Road 96
This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 43 | 53 | 72 |
| 1440p QHD | 63 | 81 | 100 | 136 |
| 1080p Full HD | 99 | 127 | 157 | 214 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Road 96 with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5060, In-Depth Analysis
The Intel Core Ultra 7 265 and NVIDIA GeForce RTX 5060 combination delivers a distinctly GPU-limited experience in Road 96, with frame rates scaling predictably as resolution increases. The data shows a 4K Ultra average of 33 FPS, which jumps to 214 FPS at 1080p Low, indicating that the graphics card is the primary bottleneck at higher fidelity settings, while the processor has ample headroom to push frames at lower resolutions.
Resolution Scaling
The performance trajectory across resolutions is steep and consistent. At 1080p, the RTX 5060 produces 127 FPS on High settings, dropping to 81 FPS at 1440p, and further to 43 FPS at 4K. This represents a 66% reduction in frame rate from 1080p to 4K at High settings, which is a substantial hit that points directly at the GPU’s 8 GB GDDR7 memory and 128-bit bus as limiting factors. The 448.0 GB/s bandwidth is sufficient for 1080p and 1440p, but the 4K Ultra preset, with its higher texture and shading demands, overwhelms the memory subsystem.
The gap between Low and Ultra settings widens dramatically at higher resolutions. At 1080p, Low produces 214 FPS versus 99 FPS on Ultra, a 116% performance delta. At 4K, Low yields 72 FPS while Ultra drops to 33 FPS, a 118% difference. This consistent ratio suggests that the game’s Ultra preset introduces effects that are disproportionately expensive at high pixel counts, likely related to post-processing and shadow quality. The Medium preset at 4K shows a minimum FPS of 45 and maximum of 61, with an average of 53, demonstrating that even mid-tier settings struggle to maintain smoothness at 2160p.
Interestingly, the scaling from 1080p to 1440p is less punishing than 1440p to 4K. At Medium settings, 1080p delivers 157 FPS, 1440p delivers 100 FPS, and 4K drops to 53 FPS. The 57% drop from 1440p to 4K, versus the 36% drop from 1080p to 1440p, indicates that the RTX 5060 hits a memory bandwidth wall beyond 1440p. The 8 GB frame buffer is adequate for 1080p and 1440p, but 4K textures and effects push it to its limits, causing the frame rate to collapse.
For players targeting 4K, the data suggests that only the Low preset is viable for consistent playable performance, with 72 FPS average. The Medium preset at 4K, with its 53 FPS average and 45 FPS minimum, sits on the edge of playability, while High and Ultra fall below 60 FPS. The 1080p and 1440p results show that this combo excels at mainstream resolutions, with all presets except 4K Ultra exceeding 60 FPS.
FAQ
Q: What is the highest average frame rate recorded for this combo in Road 96?
A: The highest average is 214 FPS, achieved at 1920x1080 with Low settings.
Q: Can this system handle 4K gaming in Road 96?
A: At 4K, only the Low preset reaches playable levels, averaging 72 FPS. Medium averages 53 FPS with a 45 FPS minimum, while High and Ultra average 43 and 33 FPS respectively, which are below typical 60 FPS targets.
Q: How does the Medium preset perform at 1440p?
A: The 2560x1440 Medium preset averages 100 FPS, with minimum and maximum readings of 85 and 115 FPS, providing a smooth experience.
Q: What is the performance difference between Low and Ultra at 1080p?
A: At 1920x1080, Low averages 214 FPS while Ultra averages 99 FPS, a 115 FPS difference that highlights the cost of Ultra quality settings.
Q: Is the RTX 5060’s 8 GB memory capacity sufficient for Ultra settings?
A: The 4K Ultra average of 33 FPS suggests the 8 GB GDDR7 memory is a limiting factor at that resolution. At 1440p Ultra, the average rises to 63 FPS, indicating the memory is adequate for lower pixel counts.
Q: What is the combo’s ranking among all tested configurations?
A: The combo ranks 1249 out of 2903 tested combinations, placing it in the upper half of all systems tested for Road 96.
GPU Role
The NVIDIA GeForce RTX 5060’s specifications directly explain the measured results. With 3840 shading units, 120 texture mapping units, and 48 ROPs, the GPU has substantial raw compute capacity. The 19.18 TFLOPS FP32 throughput is more than enough for Road 96’s stylized adventure visuals, but the memory configuration is the decisive factor. The 8 GB GDDR7 memory operates at 1750 MHz with a 28 Gbps effective rate, delivering 448.0 GB/s across a 128-bit bus. This bandwidth is the primary constraint at 4K, where the data shows frame rates dropping below 60 FPS on all presets except Low.
