Roblox

Roblox

AVERAGE FPS
206
excellent

This combination delivers exceptional performance with an average of 206 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 88 109 123 135
1440p QHD 156 193 218 239
1080p Full HD 234 289 326 359

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 135
3840x2160 Medium 123
3840x2160 High 109
3840x2160 Ultra 88
2560x1440 Low 239
2560x1440 Medium 218
2560x1440 High 193
2560x1440 Ultra 156
1920x1080 Low 359
1920x1080 Medium 326
1920x1080 High 289
1920x1080 Ultra 234

Roblox with AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 5070 Mobile, In-Depth Analysis

Roblox, a sandbox title from 2006, remains remarkably sensitive to hardware, and the measured results for the AMD Ryzen AI Max+ 395 paired with the NVIDIA GeForce RTX 5070 Mobile reveal a system that is consistently capable across all tested configurations. The data shows a clear hierarchy where frame rates scale predictably with both resolution and graphical fidelity, yet the margins between settings suggest that this particular combination has enough headroom to prioritize visual quality without sacrificing the high refresh rate experience that Roblox players often seek. The analysis here focuses strictly on the measured FPS rows, the specific hardware characteristics listed, and the comparative rankings provided.

Settings Recommendations

The measured data indicates that the Medium preset offers the most balanced experience, particularly for users who value both visual fidelity and frame rate stability. At 1920x1080, the Medium setting delivers an average of 326 FPS, with a recorded minimum of 277 FPS and a maximum of 375 FPS. This is a substantial 92 FPS advantage over the Ultra preset at the same resolution, which averages 234 FPS. While the Low preset pushes performance to 359 FPS at 1080p, the jump to Medium only costs 33 FPS (from 359 to 326), a relatively small penalty for the likely improvement in visual quality that the higher preset provides.

At 2560x1440, the pattern holds, with Medium averaging 218 FPS and a minimum of 185 FPS, compared to Low’s 239 FPS and Ultra’s 156 FPS. The Medium preset again appears as the sweet spot, providing a 62 FPS advantage over Ultra while remaining only 21 FPS behind Low. For 4K resolution (3840x2160), the Medium preset’s average of 123 FPS with a minimum of 105 FPS and maximum of 142 FPS is particularly notable. It maintains a playable frame rate well above 100 FPS, which is impressive for a demanding resolution, and it does so while providing a 35 FPS improvement over Ultra’s 88 FPS.

The High preset is also a strong contender, especially for users who prefer a more straightforward quality setting. At 1080p, High averages 289 FPS, which is only 37 FPS behind Medium but 55 FPS ahead of Ultra. At 1440p, High averages 193 FPS, and at 4K, it drops to 109 FPS. The data suggests that High is a viable alternative for those who want a step above Medium without the performance hit of Ultra. However, given the consistent minimum frame rate data available for Medium across all resolutions, the recommendation is to start with Medium. The fact that Medium is the only preset with recorded minimum and maximum FPS values across all three resolutions suggests it is the most stable and thoroughly tested configuration, reinforcing its status as the optimal default choice for this hardware combination.

GPU Role

The NVIDIA GeForce RTX 5070 Mobile is the primary driver of the frame rates observed in Roblox, and its specifications explain the performance headroom seen in the measured data. The GPU features 8 GB of GDDR7 memory on a 128-bit bus, providing a bandwidth of 384.0 GB/s. This memory configuration appears sufficient for Roblox’s demands, as even at the highest resolution and settings, the average FPS remains above 88, indicating that the game is not exceeding the available VRAM or bandwidth in a way that would cause a catastrophic performance drop.

The GPU’s clock speeds show a base clock of 907 MHz and a boost clock of 1425 MHz. The relatively conservative boost clock, combined with a 50 W TDP, suggests a power-efficient design, yet the architecture is still capable of high throughput. The shading units (4608) and texture units (144) contribute to a texture rate of 205.2 GTexel/s and an FP32 performance of 13.13 TFLOPS. These figures, while not the highest on the market, are clearly sufficient to handle Roblox’s rendering workloads, as evidenced by the 4K Medium result of 123 FPS.

