Rust

Rust

AVERAGE FPS
67
good

This combination provides smooth gameplay with an average of 67 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 33 39 59
1440p QHD 43 56 67 99
1080p Full HD 62 82 97 145

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 59
3840x2160 Medium 39
3840x2160 High 33
3840x2160 Ultra 25
2560x1440 Low 99
2560x1440 Medium 67
2560x1440 High 56
2560x1440 Ultra 43
1920x1080 Low 145
1920x1080 Medium 97
1920x1080 High 82
1920x1080 Ultra 62

Rust with AMD Ryzen 5 5500X3D + AMD Radeon RX 7600 XT, In-Depth Analysis

AMD Ryzen 5 5500X3D paired with the AMD Radeon RX 7600 XT delivers a playable but uneven Rust experience, with performance scaling that clearly shifts the bottleneck depending on resolution and quality preset. The measured frame rates across three resolutions and four settings reveal a system that is comfortable at 1080p, acceptable at 1440p with adjustments, and struggling at 4K outside of the Low preset. The data shows a CPU with strong multi-threaded capabilities and a GPU with ample VRAM, yet Rust’s demands expose the limits of both components in different scenarios.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep across all settings, but the pattern is not uniform. At Low settings, the average FPS falls from 145 at 1920x1080 to 99 at 2560x1440, then to 59 at 3840x2160. That is a 32% reduction moving from 1080p to 1440p, and another 40% reduction moving from 1440p to 4K. At High settings, the averages are 82, 56, and 33 FPS respectively — a 32% drop to 1440p and a 41% drop to 4K. The scaling is consistent, suggesting the GPU is becoming the primary limiter as resolution increases, since the CPU workload does not change with pixel count.

At Medium settings, the same trend holds: 97 FPS at 1080p, 67 FPS at 1440p, and 39 FPS at 4K. The percentage drops are 31% and 42%, nearly identical to Low and High. Ultra settings show the most severe degradation: 62 FPS at 1080p, 43 FPS at 1440p, and 25 FPS at 4K. The 4K Ultra result is particularly telling — a 60% drop from 1080p Ultra, and the lowest average recorded in the entire dataset. This indicates that at 4K, the RX 7600 XT is overwhelmed by Rust’s visual load, regardless of preset.

The limiting component shifts with resolution. At 1080p, the CPU’s role is more prominent — the Ryzen 5 5500X3D’s 6 cores and 12 threads, with a base clock of 3.00 GHz and boost of 4.00 GHz, are sufficient to push frame rates high at Low settings, where the GPU has less work. The 145 FPS average at 1080p Low suggests the CPU can feed the GPU adequately. However, at 4K, the GPU’s 16 GB of GDDR6 memory and 288.0 GB/s bandwidth are not enough to maintain high frame rates, as the 33 FPS High and 25 FPS Ultra averages show. The bottleneck is clearly the GPU at higher resolutions, while at 1080p the CPU’s performance is the more relevant factor.

The data also shows that the scaling from Low to Ultra at any resolution is significant. At 1080p, Low yields 145 FPS, Medium 97, High 82, and Ultra 62. The jump from Low to Medium is a 33% reduction, while from Medium to High is a 15% reduction, and from High to Ultra is a 24% reduction. This non-linear scaling suggests that Rust’s preset levels have varying impacts on GPU load, with Low being substantially lighter than Medium, and Ultra adding more strain than High.

Settings Recommendations

For the best experience per the measured rows, the Medium preset at 1920x1080 offers the most balanced result. The 97 FPS average, with a minimum of 82 FPS and maximum of 112 FPS, provides smooth gameplay while maintaining visual quality above Low. High at 1080p delivers 82 FPS, which is still playable but shows a noticeable drop from Medium. Low at 1080p is the fastest at 145 FPS, but it sacrifices visual fidelity for speed, which may not be necessary given the CPU’s capabilities.