The boost clock of 2497 MHz and base clock of 2280 MHz provide solid frequency headroom. The GPU’s 72nd percentile ranking among all GPUs indicates it sits in the upper mid-range tier, and the benchmark scores corroborate this: a Passmark G3D score of 20891 and a 3DMark Steel Nomad DX12 score of 3628. The nearest rivals in the GPU benchmark data are the AMD Radeon 860M, which scores 26401 with a -0.3% delta, and the NVIDIA GeForce MX550 at 26421 with a -0.3% delta. This places the RTX 5060 in close competition with these parts, though the measured game performance shows it handles Road 96’s workload effectively.
The 30 RT cores and 120 tensor cores are present but largely irrelevant for this title, as Road 96 does not appear to leverage ray tracing or DLSS in the measured presets. The fixed 33 FPS at 4K Ultra suggests a hard performance ceiling imposed by the memory subsystem rather than compute limits. The pixel rate of 119.9 GPixel/s and texture rate of 299.6 GTexel/s are sufficient for the game’s art style, which favors stylized environments over photorealistic effects.
The RTX 5060’s process node of 5 nm from TSMC, with 21,900 million transistors on a 181 mm² die, indicates a dense, power-efficient design. The 145 W TDP and suggested 300 W PSU are moderate, but the game’s performance is not power-limited. The GPU’s 1.2% performance lead over the AMD Radeon RX 6750 XT in synthetic benchmarks does not translate to a clear advantage in Road 96, where the measured FPS is governed more by resolution and preset than by raw GPU muscle.
Settings Recommendations
Based on the measured FPS data, the optimal experience balances visual fidelity with smooth frame rates. At 1080p, the High preset delivers 127 FPS, which is an excellent outcome for a 60 Hz or 144 Hz display. The Ultra preset at 1080p drops to 99 FPS, still playable, but the 28 FPS cost over High is not justified by the visual improvements in a game with Road 96’s stylized aesthetic. For 1080p, High is the recommended preset.
At 1440p, the Medium preset stands out with 100 FPS average and a minimum of 85 FPS, ensuring consistent frame pacing without dips below typical refresh rates. The High preset at 1440p delivers 81 FPS, which is also acceptable, but Medium offers a safer margin for demanding scenes. The Ultra preset at 1440p averages 63 FPS, which sits right at the edge of 60 FPS targets and may experience stutter during busy sequences. Medium is the recommended 1440p preset.
For 4K, the data is clear: the Low preset at 72 FPS is the only option that provides a comfortable margin above 60 FPS. The Medium preset, with a 45 FPS minimum, risks noticeable stutter and is only suitable for players who prioritize visual detail over smoothness. High and Ultra at 4K produce 43 and 33 FPS respectively, which are below the playability threshold for most users. Players with 4K displays should either accept Low settings or run the game at 1440p and rely on display scaling.
The Medium preset shows the best consistency across all resolutions, with frame ranges of 133-180 at 1080p, 85-115 at 1440p, and 45-61 at 4K. This preset appears to be the sweet spot for the RTX 5060, balancing the load on the GPU’s memory and compute units without triggering the bottlenecks seen at Ultra. For players seeking a single setting across multiple resolutions, Medium is the safest choice.
Measured FPS Breakdown
The complete measured dataset provides a detailed view of performance across twelve combinations of resolution and settings.
At 3840x2160, the Ultra preset averages 33 FPS with no reported minimum or maximum. The High preset averages 43 FPS, also without range data. The Medium preset shows an average of 53 FPS with a minimum of 45 and maximum of 61 FPS, indicating some frame time variance. The Low preset averages 72 FPS with no range data. These numbers reveal a linear progression from 33 to 72 FPS as settings decrease, with each preset step yielding roughly 10 FPS improvement.
At 2560x1440, the Ultra preset averages 63 FPS with no range data. The High preset averages 81 FPS. The Medium preset averages 100 FPS with a minimum of 85 and maximum of 115 FPS. The Low preset averages 136 FPS. The jump from Medium to Low at 1440p is 36 FPS, the largest single-preset improvement at this resolution, suggesting that the Low preset removes significant GPU load.
At 1920x1080, the Ultra preset averages 99 FPS with no range data. The High preset averages 127 FPS. The Medium preset averages 157 FPS with a minimum of 133 and maximum of 180 FPS. The Low preset averages 214 FPS. The 1080p results show the largest absolute range, from 99 to 214 FPS, demonstrating the RTX 5060’s capability when pixel count is reduced.
The Medium preset is the only one with complete min/max data at all three resolutions, providing insight into frame pacing. At 1080p, the 133-180 FPS range indicates a 47 FPS spread, while at 1440p the spread narrows to 30 FPS, and at 4K it narrows to 16 FPS. This tightening range at higher resolutions suggests that the GPU becomes more consistently bottlenecked as pixel count increases, reducing the variance caused by scene complexity.