The GPU’s benchmark scores put its performance into perspective. Its Passmark G3D score is 20355, and its Geekbench OpenCL score is 122238. These scores place it in the 75th percentile of all GPUs, and its nearest rivals include the NVIDIA GeForce RTX 3070 Ti (with a deltaPct of -0.1%) and the NVIDIA GeForce RTX 2080 Ti (with a deltaPct of 0.5%). This suggests that the RTX 5070 Mobile is performing at a level comparable to previous-generation desktop high-end cards. In the context of Roblox, this performance level translates to the high and stable frame rates seen in the data, indicating that the GPU is not a bottleneck, even at 4K resolution, where the average FPS only drops below 100 on the Ultra preset.

FAQ

Q: What is the highest average frame rate achievable with this hardware combination?

A: The highest average frame rate recorded is 359 FPS, achieved at 1920x1080 resolution with the Low settings preset.

Q: How much of a performance drop occurs when moving from 1080p to 4K at the High preset?

A: At the High preset, the average FPS drops from 289 at 1920x1080 to 109 at 3840x2160, representing a decrease of 180 FPS.

Q: Is the Ultra preset viable for competitive play at 1440p?

A: The Ultra preset at 2560x1440 yields an average of 156 FPS. While this is below the 200 FPS threshold often preferred in competitive gaming, it remains a high frame rate, though the Medium preset at 218 FPS offers a more significant advantage for responsiveness.

Q: Does the GPU or CPU appear to be the limiting factor at 4K resolution?

A: The data shows that at 3840x2160, the average FPS scales from 135 on Low to 88 on Ultra. This significant drop with increasing settings suggests the GPU is the primary limiting factor at this resolution, as the workload becomes more graphically intensive.

Q: How does the RTX 5070 Mobile compare to the RTX 2080 Ti in synthetic benchmarks?

A: The RTX 5070 Mobile has an average benchmark score of 29928, which is 0.5% higher than the RTX 2080 Ti's score of 29783, indicating near-identical performance in synthetic tests.

Q: What is the minimum FPS recorded for this system, and under what conditions?

A: The lowest minimum FPS recorded is 105 FPS, which occurs at 3840x2160 resolution with the Medium settings preset. This is the only 4K configuration with a recorded minimum FPS value.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the system's performance across three resolutions and four settings. Starting at 1920x1080, the Low preset achieves an average of 359 FPS, which is the highest frame rate of any configuration in the dataset. The Medium preset at this resolution averages 326 FPS, with a minimum of 277 FPS and a maximum of 375 FPS, showing a tight frame time distribution. The High preset averages 289 FPS, while the Ultra preset drops to 234 FPS. The difference between Low and Ultra at 1080p is 125 FPS, indicating a substantial performance cost for the highest visual quality.

Moving to 2560x1440, the frame rates remain high but show a clear step down. The Low preset averages 239 FPS, and the Medium preset averages 218 FPS, with a minimum of 185 FPS and a maximum of 250 FPS. The High preset averages 193 FPS, and the Ultra preset averages 156 FPS. The gap between Low and Ultra narrows to 83 FPS at this resolution. The data at 1440p highlights the Medium preset's strength, as it maintains an average above 200 FPS while offering a 62 FPS advantage over Ultra.

At 3840x2160, the performance impact of the higher resolution is evident. The Low preset averages 135 FPS, and the Medium preset averages 123 FPS, with a minimum of 105 FPS and a maximum of 142 FPS. The High preset averages 109 FPS, while the Ultra preset averages 88 FPS. The difference between Low and Ultra at 4K is 47 FPS, which is the smallest absolute gap between these presets across all resolutions, though the frame rates are the lowest observed. The Medium preset at 4K is the only configuration in the entire dataset where a minimum FPS is recorded for a non-Low or High setting, further suggesting its stability in demanding scenarios.

How This Combo Ranks

The AMD Ryzen AI Max+ 395 and NVIDIA GeForce RTX 5070 Mobile combination is ranked 2040 out of 3711 tested combos for Roblox, placing it in the 55th percentile of all tested systems. This mid-pack ranking is somewhat surprising given the high absolute frame rates recorded, but it suggests that many other combinations achieve even higher performance in this specific game. The data implies that while this combo is very capable, it is not at the absolute top tier for Roblox, where frame rates likely exceed the 359 FPS maximum observed here.

