Archeage
This combination provides smooth gameplay with an average of 65 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 28 | 42 | 50 |
| 1440p QHD | 35 | 53 | 80 | 89 |
| 1080p Full HD | 56 | 81 | 116 | 131 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 5 5500 + AMD Radeon RX 6600 XT, In-Depth Analysis
The AMD Ryzen 5 5500 and AMD Radeon RX 6600 XT combination presents a compelling study in system balance when paired with ArcheAge, a 2014 MMORPG. The measured frame rates reveal a configuration that is clearly capable of smooth gameplay, but the performance envelope is tightly constrained by the graphics settings and resolution chosen. This analysis interprets the collected data to show where this combo excels, where it struggles, and what the numbers suggest about the underlying hardware limitations in this specific title.
Resolution Scaling
The measured FPS data reveals a classic pattern of resolution scaling, but with a sharp, non-linear penalty for the highest settings. At 1080p, the combo delivers a robust 130.7 FPS on Low settings, showcasing a strong baseline. However, the drop to 4K at Low settings is significant, landing at 50.1 FPS. This suggests that even at the lowest graphical preset, the sheer pixel count of 3840x2160 starts to exert considerable pressure on the GPU.
The most telling data point is the impact of the Ultra preset. At 1080p, Ultra achieves 55.9 FPS, which is a 57% reduction from the Low preset's 130.7 FPS. This gap widens dramatically at higher resolutions. At 1440p, the average drops to 34.5 FPS, and at 4K, it plummets to 19.4 FPS. This steep decline indicates that the Ultra preset introduces a workload that is highly sensitive to resolution, likely due to a combination of increased shader complexity and memory pressure. The scaling from 1080p to 4K on Ultra is a 65% performance loss, while the same resolution change on Low results in a 62% loss. While both are substantial, the absolute frame rates at 4K Ultra (19.4 FPS) render the game unplayable, whereas 4K Low (50.1 FPS) remains a viable, albeit not high-refresh-rate, experience.
The data implies that the limiting component shifts depending on the workload. At 1080p with Low settings, the CPU might be more of a factor, as the GPU has headroom. However, as resolution and settings increase, the GPU becomes the definitive bottleneck. The 4K Ultra result of 19.4 FPS is a clear indicator of a GPU that is overwhelmed by the combined demands of resolution and graphical fidelity, rather than a CPU limitation.
How This Combo Ranks
In the grand database of tested combinations for ArcheAge, this pairing of the Ryzen 5 5500 and RX 6600 XT holds a specific position. The data shows a comboRankInGame of 1195 out of 1727 tested combos. This places it in the 31st percentile of all tested systems, meaning roughly 69% of other CPU-GPU pairings tested in this game performed better in terms of average FPS.
This rank is surprisingly low for a modern 6-core CPU and a capable 7nm GPU. The average benchmark scores for the individual components are respectable — the CPU sits in the 79th percentile, and the GPU is in the 71st percentile. Yet, when combined in ArcheAge, the pair underperforms relative to those individual standings. This suggests the game's engine may not scale well with the specific architecture of this combo, or that other tested combos included higher-tier components that simply brute-force better performance. The nearest rivals for the CPU, such as the Intel Core i5-12500, have nearly identical average scores, indicating the processor is not the source of the low rank. The bottleneck is more likely the GPU's performance relative to other tested graphics cards in this specific game, or the game's reliance on features where this GPU is weaker.
GPU Role
The AMD Radeon RX 6600 XT is built on the RDNA 2.0 architecture with a Navi 23 chip. Its specifications include 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 256.0 GB/s. The high memory clock of 2000 MHz (16 Gbps effective) is a key feature. In ArcheAge, the 8 GB capacity is likely sufficient at 1080p and 1440p, but the 4K Ultra setting may be pushing against this limit, contributing to the severe FPS drop to 19.4 FPS.
The GPU's clock speeds are also a factor. With a base clock of 1968 MHz and a boost clock of 2589 MHz, the card has a high operational ceiling. The benchmark scores for the GPU show a passmark_g3d score of 16461, placing it in the 71st percentile of all GPUs. Its nearest rival, the NVIDIA GeForce GTX 980 Ti, has a nearly identical average score (27956 vs 27985), with a deltaPct of just 0.1%. This placement suggests that while the RX 6600 XT is a solid performer, it is not an exceptional one for this game, and its performance in ArcheAge is consistent with its overall benchmark standing. The data indicates the GPU is the primary constraint at higher resolutions and settings, as the frame rates scale inversely with the graphical load.
Measured FPS Breakdown
The measured FPS data provides a clear matrix of performance across three resolutions and four quality presets.
At 1920x1080, the combo is highly capable. Low settings deliver an average of 130.7 FPS, which is excellent for competitive play. Medium settings still provide a very smooth 116.3 FPS. High settings maintain a solid 80.6 FPS, ensuring a good experience for most users. Ultra settings, however, drop to 55.9 FPS, which is playable but represents a significant trade-off for visual fidelity.
Stepping up to 2560x1440, the performance cost becomes more apparent. Low settings are still very good, hitting 89.2 FPS. Medium follows at 79.8 FPS, which is still smooth. High settings drop to 52.6 FPS, which is on the edge of what many would consider ideal for a fast-paced MMORPG. Ultra settings fall to 34.5 FPS, which is below the threshold for comfortable gameplay.
