Evolve

Evolve

AVERAGE FPS
41
playable

This combination offers playable performance with an average of 41 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 20 25 33
1440p QHD 24 35 44 57
1080p Full HD 36 52 66 86

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 33
3840x2160 Medium 25
3840x2160 High 20
3840x2160 Ultra 14
2560x1440 Low 57
2560x1440 Medium 44
2560x1440 High 35
2560x1440 Ultra 24
1920x1080 Low 86
1920x1080 Medium 66
1920x1080 High 52
1920x1080 Ultra 36

Evolve with AMD Ryzen 5 5600F + AMD Radeon RX 580, In-Depth Analysis

The AMD Ryzen 5 5600F and AMD Radeon RX 580 combination delivers a playable but constrained experience in Evolve, with performance heavily dependent on resolution and settings. The data shows a system that is clearly GPU-limited at higher resolutions, while the CPU provides ample headroom for the game's demands. This analysis breaks down the measured frame rates, component roles, and ranking to provide a precise picture of what this pairing offers.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture, running on the AMD Socket AM4 platform. It operates with a base clock of 3.00 GHz and a boost clock of 4.00 GHz, with a 65 W TDP. This CPU features a 32 MB shared L3 cache and supports DDR4 memory with dual-channel bandwidth of 51.2 GB/s. In synthetic benchmarks, it scores 19,236 in Passmark multithread and 2,872 in Passmark single-thread tests, placing it in the 85th percentile of all CPUs.

In the context of Evolve, the CPU's role is primarily to feed the GPU with draw calls and manage game logic. The measured FPS data reveals that even at 1080p Low settings, where the GPU load is lowest, the system achieves 86 FPS. This is a strong indicator that the Ryzen 5 5600F is not the limiting factor at this resolution. If the CPU were the bottleneck, we would expect to see a performance ceiling that persists across different resolutions. Instead, the frame rates scale significantly with resolution, which is the signature of a GPU-bound scenario.

The nearest rivals for the Ryzen 5 5600F, based on average benchmark score, include the Intel Core Ultra 5 225 with a delta of 0%, the AMD Ryzen 5 5500X3D at -0.2%, and the AMD Ryzen AI 7 PRO 450 at -0.4%. The performance parity among these processors is notable. The data suggests that the 5600F's 6-core, 12-thread configuration is more than sufficient for a 2015-era FPS title like Evolve, which is unlikely to utilize more than a few threads effectively. The high single-thread score of 2,872 further confirms that the CPU has ample power to handle the game's primary thread, allowing the RX 580 to become the performance arbiter.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

*Q: What is the best average FPS this combo can achieve in Evolve?*

A: The highest measured average FPS is 86, which occurs at 1920x1080 resolution with Low settings. This is the only setting combination that pushes the frame rate above 80 FPS, indicating a clear ceiling for this pairing.

Q: How does the combo rank among all tested configurations in this game?

A: The combo ranks 2,614 out of 2,872 total tested combinations. This places it in the lower percentile of systems, suggesting that while it is functional, it is far from the top tier for Evolve performance.

Q: What is the difference in performance between High and Ultra settings at 1440p?

A: At 2560x1440, the High preset yields an average of 35 FPS, while the Ultra preset drops to 24 FPS. This represents a significant 11 FPS loss for the visual upgrade, making High the more practical choice for smoother gameplay.

Q: Is the CPU or GPU the limiting factor at 4K resolution?

A: The data indicates the GPU is the limiting factor. At 3840x2160, the average FPS ranges from 14 on Ultra to 33 on Low. The consistent drop in FPS as resolution increases, while the CPU's workload remains relatively constant, points directly to the RX 580 as the performance bottleneck.

Q: What is the minimum FPS recorded for the Medium preset?

A: The only settings that include a min FPS value are Medium. At 1920x1080, the min FPS is 56, at 2560x1440 it is 38, and at 3840x2160 it is 22. These values show a consistent pattern where the frame rate floor drops proportionally with resolution.

Q: How does the GPU's DirectX 12 performance compare to its DirectX 11 performance?

A: In Passmark benchmarks, the GPU scores 43 in DirectX 12 and 60 in DirectX 11. This suggests that the RX 580's older GCN architecture is better optimized for the earlier API, which is relevant for a game like Evolve that was released before DirectX 12 became standard.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling pattern is the most telling indicator of system balance. Moving from 1920x1080 to 2560x1440 and then to 3840x2160, the average FPS at High settings drops from 52 to 35 to 20, respectively. This is a classic linear scaling curve that is almost entirely attributable to the GPU's pixel throughput. The RX 580's 256.0 GB/s memory bandwidth and 6.175 TFLOPS of FP32 compute are being saturated as the pixel count increases.

At Low settings, the scaling is even more pronounced: 86 FPS at 1080p, 57 FPS at 1440p, and 33 FPS at 4K. The percentage drop from 1080p to 4K at Low settings is approximately 62%, which is consistent with a GPU that is reaching its absolute limits. The CPU's performance, which remains constant across these resolutions, cannot compensate for the GPU's inability to fill more pixels.

The Ultra preset shows the steepest decline, going from 36 FPS at 1080p to 14 FPS at 4K. This 61% drop mirrors the Low setting's pattern, reinforcing that the GPU is the primary constraint. The data shows no scenario where the CPU's 6 cores and 12 threads become a bottleneck; instead, the RX 580's 8 GB of GDDR5 memory and 32 ROPs are the limiting hardware. The conclusion is unambiguous: any attempt to improve frame rates must involve reducing the GPU's workload, either through lower resolutions or less demanding settings.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Ryzen 5 5600F and RX 580 ranks 2,614 out of 2,872 tested combos in Evolve. This is a remarkably low position, placing it in the bottom 9% of all systems tested. The rank is a holistic metric that considers the average FPS across all settings and resolutions, and it reveals that this pairing is not optimized for this particular game.