At 2560x1440, Medium again stands out with 67 FPS average, a minimum of 57 FPS, and a maximum of 77 FPS. This is the only 1440p preset that stays above 60 FPS on average, making it the recommended choice for this resolution. High at 1440p drops to 56 FPS, which is below the 60 FPS threshold, and Low at 99 FPS is fast but visually reduced. Ultra at 1440p is not recommended, as the 43 FPS average is noticeably choppy for a competitive survival game.

At 3840x2160, the situation is more difficult. Low is the only preset that achieves a playable frame rate, with 59 FPS average. Medium drops to 39 FPS, High to 33 FPS, and Ultra to 25 FPS. For 4K, Low is the only viable option if the goal is smooth gameplay, but even that is borderline at 59 FPS. The data suggests that this combo is not suited for 4K gaming on Rust unless the user is willing to accept Low settings and frame rates near 60 FPS.

The measured rows indicate that Medium is the sweet spot for both 1080p and 1440p. It provides a significant visual upgrade over Low while maintaining frame rates above 60 FPS at 1080p and near 60 FPS at 1440p. High is a step down, and Ultra is only recommended for users who prioritize visuals over performance, as it drops below 50 FPS at 1440p and below 40 FPS at 4K.

How This Combo Ranks

The combo rank in Rust is 1851 out of 2953 tested combinations. This places it in the lower-middle tier of all tested combos, indicating that many other CPU-GPU pairings perform better in this specific game. The percentile for the CPU is 85, meaning the Ryzen 5 5500X3D outperforms 85% of all CPUs in general benchmarks. The GPU’s percentile is 60, meaning the RX 7600 XT outperforms 60% of all GPUs. Despite these solid individual scores, the combo rank of 1851 out of 2953 suggests that Rust’s specific demands are not fully met by this pairing.

The CPU’s nearest rivals include the AMD Ryzen 5 5600F with an average score of 36945 and a delta of 0.2%, meaning the 5500X3D is essentially on par. The AMD Ryzen AI 7 PRO 450 scores 37093, which is 0.2% higher, and the Intel Core Ultra 5 225 scores 36938, also 0.2% higher. The Intel Core i9-12900T scores 37112, 0.3% higher. These small deltas show that the 5500X3D is competitive with these CPUs, but none of them are significantly ahead or behind in general benchmarks. The CPU’s average benchmark score is 37018, with a PassMark multi-thread score of 20363 and a single-thread score of 2941.

The GPU’s nearest rivals include the NVIDIA GeForce GTX 690 with an average score of 17037 (0.3% lower), the AMD Radeon HD 7970M with 17019 (0.4% lower), the NVIDIA GeForce RTX 3070 with 17208 (0.7% higher), and the NVIDIA Tesla M4 with 16932 (0.9% lower). The RX 7600 XT’s average benchmark score is 17083, with a PassMark G3D score of 17132. The RTX 3070 is only 0.7% higher, which is within noise, but the RX 7600 XT is positioned just below it in general GPU benchmarks.

Given the combo rank, the data indicates that while both components are individually capable, Rust’s engine does not fully utilize their strengths. The 1851 out of 2953 ranking means that roughly 63% of tested combos perform better in Rust. This is a notable finding, as the CPU and GPU both have respectable benchmark scores, but the combination falls short in this specific game.

Measured FPS Breakdown

At 1920x1080, the measured FPS values are as follows: Low averages 145 FPS, Medium averages 97 FPS with a minimum of 82 and maximum of 112, High averages 82 FPS, and Ultra averages 62 FPS. The spread from Low to Ultra is 83 FPS, showing a wide range depending on preset. The Medium preset’s minimum of 82 FPS is higher than the High average of 82 FPS, indicating that Medium provides more consistent performance than High.

