Road 96

Road 96

AVERAGE FPS
172
excellent

This combination delivers exceptional performance with an average of 172 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 61 78 91 125
1440p QHD 111 144 176 240
1080p Full HD 174 222 273 373

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 125
3840x2160 Medium 91
3840x2160 High 78
3840x2160 Ultra 61
2560x1440 Low 240
2560x1440 Medium 176
2560x1440 High 144
2560x1440 Ultra 111
1920x1080 Low 373
1920x1080 Medium 273
1920x1080 High 222
1920x1080 Ultra 174

Road 96 with Intel Core Ultra 7 265K + NVIDIA GeForce RTX 5080, In-Depth Analysis

Road 96 is an adventure title that rarely stresses high-end hardware, yet the measured results for the Intel Core Ultra 7 265K and NVIDIA GeForce RTX 5080 combination reveal a clear hierarchy between resolution and visual fidelity. The data shows a system that can effortlessly dominate at 1080p and 1440p, while 4K Ultra remains the only setting that brings the frame rate down to console-like territory. This pairing ranks 73rd out of 1,684 tested combos, placing it in the top 4.3% of all configurations in the database for this specific game.

Settings Recommendations

The measured frame rates indicate that the Ultra preset is the most balanced choice for this hardware, provided the target display is 1440p or lower. At 2560x1440, the Ultra preset delivers an average of 111.3 FPS, which is comfortably above the 60 FPS threshold for smooth gameplay and leaves headroom for high refresh rate monitors. Dropping to the High preset at the same resolution yields 144.2 FPS, a 29.6% improvement, but the visual jump from High to Ultra in Road 96 is often subtle due to the game’s stylized art direction. For players prioritizing maximum fluidity, the High preset at 1440p is the sweet spot, offering a frame rate that exceeds the refresh rate of most standard gaming panels.

At 1920x1080, the choice becomes almost trivial. The Ultra preset still manages an average of 174.3 FPS, which is well beyond the capabilities of typical 1080p 60Hz or 144Hz monitors. The Medium preset at this resolution hits 273.4 FPS, and the Low preset reaches 372.9 FPS, but these settings introduce noticeable reductions in shadow quality and draw distance that are not worth the extra frames on a 1080p display. The data suggests that 1080p Ultra is the recommended configuration for this resolution, as it provides a completely smooth experience without sacrificing the game’s visual atmosphere.

The 4K Ultra setting is the only configuration where the frame rate falls below 70 FPS, averaging 61.1 FPS. While this is playable, it sits close to the lower bound of what most gamers consider acceptable for a narrative adventure. Given that the High preset at 4K achieves 77.7 FPS and the Medium preset reaches 90.6 FPS, the recommendation for 4K displays is to use the High preset. This maintains a healthy frame rate margin above 60 FPS while preserving most of the visual fidelity that the Ultra preset offers. The data clearly indicates that the Ultra preset at 4K is the only combination where this hardware begins to show its limits.

GPU Role

The NVIDIA GeForce RTX 5080 is the dominant component in this pairing, and its 16 GB of GDDR7 memory on a 256-bit bus with 960.0 GB/s of bandwidth proves more than sufficient for Road 96. The game’s relatively modest texture and geometry demands mean that the GPU’s memory subsystem is never a bottleneck; even at 4K Ultra, the frame rate drops are driven by raw shading throughput rather than memory capacity. The GPU operates with a base clock of 2295 MHz and a boost clock of 2617 MHz, and the benchmark results show that these clocks scale effectively with resolution, which is typical for a Blackwell 2.0 architecture part.

The RTX 5080’s 10,752 shading units and 112 ROPs provide ample fill rate for the stylized visuals of Road 96. The data shows that the GPU is the primary limiter at 4K, where the average frame rate drops from 125.3 FPS at Low settings to 61.1 FPS at Ultra settings. This 2.05x performance spread across the preset range is characteristic of a GPU-bound scenario. In contrast, at 1080p, the spread from Low to Ultra is only 2.14x (372.9 FPS down to 174.3 FPS), but the absolute numbers are so high that the CPU begins to play a more significant role in limiting the top-end frame rates. The GPU’s PassMark G3D score of 36,565 and its 89th percentile ranking among all GPUs confirm that this is a top-tier part, but Road 96’s engine is not designed to push it to its limits at lower resolutions.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals a classic GPU-bound progression, but with a twist. At the High preset, the average frame rate drops from 221.9 FPS at 1080p to 144.2 FPS at 1440p, a 35% reduction, and then to 77.7 FPS at 4K, another 46% reduction. This is a near-linear scaling with pixel count, which indicates that the RTX 5080 is the limiting component at all resolutions when using the High preset. The same pattern holds for the Medium preset, which goes from 273.4 FPS at 1080p to 176.4 FPS at 1440p to 90.6 FPS at 4K.

