Doom
This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 26 | 31 | 36 |
| 1440p QHD | 40 | 49 | 58 | 66 |
| 1080p Full HD | 62 | 75 | 89 | 102 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 5600F + AMD Radeon RX 580, In-Depth Analysis
The AMD Ryzen 5 5600F and AMD Radeon RX 580 combination delivers a playable experience in Doom, but the data clearly indicates that the graphics card is the primary bottleneck at higher resolutions and settings. The CPU, a 6-core, 12-thread Zen 3 part, provides ample processing power, but the Polaris-based GPU limits the system's ability to maintain high frame rates beyond 1080p.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 5600F is a 6-core, 12-thread processor built on the Zen 3 architecture, with a base clock of 3.00 GHz and a boost clock of 4.00 GHz. This CPU, part of the 5000 series, has a 65W TDP and sits on the AMD Socket AM4 platform. Its PassMark single-thread score of 2872 and multithread score of 19236 suggest it is well-equipped for modern gaming workloads. The CPU’s 32 MB of shared L3 cache is a substantial resource for game logic and asset streaming.
In the context of Doom, the CPU’s role appears to be secondary to the GPU. The measured frame rates show a consistent pattern where the GPU is the limiting factor, particularly at 1440p and 4K. At 1080p with Low settings, the system achieves 102 FPS average, which is a strong result that indicates the CPU can feed the GPU effectively. The processor’s performance is further contextualized by its 85th percentile ranking among all CPUs, placing it ahead of most competing parts. Its nearest rival, the Intel Core Ultra 5 225, scores nearly identically (36938 vs. 36945 average benchmark score), while the AMD Ryzen 5 5500X3D is a mere 0.2% faster, showing the 5600F is a well-balanced mid-range option.
The data implies that the Ryzen 5 5600F is not the source of frame rate drops in this game. The drop from 102 FPS at 1080p Low to 26 FPS at 4K High is far too steep to be attributed to the CPU. Instead, the CPU’s capability is best seen in the consistent frame pacing at lower resolutions. The processor’s PassMark physics score of 1043 and floating point math score of 34548 indicate strong computational throughput, which is more than sufficient for Doom's engine. The 5600F’s performance relative to its rivals, with the Intel Core i9-12900T being only 0.5% faster, confirms that this CPU offers a high level of gaming performance that will not hold back the system in most scenarios.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 580 is an older graphics card built on the Polaris 20 chip and GCN 4.0 architecture, using a 14 nm process. It features 8 GB of GDDR5 memory on a 256-bit bus, providing a bandwidth of 256.0 GB/s. The GPU’s base clock is 1257 MHz with a boost clock of 1340 MHz, and it has 2304 shading units. Its PassMark G3D score of 8813 places it in the 53rd percentile of all GPUs, indicating it is a mid-range performer by modern standards.
The RX 580’s limitations are clearly exposed by the Doom benchmark results. At 4K High settings, the average FPS is only 26, which is below the threshold for smooth gameplay. Even at 4K Low, the card only manages 36 FPS. This is a clear sign that the GPU’s raw compute power, rated at 6.175 TFLOPS FP32, is insufficient for high-resolution rendering in this title. The card’s nearest rival, the NVIDIA GeForce GTX 1660 SUPER, is only 0.4% faster in average benchmark score, suggesting the RX 580 is competitive with its peers, but those peers are also older-generation parts.
The 8 GB VRAM is a notable feature, but it is not the limiting factor here. The GPU’s pixel rate of 42.88 GPixel/s and texture rate of 193.0 GTexel/s are the more relevant metrics for this game’s fill-rate demands. The data shows that the RX 580 struggles to maintain 60 FPS at 1440p, with the High preset delivering 49 FPS and the Medium preset delivering 58 FPS. This suggests that the GPU is the primary bottleneck, and the CPU’s performance headroom is not being utilized. The card's performance in the 3DMark Steel Nomad test (score of 1005) further confirms its limited headroom for demanding titles.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data shows a dramatic scaling pattern across resolutions. At 1080p with Medium settings, the system averages 89 FPS, but this drops to 58 FPS at 1440p and 31 FPS at 4K. This is a 65% reduction in frame rate when moving from 1080p to 4K. The pattern is consistent across all settings, with the Low preset dropping from 102 FPS at 1080p to 66 FPS at 1440p and 36 FPS at 4K.
