Rust
This combination provides smooth gameplay with an average of 70 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 35 | 43 | 62 |
| 1440p QHD | 44 | 60 | 70 | 110 |
| 1080p Full HD | 70 | 89 | 106 | 130 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 5 2600 + NVIDIA GeForce GTX 1080 Ti, In-Depth Analysis
The AMD Ryzen 5 2600 and NVIDIA GeForce GTX 1080 Ti pairing presents a classic study in bottleneck dynamics within Rust. The data shows a clear pattern: the combination of a 6-core, 12-thread processor from the 2000 series with a high-end Pascal architecture GPU yields results that shift dramatically based on resolution and quality preset. This analysis breaks down the measured performance metrics to understand where the system's strengths and limitations lie.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 reveals a substantial performance drop that indicates a shift in the limiting component. At 1080p with Low settings, the combo achieves an average of 129.8 FPS. Moving to 1440p Low, that figure drops to 109.8 FPS, a reduction of approximately 15%. At 4K Low, the average falls further to 62 FPS, which represents a 52% decrease from the 1440p result. This scaling pattern suggests that at lower resolutions and settings, the CPU is more capable of feeding frames, but the GPU begins to struggle as pixel count increases.
The High preset tells a similar story with a steeper curve. Starting at 89.2 FPS in 1080p, the average drops to 59.7 FPS at 1440p, and then plummets to 34.8 FPS at 4K. The gap between 1080p and 4K High is roughly 61%, indicating that the GTX 1080 Ti's 11 GB of GDDR5X memory and 352-bit bus are being increasingly taxed. The data suggests that at 4K, the GPU becomes the primary constraint, as the frame rates across all settings at this resolution (ranging from 26 FPS on Ultra to 62 FPS on Low) are well below the 60 FPS threshold typically considered smooth for this genre.
Comparatively, the scaling from 1440p to 4K is more punishing than from 1080p to 1440p. For instance, on Medium settings, 1440p yields 69.7 FPS while 4K yields 42.8 FPS, a 38.6% drop. This non-linear scaling points to the memory bandwidth of 484.4 GB/s being a limiting factor at higher resolutions, as the demand for texture data and shading operations increases exponentially with pixel count.
How This Combo Ranks
In the broader context of tested combinations, this specific pairing ranks 1039 out of 1717 combos for Rust, placing it in the lower-middle portion of the database. This rank is somewhat surprising given the GPU's pedigree, but it reflects the reality that Rust's performance is heavily influenced by CPU capabilities. The Ryzen 5 2600, with its base clock of 3.40 GHz and boost clock of 3.90 GHz, demonstrates a benchmark profile that is competitive but not leading-edge.
The CPU's percentile versus all processors is 77, and its average benchmark score of 19616 places it in close competition with several rivals. The nearest rival, the Intel Core i5-1345U, scores 19691, a delta of -0.4%, meaning the Ryzen 5 2600 is virtually tied with that mobile chip. Similarly, the AMD Ryzen 5 7530U scores 19508 (a delta of 0.6% in favor of the 2600), and the Intel Core i5-11600KF scores 19740 (a delta of -0.6%). These margins are negligible, indicating that the CPU is not a performance outlier in either direction.
The GPU, meanwhile, ranks at the 61st percentile among all GPUs with an average benchmark score of 19402. Its nearest rivals include the NVIDIA GeForce GTX 780 with a score of 19405 (delta of 0%) and the AMD Radeon Pro 560X with 19426 (delta of -0.1%). The NVIDIA TITAN Xp scores 19184, giving a delta of 1.1% in favor of the GTX 1080 Ti. These tight margins suggest that the GPU's raw compute capability is solid, but its age relative to newer architectures is reflected in its ranking within the combo context.
GPU Role
The GTX 1080 Ti is built on the GP102 chip using a 16 nm process from TSMC, containing 11,800 million transistors on a 471 mm² die. Its memory configuration is substantial: 11 GB of GDDR5X across a 352-bit bus, yielding a bandwidth of 484.4 GB/s. The clocks are set with a base of 1481 MHz and a boost of 1582 MHz, with memory running at 1376 MHz (11 Gbps effective). These specifications translate to a pixel rate of 139.2 GPixel/s and a texture rate of 354.4 GTexel/s, with FP32 performance at 11.34 TFLOPS.
In Rust, the GPU's role becomes more pronounced at higher settings. The benchmark data shows that at 4K Ultra, the combo manages only 26 FPS, which is a demanding scenario for any hardware. The drop from 4K High (34.8 FPS) to 4K Ultra (26 FPS) is a 25.3% reduction, highlighting the cost of enabling the highest quality shadows and draw distances. At 1440p, the Ultra preset yields 43.8 FPS, while at 1080p Ultra it reaches 69.7 FPS. This progression indicates that the GPU's 3584 shading units and 88 ROPs are working hard to maintain visual fidelity, but the architecture's age shows when pushed to the limits.
The GPU's benchmark scores support its mid-range standing. Its 3DMark Steel Nomad DX12 score is 2231, and it achieves 18600 in Passmark G3D. The compute performance is 9632 in Passmark GPU Compute, which is respectable but not exceptional. The data suggests that for Rust, the GPU is capable of delivering playable frame rates at 1440p with optimized settings, but 4K gaming demands significant compromises in quality.
