Rust

Rust

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 25 32 42
1440p QHD 32 38 48 72
1080p Full HD 46 62 73 108

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 42
3840x2160 Medium 32
3840x2160 High 25
3840x2160 Ultra 21
2560x1440 Low 72
2560x1440 Medium 48
2560x1440 High 38
2560x1440 Ultra 32
1920x1080 Low 108
1920x1080 Medium 73
1920x1080 High 62
1920x1080 Ultra 46

Rust with AMD Ryzen 5 5600G + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis

AMD Ryzen 5 5600G and NVIDIA GeForce GTX 1660 SUPER form a mid-range pairing for Rust, a survival title released in 2018. The benchmark data shows this combo achieves playable frame rates at 1080p, but struggles as resolution climbs. This analysis walks through the CPU and GPU roles, ranking, resolution scaling, and settings recommendations based strictly on measured results.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5600G brings 6 cores and 12 threads, built on the Zen 3 architecture (Cezanne codename) using a 7 nm process from TSMC. Its base clock is 3.90 GHz with a boost clock of 4.40 GHz, and it carries 16 MB of L3 cache. The CPU supports DDR4 memory in dual-channel configuration with 51.2 GB/s bandwidth. In synthetic benchmarks, this processor scores 872 in 3dmark_single_thread and 5455 in 3dmark_max_threads, placing it at the 78th percentile of all CPUs.

For Rust, which is known for heavy server-side and physics calculations, the single-thread performance matters. The 5600G’s single-core score of 872 in 3dmark_single_thread translates to solid responsiveness in game logic. Its multi-thread capability, reflected in a Cinebench R23 multicore score of 16758, helps when many entities are active. The CPU’s nearest rivals are extremely close: the Intel Core i7-11600H scores 19949 (0.2% ahead), the Intel Core i7-11800H scores 20024 (0.2% behind), and the AMD EPYC 7713P also scores 20024 (0.2% behind). This tight grouping means the 5600G’s computational output is essentially average among its peers.

In the measured FPS data, at 1080p Low settings the combo hits 108.3 FPS, but at 4K Ultra it drops to 20.7 FPS. The CPU’s clock speed and core count are sufficient to avoid bottlenecking at lower resolutions, but the GPU becomes the limiting factor as resolution increases. The 5600G’s integrated Radeon Vega 7 graphics are irrelevant here since a discrete GPU is present, but its 65 W TDP and AM4 socket make it a flexible choice. The data indicates the CPU provides a stable foundation for Rust’s demands, with no evidence of CPU-induced frame dips in the measured rows.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of Ryzen 5 5600G and GTX 1660 SUPER ranks 1499 out of 1717 tested combos in Rust. This places it in the lower 13th percentile of all tested hardware pairings. The rank reflects that while the CPU is mid-tier, the GPU’s age and memory capacity hold the combo back. The GTX 1660 SUPER sits at the 55th percentile of all GPUs, with an average benchmark score of 14286. Its nearest rivals are all within 0.7%: the AMD Radeon RX Vega 11 scores 14314 (0.2% ahead), Intel Iris Xe MAX Graphics scores 14315 (0.2% ahead), and AMD Radeon RX 5500 XT scores 14389 (0.7% ahead). This shows the GPU is at the very edge of its performance class.

Given that 1717 combos were tested, a rank of 1499 means 218 combos perform worse. The deltaPct values for both CPU and GPU rivals indicate no significant performance outliers. For Rust specifically, the combo’s rank is influenced by the game’s demanding nature—it needs both strong CPU logic and GPU rasterization. At 1080p, the combo achieves 108.3 FPS on Low, which is above the 60 FPS threshold, but the rank suggests most other combos do better across all settings and resolutions. The data shows this pairing is functional but not competitive in the upper tiers of tested hardware.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS reveals a clear pattern of degradation as resolution increases. At 1080p Low, the combo delivers 108.3 FPS; at 1440p Low, it drops to 71.7 FPS (a 33.8% reduction); at 4K Low, it falls to 41.8 FPS (a 61.4% reduction from 1080p). On High settings, the progression is 61.7 FPS at 1080p, 38.4 FPS at 1440p, and 24.9 FPS at 4K. This scaling behavior is typical of a GPU-limited scenario, where the rendering load increases with pixel count.

The GTX 1660 SUPER has 6 GB of GDDR6 memory on a 192-bit bus with 336.0 GB/s bandwidth. Its base clock is 1530 MHz, boosting to 1785 MHz. At 4K, the GPU’s fill rate and memory bandwidth become insufficient, as evidenced by the Ultra preset dropping to 20.7 FPS. The CPU’s role diminishes at higher resolutions because the GPU takes longer to render each frame, meaning the CPU has idle time. The data shows that even at 4K Low, the combo only reaches 41.8 FPS, which is below the 60 FPS target. This indicates the GPU is the primary limiter for this pairing in Rust, especially beyond 1080p.

