA GeForce GTX 1660 SUPER combination ranks 1433rd out of 1636 tested combos in Control, placing it in the lower percentile of systems capable of running this title. This is a pairing that delivers playable frame rates at 1080p and 1440p with adjusted settings, but it struggles to maintain smooth performance at 4K resolution. The data indicates a system that is firmly entry-level for this 2019 action-adventure game, requiring users to prioritize either resolution or visual fidelity, as the hardware cannot simultaneously deliver both at high levels.

How This Combo Ranks

The combo's rank of 1433 out of 1636 tested combinations places it in the bottom 12% of all systems evaluated for Control. This ranking reflects a hardware pairing that is substantially below the median performance tier for this game, which is expected given the GTX 1660 SUPER's age and the CPU's mid-range positioning. Benchmark results show the CPU achieves an average benchmark score of 20740, placing it in the 78th percentile of all CPUs, while the GPU's average benchmark score of 14286 puts it in the 55th percentile of all GPUs. The disparity between these percentiles suggests the graphics card is the primary constraint in this pairing, as its relative standing is significantly lower than the processor's. When compared to other tested configurations, this combo sits closer to the bottom quartile, meaning users should expect frame rates that are playable but far from the high-refresh-rate experiences possible with more balanced or higher-end hardware.

CPU Role

The AMD Ryzen 5 5600GT provides 6 cores and 12 threads based on the Zen 3 architecture, with a base clock of 3.60 GHz and a boost clock of 4.60 GHz. This processor, built on a 7 nm process by TSMC, includes 16 MB of L3 cache and supports DDR4 memory with dual-channel configuration. In Control, the CPU's role is to feed the GPU with draw calls and physics calculations, and the benchmark data shows this processor is more than capable of handling the game's demands at lower resolutions. The CPU's single-thread performance, evidenced by a Geekbench single-core score of 2035 and a Cinebench R23 single-core score of 2438, is sufficient to avoid bottlenecking the GTX 1660 SUPER in most scenarios. However, the data reveals that as resolution increases, the CPU's influence diminishes relative to the GPU. At 1080p with Low settings, the average FPS of 93.6 indicates the CPU can push the GPU to its limits, but at 4K Ultra, the average FPS drops to 22.3, showing the GPU becomes the overwhelming bottleneck. The processor's 65W TDP and 7 nm process node make it an efficient choice, but its performance ceiling in this game is ultimately limited by the graphics card it is paired with.

FAQ

Q: What is the best resolution to play Control with this hardware?

A: The data shows 1920x1080 is the most viable resolution, with average FPS ranging from 52.4 on Ultra to 93.6 on Low, while 2560x1440 drops to 40.8 on Ultra and 4K dips below 30 FPS on all settings except Low.

Q: Can this combo run Control at 60 FPS?

A: Yes, but only at 1080p with Low settings, which achieves 93.6 FPS, or at 1440p with Low settings, which achieves 71.5 FPS. At higher settings or 4K resolution, 60 FPS is not attainable.

Q: How does the GTX 1660 SUPER compare to its nearest rivals?

A: The GPU's average benchmark score of 14286 is nearly identical to the AMD Radeon RX Vega 11 (14314, -0.2%), Intel Iris Xe MAX Graphics (14315, -0.2%), AMD Radeon Vega 11 (14352, -0.5%), and AMD Radeon RX 5500 XT (14389, -0.7%), indicating performance within a narrow band of these competitors.

Q: Is the CPU or GPU more responsible for the performance in this game?

A: The GPU is the limiting factor at higher resolutions, as evidenced by the FPS drop from 93.6 at 1080p Low to 45.9 at 4K Low, while the CPU's 78th percentile ranking suggests it has headroom that the GPU cannot utilize.

Q: What is the highest quality setting that maintains acceptable performance at 1440p?

A: At 2560x1440, High settings produce 46.1 FPS, while Medium produces 48.4 FPS and Low produces 71.5 FPS. Ultra drops to 40.8 FPS, so Low is the only setting that exceeds 60 FPS at this resolution.

Q: How much does the CPU cost relative to its performance tier?

A: The AMD Ryzen 5 5600GT has a launch MSRP of $140, and its average benchmark score of 20740 places it 0.3% above the AMD Ryzen 5 5600X (20680) and 0% relative to the Intel Core i7-10700 (20746).

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across three resolutions and four quality settings. At 1920x1080, the average frame rates are 93.6 FPS on Low, 63 FPS on Medium, 59.2 FPS on High, and 52.4 FPS on Ultra. This resolution offers the widest range of playable options, with even Ultra settings maintaining above 50 FPS. Moving to 2560x1440, the averages drop to 71.5 FPS on Low, 48.4 FPS on Medium, 46.1 FPS on High, and 40.8 FPS on Ultra. The 1440p results show a significant step down from 1080p, with only Low settings achieving a smooth 60+ FPS experience. At 3840x2160, the performance becomes marginal: 45.9 FPS on Low, 34.3 FPS on Medium, 26.6 FPS on High, and 22.3 FPS on Ultra. The 4K data confirms that this combo is not suited for high-resolution gaming, as even the lowest settings fail to reach 50 FPS. The progression from Low to Ultra at each resolution shows consistent scaling, with Ultra typically costing roughly 44-51% of the Low setting's performance depending on resolution.

