Rust

Rust

AVERAGE FPS
98
good

This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 52 61 91
1440p QHD 67 88 104 145
1080p Full HD 97 127 141 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 91
3840x2160 Medium 61
3840x2160 High 52
3840x2160 Ultra 39
2560x1440 Low 145
2560x1440 Medium 104
2560x1440 High 88
2560x1440 Ultra 67
1920x1080 Low 164
1920x1080 Medium 141
1920x1080 High 127
1920x1080 Ultra 97

Rust with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 4070, In-Depth Analysis

# Rust Performance Analysis: AMD Ryzen 5 5600F + NVIDIA GeForce RTX 4070

This combination of an AMD Ryzen 5 5600F paired with an NVIDIA GeForce RTX 4070 delivers a solid Rust experience, placing 804th out of 2,953 tested combos, which puts it in the top 27% of all systems benchmarked for this title. The data shows a system that can handle Rust comfortably across most settings and resolutions, though it exhibits clear scaling behavior that reveals where each component's influence dominates.

How This Combo Ranks

The combo's rank of 804 out of 2,953 tested configurations places it in the upper quartile of systems for Rust performance. This is a strong showing, but not an elite one — the CPU and GPU both sit in the 81st–85th percentile of their respective categories, so the pairing is well-matched for this title. The Ryzen 5 5600F achieves an average benchmark score of 36,945, with a percentile rank of 85 among all CPUs, while the RTX 4070 scores 37,648 on average, ranking at the 81st percentile among GPUs.

When examining the CPU's nearest rivals, the data shows the 5600F is essentially neck-and-neck with several comparable processors. The Intel Core Ultra 5 225 scores 36,938, a delta of 0% — effectively identical performance. The AMD Ryzen 5 5500X3D scores 37,018, just 0.2% higher, while the AMD Ryzen AI 7 PRO 450 reaches 37,093 (0.4% ahead) and the Intel Core i9-12900T leads this group at 37,112, a 0.5% advantage. These negligible deltas mean the 5600F is not leaving performance on the table relative to its direct competition.

For the GPU, the RTX 4070's nearest rivals show similar tight clustering. The NVIDIA Tesla P4 scores 37,628 (0.1% ahead), the AMD Radeon RX Vega 56 scores 37,507 (0.4% behind), the NVIDIA GeForce RTX 4080 Mobile scores 38,135 (1.3% ahead), and the AMD Radeon PRO W6400 scores 37,157 (1.3% behind). These small percentage differences indicate the RTX 4070 sits in a competitive performance band, and its Rust results reflect that positioning.

The rank of 804 out of 2,953 combos means roughly 73% of tested systems perform better in Rust, but this is a crowded field — Rust is a popular game, and many high-end configurations are included in the database. For a mainstream mid-range pairing, this rank demonstrates competent performance without pushing into enthusiast territory.

Settings Recommendations

The measured FPS data across four settings presets (Low, Medium, High, Ultra) at three resolutions provides clear guidance on optimal configuration. At 1920x1080, the system delivers 164 FPS on Low, 141 FPS on Medium, 127 FPS on High, and 97 FPS on Ultra. The difference between Low and Ultra is 67 FPS, meaning Ultra costs roughly 41% of the Low preset's frame rate. However, even at Ultra, 97 FPS remains above the 60 FPS threshold for smooth gameplay.

At 2560x1440, the pattern shifts: Low yields 145 FPS, Medium 104 FPS, High 88 FPS, and Ultra 67 FPS. Here, Ultra still maintains playable frame rates, but the gap between Low and Ultra widens to 78 FPS. At 3840x2160, the drop becomes more pronounced: Low produces 91 FPS, Medium 61 FPS, High 52 FPS, and Ultra falls to 39 FPS.

The data suggests that for most users, the Medium preset offers the best balance of visual quality and performance. At 1080p, Medium delivers 141 FPS with a minimum of 120 FPS, meaning even the worst-case frame rate stays well above 60. At 1440p, Medium's 104 FPS average with an 88 FPS minimum keeps gameplay fluid. At 4K, Medium's 61 FPS average and 52 FPS minimum are borderline but acceptable for slower-paced survival gameplay.

High settings are viable at 1080p (127 FPS) and 1440p (88 FPS), but at 4K the 52 FPS average risks noticeable stutter during busy scenes. Ultra is only recommended at 1080p, where 97 FPS still provides headroom, whereas at 1440p it drops to 67 FPS and at 4K it becomes unplayable at 39 FPS. For competitive play, Low at 1080p (164 FPS) or 1440p (145 FPS) maximizes responsiveness.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals important information about which component limits performance at each resolution. At Low settings, the progression is 164 FPS (1080p) → 145 FPS (1440p) → 91 FPS (4K). The drop from 1080p to 1440p is only 11.6%, while the drop from 1440p to 4K is 37.2%. This pattern indicates that at low graphical load, the CPU becomes a limiting factor at lower resolutions — the 164 FPS at 1080p suggests the Ryzen 5 5600F's six cores and 12 threads are near their ceiling for Rust's simulation-heavy gameplay.