This steep decline in performance as resolution increases is a classic indicator of a GPU-bound scenario. The CPU’s workload does not scale significantly with resolution, while the GPU’s fill-rate and shading demands increase substantially. The data shows that the RX 580 is unable to keep up with the increased pixel count, leading to the observed frame rate drops. The fact that the 1440p Medium average (58 FPS) is close to the 1080p Ultra average (62 FPS) suggests that the GPU is the limiting factor, as the performance ceiling is similar regardless of the graphics preset.
The scaling from 1080p to 1440p is less severe than from 1440p to 4K. For example, High settings drop from 75 FPS at 1080p to 49 FPS at 1440p (a 35% drop), but then further to 26 FPS at 4K (a 47% drop from 1440p). This non-linear scaling indicates that the GPU’s memory bandwidth and compute resources are being saturated at 4K resolutions. The 256.0 GB/s bandwidth is simply not enough to sustain high frame rates at 4K, making the RX 580 a significant bottleneck for this game at higher resolutions.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the AMD Ryzen 5 5600F and AMD Radeon RX 580 ranks 2675 out of 2930 tested combinations in Doom. This places it in the lower 9th percentile of all tested combos, indicating that while it is functional, it is not a high-performing setup for this specific game. The rank reflects the GPU’s age and its inability to drive high frame rates at higher resolutions, rather than a deficiency in the CPU.
The data suggests that this combo is best suited for 1080p gaming, where it can achieve playable frame rates. The rank of 2675 is likely dragged down by the poor 4K performance, as many other combos with more modern GPUs will score significantly better. The CPU’s strong ranking among all CPUs (85th percentile) does not translate into a high combo rank, confirming that the GPU is the weak link in this pairing. The combo’s performance is consistent with the GPU’s own 53rd percentile ranking, showing that the overall system performance is heavily weighted towards the graphics card’s capabilities.
The nearest rivals for the GPU, such as the GTX 1660 SUPER, would likely produce higher combo ranks due to their slightly better performance. However, the data for this specific combo shows that the 5600F’s processing power is not the issue; it is the RX 580 that limits the system to a lower tier of overall performance.
FAQ
*Q: What is the best resolution for this combo to achieve 60 FPS in Doom?*
A: The data shows that 1080p is the only resolution where the system can consistently exceed 60 FPS. At 1080p Low, the average FPS is 102, and at 1080p Medium, it is 89. At 1440p, the highest average FPS is 66 (Low settings), which is above 60, but the Medium preset drops to 58 FPS.
Q: Is the CPU or GPU the main bottleneck at 4K resolution?
A: The GPU is clearly the main bottleneck at 4K. The average FPS ranges from 22 (Ultra) to 36 (Low) at 3840x2160, which is a severe drop from 1080p. The CPU, with its strong single-thread score of 2872, is unlikely to cause such a drastic performance loss, indicating the RX 580 cannot handle the pixel count.
Q: How does the RX 580 compare to its nearest rival in terms of benchmark score?
A: The AMD Radeon RX 580 has an average benchmark score of 12928. Its nearest rival, the NVIDIA GeForce GTX 1660 SUPER, has a score of 12986, which is a 0.4% difference. The AMD Radeon 740M is 0.5% slower with a score of 12870.
Q: What is the frame rate difference between Low and Ultra settings at 1440p?
A: At 2560x1440, the average FPS for Low settings is 66, while for Ultra settings it is 40. This represents a 39% performance drop when moving from the lowest to the highest preset, showing that the GPU is heavily taxed by the Ultra preset.