Settings Recommendations
Based on the measured rows, the optimal balance between visual quality and performance is found at 1920x1080 with Medium settings, which yields an average of 106.2 FPS. This provides a smooth experience while retaining some graphical enhancements over Low. For users prioritizing frame rate above all, the Low preset at 1080p delivers 129.8 FPS, which is ideal for competitive play or high-refresh-rate monitors.
At 1440p, the Medium preset at 69.7 FPS is the most viable option for a consistent experience, as High drops to 59.7 FPS and Ultra falls to 43.8 FPS. The data indicates that 1440p Medium offers a good compromise, with the frame rate staying above the 60 FPS mark. For 4K, the Low preset at 62 FPS is the only setting that approaches playability, but even that is borderline. The High (34.8 FPS), Medium (42.8 FPS), and Ultra (26 FPS) presets at 4K all fall below 45 FPS, which is generally considered too low for a survival game requiring quick reactions.
The recommendation is clear: stick to 1080p for the best experience, with Medium as the default and Low for maximum performance. If resolution is non-negotiable at 1440p, Medium is the sweet spot. 4K should be avoided unless the user is willing to accept sub-60 FPS performance, which the data suggests is not recommended for this title.
Measured FPS Breakdown
The full dataset provides a comprehensive view of performance across all tested configurations. At 1920x1080, the average FPS values are as follows: Low produces 129.8 FPS, Medium produces 106.2 FPS, High produces 89.2 FPS, and Ultra produces 69.7 FPS. This represents a range of 60.1 FPS between the lowest and highest quality settings, showing that the CPU-GPU combo has headroom at this resolution.
At 2560x1440, the averages are: Low at 109.8 FPS, Medium at 69.7 FPS, High at 59.7 FPS, and Ultra at 43.8 FPS. The jump from Low to Medium is substantial, a 36.5% reduction in frame rate, indicating that the Medium preset introduces significant graphics workload. The 1440p High and Ultra presets both fall below 60 FPS, which is a notable threshold for smooth gameplay.
At 3840x2160, the numbers are: Low at 62 FPS, Medium at 42.8 FPS, High at 34.8 FPS, and Ultra at 26 FPS. The 4K Ultra result is the lowest in the entire dataset, and even the Low preset barely clears 60 FPS. The scaling from 1080p to 4K for each preset is consistent: Low drops by 52.2%, Medium by 59.7%, High by 61.0%, and Ultra by 62.7%. This shows that higher quality settings suffer more from resolution increases, as the GPU's resources are spread thinner.
CPU Role
The AMD Ryzen 5 2600 is a 6-core, 12-thread processor based on the Zen architecture, specifically the Zen+ refinement, codenamed Pinnacle Ridge. It operates on a 12 nm process from GlobalFoundries, with a die size of 213 mm² and 4,800 million transistors. The cache hierarchy includes 96 KB of L1 per core, 512 KB of L2 per core, and 16 MB of shared L3. Memory support is DDR4 in a dual-channel configuration with a bandwidth of 46.9 GB/s. The CPU sits on the AMD Socket AM4 platform with PCIe Gen 3, offering 16 lanes from the CPU.
In Rust, the CPU's role is most evident at lower resolutions and settings where the GPU is not the bottleneck. The 1080p Low result of 129.8 FPS suggests that the CPU can handle the game's logic and physics at high frame rates, but the ceiling is limited by its boost clock of 3.90 GHz and single-thread performance. The Cinebench R23 single-core score of 1579 and multi-core score of 11186 provide context for its capabilities, though these are general benchmarks rather than game-specific.
The CPU's benchmark profile shows a Passmark multi-thread score of 13160 and a single-thread score of 2239. Its nearest rivals in average score are the Intel Core i5-1345U (19691) and the Intel Core i5-11600KF (19740), both of which are within 0.6% of the Ryzen 5 2600's 19616. This tight clustering indicates that the CPU is not a differentiator in either direction; it performs adequately but does not excel. The data suggests that for Rust, the CPU is sufficient to avoid severe bottlenecks at 1080p, but at higher resolutions, the GPU takes over as the primary limiter, leaving the CPU with less impact on overall FPS.
Hardware Specifications
AMD Ryzen 5 2600
NVIDIA GeForce GTX 1080 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce GTX 1080 Ti in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 62.0 |
| 3840x2160 | Medium | 42.8 |
| 3840x2160 | High | 34.8 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 109.8 |
| 2560x1440 | Medium | 69.7 |
| 2560x1440 | High | 59.7 |
| 2560x1440 | Ultra | 43.8 |
| 1920x1080 | Low | 129.8 |
| 1920x1080 | Medium | 106.2 |
| 1920x1080 | High | 89.2 |
| 1920x1080 | Ultra | 69.7 |
Rust with Ryzen 5 2600 + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with GTX 1080 Ti + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 5 2600 + GTX 1080 Ti
Explore FPS benchmarks for other games using this same hardware combination.