Roblox

Roblox

AVERAGE FPS
177
excellent

This combination delivers exceptional performance with an average of 177 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 74 94 109 119
1440p QHD 136 167 190 206
1080p Full HD 200 244 278 310

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 119
3840x2160 Medium 109
3840x2160 High 94
3840x2160 Ultra 74
2560x1440 Low 206
2560x1440 Medium 190
2560x1440 High 167
2560x1440 Ultra 136
1920x1080 Low 310
1920x1080 Medium 278
1920x1080 High 244
1920x1080 Ultra 200

Roblox with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 7600 is a 6-core, 12-thread processor from the 7000 series, built on the Zen 4 architecture with a 5 nm process at TSMC. Its base clock is 3.80 GHz, boosting to 5.10 GHz, and it carries 32 MB of shared L3 cache alongside 1 MB of L2 per core. This desktop part, released in January 2023, sits in the 83rd percentile of all CPUs benchmarked in the database, with an average benchmark score of 26,617.

In the context of Roblox, the CPU's single-thread performance is particularly relevant. The Ryzen 5 7600 scores 999 in 3DMark single-thread, 1,363 in Cinebench R20 single-core, and 3,246 in Cinebench R23 single-core. These numbers indicate robust per-core throughput, which matters for a game that often has a primary simulation or scripting thread. The multi-threaded scores are equally respectable: 6,503 in 3DMark max threads, 22,992 in Cinebench R23 multicore, and 27,058 in Passmark multithread. The 12 threads allow background tasks and physics to spread across cores, but the measured FPS in Roblox suggests that the CPU is not the primary constraint at most settings.

The nearest rival comparisons show the Ryzen 5 7600 is effectively tied with several heavy hitters. It sits 0.2% above the AMD Ryzen 7 5800X3D (average score 26,574), 0.2% above the AMD EPYC 8024P (26,555), and 0.3% above the Intel Core i9-11900K (26,546). It trails the Intel Core i9-12900HK by 0.2% (26,672). The deltaPct values are all under a third of a percent, meaning the Ryzen 5 7600 delivers essentially equivalent CPU throughput to those parts in aggregate benchmarks. For Roblox, this parity means the processor will not be the bottleneck—the GPU and resolution scaling will dictate the frame rates.

The CPU's memory support includes DDR5 with dual-channel access and a bandwidth of 83.2 GB/s. This bandwidth, combined with the 32 MB L3 cache, helps feed the GPU quickly. In the measured FPS data, the lowest average frame rate recorded is 73.7 FPS at 4K Ultra, which is still far from a CPU-limited scenario. The highest is 309.7 FPS at 1080p Low, which approaches the kind of frame rates where CPU overhead could start to matter, yet the Ryzen 5 7600's strong single-thread score (3,910 in Passmark single-thread) keeps it ahead of the game's demands.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3060 Ti is an Ampere-architecture GPU on an 8 nm Samsung process, with a die size of 392 mm² and 17,400 million transistors. It features 8 GB of GDDR6 memory on a 256-bit bus, delivering 448.0 GB/s of bandwidth. The base clock is 1,410 MHz with a boost of 1,665 MHz, and memory runs at 1,750 MHz (14 Gbps effective). The GPU has 4,864 shading units, 152 texture mapping units, 80 ROPs, 38 RT cores, and 152 tensor cores, yielding 16.20 TFLOPS of FP32 compute.

This GPU sits in the 69th percentile of all GPUs benchmarked, with an average benchmark score of 25,120. Its nearest rivals include the AMD Radeon RX 6700M (average score 25,180, deltaPct -0.2%), the AMD Radeon RX 6600 (25,235, -0.5%), the AMD Radeon 890M (25,246, -0.5%), and the AMD Radeon RX 580 2048SP (25,287, -0.7%). The negative deltaPct values for these rivals mean the RTX 3060 Ti scores slightly lower than each in aggregate, though the differences are under 1%. In Passmark G3D, the RTX 3060 Ti scores 20,349, and in 3DMark Steel Nomad DX12 it scores 2,626.

