Road 96
This combination delivers exceptional performance with an average of 137 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 60 | 73 | 99 |
| 1440p QHD | 87 | 115 | 141 | 193 |
| 1080p Full HD | 139 | 175 | 217 | 300 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Road 96 with Intel Core i3-12100F + NVIDIA GeForce RTX 5070, In-Depth Analysis
Road 96, a narrative-driven adventure title from 2021, is not typically a stress test for high-end hardware. However, the measured data for this specific combination of an Intel Core i3-12100F and NVIDIA GeForce RTX 5070 reveals a fascinating interplay between a modern, high-throughput GPU and a more modestly configured quad-core processor. The benchmark results show that this pairing delivers a wide spectrum of performance, from extremely high refresh rates at 1080p to borderline playability at 4K Ultra, with the bottleneck shifting between components depending on the resolution and settings.
Resolution Scaling
The performance scaling from 1080p to 4K demonstrates a classic GPU-bound transition, but with a strong CPU influence at lower resolutions. At 1080p with Low settings, the system achieves an average of 299.7 FPS, indicating that the game engine is heavily limited by the CPU at this point, as the frame time is so low that the processor cannot feed the GPU fast enough. Moving to 1440p Low, the average drops to 192.7 FPS, a 35.7% reduction, as the GPU starts to take on more work. By 4K Low, the average FPS falls to 99.2, a further 48.5% reduction from 1440p, showing a steep curve that is now primarily dictated by the GPU’s pixel throughput.
The scaling pattern changes when settings are increased. At Ultra settings, the frame rate drops from 139 FPS at 1080p to 86.9 FPS at 1440p (a 37.5% decrease), and then to 44.8 FPS at 4K (a 48.4% decrease from 1440p). The similar percentage drops between Low and Ultra settings from 1440p to 4K suggest that at these high pixel counts, the RTX 5070’s rendering capabilities are the limiting factor across all quality presets. The most significant revelation is the 1080p to 1440p scaling at Low settings; the 35.7% drop indicates that at 1080p Low, the system is not purely GPU-limited, as the performance headroom is constrained by the i3-12100F’s processing power. This is a classic sign of a CPU bottleneck at the lowest resolution, where the GPU is waiting for the CPU to submit draw calls.
GPU Role
The NVIDIA GeForce RTX 5070, built on the Blackwell 2.0 architecture, is the dominant force in this pairing. Its specifications, including a 12 GB GDDR7 memory pool on a 192-bit bus, provide a substantial 672.0 GB/s of memory bandwidth. This bandwidth is crucial for feeding the 6144 shading units at higher resolutions, as evidenced by the 4K performance. The GPU’s boost clock of 2512 MHz and base clock of 2325 MHz allow it to maintain high throughput, but the data shows that its performance is heavily modulated by the game’s settings.
The RTX 5070’s role becomes clear when observing the FPS deltas between quality presets at a fixed resolution. At 4K, moving from Low to Medium reduces the average FPS from 99.2 to 73.1, a 26.3% performance hit. Moving from Medium to High further reduces it to 59.5 FPS, and finally to 44.8 FPS at Ultra. This progression indicates that the game’s Ultra preset includes effects that are highly demanding on the GPU’s compute and memory subsystems. The RTX 5070’s 30.87 TFLOPS of FP32 performance and 482.3 GTexel/s texture rate are sufficient to handle the load, but the Ultra preset at 4K pushes the card to its limits, resulting in an average frame rate that is just below the 60 FPS threshold. The 48 RT cores and 192 tensor cores are present but are not the primary focus in this title, as the performance scaling tracks more closely with raw rasterization throughput.
CPU Role
The Intel Core i3-12100F is a 4-core, 8-thread processor based on the Alder Lake architecture, with a base clock of 3.30 GHz and a boost clock of 4.30 GHz. While its 12 MB of shared L3 cache and 4.30 GHz boost clock provide solid single-threaded performance, the benchmark data in this game suggests that its quad-core configuration is the primary limiting factor at lower resolutions. The CPU’s benchmark scores, such as 11912 in Cinebench R23 multi-core and 1681 in single-core, place it in the 72nd percentile of all CPUs, indicating it is a capable mid-range part, but it is not in the same class as the high-end processors typically paired with an RTX 5070.
