Rust
This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 29 | 38 | 45 | 67 |
| 1440p QHD | 49 | 64 | 76 | 114 |
| 1080p Full HD | 71 | 93 | 111 | 165 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 5 5600 + AMD Radeon RX 6700 XT, In-Depth Analysis
The AMD Ryzen 5 5600 and AMD Radeon RX 6700 XT combination presents a compelling mid-range pairing for Rust, a survival game known for its demanding simulation and rendering workloads. The measured data reveals a system that is highly capable at 1080p and 1440p, but which encounters predictable limitations at 4K. This analysis interprets those results, placing the combo within its broader hardware context.
FAQ
Q: What is the overall ranking of this CPU and GPU combo for Rust?
A: The combination ranks 1946 out of 3723 tested combos for Rust, placing it in the 48th percentile of tested systems. This indicates it performs better than roughly half of the tested configurations, which is a respectable position for a mid-range pairing.
Q: How does the Ryzen 5 5600 compare to its closest rivals in general benchmark scores?
A: The Ryzen 5 5600’s average benchmark score is 20468. Its nearest rival, the Intel Core Ultra 7 258V, scores 20454, a negligible 0.1% difference. The AMD Ryzen 5 8500G (20425) and AMD EPYC 9454P (20422) are also within 0.2% of its score, showing the 5600 sits in a very tightly contested performance band.
Q: What is the best settings preset for playing Rust at 1920x1080 based on the data?
A: The Low preset delivers the highest average frame rate at 1920x1080, hitting 165 FPS. The Medium preset offers a still-very-smooth 111 FPS average with a minimum of 94 FPS. For a balance of visual quality and high refresh rates, Medium is the strongest option, as it maintains frame rates well above 90 FPS.
Q: How does the RX 6700 XT's benchmark score compare to a high-end card like the RTX 3090?
A: The RX 6700 XT has an average benchmark score of 27425. The NVIDIA GeForce RTX 3090 scores 27565, making the RX 6700 XT just 0.5% slower in this metric. This places the two cards in a similar performance class despite their differences in other specifications.
Q: What kind of frame rate drop is observed when moving from 2560x1440 to 3840x2160 on High settings?
A: At 2560x1440 on High settings, the average frame rate is 64 FPS. Moving to 3840x2160 on the same preset drops the average to 38 FPS. This represents a 26 FPS (or approximately 41%) reduction in average frame rate.
Q: Does the CPU's multi-threaded performance suggest it can handle Rust's simulation load?
A: The Ryzen 5 5600 scores 18309 in Cinebench R23 multicore and 21541 in Passmark multithread. These scores indicate strong multi-threaded capability for a 6-core processor, which is beneficial for Rust's server-side and entity simulation logic, though the data shows the GPU becomes the primary bottleneck at higher resolutions.
CPU Role
The AMD Ryzen 5 5600 is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer. It operates with a base clock of 3.50 GHz and a boost clock of 4.40 GHz, built on a 7nm process from TSMC. This CPU is designed for the AMD Socket AM4 platform and supports dual-channel DDR4 memory, with a memory bandwidth of 51.2 GB/s. Its 32 MB of shared L3 cache is a notable feature that aids in reducing memory latency, which can be beneficial in games with complex data structures.
In the context of Rust, the CPU’s role is significant due to the game's persistent simulation of entities, building integrity, and player interactions. The data suggests that at lower resolutions, the CPU is sufficient to keep up with the GPU. For instance, at 1920x1080 with Low settings, the combo achieves 165 FPS, indicating the CPU can feed frames at a high rate. The processor's multi-threaded benchmark scores support this, with a Passmark multithread score of 21541 and a Cinebench R23 multicore score of 18309. These figures point to a capable processor for handling the game's background simulation tasks.
The CPU's single-thread performance, often critical for game logic, is also robust. It scores 2584 in Cinebench R23 singlecore and 3256 in Passmark single thread. These scores, combined with its 74th percentile ranking among all CPUs, suggest it provides a solid foundation for gaming. The nearest rivals, such as the Intel Core Ultra 7 258V with an average score of 20454, show a 0.1% difference, implying that the 5600 is competitively positioned for its generation, though it is not a top-tier part. The data indicates that while the CPU is not the limiting factor at 1080p, its influence on the overall frame rate becomes less pronounced as resolution increases and the GPU takes on more rendering work.
