Evolve

Evolve

AVERAGE FPS
59
playable

This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 28 36 46
1440p QHD 34 49 65 83
1080p Full HD 51 77 96 122

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 46
3840x2160 Medium 36
3840x2160 High 28
3840x2160 Ultra 18
2560x1440 Low 83
2560x1440 Medium 65
2560x1440 High 49
2560x1440 Ultra 34
1920x1080 Low 122
1920x1080 Medium 96
1920x1080 High 77
1920x1080 Ultra 51

Evolve with AMD Ryzen 5 5600GT + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis

The AMD Ryzen 5 5600GT and NVIDIA GeForce GTX 1660 SUPER pairing delivers a measured performance profile in Evolve that is heavily dependent on resolution and settings. With a 6-core, 12-thread CPU and a 6 GB GPU, the combination shows clear scaling trends across 1080p, 1440p, and 4K, with the GPU emerging as the primary bottleneck at higher resolutions.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 5 5600GT is a Zen 3 (Cezanne) part built on TSMC's 7 nm process, featuring 6 cores and 12 threads. Its base clock of 3.60 GHz and boost clock of 4.60 GHz, combined with a 16 MB L3 cache, provide strong single-thread performance, as evidenced by a Cinebench R23 single-core score of 2438. Multi-threaded performance is equally solid, with a Cinebench R23 multi-core score of 17272. This places the CPU in the 78th percentile of all CPUs, with an average benchmark score of 20740. Its nearest rivals include the Intel Core i7-10700 (deltaPct 0%), the Intel Core i5-12490F (deltaPct -0.3%), and the AMD Ryzen 5 5600X (deltaPct 0.3%), indicating that the 5600GT is effectively on par with these mainstream desktop parts.

In Evolve, the CPU's role is to feed the GPU with draw calls and game logic. The measured frame rates at 1080p Low (121.9 FPS) and 1080p Medium (95.5 FPS) suggest that the CPU is not a limiting factor at lower resolutions, as the GPU is able to produce high frame rates without being starved. The CPU's memory bandwidth of 51.2 GB/s and dual-channel DDR4 support are adequate for this workload. The 65 W TDP and unlocked multiplier also indicate headroom for overclocking, though the data does not include overclocked results. Given that the CPU's benchmark scores are consistently high relative to its peers, it is reasonable to conclude that the 5600GT provides ample processing power for Evolve's demands, especially when the GPU is the more constrained component.

GPU Role — VRAM, clocks, and how they relate to this game's results

The GTX 1660 SUPER is a Turing-architecture GPU with 6 GB of GDDR6 memory on a 192-bit bus, delivering 336.0 GB/s of bandwidth. Its base clock is 1530 MHz, with a boost clock of 1785 MHz, and memory running at 1750 MHz (14 Gbps effective). The GPU's Passmark G3D score of 12699 places it in the 55th percentile of all GPUs, with an average benchmark score of 14286. Its nearest rivals are the AMD Radeon RX Vega 11 (deltaPct -0.2%), Intel Iris Xe MAX Graphics (deltaPct -0.2%), AMD Radeon Vega 11 (deltaPct -0.5%), and AMD Radeon RX 5500 XT (deltaPct -0.7%). This indicates that the 1660 SUPER is slightly below these integrated and entry-level discrete solutions in raw compute, though it still offers dedicated VRAM and a full PCIe 3.0 x16 interface.

In Evolve, the GPU's performance scales directly with resolution and settings. At 1080p High, the combo achieves 77 FPS, but at 1440p High it drops to 48.7 FPS, and at 4K High it falls to 28.1 FPS. The 6 GB VRAM capacity is likely sufficient for 1080p and 1440p, but at 4K with high textures, the memory bandwidth and capacity may become a constraint. The measured 4K Ultra result of 18.3 FPS is particularly low, suggesting that the GPU is overwhelmed by the combination of high resolution and maximum settings. The GPU's 1408 shading units and 48 ROPs are modest, and the 5.027 TFLOPS FP32 performance is typical for this class. Overall, the GTX 1660 SUPER is the clear performance limiter in this pairing, especially as resolution increases.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a consistent pattern across all settings: frame rates decline sharply as resolution increases. At High settings, the average FPS is 77 at 1080p, 48.7 at 1440p, and 28.1 at 4K. At Low settings, the values are 121.9, 82.5, and 45.5 respectively. Medium settings yield 95.5, 64.7, and 36.2, while Ultra settings produce 51.1, 33.7, and 18.3. The drop from 1080p to 1440p is substantial, and the further drop to 4K is even more pronounced. For example, at High settings, the 4K result is less than half of the 1080p result (28.1 vs 77). This scaling behavior is characteristic of a GPU-bound scenario, where the CPU's performance remains relatively constant while the GPU's workload increases with pixel count.

