Downfall

Downfall

AVERAGE FPS
177
excellent

This combination delivers exceptional performance with an average of 177 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 61 102 123 153
1440p QHD 99 160 199 240
1080p Full HD 142 225 279 340

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 153
3840x2160 Medium 123
3840x2160 High 102
3840x2160 Ultra 61
2560x1440 Low 240
2560x1440 Medium 199
2560x1440 High 160
2560x1440 Ultra 99
1920x1080 Low 340
1920x1080 Medium 279
1920x1080 High 225
1920x1080 Ultra 142

Downfall with Intel Core i3-12100F + NVIDIA GeForce RTX 5070, In-Depth Analysis

# How This Combo Ranks

The Intel Core i3-12100F paired with the NVIDIA GeForce RTX 5070 lands at rank 328 out of 1,741 tested combos in Downfall, placing it in the top 19% of all configurations. This is a strong showing for a combo featuring a 4-core CPU, and it suggests that the RTX 5070's raw graphics horsepower is doing most of the heavy lifting. The ranking indicates that while the GPU is clearly capable of elite-level frame rates, the processor's modest core count prevents this pairing from breaking into the top tier of results.

In the broader context of the GPU's benchmark standing, the RTX 5070 sits at the 83rd percentile among all graphics cards, with an average benchmark score of 41,687. Its nearest rivals in the synthetic suite are the AMD Radeon Pro 5300 (0.2% ahead), the NVIDIA Tesla M40 (0.5% behind), the NVIDIA GeForce RTX 3090 (0.6% ahead), and the AMD Radeon Pro 580X (0.7% behind). This clustering of scores within a 1.4% band shows that the RTX 5070's raw compute performance is extremely competitive with those established cards, even if the architecture is newer.

The CPU side tells a different story. The i3-12100F ranks at the 72nd percentile among all processors, with an average benchmark score of 13,516. Its nearest rivals are the AMD Ryzen Threadripper PRO 3975WX (0.1% behind), the Intel Core i7-1250U (0.4% ahead), the Intel Core i3-10105 (0.6% ahead), and the Intel Core i7-7700K (1.8% ahead). The fact that a modern quad-core i3 can trade blows with a high-end Threadripper in average benchmark scores underscores how far single-threaded performance has come, but it also hints at potential bottlenecks in heavily threaded game scenarios.

# FAQ

Q: Is the Intel Core i3-12100F capable of driving the RTX 5070 in Downfall?

A: Yes, but with caveats. At 1080p Low settings, the combo hits 339.8 FPS, which is excellent. However, the CPU's 4 cores and 8 threads can become a limiting factor at lower resolutions where the GPU is not the bottleneck, as evidenced by the relatively smaller frame rate gains from 1440p to 1080p compared to the gains from 4K to 1440p.

Q: What is the CPU's core and clock configuration?

A: The i3-12100F features 4 cores and 8 threads, with a base clock of 3.30 GHz and a boost clock of 4.30 GHz. It has a 12 MB shared L3 cache and per-core L1 and L2 caches of 80 KB and 1.25 MB, respectively. This is an Alder Lake-S architecture part built on Intel's 10 nm process.

Q: How does the RTX 5070's memory configuration influence performance?

A: The GPU comes with 12 GB of GDDR7 memory on a 192-bit bus, yielding 672.0 GB/s of bandwidth. This is ample for Downfall, a 2016 horror title, and helps explain why the combo can push 101.8 FPS at 4K High settings without dropping below playable levels.

Q: What kind of power delivery does this combo require?

A: The RTX 5070 has a TDP of 250 W and requires a 600 W suggested power supply, using a single 16-pin power connector. The CPU has a 58 W TDP, so the total system draw is manageable, but the GPU's power demands are the primary consideration for PSU selection.

Q: Is the RTX 5070's launch MSRP relevant to its performance class?

A: The GPU launched at an MSRP of 549 USD, and the CPU at 97 USD. Combined, they represent a mid-range CPU paired with a high-end GPU, which is a common configuration for maximizing frame rates in GPU-bound scenarios like high-resolution gaming.

Q: Does the combo support modern APIs for Downfall?

