Roblox

Roblox

AVERAGE FPS
170
excellent

This combination delivers exceptional performance with an average of 170 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 75 93 103 109
1440p QHD 128 160 179 197
1080p Full HD 193 236 270 295

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 109
3840x2160 Medium 103
3840x2160 High 93
3840x2160 Ultra 75
2560x1440 Low 197
2560x1440 Medium 179
2560x1440 High 160
2560x1440 Ultra 128
1920x1080 Low 295
1920x1080 Medium 270
1920x1080 High 236
1920x1080 Ultra 193

Roblox with AMD Ryzen 5 5500 + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 5 5500 paired with the Intel Arc B580 delivers a remarkably consistent experience in Roblox, with the data showing this combination is firmly GPU-bound at higher resolutions while transitioning to a more balanced workload at 1080p. The measured frame rates across all four settings presets and three resolutions paint a clear picture of a system that can handle Roblox’s sandbox environments with substantial headroom, though the scaling patterns reveal where the bottlenecks truly lie.

Resolution Scaling

The frame rate progression from 1920x1080 to 3840x2160 demonstrates classic resolution scaling behavior, with the most dramatic drops occurring between 1440p and 4K. At High settings, the average FPS falls from 236.3 at 1080p to 160.4 at 1440p—a 32.1% reduction—and then further to 93.1 at 4K, representing a 42% drop from the 1440p figure. This steepening decline as resolution increases strongly indicates the Intel Arc B580’s rendering pipeline becomes the limiting factor at higher pixel counts, while the Ryzen 5 5500’s six Zen 3 cores provide ample processing headroom.

The Low settings preset shows the most extreme scaling curve: 294.9 FPS at 1080p drops to 196.8 at 1440p (33.3% reduction) and then to 109.4 at 4K (44.4% reduction from 1440p). This pattern is telling—even when graphical load is minimized, the GPU still struggles to maintain proportional performance at 4K, whereas the CPU’s 12 threads are clearly not the constraint. Conversely, the gap between Low and Ultra settings narrows as resolution increases: at 1080p, Ultra delivers 192.5 FPS versus Low’s 294.9 (a 34.7% gap), but at 4K, Ultra produces 75 FPS versus Low’s 109.4 (a 31.4% gap). This convergence suggests that at 4K, the GPU’s fill rate and memory bandwidth become the dominant factors, overshadowing the settings-driven workload differences.

The Medium preset occupies a predictable middle ground, with 269.5 FPS at 1080p, 179.3 at 1440p, and 103.1 at 4K. The High preset follows a similar trajectory but with slightly lower absolute numbers, indicating that the additional visual complexity in High versus Medium has a measurable but modest impact on the Arc B580’s throughput.

How This Combo Ranks

Within the benchmark database’s tested combinations, this specific pairing of the Ryzen 5 5500 and Arc B580 achieves a combo rank of 1386 out of 1800 total configurations for Roblox. This places it in the lower-middle tier of all tested combos, which is somewhat surprising given the high absolute frame rates measured. The percentile placement suggests that while the system delivers smooth gameplay, many other CPU-GPU pairings produce even higher frame rates in this particular title, likely due to Roblox’s relatively light CPU demands allowing faster processors to push higher maximum FPS.

The rank becomes more meaningful when considering the individual component standings. The Ryzen 5 5500 sits at the 79th percentile among all CPUs, with an average benchmark score of 20875, placing it within 0.1% of the Intel Core i5-12500 (20897) and 0.2% of the Intel Core i5-12600T (20917). This tight clustering indicates the CPU is competitive with mid-range contemporaries. The Arc B580, meanwhile, holds the 66th percentile among GPUs with an average score of 23021, landing just 0.7% behind the NVIDIA GeForce RTX 4060 (23181) and 0.1% ahead of the AMD Radeon 760M (22999).

The discrepancy between the combo’s low rank and the high absolute FPS suggests that Roblox’s engine may favor certain architectural traits—perhaps single-thread performance or specific driver optimizations—that this combination does not fully exploit. The CPU’s single-thread score of 836 in 3DMark and 2319 in Cinebench R23, while respectable, likely caps the maximum achievable frame rate in less GPU-intensive scenes.

GPU Role

The Intel Arc B580’s specifications directly explain the observed scaling behavior. With 12 GB of GDDR6 memory on a 192-bit bus delivering 456.0 GB/s of bandwidth, the card has ample memory resources for Roblox’s relatively modest texture requirements. The memory clock runs at 2375 MHz with 19 Gbps effective speed, and the GPU operates at a fixed 2670 MHz base and boost clock—a notable design choice that keeps performance consistent across workloads.

