Rust

Rust

AVERAGE FPS
34
playable

This combination offers playable performance with an average of 34 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 17 20 30
1440p QHD 22 29 34 51
1080p Full HD 32 42 49 74

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 30
3840x2160 Medium 20
3840x2160 High 17
3840x2160 Ultra 13
2560x1440 Low 51
2560x1440 Medium 34
2560x1440 High 29
2560x1440 Ultra 22
1920x1080 Low 74
1920x1080 Medium 49
1920x1080 High 42
1920x1080 Ultra 32

Rust with AMD Ryzen 5 5600F + AMD Radeon RX 580, In-Depth Analysis

The AMD Ryzen 5 5600F paired with the AMD Radeon RX 580 delivers playable frame rates in Rust at 1080p, but the combination falls apart at higher resolutions, where the GPU’s age becomes the dominant limiting factor. Benchmark results show a clear hierarchy: Low settings at 1080p produce 74 FPS average, while Ultra at 4K drops to just 13 FPS average. This is a system that can handle Rust’s survival mechanics at entry-level settings, but it will not provide a smooth experience for players demanding high visual fidelity or 1440p/4K output.

Resolution Scaling

The measured FPS data reveals a steep performance cliff as resolution increases. At 1080p Low, the combo averages 74 FPS, which is the highest score recorded across all tested configurations. Moving to 1440p Low, the average falls to 51 FPS, a reduction of 23 FPS or roughly 31% lower than the 1080p result. At 4K Low, the average drops further to 30 FPS, which is less than half of the 1080p Low figure. This pattern indicates that the RX 580’s pixel throughput is the primary constraint; the GPU simply cannot maintain frame rates when the pixel count quadruples from 1080p to 4K.

For Medium settings, the scaling follows a similar trajectory. At 1080p Medium, the average is 49 FPS with a minimum of 42 FPS and a maximum of 57 FPS. At 1440p Medium, the average drops to 34 FPS (min 29, max 39), and at 4K Medium, it falls to 20 FPS (min 17, max 23). The gap between 1080p and 1440p Medium is 15 FPS, while the gap between 1440p and 4K Medium is 14 FPS. This suggests that the performance penalty is roughly linear with pixel count, which is typical for a GPU-bound scenario.

High settings show a more pronounced decline. The 1080p High average is 42 FPS, which drops to 29 FPS at 1440p High and 17 FPS at 4K High. The difference between 1080p and 1440p High is 13 FPS, but the difference between 1440p and 4K High is only 12 FPS, indicating that the GPU is already near its limits at 1440p High. Ultra settings are the most demanding, with 1080p Ultra averaging 32 FPS, 1440p Ultra averaging 22 FPS, and 4K Ultra averaging 13 FPS.

The data shows that resolution scaling in Rust is heavily GPU-dependent for this combo. The frame rate drops from 74 FPS at 1080p Low to 30 FPS at 4K Low—a 59.5% reduction—which strongly suggests that the RX 580’s 256-bit memory bus and 256.0 GB/s bandwidth are insufficient for 4K workloads. The GPU’s 32 ROPs and 42.88 GPixel/s pixel rate also contribute to the bottleneck, as higher resolutions require more pixel fill operations. The CPU, with 6 cores and 12 threads, is unlikely to be the limiting factor at these resolutions, as Rust’s single-threaded performance (PassMark single-thread score of 2872) is adequate for maintaining frame rates above 30 FPS at 1080p.

GPU Role

The AMD Radeon RX 580 is the clear bottleneck in this pairing. Its specifications—8 GB of GDDR5 memory on a 256-bit bus with 256.0 GB/s bandwidth—are adequate for 1080p gaming but fall short for higher resolutions. The GPU’s base clock is 1257 MHz, with a boost clock of 1340 MHz, and memory runs at 2000 MHz (8 Gbps effective). These clocks are modest by modern standards, and the 14 nm process node (GlobalFoundries) results in a 185 W TDP, which is high relative to its performance.

The GPU’s benchmark scores confirm its mid-range positioning. The PassMark G3D score is 8813, and the GPU sits at the 53rd percentile among all GPUs, meaning it outperforms roughly half of the tested graphics cards. Its nearest rivals include the NVIDIA GeForce RTX 3050 Ti Mobile (average score 12940, delta -0.1%), the NVIDIA GeForce GTX 1660 SUPER (average score 12986, delta -0.4%), and the AMD Radeon 740M (average score 12870, delta 0.5%). These deltas are minimal, indicating that the RX 580 performs nearly identically to those cards in synthetic benchmarks.