At Medium settings, the scaling is 141 → 104 → 61 FPS. The 1080p-to-1440p drop is 26.2%, and the 1440p-to-4K drop is 41.3%. The increasing percentage drops as resolution rises indicate a shift toward GPU limitation. At High settings, the progression is 127 → 88 → 52 FPS, with drops of 30.7% and 40.9% respectively. Ultra shows 97 → 67 → 39 FPS, with drops of 30.9% and 41.8%.

The consistent pattern across Medium, High, and Ultra — where the 1440p-to-4K drop is consistently around 41% — suggests that beyond 1080p, the RTX 4070's rendering capacity becomes the primary constraint. The 12 GB of GDDR6X memory and 192-bit bus provide 504.2 GB/s of bandwidth, which is sufficient for 4K textures but not unlimited. The fact that Low settings at 4K still achieve 91 FPS indicates the GPU can handle the resolution when shader complexity is reduced, but the CPU's single-thread performance (PassMark single-thread score of 2,872) caps the maximum achievable frame rate.

The data indicates that at 1080p with Low settings, the system is CPU-bound — the 164 FPS average is likely near the Ryzen 5 5600F's practical limit for Rust's tick-rate and entity processing. As resolution increases and GPU load grows, the bottleneck shifts decisively to the RTX 4070.

FAQ

Q: Is this combo capable of running Rust at 4K?

A: Yes, but with compromises. At 4K, the system achieves 91 FPS on Low, 61 FPS on Medium, 52 FPS on High, and 39 FPS on Ultra. Medium settings at 4K (61 FPS average, 52 FPS minimum) offer the best playable experience, while Ultra is not recommended due to sub-60 FPS performance.

Q: What is the best settings preset for competitive play?

A: Low settings at 1080p yields the highest frame rate at 164 FPS, while Low at 1440p still produces 145 FPS. These configurations minimize input latency and maximize responsiveness, which is advantageous in PvP encounters common in Rust.

Q: How does this combo compare to similar systems in the database?

A: The combo ranks 804th out of 2,953 tested combinations. The CPU's nearest rival, the Intel Core Ultra 5 225, performs identically (0% delta), while the GPU's closest competitor, the NVIDIA Tesla P4, is just 0.1% ahead in average benchmark score.

Q: Is the CPU or GPU the limiting factor at 1080p?

A: At 1080p with Low settings, the 164 FPS average suggests CPU limitation. The Ryzen 5 5600F's PassMark single-thread score of 2,872 and multithread score of 19,236 indicate the processor's capabilities cap frame rates when GPU load is low.

Q: What frame rates can I expect with Medium settings at 1440p?

A: Medium at 1440p delivers an average of 104 FPS with a minimum of 88 FPS and a maximum of 120 FPS. This represents a balanced configuration that maintains high frame rates while providing improved visual fidelity over Low settings.

Q: Does the RTX 4070's 12 GB VRAM cause issues at 4K?

A: The 12 GB GDDR6X memory with 504.2 GB/s bandwidth appears sufficient for Rust at 4K, as the system achieves 91 FPS at Low settings. However, the significant FPS drop at higher presets (61 FPS at Medium, 52 FPS at High) suggests memory bandwidth and GPU compute capacity, rather than VRAM capacity alone, influence performance.

GPU Role

The NVIDIA GeForce RTX 4070, based on the AD104 chip with Ada Lovelace architecture, provides the rendering foundation for this combo. Its 5 nm process from TSMC packs 35,800 million transistors into a 294 mm² die, enabling 5,888 shading units, 184 texture mapping units, and 64 raster output units. The GPU's boost clock of 2,475 MHz (with a 1,920 MHz base) drives a pixel rate of 158.4 GPixel/s and a texture rate of 455.4 GTexel/s, translating to 29.15 TFLOPS of FP32 compute.

The memory subsystem consists of 12 GB of GDDR6X on a 192-bit bus, providing 504.2 GB/s of bandwidth. This configuration supports the measured results: at 4K Ultra, the system drops to 39 FPS, indicating that even with substantial memory bandwidth, the GPU's compute resources are strained by Rust's high-resolution rendering demands. The 46 ray tracing cores and 184 tensor cores are present but not specifically leveraged by Rust's traditional rasterization pipeline.

The GPU's average benchmark score of 37,648 places it at the 81st percentile of all GPUs, with nearest rivals showing close competition. The NVIDIA Tesla P4 (37,628, 0.1% ahead) and AMD Radeon RX Vega 56 (37,507, 0.4% behind) bracket the RTX 4070's raw compute performance. In Rust specifically, the GPU's role becomes more pronounced at higher resolutions — the consistent 41% drop from 1440p to 4K across Medium, High, and Ultra presets demonstrates that pixel throughput becomes the binding constraint as resolution increases.