The ranking context is important when interpreting the measured FPS. A rank of 2040 out of 3711 means there are 1670 combos that perform better in Roblox. This could be due to other systems having higher-performing GPUs or CPUs, or configurations that are more optimized for the game’s specific workload. The GPU’s synthetic benchmark percentile of 75 for all GPUs does not directly translate to game-specific performance, as Roblox may favor certain architectural traits. The CPU’s percentile of 95 for all CPUs indicates it is a top-tier processor, but its impact on Roblox FPS is likely secondary to the GPU, as the game is often graphics-bound. The combo’s rank, therefore, is a reflection of the GPU’s performance in this specific title, which, while strong, is not exceptional enough to break into the upper echelons of the benchmark database.

CPU Role

The AMD Ryzen AI Max+ 395 is a 16-core, 32-thread processor based on the Zen 5 architecture (Strix Halo), with a base clock of 3.00 GHz and a boost clock of 5.10 GHz. It has 64 MB of shared L3 cache and a 55 W TDP. Its synthetic benchmark scores are impressive, including a Cinebench R23 multi-core score of 35314 and a Geekbench multi-core score of 20992. It also holds a 95th percentile ranking among all CPUs, with an average benchmark score of 77740. Its nearest rivals include the Intel Core i9-14900K, which is 1.7% lower in score, and the AMD Ryzen 9 8945HX, which is 2% higher.

In Roblox, the CPU’s role is to feed the GPU with draw calls and handle game logic. Given the high frame rates observed, especially at 1080p where the average FPS reaches 359 on Low settings, the processor is clearly capable of keeping up with the GPU’s output. The high single-thread performance, evidenced by a Geekbench single-core score of 2464 and a Passmark single-thread score of 4147, is crucial for a game like Roblox that may have a primary simulation thread. The data suggests that the CPU is not a bottleneck, as the frame rates scale down appropriately when resolution and settings increase, which would be expected if the GPU is becoming the limiting factor. The CPU’s substantial multi-threading capabilities (32 threads) are likely unnecessary for Roblox, but they do not detract from performance, ensuring the system remains fluid.

Resolution Scaling

The measured FPS data reveals a clear pattern of scaling from 1080p to 4K. At the High preset, the average FPS drops from 289 at 1920x1080 to 193 at 2560x1440, and then to 109 at 3840x2160. This represents a 33% drop from 1080p to 1440p and a 62% drop from 1080p to 4K. The scaling is similar for the Low preset, which goes from 359 FPS at 1080p to 239 FPS at 1440p (a 33% drop) and then to 135 FPS at 4K (a 62% drop from 1080p). This consistent percentage drop across settings indicates that the performance scaling is primarily driven by the resolution’s pixel count, which increases by roughly 2.25 times from 1080p to 4K, aligning with the observed frame rate decreases.

This scaling behavior points to the GPU as the limiting component as resolution increases. The RTX 5070 Mobile’s workload grows with the number of pixels, and the frame rate drops accordingly. The fact that the CPU can maintain such high frame rates at 1080p (289 FPS on High) suggests it is not the primary constraint. If the CPU were the limiting factor, the frame rates would plateau or drop more sharply at lower resolutions. Instead, the steady decline in FPS with increasing resolution is a classic sign of a GPU-bound scenario. The 4K Medium preset’s minimum FPS of 105 further illustrates this, as it shows the GPU working hard to maintain frame times under the increased pixel load. The data confirms that for this combination, the GPU is the component that determines the playable settings and resolutions, with the CPU providing ample headroom for the game’s computational demands.

Hardware Specifications

AMD Ryzen AI Max+ 395

Cores / Threads 16 / 32
Base Clock 3000 MHz
Boost Clock 5100 MHz
TDP 55W
Socket AMD Socket FP11
View Full CPU Details →

NVIDIA GeForce RTX 5070 Mobile

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 1425 MHz MHz
TDP 50 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 5070 Mobile in Roblox

Resolution Settings Avg FPS
3840x2160 Low 135.0
3840x2160 Medium 123.0
3840x2160 High 109.0
3840x2160 Ultra 88.0
2560x1440 Low 239.0
2560x1440 Medium 218.0
2560x1440 High 193.0
2560x1440 Ultra 156.0
1920x1080 Low 359.0
1920x1080 Medium 326.0
1920x1080 High 289.0
1920x1080 Ultra 234.0

Roblox with Ryzen AI Max+ 395 + Other GPUs

See how Roblox performs with the same CPU but different graphics cards.

Roblox with RTX 5070 Mobile + Other CPUs

See how Roblox performs with the same GPU but different processors.

Other Games with Ryzen AI Max+ 395 + RTX 5070 Mobile

Explore FPS benchmarks for other games using this same hardware combination.