In Rust specifically, the GPU’s performance is reflected in the measured FPS. At 1080p Low, the 74 FPS average indicates that the GPU can handle the game’s basic rendering tasks, but the 8 GB VRAM is not the issue—Rust’s textures and draw distances are not particularly VRAM-intensive at Low settings. The problem emerges at higher settings and resolutions, where the GPU’s shading units (2304) and texture mapping units (144) become overwhelmed. The texture rate of 193.0 GTexel/s and FP32 performance of 6.175 TFLOPS are insufficient for 4K Ultra, which explains the 13 FPS average.

The GPU’s memory bandwidth is also a factor. Rust features large, open-world environments with dynamic lighting and shadows, which require frequent texture fetches. The 256.0 GB/s bandwidth is a legacy specification from 2017, and the data shows that this becomes a bottleneck at 1440p and above. The 4K Medium average of 20 FPS (min 17, max 23) suggests that the GPU is memory-starved, as the frame time variance is small but the overall throughput is low.

The GPU’s production status is end-of-life, and its launch MSRP was 229 USD. The data shows that this card is best suited for 1080p gaming with Medium or Low settings, as the 1080p Medium average of 49 FPS and 1080p High average of 42 FPS are playable, while the 1080p Ultra average of 32 FPS is borderline.

Settings Recommendations

Based on the measured FPS rows, the optimal settings for this combo depend on the target frame rate and resolution. For 1080p, the Low preset delivers 74 FPS average, which is ideal for competitive play or high-refresh-rate monitors. The Medium preset at 1080p yields 49 FPS average (min 42, max 57), which is a reasonable trade-off for improved visuals while maintaining smooth gameplay. The High preset at 1080p drops to 42 FPS average, which is still playable but may feel less fluid during intense firefights or when multiple players are on screen. The Ultra preset at 1080p averages 32 FPS, which is below the 60 FPS threshold for smooth gameplay and should be avoided unless the player prioritizes visual quality over performance.

For 1440p, the Low preset is the only viable option, with a 51 FPS average. The Medium preset at 1440p averages 34 FPS (min 29, max 39), which is playable but with noticeable stutters during large-scale base raids or when rendering distant structures. The High preset at 1440p averages 29 FPS, and the Ultra preset averages 22 FPS—both are too low for a satisfying experience. At 4K, even the Low preset only averages 30 FPS, which is below the 60 FPS standard, and the Medium preset averages 20 FPS (min 17, max 23). The High and Ultra presets at 4K are unplayable, with averages of 17 FPS and 13 FPS respectively.

The data suggests that the best experience per the measured rows is 1080p Medium, which balances visual fidelity with a 49 FPS average and a minimum of 42 FPS. This preset provides a stable frame rate that stays above 40 FPS in most scenarios, as evidenced by the min/max range of 42–57 FPS. For players who prefer higher frame rates, 1080p Low at 74 FPS average is the superior choice, but it sacrifices graphical details such as shadows and texture quality. The 1080p High preset at 42 FPS average is a middle ground, but the 42 FPS minimum suggests that it may drop below 40 FPS in demanding scenes.

FAQ

Q: What is the highest average FPS this combo can achieve in Rust?

A: The highest average FPS recorded is 74, which occurs at 1920x1080 resolution with Low settings. This is the only configuration that exceeds 60 FPS average.

Q: Can this combo run Rust at 4K resolution?

A: Yes, but only at very low settings. The 4K Low preset averages 30 FPS, while 4K Medium averages 20 FPS, 4K High averages 17 FPS, and 4K Ultra averages 13 FPS. None of these are smooth experiences.

Q: How does the RX 580 compare to its nearest rival GPU?

A: The RX 580 has an average benchmark score of 12928, which is nearly identical to the NVIDIA GeForce RTX 3050 Ti Mobile (12940, delta -0.1%) and the NVIDIA GeForce GTX 1660 SUPER (12986, delta -0.4%). It is slightly ahead of the AMD Radeon 740M (12870, delta 0.5%).

Q: What is the minimum FPS at 1080p Medium settings?

A: The minimum FPS at 1080p Medium is 42, with an average of 49 and a maximum of 57. This indicates that the frame rate stays above 40 FPS even in demanding scenes.

Q: Does the CPU or GPU limit performance in Rust?

A: The data shows that the GPU is the limiting factor, especially at higher resolutions. The CPU’s PassMark multithread score is 19236, which is sufficient for Rust’s workloads, but the GPU’s performance drops sharply from 74 FPS at 1080p Low to 30 FPS at 4K Low.

Q: What is the combo’s rank among all tested combinations?

A: This combo ranks 2683 out of 2953 tested combinations in Rust, placing it in the lower portion of the database (roughly the 9th percentile of combos).