CPU Role
The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture, produced on TSMC’s 3 nm process. With a base clock of 2.40 GHz and boost clock of 5.30 GHz, it offers substantial single-thread and multi-thread performance. The 30 MB of shared L3 cache and 3 MB per-core L2 cache provide ample data locality for game workloads. The processor scores 42216 in Cinebench R23 multi-core and 5960 in single-core, placing it in the 93rd percentile of all CPUs.
In Road 96, the CPU’s role is secondary to the GPU. The measured FPS data shows that at 1080p Low, the system reaches 214 FPS, which approaches the limits of what the CPU can feed to the GPU in a lightly-threaded game. The 20 cores and 20 threads provide headroom for background tasks, but the game likely uses only a few cores for its main simulation and rendering threads. The Passmark single-thread score of 4689 indicates strong per-core performance, which is crucial for maintaining high frame rates in games that are not heavily multithreaded.
The CPU’s memory bandwidth of 102.4 GB/s via dual-channel DDR5 is not a bottleneck in this configuration, as the GPU has its own 448.0 GB/s GDDR7 bandwidth. The PCIe Gen 5 interface with 20 lanes ensures the RTX 5060 receives data without bottleneck, though the GPU’s x8 interface could theoretically limit transfer rates, the game’s data requirements are modest. The 65 W TDP and Intel Socket 1851 platform are appropriate for a mainstream gaming system.
Comparing the CPU to its nearest rivals, the Intel Core Ultra 7 265F scores 64438 with a 0.3% delta, making the two nearly identical in performance. The AMD EPYC 4464P scores 64823 with a -0.3% delta, and the AMD EPYC 9124 scores 65104 with a -0.7% delta. These differences are within noise and have no practical impact on Road 96’s frame rates. The processor’s 93rd percentile ranking confirms it is a high-end part that will not limit gaming performance in this title.
The CPU’s integrated Arc Xe-LPG Graphics 32EU is present but unused in this configuration, as the discrete RTX 5060 handles all rendering. The 17,800 million transistors on a 243 mm² die represent a dense, efficient design that maintains high clock speeds without excessive power draw. For Road 96, the CPU delivers more than enough performance, as evidenced by the 214 FPS ceiling at 1080p Low, which is likely constrained by the game engine’s frame rate limit or GPU driver overhead rather than CPU capability.
How This Combo Ranks
The combination of the Intel Core Ultra 7 265 and NVIDIA GeForce RTX 5060 ranks 1249 out of 2903 tested combos for Road 96, placing it in the 43rd percentile of all systems tested. This mid-pack ranking is slightly lower than the individual component percentiles might suggest — the CPU sits in the 93rd percentile and the GPU in the 72nd percentile — indicating that the combo’s performance in this specific game is more dependent on the GPU than the CPU.
The ranking suggests that Road 96’s performance is not heavily influenced by processor choice, as the Ultra 7 265’s high CPU percentile does not boost the combo ranking proportionally. The GPU’s 72nd percentile is more representative of the combo’s 43rd percentile rank, suggesting that the RTX 5060’s memory configuration holds back the system in this title. The 8 GB frame buffer and 128-bit bus are the likely culprits, as they constrain performance at 4K and Ultra settings.
The combo rank of 1249 out of 2903 means that 1654 other configurations outperform this system in Road 96, while 1248 configurations perform worse. This places the system in the upper half but not the upper echelon of tested hardware. The data indicates that the RTX 5060 is the limiting factor, and players seeking higher 4K performance would need a GPU with more memory bandwidth and capacity. Conversely, the CPU is not a bottleneck, and pairing the RTX 5060 with a weaker processor would likely yield similar frame rates in this game.
The measured FPS at 1080p Ultra (99 FPS) and 1440p High (81 FPS) are respectable for a mainstream gaming system, and the 43rd percentile rank reflects this balanced but not exceptional performance. The combo excels at 1080p and 1440p with Medium to High settings, which aligns with the GPU’s target market. The 4K performance, while playable only at Low settings, is a bonus rather than a primary use case for the RTX 5060.
Hardware Specifications
Intel Core Ultra 7 265
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5060 in Road 96
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 72.0 |
| 3840x2160 | Medium | 53.0 |
| 3840x2160 | High | 43.0 |
| 3840x2160 | Ultra | 33.0 |
| 2560x1440 | Low | 136.0 |
| 2560x1440 | Medium | 100.0 |
| 2560x1440 | High | 81.0 |
| 2560x1440 | Ultra | 63.0 |
| 1920x1080 | Low | 214.0 |
| 1920x1080 | Medium | 157.0 |
| 1920x1080 | High | 127.0 |
| 1920x1080 | Ultra | 99.0 |
Road 96 with iUltra 7 265 + Other GPUs
See how Road 96 performs with the same CPU but different graphics cards.
Road 96 with RTX 5060 + Other CPUs
See how Road 96 performs with the same GPU but different processors.
Other Games with iUltra 7 265 + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.