A: Yes, the RTX 5070 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Downfall, being a 2016 title, will run comfortably on these APIs, and the GPU's 48 ray tracing cores and 192 tensor cores are available if the game ever receives graphical updates.

# Resolution Scaling

The measured FPS data reveals a clear pattern of GPU-bound performance at higher resolutions, with the CPU's influence becoming more apparent as resolution drops. At 4K Ultra, the combo produces 61 FPS, a figure that climbs to 101.8 FPS at High, 122.5 FPS at Medium, and 152.7 FPS at Low. This scaling from Ultra to Low at 4K represents a 2.5x improvement in frame rate, indicating that the GPU is the primary constraint at this resolution.

Moving to 1440p, the frame rates jump significantly. Ultra hits 99.2 FPS, High reaches 160.4 FPS, Medium delivers 198.7 FPS, and Low tops out at 239.9 FPS. The jump from 4K to 1440p at Low settings is 87.2 FPS, which is a 57% increase. However, the jump from 1440p to 1080p at Low settings is only 99.9 FPS, a 42% increase, suggesting that the CPU is starting to limit the GPU's potential at lower resolutions.

At 1080p, the pattern becomes even clearer. Ultra runs at 142.3 FPS, High at 224.5 FPS, Medium at 279.1 FPS, and Low at 339.8 FPS. The scaling from 1440p Low to 1080p Low is less dramatic than the scaling from 4K Low to 1440p Low, which strongly indicates that the i3-12100F's 4 cores are becoming a bottleneck at 1080p. The GPU is capable of much higher frame rates, but the CPU cannot feed it data fast enough to reach its full potential.

This data suggests that the RTX 5070 is the dominant component at 4K and 1440p, where its raw rasterization power is fully utilized. At 1080p, the CPU's single-threaded performance (evidenced by a PassMark single-thread score of 3,444) keeps frame rates high, but the quad-core design limits the upper ceiling. For a horror title like Downfall, which relies on atmosphere over fast action, this is not a major issue, but it does mean that 1080p users with high-refresh-rate monitors may leave performance on the table.

# Measured FPS Breakdown

At 1920x1080, the combo delivers its highest frame rates across all settings. Low settings produce an average of 339.8 FPS, which is exceptionally smooth and well beyond the refresh rate of most monitors. Medium settings drop to 279.1 FPS, a 17.8% reduction, while High settings yield 224.5 FPS, a 33.9% reduction from Low. Ultra settings bring the average down to 142.3 FPS, which is a 58.1% reduction from Low but still comfortably above 60 FPS for a smooth experience.

At 2560x1440, the performance scales down as expected. Low settings average 239.9 FPS, which is still exceptionally high. Medium delivers 198.7 FPS, a 17.2% reduction from Low. High settings produce 160.4 FPS, a 33.1% reduction. Ultra drops to 99.2 FPS, a 58.6% reduction from Low, which is very close to the percentage reduction seen at 1080p, indicating consistent GPU scaling.

At 3840x2160, the frame rates become more demanding on the GPU. Low settings average 152.7 FPS, which is still very playable. Medium settings drop to 122.5 FPS, a 19.8% reduction from Low. High settings yield 101.8 FPS, a 33.3% reduction. Ultra settings bring the average down to 61 FPS, a 60.1% reduction from Low, which is right at the edge of smooth gameplay for many users. The consistent ~60% reduction from Low to Ultra across all resolutions suggests that the settings are scaling the GPU load uniformly, with the CPU maintaining a stable floor.

The gap between 1080p and 1440p at the same settings is notable. At Low, the difference is 99.9 FPS; at Medium, it is 80.4 FPS; at High, it is 64.1 FPS; at Ultra, it is 43.1 FPS. This shrinking gap at higher settings indicates that as the GPU load increases, the CPU becomes less of a limiting factor, and the frame rate differences become more purely GPU-driven.

# Settings Recommendations

For users with a 1080p monitor, the High preset at 224.5 FPS is the sweet spot. It offers a massive improvement over Ultra (82.2 FPS more) while still providing excellent visual fidelity for a horror game. Ultra at 142.3 FPS is still very playable and will look better, but the performance cost is steep for a genre that benefits from high frame rates to maintain immersion. Low at 339.8 FPS is overkill for any current monitor and sacrifices too much visual quality.