At 2560x1440, Low averages 99 FPS, Medium averages 67 FPS with a minimum of 57 and maximum of 77, High averages 56 FPS, and Ultra averages 43 FPS. The drop from 1080p to 1440p is significant across all presets, with Low losing 46 FPS, Medium losing 30 FPS, High losing 26 FPS, and Ultra losing 19 FPS. The Medium preset’s minimum of 57 FPS is close to the High average of 56 FPS, suggesting that Medium at 1440p is comparable to High in terms of frame delivery.

At 3840x2160, Low averages 59 FPS, Medium averages 39 FPS with a minimum of 34 and maximum of 45, High averages 33 FPS, and Ultra averages 25 FPS. The 4K results are the most constrained, with even Low barely exceeding 60 FPS. Medium at 4K has a minimum of 34 FPS, which is below the playable threshold for many users, and High and Ultra are both below 35 FPS on average.

The data shows that the Medium preset is the only one that provides a minimum FPS above 60 at 1080p, with 82 FPS. At 1440p, no preset achieves a minimum above 60, with Medium’s 57 FPS being the highest minimum. At 4K, Medium’s minimum of 34 FPS is the highest among non-Low presets, but still low. The lack of min and max FPS data for Low, High, and Ultra presets means only averages are available for those settings, but the Medium preset’s data suggests that frame pacing is relatively stable within a 25 FPS range at 1080p and 20 FPS range at 1440p.

FAQ

Q: What is the best resolution for this combo in Rust?

A: Based on the measured FPS, 1920x1080 is the best resolution, as all presets except Ultra average above 60 FPS. Low averages 145 FPS, Medium 97 FPS, and High 82 FPS. At 2560x1440, only Low and Medium average above 60 FPS, with Medium at 67 FPS. At 3840x2160, only Low averages above 60 FPS, with 59 FPS.

Q: How does the Medium preset compare to High at 1080p?

A: At 1920x1080, Medium averages 97 FPS with a minimum of 82 FPS, while High averages 82 FPS. The Medium preset is 15 FPS faster on average and has a minimum that matches High’s average, indicating better consistency and higher performance.

Q: Is this combo capable of 4K gaming in Rust?

A: At 3840x2160, the Low preset averages 59 FPS, which is just below 60 FPS. Medium averages 39 FPS, High averages 33 FPS, and Ultra averages 25 FPS. The data shows that 4K is only playable at Low settings, and even then, the frame rate is borderline.

Q: How does the RX 7600 XT rank against the RTX 3070?

A: The RX 7600 XT has an average benchmark score of 17083, while the RTX 3070 has a score of 17208, a delta of -0.7%. This means the RTX 3070 is 0.7% higher in general GPU benchmarks, placing them nearly identical in performance.

Q: What is the CPU’s single-thread performance?

A: The Ryzen 5 5500X3D has a PassMark single-thread score of 2941 and a PassMark multi-thread score of 20363. The CPU’s average benchmark score is 37018, with a percentile of 85, meaning it outperforms 85% of all CPUs.

Q: Does the Medium preset at 1440p provide smooth gameplay?

A: At 2560x1440, Medium averages 67 FPS with a minimum of 57 FPS and a maximum of 77 FPS. The average is above 60 FPS, but the minimum dips below, which may cause occasional stutter in demanding scenes.

CPU Role

The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor from the 5000 series, based on the Zen 3 architecture with the Vermeer codename. It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz, with a 105 W TDP. The CPU features 64 KB of L1 cache per core, 512 KB of L2 cache per core, and a large 96 MB shared L3 cache. This cache configuration is significant for gaming, as Rust is known to be sensitive to memory latency and cache size.

The CPU’s PassMark multi-thread score is 20363, and its single-thread score is 2941. The average benchmark score is 37018, with a percentile of 85. In Rust, the CPU’s role is most evident at 1080p, where the frame rates are higher. At 1080p Low, the 145 FPS average suggests that the CPU is not the limiting factor, as the GPU can handle the low visual load. However, at 1080p Ultra, the 62 FPS average indicates that the GPU is more constrained, and the CPU has headroom.