FAQ

Q: What is the best resolution for this combo to maintain 60 FPS in Rust?

A: At 1080p Low, the combo achieves 108.3 FPS, and at 1080p Medium it reaches 72.5 FPS. Both exceed 60 FPS, making 1080p the only resolution where 60 FPS is consistently possible. At 1440p Low, it drops to 71.7 FPS, but at 1440p Medium it falls to 48.3 FPS.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 5 5600G scores 19983 average benchmark, with the Intel Core i7-11600H at 19949 (0.2% higher) and the AMD EPYC 7713P at 20024 (0.2% lower). Performance is effectively identical across these chips.

Q: Does the GPU bottleneck at 4K?

A: Yes. At 4K High, the combo produces 24.9 FPS, and at 4K Ultra it drops to 20.7 FPS. The GTX 1660 SUPER’s 6 GB VRAM and 336.0 GB/s bandwidth are insufficient for 4K rendering in Rust.

Q: What is the frame rate difference between Low and Ultra at 1080p?

A: At 1080p, Low settings yield 108.3 FPS while Ultra yields 46.1 FPS. This is a 62.2 FPS difference, representing a 57.4% reduction in performance when moving to maximum quality.

Q: How does the GPU rank against its peers?

A: The GTX 1660 SUPER scores 14286 average, with the AMD Radeon RX Vega 11 at 14314 (0.2% ahead) and the AMD Radeon RX 5500 XT at 14389 (0.7% ahead). The differences are marginal.

Q: Is the combo suitable for competitive play?

A: At 1080p Low, the 108.3 FPS is sufficient for competitive use. At 1440p Low, the 71.7 FPS is still playable, but higher settings or resolutions will drop below 50 FPS.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce GTX 1660 SUPER is built on the Turing architecture (TU116 chip) using a 12 nm process from TSMC. It has 1408 shading units, 88 TMUs, and 48 ROPs. Its memory configuration is 6 GB of GDDR6 on a 192-bit bus, providing 336.0 GB/s bandwidth. The GPU clock runs at 1530 MHz base and 1785 MHz boost, with a pixel rate of 85.68 GPixel/s and texture rate of 157.1 GTexel/s. Its FP32 performance is 5.027 TFLOPS, and it supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4.

In Rust, the GPU’s role is to handle rasterization and texture rendering. The 6 GB VRAM is adequate for 1080p, but at 4K Ultra, the game’s texture demands likely exceed this capacity, causing the drop to 20.7 FPS. The GPU’s benchmark scores show a passmark_g3d of 12699 and a 3dmark_steel_nomad_dx12 of 1278, placing it at the 55th percentile of all GPUs. Its nearest rivals are within 0.7%, indicating no performance gap. The GPU’s 125 W TDP and dual-slot design are standard for its class, but the data shows it lacks the raw power for high-resolution Rust. At 1080p Medium, the combo hits 72.5 FPS, suggesting the GPU can handle moderate settings at lower resolutions.

Settings Recommendations — which preset gives the best experience per the measured rows

For the best experience, the measured data points to 1080p Medium as the sweet spot. It delivers 72.5 FPS, which is smooth and above the 60 FPS threshold, while providing better visual quality than Low (108.3 FPS). At 1080p High, the combo still achieves 61.7 FPS, which is acceptable, but Medium offers a 17.5% higher frame rate with only a modest visual trade-off. Ultra at 1080p drops to 46.1 FPS, which is below 60 FPS and not recommended for this pairing.

At 1440p, the best option is Low, yielding 71.7 FPS, but this sacrifices visual fidelity. Medium at 1440p drops to 48.3 FPS, which is borderline playable but not ideal. For 4K, no preset provides playable frame rates—Low is 41.8 FPS, Medium is 31.8 FPS, High is 24.9 FPS, and Ultra is 20.7 FPS. Therefore, the recommendation is to play at 1080p with Medium settings for the best balance of performance and quality. If higher resolution is required, 1440p Low is the only option that stays above 60 FPS, but it will look noticeably less detailed. The data shows this combo is best suited for 1080p gaming in Rust, with Medium being the optimal preset.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1660 SUPER

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1785 MHz MHz
TDP 125 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce GTX 1660 SUPER in Rust

Resolution Settings Avg FPS
3840x2160 Low 41.8
3840x2160 Medium 31.8
3840x2160 High 24.9
3840x2160 Ultra 20.7
2560x1440 Low 71.7
2560x1440 Medium 48.3
2560x1440 High 38.4
2560x1440 Ultra 31.7
1920x1080 Low 108.3
1920x1080 Medium 72.5
1920x1080 High 61.7
1920x1080 Ultra 46.1

Rust with Ryzen 5 5600G + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with GTX 1660 SUPER + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + GTX 1660 SUPER

Explore FPS benchmarks for other games using this same hardware combination.