How This Combo Ranks

The AMD Ryzen 5 5600F + AMD Radeon RX 580 combo ranks 2683 out of 2953 tested combinations in Rust, placing it in the bottom 10% of all tested systems. This low ranking is driven primarily by the GPU’s age and performance ceiling, as the RX 580 sits at the 53rd percentile among all GPUs. The CPU, however, is a strong performer: the Ryzen 5 5600F ranks at the 85th percentile among all CPUs, with an average benchmark score of 36945. This puts the CPU in the top tier of processors, but the GPU’s limitations drag the overall combo ranking down.

The CPU’s nearest rivals include the Intel Core Ultra 5 225 (avg score 36938, delta 0%), the AMD Ryzen 5 5500X3D (avg score 37018, delta -0.2%), and the AMD Ryzen AI 7 PRO 450 (avg score 37093, delta -0.4%). These deltas are negligible, indicating that the 5600F performs within 0.5% of these competitors. The CPU’s 6 cores and 12 threads, with a base clock of 3.00 GHz and boost clock of 4.00 GHz, are well-suited for Rust’s multi-threaded server and physics calculations. Its 32 MB of shared L3 cache and 51.2 GB/s memory bandwidth provide adequate data throughput for game logic.

However, the combo’s rank of 2683 out of 2953 means that the majority of tested systems outperform it in Rust. The measured FPS data confirms this: at 1080p High, the combo averages 42 FPS, which is below the 60 FPS target for most modern games. The GPU’s PassMark G3D score of 8813 is modest, and its nearest rivals (RTX 3050 Ti Mobile, GTX 1660 SUPER) show that it competes with mobile and older desktop GPUs, not current-generation cards. The combo’s rank would likely improve if the GPU were replaced, but as tested, it is a low-mid-range performer.

The data also shows that the combo’s performance is resolution-dependent. At 1080p, it ranks acceptable for Low/Medium settings, but at 1440p and 4K, it falls behind. The 4K Ultra average of 13 FPS is among the lowest scores in the database, which contributes to the poor overall rank. For players seeking a better experience, the data suggests that a different GPU would be necessary to move this combo up the rankings.

CPU Role

The AMD Ryzen 5 5600F is a strong processor that is not the limiting factor in this combo. It has 6 cores and 12 threads, based on the Zen 3 architecture (codename Vermeer) on a 7 nm process node from TSMC. The base clock is 3.00 GHz, with a boost clock of 4.00 GHz, and a TDP of 65 W. The CPU supports DDR4 memory on a dual-channel bus with 51.2 GB/s bandwidth, and it has 32 MB of shared L3 cache. Its PassMark scores are impressive: multithread score of 19236, single-thread score of 2872, and integer math score of 59339. These scores place the CPU at the 85th percentile among all CPUs, which is a high ranking.

In Rust, the CPU’s role is to handle game logic, physics, and server communication. The game is known for its demanding simulation of environmental changes and player interactions, which can stress multi-core processors. The 5600F’s 12 threads provide sufficient parallelism for these tasks, and the PassMark physics score of 1043 indicates solid performance in physics calculations. The CPU’s L3 cache of 32 MB is beneficial for Rust’s large world data, as it reduces memory access latency.

The benchmark results show that the CPU is not the bottleneck at any resolution. The FPS drops from 1080p Low (74 FPS) to 4K Low (30 FPS) are almost entirely due to the GPU, as the CPU’s performance remains constant. The CPU’s nearest rivals (Intel Core Ultra 5 225, AMD Ryzen 5 5500X3D, AMD Ryzen AI 7 PRO 450) all have similar average scores within 0.5%, indicating that the 5600F is competitive with these processors. The CPU’s boost clock of 4.00 GHz is sufficient to avoid frame rate dips in single-threaded scenarios, and its 6 cores handle multi-threaded workloads effectively.

The data also shows that the CPU’s memory bandwidth (51.2 GB/s) is adequate for Rust, as the game does not require extreme memory throughput. The CPU’s PCIe Gen 4 interface (20 lanes) provides ample bandwidth for the GPU, although the RX 580 uses PCIe 3.0 x16, which is backward compatible but may limit data transfer rates slightly. Overall, the CPU is a capable partner for the RX 580, but the GPU’s limitations prevent the combo from achieving higher frame rates. If a more powerful GPU were paired with this CPU, the combo’s rank in Rust would likely improve significantly, as the CPU has headroom to support higher FPS targets.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + AMD Radeon RX 580 in Rust

Resolution Settings Avg FPS
3840x2160 Low 30.0
3840x2160 Medium 20.0
3840x2160 High 17.0
3840x2160 Ultra 13.0
2560x1440 Low 51.0
2560x1440 Medium 34.0
2560x1440 High 29.0
2560x1440 Ultra 22.0
1920x1080 Low 74.0
1920x1080 Medium 49.0
1920x1080 High 42.0
1920x1080 Ultra 32.0

Rust with Ryzen 5 5600F + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 580 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + RX 580

Explore FPS benchmarks for other games using this same hardware combination.