Given that the CPU is in the 85th percentile of all processors, this low combo rank is almost entirely due to the GPU's performance. The RX 580 sits in the 53rd percentile of all GPUs, and its age is showing in a game that demands consistent frame delivery. The combo rank of 2,614 suggests that many other pairings, even those with less capable CPUs, outperform this one because they include a stronger graphics card.

The data also shows that the RX 580's nearest rivals include the NVIDIA GeForce RTX 3050 Ti Mobile and the NVIDIA GeForce GTX 1660 SUPER, with delta percentages of -0.1% and -0.4%, respectively. This indicates that the RX 580 is competitive with these older mobile and desktop parts, but none of them are top-tier performers. The ranking underscores that this combo is a baseline configuration, suitable for 1080p gaming at lower presets, but it will not provide a high-refresh-rate experience or handle 4K with any degree of smoothness.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings for this combo depend on the user's priority for frame rate versus visual fidelity. For a smooth and responsive experience, the Low preset at 1920x1080 is the clear winner, delivering an average of 86 FPS. This is the only configuration that approaches the 60 FPS threshold with significant headroom, making it ideal for competitive play or for users who prioritize frame pacing.

At 1080p with Medium settings, the average FPS is 66, with a minimum of 56. This is a solid choice for those who want better visuals without sacrificing too much performance. The min FPS of 56 is close to the 60 FPS target, and the average of 66 provides a playable experience. The High preset at 1080p drops to 52 FPS, which is still acceptable but begins to show the GPU's limitations. The Ultra preset at 1080p should be avoided, as it drops to 36 FPS, which is below the threshold for smooth gameplay.

For users with 1440p monitors, the Low preset at 57 FPS is the only viable option for a near-60 FPS experience. The Medium preset at 44 FPS is playable but may feel inconsistent. At 4K, the data shows that even the Low preset only achieves 33 FPS, which is not recommended for a first-person shooter. The best experience per the measured rows is unequivocally 1080p with the Low or Medium preset, with a strong preference for Low if frame rate is the primary concern.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive view of performance across all combinations of resolution and settings.

At 1920x1080, the results are as follows:

  • Ultra: average 36 FPS, no min or max recorded.
  • High: average 52 FPS, no min or max recorded.
  • Medium: average 66 FPS, with a minimum of 56 and maximum of 76.
  • Low: average 86 FPS, no min or max recorded.

At 2560x1440, the results are:

  • Ultra: average 24 FPS, no min or max recorded.
  • High: average 35 FPS, no min or max recorded.
  • Medium: average 44 FPS, with a minimum of 38 and maximum of 51.
  • Low: average 57 FPS, no min or max recorded.

At 3840x2160, the results are:

  • Ultra: average 14 FPS, no min or max recorded.
  • High: average 20 FPS, no min or max recorded.
  • Medium: average 25 FPS, with a minimum of 22 and maximum of 29.
  • Low: average 33 FPS, no min or max recorded.

The pattern is consistent: each resolution step down from 4K to 1080p yields a roughly 60-70% improvement in frame rate at the same settings. The Medium preset is the only one that includes min and max values, providing insight into frame pacing. At 1080p Medium, the range is 56-76 FPS, which is a 20 FPS spread, indicating some variance but generally stable performance. At 1440p Medium, the spread narrows to 13 FPS (38-51), and at 4K Medium, it narrows further to 7 FPS (22-29). This suggests that as the GPU becomes more saturated, the frame rate becomes more consistent but also much lower.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 580 is a Polaris 20 chip built on a 14 nm process, featuring 8 GB of GDDR5 memory on a 256-bit bus, yielding a bandwidth of 256.0 GB/s. Its base clock is 1257 MHz with a boost clock of 1340 MHz, and it contains 2304 shading units, 144 TMUs, and 32 ROPs. The GPU's FP32 performance is 6.175 TFLOPS, and it has a TDP of 185 W, requiring a 450 W suggested PSU. It was released in April 2017 with a launch MSRP of 229 USD.

In Evolve, the GPU's role is paramount. The 8 GB VRAM is more than sufficient for this game, as even at 4K, the memory bandwidth of 256.0 GB/s is the more likely constraint. The measured FPS data shows that the GPU is the definitive bottleneck across all resolutions. The Passmark DirectX 11 score of 60 is higher than the DirectX 12 score of 43, which is relevant because Evolve launched in 2015 and likely relies on DirectX 11 for its rendering path. This means the GPU is operating in its optimal API, yet it still struggles to maintain high frame rates at higher resolutions.

The GPU's percentile rank of 53rd places it in the middle of the pack, and its nearest rivals are the RTX 3050 Ti Mobile and GTX 1660 SUPER. The data shows that the RX 580's performance is closely matched with these parts, but none of them are capable of delivering high FPS in Evolve at 1440p or 4K. The 32 ROPs and 6.175 TFLOPS are simply not enough for the pixel fill rates required at 4K, leading to the sub-30 FPS results seen in the measurements. The GPU is the single most important factor in this combo's low ranking, and its limitations are the primary reason why the system is best suited for 1080p gaming.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + AMD Radeon RX 580 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 33.0
3840x2160 Medium 25.0
3840x2160 High 20.0
3840x2160 Ultra 14.0
2560x1440 Low 57.0
2560x1440 Medium 44.0
2560x1440 High 35.0
2560x1440 Ultra 24.0
1920x1080 Low 86.0
1920x1080 Medium 66.0
1920x1080 High 52.0
1920x1080 Ultra 36.0

Evolve with Ryzen 5 5600F + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RX 580 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + RX 580

Explore FPS benchmarks for other games using this same hardware combination.