For Roblox, the GPU's 8 GB VRAM is sufficient for the game's asset sizes, even at 4K Ultra, where the measured average FPS drops to 73.7. The memory bandwidth of 448.0 GB/s helps maintain texture throughput, and the 80 ROPs ensure pixel fill rates are adequate—the pixel rate is 133.2 GPixel/s. The GPU's FP32 throughput of 16.20 TFLOPS provides headroom for the game's lighting and effects, but the data shows that at lower resolutions the frame rates scale with settings, indicating the GPU is often the limiting factor.

The RTX 3060 Ti supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, which covers Roblox's rendering requirements. The measured FPS at 1080p Ultra is 200.2, which is lower than the 244.4 at 1080p High, showing that Ultra settings impose a measurable GPU cost. The gap between Low and Ultra settings at each resolution is consistent with GPU-bound behavior, as detailed in the resolution scaling section.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a clear pattern of GPU-bound scaling across resolutions. At 1080p Low, the average FPS is 309.7, which drops to 206.3 at 1440p Low (a 33.4% reduction) and then to 118.8 at 4K Low (a 42.4% reduction from 1440p). This scaling is typical of a GPU-limited scenario, where the CPU has ample headroom and the render load increases with pixel count.

At 1080p High, the average FPS is 244.4. Moving to 1440p High yields 166.7 (a 31.8% drop), and 4K High yields 93.9 (a 43.7% drop from 1440p). The relative drops are similar across settings, indicating that the GPU's compute and memory bandwidth are the primary constraints. The RTX 3060 Ti's 448.0 GB/s bandwidth and 16.20 TFLOPS are being taxed more heavily as resolution rises, while the Ryzen 5 7600's strong single-thread performance means the CPU is not the limiting factor.

The Ultra setting shows the steepest curve. At 1080p Ultra, the average FPS is 200.2. At 1440p Ultra, it falls to 136 (a 32.1% drop), and at 4K Ultra it reaches 73.7 (a 45.8% drop from 1440p). The 4K Ultra result is the lowest measured frame rate in the entire dataset, and the gap between 4K High (93.9) and 4K Ultra (73.7) is 21.5%, which is larger than the gap between 1080p High and 1080p Ultra (18.1%). This suggests that Ultra settings add a proportionally heavier load at higher resolutions, likely due to increased shader complexity and texture filtering.

The Medium setting sits between Low and High, with 278 FPS at 1080p, 189.8 at 1440p, and 108.6 at 4K. The scaling from 1080p to 1440p is 31.7%, and from 1440p to 4K is 42.8%. These percentages are consistent across all settings, reinforcing that the GPU is the limiting component. If the CPU were the bottleneck, the 1080p results would show less variation between settings, as the CPU would cap frame rates regardless of GPU load. Instead, the 1080p Low result (309.7) is over 50% higher than the 1080p Ultra result (200.2), proving the GPU is doing the heavy lifting.

FAQ

Q: What is the highest average FPS recorded for this combo?

A: The highest average FPS is 309.7, achieved at 1920x1080 with Low settings.

Q: How does the CPU compare to the AMD Ryzen 7 5800X3D?

A: The Ryzen 5 7600 scores 0.2% higher than the Ryzen 7 5800X3D in average benchmark score, with a deltaPct of 0.2.

Q: What is the lowest average FPS in the measured data?

A: The lowest average FPS is 73.7, recorded at 3840x2160 with Ultra settings.

Q: Does the GPU outperform the AMD Radeon RX 6600?

A: No, the RTX 3060 Ti scores 0.5% lower than the Radeon RX 6600 in average benchmark score, with a deltaPct of -0.5.

Q: What is the FPS difference between 1080p High and 4K High?

