Rust

Rust

AVERAGE FPS
46
playable

This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 20 29 41
1440p QHD 31 41 48 70
1080p Full HD 42 56 67 99

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 41
3840x2160 Medium 29
3840x2160 High 20
3840x2160 Ultra 14
2560x1440 Low 70
2560x1440 Medium 48
2560x1440 High 41
2560x1440 Ultra 31
1920x1080 Low 99
1920x1080 Medium 67
1920x1080 High 56
1920x1080 Ultra 42

Rust with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

This combo, the AMD Ryzen 5 5500 paired with the NVIDIA GeForce RTX 3050 4 GB, lands near the bottom of the database for Rust, ranking 1533 out of 1717 tested combos. That puts it in the 11th percentile of performance, meaning the vast majority of other CPU-GPU pairings deliver higher frame rates in this title. The data measured here is not flattering for smooth play, but the results reveal a clear and consistent pattern about where the bottleneck lies and what settings are viable.

How This Combo Ranks

The rank of 1533 out of 1717 combos is a strong signal that this pairing is not optimized for Rust’s demands. With an average benchmark score of 20875 for the CPU, the Ryzen 5 5500 sits at the 79th percentile against all CPUs, which is respectable on its own. However, the GPU’s percentile is much lower at 50, and the measured FPS results confirm that the graphics card is the primary limiter. This is not a high-end rig, and the data reflects that; it is a configuration that will struggle at high resolutions and high settings. The CPU’s nearest rivals, including the Intel Core i5-12500 and the AMD Ryzen 5 PRO 4655GE, have average scores that are nearly identical, with a deltaPct of -0.1 and -0.1 respectively, showing that the processor itself is not the weak point in this pairing. The bottleneck is firmly on the graphics side.

CPU Role

The Ryzen 5 5500 is a 6-core, 12-thread processor based on the Zen 3 architecture, running on the AMD Socket AM4 platform. Its base clock is 3.60 GHz, and it can boost up to 4.20 GHz, which provides solid single-threaded performance for game logic. In synthetic benchmarks, it scores 836 in 3dmark_single_thread and 2319 in cinebench_r23_singlecore, indicating competent per-core speed. The 16 MB of L3 cache and 51.2 GB/s of memory bandwidth are adequate for feeding a mid-range GPU. In Rust, the CPU is responsible for managing the simulation and entity updates, and while the 5500 is not a top-tier part, its 79th percentile ranking against all CPUs suggests it is capable of driving higher frame rates than the GPU can deliver. The data shows that in this combo, the CPU is not the limiting factor; the scores are high enough that they would not prevent the GPU from pushing more frames if it had the headroom.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is an Ampere-architecture part with 2048 shading units, 64 TMUs, and 32 ROPs. Its base clock is 1545 MHz with a boost of 1740 MHz, and it has 16 RT cores and 64 tensor cores. The memory subsystem is a critical weakness: 4 GB of GDDR6 on a 128-bit bus provides 192.0 GB/s of bandwidth. This is a low amount of VRAM for modern games, and Rust is no exception. The GPU’s 50th percentile ranking against all GPUs is a direct reflection of its mid-range positioning. The 90 W TDP and dual-slot design are modest, but the 4 GB frame buffer is the biggest issue. At higher settings, the card runs out of memory, which causes the frame rate to plummet. The measured FPS data shows this clearly: at 1080p Ultra, the score is 42.4, but the drop from Low to Ultra at 4K is drastic, from 40.7 to 14.3, indicating that the GPU is overwhelmed by both resolution and texture data.