At 1440p, the Medium preset at 198.7 FPS is the best balance. It delivers frame rates that exceed most 1440p monitors' refresh rates (typically 144-165 Hz) while maintaining good visual quality. High at 160.4 FPS is also excellent and will look noticeably better, but Medium offers a 38.3 FPS advantage. Ultra at 99.2 FPS is playable but may cause noticeable stutter in a horror game where smooth motion is key. Low at 239.9 FPS is unnecessary unless using a very high refresh rate display.

For 4K users, High at 101.8 FPS is the recommended preset. It provides a smooth experience on most 4K displays (60 Hz or 120 Hz) while preserving visual detail. Medium at 122.5 FPS is also viable and offers a 20.7 FPS boost for those who prioritize performance. Ultra at 61 FPS is playable but sits right at the edge of what most consider smooth, and the visual gains over High are likely minimal in a game of this era. Low at 152.7 FPS is too much of a visual compromise for 4K, where image quality matters most.

The general pattern across all resolutions is that High offers the most balanced experience, providing a significant FPS boost over Ultra while maintaining enough visual fidelity to appreciate the horror atmosphere. The data shows that the RTX 5070 is powerful enough to make Ultra settings viable at 1080p and 1440p, but the i3-12100F's CPU limitations at 1080p suggest that High is the smarter choice for competitive or high-refresh-rate play.

# CPU Role

The Intel Core i3-12100F is a 4-core, 8-thread processor based on the Alder Lake-S architecture, built on Intel's 10 nm process. Its base clock is 3.30 GHz with a boost clock of 4.30 GHz, and it features 12 MB of shared L3 cache. This configuration gives it strong single-threaded performance, as evidenced by its Cinebench R23 single-core score of 1,681 and Geekbench single-core score of 2,224. These scores place it in the 72nd percentile among all CPUs, which is impressive for a budget-oriented quad-core part.

However, its multi-threaded performance is more modest. The Cinebench R23 multi-core score of 11,912 and Geekbench multi-core score of 7,413 show that while the CPU can handle moderate thread loads, it is not designed for heavy parallel workloads. In Downfall, a 2016 horror game that is likely not optimized for many cores, this is not a significant issue. The game's engine probably relies more on single-threaded performance, which is where the i3-12100F excels.

The benchmark data in this combo shows that the CPU is not the primary bottleneck at resolutions above 1080p. At 4K and 1440p, the GPU's workload dominates, and the frame rates scale predictably with settings. At 1080p, however, the CPU begins to limit performance, as seen in the smaller frame rate gains from 1440p to 1080p compared to 4K to 1440p. This is consistent with the CPU's 4-core design, which cannot feed the RTX 5070 enough data to reach its maximum potential at low resolutions.

The CPU's L3 cache of 12 MB is shared across all cores, which is adequate for a game like Downfall but not generous by modern standards. Its memory support for both DDR4 and DDR5, with a dual-channel bus, gives builders flexibility in platform choice. The PCIe Gen 5 interface with 16 lanes ensures that the RTX 5070 has full bandwidth available, though this is unlikely to be a limiting factor in a game from 2016.

For this specific combo, the i3-12100F serves as a capable but unspectacular partner to the RTX 5070. It is sufficient to deliver excellent frame rates in Downfall at all resolutions, but users who want to push beyond 339.8 FPS at 1080p or who play more CPU-intensive titles would benefit from a processor with more cores. The data clearly shows that the GPU is the star of this pairing, and the CPU's role is to stay out of the way, which it mostly does.

Hardware Specifications

Intel Core i3-12100F

Cores / Threads 4 / 8
Base Clock 3300 MHz
Boost Clock 4300 MHz
TDP 58W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 5070 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 152.7
3840x2160 Medium 122.5
3840x2160 High 101.8
3840x2160 Ultra 61.0
2560x1440 Low 239.9
2560x1440 Medium 198.7
2560x1440 High 160.4
2560x1440 Ultra 99.2
1920x1080 Low 339.8
1920x1080 Medium 279.1
1920x1080 High 224.5
1920x1080 Ultra 142.3

Downfall with ii3-12100F + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 5070 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii3-12100F + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.