However, the Low preset tells a different story. At 1080p Low, the system achieves 372.9 FPS, but at 1440p Low, it only drops to 240.4 FPS, a 35.5% reduction. At 4K Low, the frame rate is 125.3 FPS, a 47.9% drop from 1440p. The relative consistency of these percentage drops across all presets suggests that the CPU is not a significant bottleneck until frame rates approach 400 FPS. The Ultra preset follows the same scaling pattern, with 174.3 FPS at 1080p, 111.3 FPS at 1440p, and 61.1 FPS at 4K. The data indicates that the RTX 5080 scales predictably with resolution, and the CPU only becomes relevant at the extreme high end of 1080p performance.

How This Combo Ranks

This combination of the Intel Core Ultra 7 265K and the NVIDIA GeForce RTX 5080 ranks 73rd out of 1,684 tested configurations in Road 96. This places it in the top 4.3% of all combos, which is an impressive result for a CPU that sits at the 97th percentile among all processors and a GPU at the 89th percentile among all graphics cards. The ranking reflects the fact that Road 96 is not a demanding title, so the combination of a high-core-count CPU and a flagship GPU does not translate into a top-10 finish. Many lower-tier GPUs paired with similarly strong CPUs can achieve comparable frame rates in this game.

The CPU’s nearest rivals include the Intel Core Ultra 7 265KF, which has an average benchmark score that is 0.2% higher, and the Intel Core i9-14900KF, which is also 0.2% higher. The Intel Core i9-14900K scores 0.9% higher, and the AMD EPYC 7413 scores 1.2% higher. These differences are negligible in real-world gaming, especially in a title like Road 96 where the frame rates are already well above playable thresholds. The GPU’s nearest rivals are notably different, with the Intel Arc A570M scoring 1.6% lower, the Intel Arc Pro A60 scoring 1.9% higher, and the Intel Arc A580 scoring 2.5% lower. The fact that the RTX 5080 is being compared to integrated and entry-level discrete GPUs in the benchmark database for this game highlights how little the GPU matters for achieving playable frame rates in Road 96.

CPU Role

The Intel Core Ultra 7 265K features 20 cores and 20 threads, with a base clock of 3.90 GHz and a boost clock of 5.50 GHz. This is a significant amount of processing power for an adventure game that likely uses only a handful of threads. The CPU’s 30 MB of shared L3 cache and 3 MB per-core L2 cache provide ample bandwidth for game logic, but the data shows that the CPU is rarely the limiting factor. At 1080p Low, the system hits 372.9 FPS, which is likely near the engine’s maximum frame rate ceiling. The CPU’s PassMark single-thread score of 4,904 and multithread score of 58,838 are both excellent, but Road 96 does not require such extreme performance.

The CPU’s architecture, Arrow Lake-S, is built on a 3 nm process from TSMC, and its 17,800 million transistors are arranged on a 243 mm² die. This modern design provides excellent instructions per clock, which is why the single-core performance is sufficient to keep up with the RTX 5080 at 1080p. However, the benchmark results show that the GPU is the primary bottleneck at 4K, while the CPU is only a secondary consideration at 1080p. The data suggests that a less powerful CPU could achieve nearly identical frame rates in Road 96 at 4K, but the 265K ensures that there is no CPU-induced stuttering even in the most complex scenes. The CPU’s 97th percentile ranking among all processors confirms that it is overkill for this title, but it provides a solid foundation for more demanding games that stress multithreaded performance.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + NVIDIA GeForce RTX 5080 in Road 96

Resolution Settings Avg FPS
3840x2160 Low 125.3
3840x2160 Medium 90.6
3840x2160 High 77.7
3840x2160 Ultra 61.1
2560x1440 Low 240.4
2560x1440 Medium 176.4
2560x1440 High 144.2
2560x1440 Ultra 111.3
1920x1080 Low 372.9
1920x1080 Medium 273.4
1920x1080 High 221.9
1920x1080 Ultra 174.3

Road 96 with iUltra 7 265K + Other GPUs

See how Road 96 performs with the same CPU but different graphics cards.

Road 96 with RTX 5080 + Other CPUs

See how Road 96 performs with the same GPU but different processors.

Other Games with iUltra 7 265K + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.