The CPU’s influence is most apparent at 1080p with Low settings, where the 299.7 FPS average appears to be a ceiling imposed by the processor. The 3DMark scores for the i3-12100F show a significant jump from 2-thread (1659) to 4-thread (2859) performance, but only a marginal gain from 4-thread to 8-thread (4026). This indicates that while the 8 threads are used, the scaling is poor, and the physical 4-core limit is reached. In Road 96, this translates to a situation where the CPU cannot generate enough frames to keep the RTX 5070 fully occupied at 1080p Low. However, as resolution increases, the GPU becomes the bottleneck, and the CPU’s relative weakness is masked. The data shows that at 4K, the difference between Low and Ultra settings is a 54.8% drop in FPS, which is entirely attributable to the GPU, as the CPU has more time to process each frame.
How This Combo Ranks
In the database of tested configurations, this combination of the Core i3-12100F and RTX 5070 ranks at position 390 out of 1684 combos for Road 96. This places it in the top 23.1% of all tested systems, which is a strong showing for a pairing that is clearly unbalanced. The high rank is almost entirely due to the GPU’s performance, which pulls the average score up despite the CPU’s limitations. The data indicates that this combo outperforms many other pairings that might have more balanced components, but it is not representative of a top-tier system.
The ranking highlights the fact that in a game like Road 96, which is not heavily threaded, the GPU’s raw power is the dominant factor in overall system performance. The combo’s percentile ranking suggests that while the CPU is a weak link, it is not so weak as to severely hamper the experience at higher resolutions. The i3-12100F’s nearest rivals, such as the Intel Core i7-7700K, have a similar average benchmark score, with a delta of 1.8%. This means that the CPU’s performance is comparable to older high-end parts, which is sufficient for this game. The RTX 5070’s nearest rival, the NVIDIA GeForce RTX 3090, has a delta of 0.6%, showing that the GPU is performing as expected for its class. The combination of a mid-range CPU and a high-end GPU results in a high overall rank, but the system’s behavior shows that it is not an ideal match for low-resolution, high-refresh-rate gaming.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the system’s capabilities. At 1920x1080, the system achieves an average of 299.7 FPS on Low settings, 216.9 FPS on Medium, 174.7 FPS on High, and 139 FPS on Ultra. These numbers show that the system is highly capable at 1080p, with even the most demanding Ultra preset providing a smooth, high-refresh-rate experience. The difference between Low and Ultra is 160.7 FPS, a 53.6% reduction, which is a significant cost for the visual fidelity provided by the Ultra preset.
At 2560x1440, the performance remains strong. The average FPS is 192.7 on Low, 141.2 on Medium, 114.6 on High, and 86.9 on Ultra. The system maintains a playable frame rate above 60 FPS at all settings at this resolution, making 1440p a viable target for gamers using this combo. The drop from 1080p to 1440p is substantial, with the Ultra preset falling by 52.1 FPS, but the overall experience is still fluid.
The 3840x2160 results show the system’s limits. On Low settings, the average FPS is 99.2, which is excellent for 4K. Medium settings yield 73.1 FPS, which is still smooth. However, High settings drop to 59.5 FPS, and Ultra settings fall to 44.8 FPS. This data shows that while the RTX 5070 can handle 4K, users will need to adjust settings from Ultra to High or Medium to achieve a consistent 60 FPS experience. The scaling from Low to Ultra at 4K represents a 54.4 FPS drop, which is the largest absolute difference across all resolutions, confirming that the GPU is the primary constraint at this pixel count. The data indicates that for a locked 60 FPS at 4K, the High preset is the maximum viable option, while for 1080p and 1440p gaming, the system has ample headroom even at Ultra settings.
Hardware Specifications
Intel Core i3-12100F
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 5070 in Road 96
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 99.2 |
| 3840x2160 | Medium | 73.1 |
| 3840x2160 | High | 59.5 |
| 3840x2160 | Ultra | 44.8 |
| 2560x1440 | Low | 192.7 |
| 2560x1440 | Medium | 141.2 |
| 2560x1440 | High | 114.6 |
| 2560x1440 | Ultra | 86.9 |
| 1920x1080 | Low | 299.7 |
| 1920x1080 | Medium | 216.9 |
| 1920x1080 | High | 174.7 |
| 1920x1080 | Ultra | 139.0 |
Road 96 with ii3-12100F + Other GPUs
See how Road 96 performs with the same CPU but different graphics cards.
Road 96 with RTX 5070 + Other CPUs
See how Road 96 performs with the same GPU but different processors.
Other Games with ii3-12100F + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.