GPU Role
The AMD Radeon RX 6700 XT is built on the RDNA 2.0 architecture with the Navi 22 chip, fabricated on a 7nm process. It features 12 GB of GDDR6 memory on a 192-bit bus, providing a memory bandwidth of 384.0 GB/s. The GPU's clocks are notable: a base clock of 2321 MHz, a game clock of 2424 MHz, and a boost clock of 2581 MHz. With 2560 shading units, 160 TMUs, and 64 ROPs, it delivers a texture rate of 413.0 GTexel/s and a pixel rate of 165.2 GPixel/s. The card supports PCIe 4.0 x16 and has a TDP of 230 W.
The GPU's role in this combo is pivotal, especially as resolution and settings increase. At 3840x2160, the frame rates drop significantly, indicating that the RX 6700 XT is the primary bottleneck. For example, at 4K with High settings, the average FPS is 38, which is playable but not ideal. The GPU's benchmark scores place it in the 72nd percentile of all GPUs, with an average score of 27425. This is nearly identical to the NVIDIA GeForce RTX 3090, which scores 27565 (a -0.5% delta), and the NVIDIA GeForce RTX 4070 Mobile, which scores 27435 (0% delta). This suggests that despite being a mid-range desktop card, its raw compute performance is surprisingly close to a flagship mobile and a previous-generation high-end desktop card.
The VRAM capacity of 12 GB is a key asset for Rust, which can be memory-hungry with high-resolution textures. The data shows that the GPU can handle 2560x1440 with High settings at 64 FPS, but the step to 4K reduces this to 38 FPS. The GPU's FP32 performance of 13.21 TFLOPS and its DirectX 12 Ultimate support (with a 3DMark Steel Nomad DX12 score of 2435) indicate it is capable of modern rendering techniques. The data implies that the RX 6700 XT is well-suited for 1080p and 1440p gaming, but 4K requires setting compromises to maintain smooth frame rates.
How This Combo Ranks
The combo's rank of 1946 out of 3723 tested combinations places it near the middle of the pack for Rust. This position is reflective of the balanced nature of the Ryzen 5 5600 and RX 6700 XT. The CPU ranks in the 74th percentile, and the GPU in the 72nd percentile, suggesting a well-matched pairing where neither component is severely holding back the other in a general sense.
However, the in-game rank for Rust reveals more nuance. Being in the 48th percentile of tested combos means many systems achieve higher frame rates. This is likely due to the presence of higher-end CPUs and GPUs in the benchmark database. The data shows that the combo performs admirably at 1080p, where it can achieve 165 FPS on Low settings, which is likely within the top tier of frame rates. Yet, at 4K Ultra, the 29 FPS average would place it in a lower performance tier.
The ranking also suggests that while the components are well-matched for 1080p and 1440p, the system is not optimized for 4K gaming. The combo's performance is consistent with its hardware class; it is not a top-tier enthusiast setup but rather a capable mainstream configuration. The near-identical benchmark scores of the CPU and GPU to their respective rivals (e.g., RTX 3090 for GPU) indicate that this combo competes well against systems with more expensive components in synthetic tests, but the real-world Rust results highlight the importance of the specific game's engine and its scaling behavior.
Settings Recommendations
Analyzing the measured FPS data, the optimal settings depend on the user's resolution and refresh rate priorities. At 1920x1080, the Medium preset offers an excellent balance, providing a 111 FPS average with a minimum of 94 FPS, ensuring a smooth experience on standard 1080p 60Hz or 144Hz monitors. The Low preset at 165 FPS is ideal for high-refresh-rate competitive play, but the visual fidelity is significantly reduced. The High preset at 93 FPS is also viable for those prioritizing visuals.
For 2560x1440, the Medium preset again stands out with a 76 FPS average and a minimum of 65 FPS. This is the recommended choice for a 1440p monitor, as it stays above the 60 FPS threshold for smooth gameplay. The Low preset at 114 FPS is excellent for competitive play, while High at 64 FPS is playable but may have occasional dips. The Ultra preset at 49 FPS is not recommended for 1440p as it falls below the 60 FPS target.
At 3840x2160, the situation is more challenging. The Low preset yields a 67 FPS average, which is the only preset that provides a consistently smooth 4K experience. The Medium preset at 45 FPS (minimum 38 FPS) is playable but with noticeable stutter, while High at 38 FPS and Ultra at 29 FPS are not recommended for a smooth experience. Therefore, for 4K, the Low preset is the only viable option, unless the user accepts sub-60 FPS gameplay.
The data suggests that the "best experience" is subjective. For a high-refresh-rate 1080p monitor, Low or Medium settings are optimal. For a 1440p monitor, Medium is the sweet spot. For 4K, Low settings are necessary to achieve acceptable performance. The measured rows clearly indicate that the Medium preset provides the most balanced frame rate across 1080p and 1440p, offering a significant improvement in visual quality over Low while maintaining high frame rates.