The fact that the CPU's benchmark scores are high (78th percentile) and the GPU's are moderate (55th percentile) supports the conclusion that the GPU is the limiting component. At 1080p Low, the combo reaches 121.9 FPS, which is well above typical display refresh rates, indicating that the CPU can handle the game's logic without bottlenecking. As resolution rises, the GPU's fill rate and memory bandwidth become the deciding factors. The 4K Ultra result of 18.3 FPS is the lowest measured, and even 4K High at 28.1 FPS is below the threshold for smooth gameplay in a fast-paced FPS. The data clearly shows that this pairing is best suited for 1080p and 1440p gaming, with 4K reserved for lower settings.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS rows, the optimal settings depend on the target resolution and desired frame rate. At 1080p, all presets are playable: Low delivers 121.9 FPS, Medium 95.5 FPS, High 77 FPS, and Ultra 51.1 FPS. For a competitive FPS experience, High at 77 FPS offers a good balance of visual quality and smoothness, while Ultra at 51.1 FPS is still acceptable but with a noticeable performance hit. At 1440p, Medium at 64.7 FPS is the best choice for maintaining a high frame rate, while High at 48.7 FPS is playable but may feel less fluid. Low at 82.5 FPS is also viable for those prioritizing frame rate over visuals. At 4K, only Low (45.5 FPS) and Medium (36.2 FPS) are above the 30 FPS mark, making them the only practical options. High at 28.1 FPS and Ultra at 18.3 FPS are likely too low for a responsive shooter. Given that Evolve is an FPS, higher frame rates are generally preferred, so the recommendation is to use High at 1080p, Medium at 1440p, and Low at 4K for the best experience per the measured data.

FAQ

Q: Is the CPU or GPU the bottleneck in Evolve at 4K?

A: The data shows that frame rates drop significantly from 1080p to 4K, with the 4K High result at 28.1 FPS compared to 77 FPS at 1080p. The CPU's average benchmark score of 20740 places it in the 78th percentile, while the GPU's average score of 14286 is in the 55th percentile, indicating the GPU is the limiting factor at higher resolutions.

Q: What is the best resolution for this combo?

A: At 1080p, all settings are playable, with High at 77 FPS and Ultra at 51.1 FPS. At 1440p, Medium at 64.7 FPS is a good balance. At 4K, only Low (45.5 FPS) and Medium (36.2 FPS) are above the 30 FPS threshold, making 1080p the most versatile resolution.

Q: How does the GTX 1660 SUPER compare to its nearest rivals?

A: Its average benchmark score of 14286 is within 0.2% of the AMD Radeon RX Vega 11 and Intel Iris Xe MAX Graphics, and 0.7% below the AMD Radeon RX 5500 XT. This places it in the 55th percentile of all GPUs.

Q: Does the 6 GB VRAM limit performance at 4K?

A: The data does not include VRAM usage, but the 6 GB capacity is paired with a 192-bit bus and 336.0 GB/s bandwidth. The 4K Ultra result of 18.3 FPS is the lowest measured, suggesting the GPU is overwhelmed at that resolution and settings combination.

Q: What are the launch MSRPs of these components?

A: The CPU has a launch MSRP of $140, and the GPU has a launch MSRP of 229 USD.

Q: Can the CPU handle high frame rates at 1080p?

A: Yes, the 1080p Low result of 121.9 FPS and 1080p Medium of 95.5 FPS indicate that the CPU is not a bottleneck at that resolution, as the GPU is able to produce high frame rates without being starved.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1660 SUPER

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1785 MHz MHz
TDP 125 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce GTX 1660 SUPER in Evolve

Resolution Settings Avg FPS
3840x2160 Low 45.5
3840x2160 Medium 36.2
3840x2160 High 28.1
3840x2160 Ultra 18.3
2560x1440 Low 82.5
2560x1440 Medium 64.7
2560x1440 High 48.7
2560x1440 Ultra 33.7
1920x1080 Low 121.9
1920x1080 Medium 95.5
1920x1080 High 77.0
1920x1080 Ultra 51.1

Evolve with Ryzen 5 5600GT + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with GTX 1660 SUPER + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + GTX 1660 SUPER

Explore FPS benchmarks for other games using this same hardware combination.