The RTX 4070's 200 W TDP and dual-slot design indicate a power-efficient implementation, though this does not directly impact measured FPS. The GPU's 240 mm length and 110 mm height make it compatible with most mid-tower cases, but again, these physical attributes do not influence Rust's frame rates. What matters is the observed scaling: from 1080p to 1440p, the FPS drop at Medium settings is 26.2%, and from 1440p to 4K it is 41.3%, clearly showing the GPU's increasing workload share as resolution climbs.

CPU Role

The AMD Ryzen 5 5600F, built on the Zen 3 architecture (codenamed Vermeer) using TSMC's 7 nm process, contributes six cores and 12 threads with a base clock of 3.00 GHz and boost clock of 4.00 GHz. The 4,150 million transistors in a 74 mm² die, along with 32 MB of shared L3 cache (plus 512 KB L2 and 64 KB L1 per core), provide the processing headroom for Rust's simulation-heavy gameplay. The CPU's 65 W TDP and AM4 socket compatibility make it an accessible choice, though these attributes do not directly appear in FPS measurements.

The PassMark benchmarks reveal the CPU's characteristics: single-thread score of 2,872, multithread score of 19,236, and an average benchmark score of 36,945 (85th percentile). The integer math score of 59,339 and floating-point score of 34,548 indicate strong arithmetic throughput, while the physics score of 1,043 suggests adequate, if not exceptional, simulation performance. The data compression score of 232,836 shows robust memory subsystem utilization, aided by dual-channel DDR4 support with 51.2 GB/s bandwidth.

In Rust, the CPU's impact is most visible at lower resolutions and settings. At 1080p Low, the 164 FPS average represents a ceiling that the GPU could potentially exceed if the CPU were faster — the RTX 4070 is capable of much higher frame rates in lighter titles. The fact that 1440p Low only drops to 145 FPS (an 11.6% reduction) while 4K Low drops to 91 FPS (a 37.2% reduction) suggests the CPU maintains its influence until pixel count grows sufficiently large.

The nearest rival CPU comparisons show the 5600F is well-positioned: the Intel Core Ultra 5 225 matches it exactly (0% delta), while the AMD Ryzen 5 5500X3D (0.2% faster), AMD Ryzen AI 7 PRO 450 (0.4% faster), and Intel Core i9-12900T (0.5% faster) all provide marginal improvements. These sub-1% differences mean no rival CPU would materially change Rust's measured FPS — the performance band is tightly clustered, and the 5600F's six cores and 12 threads are sufficient for Rust's current threading model.

Measured FPS Breakdown

At 1920x1080, the system delivers its strongest performance. Low settings produce an average of 164 FPS, Medium averages 141 FPS with a minimum of 120 FPS and maximum of 162 FPS, High averages 127 FPS, and Ultra averages 97 FPS. The Medium preset's 120 FPS minimum is particularly noteworthy — even in demanding scenes, frame rates stay well above the 60 FPS threshold. The spread from Low to Ultra is 67 FPS, representing a 40.9% reduction at the highest preset.

At 2560x1440, performance remains strong but shows the expected decline. Low averages 145 FPS, Medium averages 104 FPS with a minimum of 88 FPS and maximum of 120 FPS, High averages 88 FPS, and Ultra averages 67 FPS. The Medium preset's minimum of 88 FPS ensures smooth gameplay, while Ultra's 67 FPS average remains playable but approaches the boundary where frame pacing might become noticeable. The Low-to-Ultra spread is 78 FPS, a 53.8% reduction.

At 3840x2160, the system's limitations become apparent. Low averages 91 FPS, Medium averages 61 FPS with a minimum of 52 FPS and maximum of 71 FPS, High averages 52 FPS, and Ultra averages 39 FPS. The Medium preset's 52 FPS minimum dips below the 60 FPS threshold, which may cause perceptible stuttering in busy environments. High and Ultra presets at 4K are not recommended for consistent gameplay, as their averages fall below 60 FPS. The Low-to-Ultra spread is 52 FPS, a 57.1% reduction from Low.

The Medium preset at each resolution provides the most complete dataset, with min and max values recorded. At 1080p, the 120–162 FPS range shows tight frame delivery. At 1440p, the 88–120 FPS range maintains a 32 FPS spread, indicating consistent performance. At 4K, the 52–71 FPS range widens to 19 FPS, suggesting more variable frame times as the GPU approaches its limits. This data collectively paints a picture of a system that excels at 1080p and 1440p across all settings, while 4K requires careful preset selection to maintain playability.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4070

VRAM 12 GB GDDR6X
Base Clock
Boost Clock 2475 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 4070 in Rust

Resolution Settings Avg FPS
3840x2160 Low 91.0
3840x2160 Medium 61.0
3840x2160 High 52.0
3840x2160 Ultra 39.0
2560x1440 Low 145.0
2560x1440 Medium 104.0
2560x1440 High 88.0
2560x1440 Ultra 67.0
1920x1080 Low 164.0
1920x1080 Medium 141.0
1920x1080 High 127.0
1920x1080 Ultra 97.0

Rust with Ryzen 5 5600F + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 4070 + Other CPUs

See how Rust performs with the same GPU but different processors.

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