Measured FPS Breakdown

The measured FPS figures provide a clear picture of the combo’s capabilities. At 1920x1080, the lowest resolution tested, the results are as follows: Low settings yield an average of 98.8 FPS, which is the only playable range for competitive or smooth gameplay. Medium settings drop to 66.7 FPS, High settings fall to 55.8 FPS, and Ultra settings yield 42.4 FPS. Moving to 2560x1440, the performance degrades significantly: Low settings average 69.5 FPS, Medium drops to 47.5 FPS, High falls to 40.7 FPS, and Ultra is only 31 FPS. At 3840x2160, the results are outright poor: Low settings produce 40.7 FPS, Medium drops to 29.3 FPS, High is 20.1 FPS, and Ultra is a slideshow at 14.3 FPS. The data shows that the only configuration that maintains a 60+ FPS average is 1080p Low, and even 1080p Medium falls short of that threshold. For a game like Rust, where player versus player combat requires responsiveness, this is a significant limitation.

Resolution Scaling

The scaling from 1080p to 4K is steep and reveals a GPU-bound scenario. At Low settings, the average FPS drops from 98.8 at 1080p to 40.7 at 4K, a reduction of over 58%. At High settings, the drop is from 55.8 to 20.1, a 64% reduction. This pattern indicates that the RTX 3050 4 GB is the primary limiting component; the CPU is not able to overcome the GPU’s inability to process higher resolutions. The most telling comparison is at 1440p Low versus 4K Low: the former achieves 69.5 FPS while the latter only reaches 40.7 FPS, a difference that is far larger than the resolution increase alone would suggest if the CPU were the bottleneck. The data clearly shows that as resolution increases, the GPU’s memory bandwidth and capacity become the wall. The 4 GB VRAM is insufficient for high-resolution textures, and the 192.0 GB/s bandwidth cannot sustain the pixel throughput required at 4K. If the CPU were the limiting factor, the FPS would remain relatively flat across resolutions; instead, it collapses, confirming the GPU is the constraint.

FAQ

Q: Can this combo run Rust at 1080p smoothly?

A: Only at Low settings, where it averages 98.8 FPS. At Medium settings, the average drops to 66.7 FPS, which is still playable but not ideal for fast-paced action. High and Ultra settings fall below 60 FPS, with 55.8 FPS and 42.4 FPS respectively.

Q: Is the CPU or GPU the bottleneck in this system for Rust?

A: The GPU is the bottleneck. The CPU’s average benchmark score is 20875, ranking it at the 79th percentile, while the GPU’s percentile is 50. The FPS scaling from 1080p to 4K shows a drastic drop that is characteristic of a graphics-limited scenario.

Q: What is the best resolution and settings to use with this combo?

A: For a consistent experience, 1080p Low yields the highest average at 98.8 FPS. If you can tolerate lower frame rates, 1440p Low at 69.5 FPS is the next best option, but anything above Low settings at 1440p or any settings at 4K will result in averages below 50 FPS.

Q: How does this combo compare to other tested configurations in Rust?

A: It ranks 1533 out of 1717 combos, placing it in the bottom 11% of tested systems. This is a low ranking, indicating that most other CPU-GPU pairings in the database achieve higher frame rates than this one.

Q: Why does performance drop so much when going from 1080p to 1440p?

A: The GPU’s 4 GB of GDDR6 memory and 192.0 GB/s bandwidth are insufficient for the increased pixel load. At 1080p Low, the card can keep up, but at 1440p, the frame rate drops by over 29% even at Low settings, and the gap widens at higher settings.

Q: Is the Ryzen 5 5500 a weak processor for this game?

A: No. The CPU’s 79th percentile ranking against all CPUs and its 3dmark_single_thread score of 836 indicate it has enough single-core power for Rust. The data shows that the GPU is the limiting factor, not the processor.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 3050 4 GB in Rust

Resolution Settings Avg FPS
3840x2160 Low 40.7
3840x2160 Medium 29.3
3840x2160 High 20.1
3840x2160 Ultra 14.3
2560x1440 Low 69.5
2560x1440 Medium 47.5
2560x1440 High 40.7
2560x1440 Ultra 31.0
1920x1080 Low 98.8
1920x1080 Medium 66.7
1920x1080 High 55.8
1920x1080 Ultra 42.4

Rust with RTX 3050 4 GB + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.