Q: Does the CPU’s performance percentile indicate it is a high-end part?
A: The AMD Ryzen 5 5600F is in the 85th percentile of all CPUs, which is a strong result. Its average benchmark score of 36945 is nearly identical to the Intel Core Ultra 5 225 (36938) and only 0.2% lower than the AMD Ryzen 5 5500X3D, showing it is a competitive mid-to-high-end processor.
Q: What is the minimum FPS recorded for this combo at 4K Medium settings?
A: The measured data shows a minimum FPS of 27 and a maximum of 36 for the 4K Medium preset, with an average of 31 FPS. This indicates that frame pacing can be inconsistent at this resolution and settings combination.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a detailed look at the system's performance across three resolutions and four quality presets.
At 3840x2160 (4K), the system’s performance is limited. The Low preset yields an average of 36 FPS, the Medium preset yields an average of 31 FPS (with a minimum of 27 and maximum of 36), the High preset yields an average of 26 FPS, and the Ultra preset yields an average of 22 FPS. None of these results are suitable for smooth, competitive gameplay, as they all fall below the 60 FPS threshold.
At 2560x1440 (1440p), the performance improves significantly. The Low preset achieves an average of 66 FPS, the Medium preset achieves an average of 58 FPS (with a minimum of 49 and maximum of 66), the High preset achieves an average of 49 FPS, and the Ultra preset achieves an average of 40 FPS. Only the Low preset provides a consistently playable experience above 60 FPS.
At 1920x1080 (1080p), the system performs at its best. The Low preset delivers an average of 102 FPS, the Medium preset delivers an average of 89 FPS (with a minimum of 76 and maximum of 103), the High preset delivers an average of 75 FPS, and the Ultra preset delivers an average of 62 FPS. All presets are playable, with the Low and Medium presets offering a high level of smoothness.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured data, the optimal settings for this combo depend on the desired frame rate and resolution. For a 60 FPS target, the system can achieve this at 1080p with the High preset, which averages 75 FPS. The Ultra preset at 1080p, with an average of 62 FPS, is also viable but leaves less headroom for demanding scenes.
At 1440p, the only preset that consistently exceeds 60 FPS is Low, with an average of 66 FPS. The Medium preset at 1440p falls just short at 58 FPS, which is still playable but may experience occasional drops, as indicated by the minimum FPS of 49. For the best balance of visual quality and performance, the 1080p Medium preset (89 FPS average) is a strong choice, as it offers a significant improvement over Low settings while maintaining a high frame rate.
The 4K resolution is not recommended for this combo, as even the Low preset fails to reach 40 FPS. The data suggests that the RX 580 is not capable of delivering a satisfactory experience at this resolution in Doom. For users who prioritize smooth gameplay, the 1080p Low or Medium presets are the best options, as they provide the highest frame rates. For a more visually rich experience, the 1080p High preset is a good compromise, offering a 75 FPS average. The Ultra preset at 1080p should only be used if the user is willing to tolerate an average of 62 FPS and potential frame drops in intense action sequences.
Hardware Specifications
AMD Ryzen 5 5600F
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + AMD Radeon RX 580 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 36.0 |
| 3840x2160 | Medium | 31.0 |
| 3840x2160 | High | 26.0 |
| 3840x2160 | Ultra | 22.0 |
| 2560x1440 | Low | 66.0 |
| 2560x1440 | Medium | 58.0 |
| 2560x1440 | High | 49.0 |
| 2560x1440 | Ultra | 40.0 |
| 1920x1080 | Low | 102.0 |
| 1920x1080 | Medium | 89.0 |
| 1920x1080 | High | 75.0 |
| 1920x1080 | Ultra | 62.0 |
Doom with Ryzen 5 5600F + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RX 580 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 5600F + RX 580
Explore FPS benchmarks for other games using this same hardware combination.