At 3840x2160 (4K), the limitations are fully exposed. Low settings produce 50.1 FPS, which is playable. Medium settings drop to 41.5 FPS. High settings fall further to 28.1 FPS, and Ultra settings become a slideshow at 19.4 FPS. The data shows a clear pattern: this combo is best suited for 1080p gaming, is acceptable for 1440p at mid-to-high settings, and is only viable at 4K with the lowest preset.
FAQ
Q: What is the best resolution for this combo in ArcheAge?
A: Based on the measured FPS, 1920x1080 is the optimal resolution. All presets except Ultra maintain an average FPS above 80, with Low hitting 130.7 FPS.
Q: Why is the 4K Ultra performance so poor, with an average of only 19.4 FPS?
A: The data indicates that the combination of the Ultra preset's high graphical demands and the 3840x2160 resolution overwhelms the AMD Radeon RX 6600 XT. This is likely due to a combination of GPU compute limits and memory bandwidth constraints.
Q: How does the CPU's performance compare to its rivals, and does it affect the FPS?
A: The Ryzen 5 5500's average benchmark score is 20875, which is virtually identical to the Intel Core i5-12500's 20897 (a -0.1% deltaPct). This indicates the CPU is not a differentiator in performance, and the FPS variations are attributed to the GPU.
Q: Can this combo play ArcheAge at 1440p?
A: Yes, but with caveats. The measured data shows 1440p on Low (89.2 FPS) and Medium (79.8 FPS) are smooth. High settings at 52.6 FPS are playable, but Ultra at 34.5 FPS may be too choppy for some.
Q: What is the FPS difference between Low and Ultra at 1080p?
A: The difference is substantial. Low settings average 130.7 FPS, while Ultra averages 55.9 FPS. That is a 74.8 FPS drop, representing a 57% decrease in performance.
Q: Is the GPU the main bottleneck for this combo in ArcheAge?
A: The data suggests yes, especially at higher resolutions and settings. The GPU's 71st percentile standing, combined with the sharp FPS drops as graphical load increases, points to the AMD Radeon RX 6600 XT as the primary limiting factor.
CPU Role
The AMD Ryzen 5 5500 is a 6-core, 12-thread processor based on the Zen 3 architecture. It has a base clock of 3.60 GHz and a boost clock of 4.20 GHz. Its benchmark scores are respectable, with a cinebench_r23_multicore score of 16429 and a cinebench_r23_singlecore score of 2319. The CPU's 79th percentile ranking against all CPUs indicates it is a solid mid-range performer.
In the context of ArcheAge, the CPU's role appears to be secondary to the GPU. The game is an MMORPG, which can be CPU-intensive in crowded areas, but the measured data here does not isolate scenes with many players. The overall combo rank is low, but this is not attributable to the CPU, as its nearest rivals have nearly identical average scores. The CPU's performance is sufficient to feed the GPU adequately at 1080p, but as resolution increases, the GPU becomes the limiting factor. The 12 threads are likely more than enough for this game's engine, and the single-thread performance is adequate for maintaining good frame pacing. The data suggests that upgrading the CPU would yield minimal FPS gains in this specific title compared to upgrading the GPU.
Settings Recommendations
Based on the measured FPS rows, the optimal experience depends on the user's hardware and preference for smoothness versus visual quality.
For 1080p, the High preset (80.6 FPS) offers the best balance between visual fidelity and performance, ensuring a consistently smooth experience. The Low preset is recommended for players seeking maximum competitive frame rates, as it delivers an average of 130.7 FPS. The Ultra preset, while visually superior, drops to 55.9 FPS, which may introduce noticeable stutter on standard 60Hz monitors.
For 1440p, the Medium preset (79.8 FPS) is the recommended choice for a smooth experience. The Low preset (89.2 FPS) is also viable, but the visual trade-off is more significant. The High preset falls to 52.6 FPS, which is near the lower bound of playability for many users. The Ultra preset is not recommended, as the 34.5 FPS average is likely to feel unresponsive.
For 4K, the only viable option is the Low preset, which yields 50.1 FPS. The Medium preset at 41.5 FPS is borderline, and High (28.1 FPS) and Ultra (19.4 FPS) are not playable. The data indicates that 4K gaming is not a strength of this combo, and users should stick to lower presets or lower resolutions.
Hardware Specifications
AMD Ryzen 5 5500
AMD Radeon RX 6600 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500 + AMD Radeon RX 6600 XT in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 50.1 |
| 3840x2160 | Medium | 41.5 |
| 3840x2160 | High | 28.1 |
| 3840x2160 | Ultra | 19.4 |
| 2560x1440 | Low | 89.2 |
| 2560x1440 | Medium | 79.8 |
| 2560x1440 | High | 52.6 |
| 2560x1440 | Ultra | 34.5 |
| 1920x1080 | Low | 130.7 |
| 1920x1080 | Medium | 116.3 |
| 1920x1080 | High | 80.6 |
| 1920x1080 | Ultra | 55.9 |
Archeage with Ryzen 5 5500 + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RX 6600 XT + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 5 5500 + RX 6600 XT
Explore FPS benchmarks for other games using this same hardware combination.