The GPU’s 2560 shading units, 160 texture mapping units, and 80 render output units provide substantial raw compute capability, translating to a pixel rate of 213.6 GPixel/s and a texture rate of 427.2 GTexel/s. The FP32 throughput of 13.67 TFLOPS is competitive for this class, yet the 4K performance drop suggests the memory subsystem or driver overhead becomes a limiting factor at higher resolutions. The 20 ray tracing cores are present but largely irrelevant for Roblox’s standard rendering paths.

The Arc B580’s 190 W TDP and dual-slot design indicate a power-hungry card, but the data shows it delivers strong 1080p and 1440p performance in this title. The GPU’s 66th percentile ranking among all GPUs aligns with its measured performance, though the 3DMark Steel Nomad DX12 score of 3068 suggests the card’s strengths may lie in different workloads than Roblox’s specific rendering demands.

Measured FPS Breakdown

At 1920x1080, the data reveals a clear hierarchy across settings. Low settings achieve 294.9 FPS average, which serves as the baseline for maximum frame throughput. Medium settings reduce this to 269.5 FPS (8.6% lower), while High settings reach 236.3 FPS (19.9% lower than Low). Ultra settings produce 192.5 FPS, representing a 34.7% reduction from Low—the largest settings-driven gap in the entire dataset. This pattern indicates that at 1080p, the GPU is not fully saturated, and each settings tier meaningfully increases the rendering workload.

Moving to 2560x1440, the frame rates remain high but show compression between settings. Low settings yield 196.8 FPS, Medium produces 179.3 FPS (8.9% lower), High reaches 160.4 FPS (18.5% lower), and Ultra drops to 127.5 FPS (35.2% lower than Low). The relative gaps between settings remain similar to 1080p, but the absolute numbers have decreased by roughly 33% across the board, confirming that resolution scaling is the dominant factor.

At 3840x2160, the settings hierarchy tightens considerably. Low settings achieve 109.4 FPS, Medium delivers 103.1 FPS (5.8% lower), High reaches 93.1 FPS (14.9% lower), and Ultra produces 75 FPS (31.4% lower than Low). The reduced percentage gaps between Low, Medium, and High at 4K—compared to 1080p—indicate that the GPU is nearing its throughput ceiling, making each additional settings tier have a proportionally smaller impact on frame rate.

Settings Recommendations

Based on the measured rows, the High settings preset at 2560x1440 offers the most balanced experience, delivering 160.4 FPS average. This resolution provides a substantial visual upgrade over 1080p while maintaining frame rates well above the 144 Hz refresh rate that many gaming monitors support. The 160.4 FPS figure is 68.1 FPS higher than the 4K High result and only 35.9 FPS below the 1080p High result, making it the sweet spot for responsiveness and visual fidelity.

For users prioritizing maximum frame rates, the Low settings preset at 1920x1080 achieves 294.9 FPS, which is ideal for competitive play or esports scenarios where every millisecond matters. The Medium preset at 1080p (269.5 FPS) provides a reasonable middle ground, offering improved visuals while retaining frame rates above 240 FPS. At 4K, the Low preset at 109.4 FPS is the only configuration that breaks the 100 FPS barrier, making it the recommended choice for 4K displays where smoothness is paramount.

The Ultra settings preset is best reserved for 1080p or 1440p use. At 1080p, Ultra achieves 192.5 FPS, which remains highly playable and only 44.4 FPS below the Low setting’s output. At 1440p, Ultra produces 127.5 FPS, still sufficient for 120 Hz displays but with a noticeable 32.9 FPS penalty compared to High settings. At 4K, Ultra’s 75 FPS figure dips below the 144 Hz threshold and approaches the 60 FPS territory, making it the least recommended configuration for this resolution unless visual fidelity takes absolute precedence over frame rate.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + Intel Arc B580 in Roblox

Resolution Settings Avg FPS
3840x2160 Low 109.4
3840x2160 Medium 103.1
3840x2160 High 93.1
3840x2160 Ultra 75.0
2560x1440 Low 196.8
2560x1440 Medium 179.3
2560x1440 High 160.4
2560x1440 Ultra 127.5
1920x1080 Low 294.9
1920x1080 Medium 269.5
1920x1080 High 236.3
1920x1080 Ultra 192.5

Roblox with Ryzen 5 5500 + Other GPUs

See how Roblox performs with the same CPU but different graphics cards.

Roblox with Arc B580 + Other CPUs

See how Roblox performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.