Resolution Scaling

The FPS drop from 1080p to 4K illustrates how the GTX 1660 SUPER becomes the dominant constraint as pixel count increases. At Low settings, the average FPS falls from 93.6 at 1080p to 71.5 at 1440p (a 23.7% reduction) and then to 45.9 at 4K (a 51% reduction from 1080p). The scaling is steeper at higher settings: at Ultra, the average drops from 52.4 at 1080p to 40.8 at 1440p (22.2% reduction) and then to 22.3 at 4K (a 57.4% reduction from 1080p). This pattern indicates that the GPU's memory bandwidth and processing power are insufficient for the demands of 4K rendering, particularly with complex effects enabled. The 6 GB of GDDR6 memory on a 192-bit bus with 336.0 GB/s bandwidth is adequate for 1080p and 1440p, but the 4K resolution likely exceeds the memory capacity for high-resolution textures, causing additional performance penalties. The consistent drop between 1440p and 4K, regardless of settings, points to a hard limit in the GPU's ability to process the increased pixel workload, confirming that the CPU is not a limiting factor at these resolutions.

Settings Recommendations

The measured data supports a clear settings hierarchy for this combo. For users targeting 60 FPS, the only viable options are 1080p Low (93.6 FPS), 1440p Low (71.5 FPS), or 1080p Medium (63 FPS). The jump from Low to Medium at 1080p costs 30.6 FPS, which is a substantial reduction for a single quality step, suggesting the Medium preset introduces significant rendering overhead. At 1440p, High settings (46.1 FPS) and Medium (48.4 FPS) are nearly identical, indicating that the Medium preset may not offer meaningful visual improvements over High in this game's rendering pipeline. For the best balance of visual quality and playability, 1080p High (59.2 FPS) provides near-60 FPS performance with higher fidelity than Low or Medium, and the 6.8 FPS difference between High and Medium at this resolution is modest. At 1440p, Low (71.5 FPS) is the only setting that clears 60 FPS, making it the recommended choice for smoother gameplay, while users prioritizing visuals over frame rate could accept High (46.1 FPS) as a playable compromise. 4K is not recommended, as even Low (45.9 FPS) fails to reach 50 FPS, and the visual upgrade from 1440p does not justify the performance penalty.

GPU Role

The NVIDIA GeForce GTX 1660 SUPER is built on the Turing architecture with a TU116 chip manufactured on a 12 nm process, featuring 1408 shading units, 88 texture mapping units, and 48 raster output units. Its base clock is 1530 MHz with a boost clock of 1785 MHz, and it has 6 GB of GDDR6 memory on a 192-bit bus delivering 336.0 GB/s bandwidth. The GPU's compute capabilities include 5.027 TFLOPS FP32 performance and a pixel rate of 85.68 GPixel/s, with a texture rate of 157.1 GTexel/s. In Control, the GPU's 6 GB VRAM appears sufficient for 1080p and 1440p, as the performance scaling between resolutions follows a predictable pattern that suggests memory capacity is not the primary bottleneck at these settings. However, at 4K, the combination of increased pixel count and larger texture data likely strains both the memory capacity and bandwidth, contributing to the dramatic FPS drops. The GPU's 125W TDP and recommendation for a 300W PSU make it a relatively power-efficient option, but its performance in this game is firmly entry-level. The benchmark data shows the GPU's average score of 14286 places it in the 55th percentile, and its nearest rivals include the AMD Radeon RX Vega 11 (14314, -0.2%) and Intel Iris Xe MAX Graphics (14315, -0.2%), all within a 0.7% performance band. This positions the GTX 1660 SUPER as a baseline GPU for Control, capable of delivering smooth gameplay only at lower resolutions and settings.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1660 SUPER

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1785 MHz MHz
TDP 125 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce GTX 1660 SUPER in Control

Resolution Settings Avg FPS
3840x2160 Low 45.9
3840x2160 Medium 34.3
3840x2160 High 26.6
3840x2160 Ultra 22.3
2560x1440 Low 71.5
2560x1440 Medium 48.4
2560x1440 High 46.1
2560x1440 Ultra 40.8
1920x1080 Low 93.6
1920x1080 Medium 63.0
1920x1080 High 59.2
1920x1080 Ultra 52.4

Control with Ryzen 5 5600GT + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with GTX 1660 SUPER + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + GTX 1660 SUPER

Explore FPS benchmarks for other games using this same hardware combination.