The nearest rivals to the 5500X3D include the Ryzen 5 5600F with a score of 36945 (0.2% higher), the Ryzen AI 7 PRO 450 with 37093 (0.2% lower), the Core Ultra 5 225 with 36938 (0.2% higher), and the Core i9-12900T with 37112 (0.3% lower). These deltas are minimal, meaning the 5500X3D is well-matched to these CPUs in general benchmarks. In Rust, the CPU’s 6 cores and 12 threads are adequate for the game’s single-threaded and multi-threaded demands, but the 4.00 GHz boost clock is not exceptionally high, which may limit peak performance in CPU-bound scenarios.

The CPU’s memory support is DDR4 with dual-channel configuration and a bandwidth of 51.2 GB/s. This is lower than newer DDR5 platforms, but Rust’s performance is more dependent on cache and core count than raw memory bandwidth. The 96 MB L3 cache is a standout feature, as it helps reduce memory latency, which can improve frame pacing in open-world games like Rust.

GPU Role

The AMD Radeon RX 7600 XT is based on the Navi 33 chip with RDNA 3.0 architecture, using a 6 nm process from TSMC. It has 2048 shading units, 128 texture mapping units, and 64 raster operation units, with 32 ray tracing cores. The GPU’s base clock is 1980 MHz, with a game clock of 2470 MHz and a boost clock of 2755 MHz. The memory is 16 GB of GDDR6 on a 128-bit bus, providing a bandwidth of 288.0 GB/s.

The GPU’s PassMark G3D score is 17132, with an average benchmark score of 17083 and a percentile of 60. In Rust, the GPU’s role becomes more prominent at higher resolutions. At 4K, the frame rates drop significantly, with High averaging 33 FPS and Ultra averaging 25 FPS. This indicates that the GPU’s 16 GB of VRAM is not the issue — 16 GB is ample for Rust — but the 128-bit memory bus and 288.0 GB/s bandwidth are insufficient for 4K rendering at high settings.

The nearest rivals to the RX 7600 XT include the GTX 690 with a score of 17037 (0.3% lower), the HD 7970M with 17019 (0.4% lower), the RTX 3070 with 17208 (0.7% higher), and the Tesla M4 with 16932 (0.9% lower). The RTX 3070 is the closest competitor, and its 0.7% higher score is negligible in real-world terms. However, in Rust, the RX 7600 XT’s performance at 4K is poor, suggesting that the GPU is not well-suited for this game at high resolutions.

The GPU’s 22.57 TFLOPS of FP32 performance and 176.3 GPixel/s pixel rate are respectable for a mid-range card, but Rust’s engine appears to be more demanding than these numbers suggest. The 64 ROPs are limited for 4K, which may explain the sharp drop in frame rates at 3840x2160. The GPU’s 190 W TDP and dual-slot design are typical for this class, and the 1x 8-pin power connector is standard.

The data shows that the GPU is the primary bottleneck at 1440p and 4K, especially at High and Ultra settings. At 1080p, the GPU can handle most presets, but the CPU’s performance is still relevant, as evidenced by the 145 FPS at Low. The 16 GB VRAM is not a limiting factor in Rust, as the game does not appear to exceed this capacity, but the memory bandwidth and overall GPU compute are constrained.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7600 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2755 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + AMD Radeon RX 7600 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 59.0
3840x2160 Medium 39.0
3840x2160 High 33.0
3840x2160 Ultra 25.0
2560x1440 Low 99.0
2560x1440 Medium 67.0
2560x1440 High 56.0
2560x1440 Ultra 43.0
1920x1080 Low 145.0
1920x1080 Medium 97.0
1920x1080 High 82.0
1920x1080 Ultra 62.0

Rust with Ryzen 5 5500X3D + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 7600 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + RX 7600 XT

Explore FPS benchmarks for other games using this same hardware combination.