Measured FPS Breakdown
The measured FPS data provides a detailed look at this combo's performance across three resolutions and four settings presets. At 1920x1080, the results are as follows: Low settings produce an average of 165 FPS, the highest of any configuration. Medium settings yield 111 FPS with a minimum of 94 FPS and a maximum of 127 FPS, indicating a stable frame time. High settings produce 93 FPS, and Ultra settings drop to 71 FPS. These numbers show a clear scaling curve, with a 94 FPS difference between Low and Ultra.
Moving to 2560x1440, the pattern continues but with lower overall numbers. Low settings average 114 FPS. Medium settings average 76 FPS, with a minimum of 65 FPS and a maximum of 88 FPS. High settings average 64 FPS, and Ultra settings average 49 FPS. The drop from 1080p to 1440p is significant, with the Low preset losing 51 FPS, which is a 31% reduction. This indicates the GPU is becoming more of a limiting factor as pixel count increases.
At 3840x2160, the performance is markedly lower. Low settings average 67 FPS. Medium settings average 45 FPS, with a minimum of 38 FPS and a maximum of 52 FPS. High settings average 38 FPS, and Ultra settings average 29 FPS. The difference between Low and Ultra at 4K is 38 FPS, showing that even the lowest preset struggles to maintain high frame rates. The data reveals that the combo is best suited for 1080p and 1440p gaming, with 4K being feasible only on Low settings.
The Medium preset across all resolutions shows a consistent pattern: 111 FPS at 1080p, 76 FPS at 1440p, and 45 FPS at 4K. This preset provides the most consistent experience in terms of balancing visual quality and performance. The minimum FPS values for Medium are also available, showing 94 FPS at 1080p, 65 FPS at 1440p, and 38 FPS at 4K, which are crucial for understanding potential stutters.
Resolution Scaling
The resolution scaling behavior of this combo is telling. From 1920x1080 to 2560x1440, the average frame rates drop by approximately 31% across all settings. For instance, High settings drop from 93 FPS to 64 FPS, a 29 FPS reduction. This is a substantial decrease, indicating that the GPU is struggling to fill the additional pixels. The transition from 1440p to 4K is even more severe. High settings drop from 64 FPS to 38 FPS, a 26 FPS reduction, which is a 41% decrease. This non-linear scaling suggests that the RX 6700 XT's memory bandwidth and compute resources are being exhausted at 4K.
The data implies that the limiting component at higher resolutions is the GPU. The CPU's performance, as evidenced by its strong synthetic benchmarks, is likely sufficient to feed the GPU frames at 1080p and 1440p, but the GPU cannot keep up with the rendering demands of 4K. This is supported by the fact that the frame rate drop from 1080p to 1440p is larger than the drop from 1440p to 4K in some cases, suggesting the GPU is hitting a performance cliff.
Specifically, the Medium preset shows a 35 FPS drop from 1080p to 1440p (111 to 76 FPS), and a 31 FPS drop from 1440p to 4K (76 to 45 FPS). The scaling is more severe at lower settings because the CPU is less of a bottleneck, and the GPU is purely limited by its fillrate and bandwidth. The Low preset shows a 51 FPS drop from 1080p to 1440p (165 to 114 FPS) and a 47 FPS drop from 1440p to 4K (114 to 67 FPS). This indicates that at Low settings, the GPU is the sole bottleneck, and its performance scales poorly with resolution.
The conclusion from the data is that this combo is optimized for 1080p and 1440p gaming. At 4K, the user must significantly reduce settings to achieve playable frame rates. The 12 GB VRAM is not the limiting factor, as even at 4K the memory is sufficient; rather, it is the GPU's compute throughput and memory bandwidth that constrain performance. The data suggests that for a smooth 4K experience, a more powerful GPU would be required, but for the target resolutions of this mid-range combo, the scaling behavior is acceptable.
Hardware Specifications
AMD Ryzen 5 5600
AMD Radeon RX 6700 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600 + AMD Radeon RX 6700 XT in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 67.0 |
| 3840x2160 | Medium | 45.0 |
| 3840x2160 | High | 38.0 |
| 3840x2160 | Ultra | 29.0 |
| 2560x1440 | Low | 114.0 |
| 2560x1440 | Medium | 76.0 |
| 2560x1440 | High | 64.0 |
| 2560x1440 | Ultra | 49.0 |
| 1920x1080 | Low | 165.0 |
| 1920x1080 | Medium | 111.0 |
| 1920x1080 | High | 93.0 |
| 1920x1080 | Ultra | 71.0 |
Rust with Ryzen 5 5600 + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RX 6700 XT + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 5 5600 + RX 6700 XT
Explore FPS benchmarks for other games using this same hardware combination.