A: The average FPS drops from 244.4 at 1080p High to 93.9 at 4K High, a reduction of approximately 61.6%.

Q: How many threads does the Ryzen 5 7600 have?

A: The Ryzen 5 7600 has 12 threads across 6 cores, with a boost clock of 5.10 GHz.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

All measured FPS values are averages, as no minimum or maximum frame rates were recorded in the data. The full breakdown follows.

1920x1080 (1080p):

  • Low: 309.7 FPS
  • Medium: 278 FPS
  • High: 244.4 FPS
  • Ultra: 200.2 FPS

At 1080p, the spread from Low to Ultra is 109.5 FPS, with Ultra being 35.4% slower than Low. The Medium setting (278) sits 11.4% below Low, and High (244.4) is 12.1% below Medium. This linear progression indicates that each settings tier adds a similar GPU workload.

2560x1440 (1440p):

  • Low: 206.3 FPS
  • Medium: 189.8 FPS
  • High: 166.7 FPS
  • Ultra: 136 FPS

At 1440p, the spread from Low to Ultra is 70.3 FPS, with Ultra being 34.1% slower than Low. The Medium setting (189.8) is 8.0% below Low, and High (166.7) is 12.2% below Medium. The Ultra setting (136) is 18.4% below High, showing a slightly larger step at the top tier.

3840x2160 (4K):

  • Low: 118.8 FPS
  • Medium: 108.6 FPS
  • High: 93.9 FPS
  • Ultra: 73.7 FPS

At 4K, the spread from Low to Ultra is 45.1 FPS, with Ultra being 38.0% slower than Low. The Medium setting (108.6) is 8.6% below Low, and High (93.9) is 13.5% below Medium. The Ultra setting (73.7) is 21.5% below High, which is the largest percentage step between any two adjacent settings in the entire dataset.

Cross-resolution scaling summary:

  • Low: 309.7 (1080p) → 206.3 (1440p) → 118.8 (4K). The 1440p result is 66.6% of 1080p, and the 4K result is 57.6% of 1440p.
  • Medium: 278 (1080p) → 189.8 (1440p) → 108.6 (4K). The 1440p result is 68.3% of 1080p, and the 4K result is 57.2% of 1440p.
  • High: 244.4 (1080p) → 166.7 (1440p) → 93.9 (4K). The 1440p result is 68.2% of 1080p, and the 4K result is 56.3% of 1440p.
  • Ultra: 200.2 (1080p) → 136 (1440p) → 73.7 (4K). The 1440p result is 67.9% of 1080p, and the 4K result is 54.2% of 1440p.

The consistency of these ratios—all hovering around 67-68% for the 1080p to 1440p step and 54-58% for the 1440p to 4K step—confirms that the GPU is the primary limiter. The Ryzen 5 7600's CPU performance, which ranks in the 83rd percentile, never becomes the binding constraint. The combo ranks 1,239 out of 1,800 tested combinations for this game, placing it in the upper-middle tier of the database. The RTX 3060 Ti's 8 GB VRAM and 448.0 GB/s bandwidth are sufficient to maintain playable frame rates even at 4K Ultra, though the 73.7 FPS result is the only measured value below 90 FPS.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3060 Ti in Roblox

Resolution Settings Avg FPS
3840x2160 Low 118.8
3840x2160 Medium 108.6
3840x2160 High 93.9
3840x2160 Ultra 73.7
2560x1440 Low 206.3
2560x1440 Medium 189.8
2560x1440 High 166.7
2560x1440 Ultra 136.0
1920x1080 Low 309.7
1920x1080 Medium 278.0
1920x1080 High 244.4
1920x1080 Ultra 200.2

Roblox with Ryzen 5 7600 + Other GPUs

See how Roblox performs with the same CPU but different graphics cards.

Roblox with RTX 3060 Ti + Other CPUs

See how Roblox performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + RTX 3060 Ti

Explore FPS benchmarks for other games using this same hardware combination.