Archeage

Archeage

AVERAGE FPS
112
good

This combination provides smooth gameplay with an average of 112 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 52 77 87
1440p QHD 62 92 135 151
1080p Full HD 93 136 200 225

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 87
3840x2160 Medium 77
3840x2160 High 52
3840x2160 Ultra 36
2560x1440 Low 151
2560x1440 Medium 135
2560x1440 High 92
2560x1440 Ultra 62
1920x1080 Low 225
1920x1080 Medium 200
1920x1080 High 136
1920x1080 Ultra 93

Archeage with Intel Core i3-12100F + NVIDIA GeForce RTX 5070, In-Depth Analysis

The data for Archeage with the Intel Core i3-12100F and NVIDIA GeForce RTX 5070 presents a fascinating case study in component scaling within an older MMORPG title. The measured frames per second (FPS) across resolutions and settings reveal a complex interplay between a capable modern GPU and a more modest quad-core processor. This analysis will dissect the benchmark results, focusing on where bottlenecks emerge and how the combination ranks against a vast field of other tested hardware pairings.

Resolution Scaling

The FPS progression from 1080p to 4K in Archeage is not a simple linear decline; it reveals distinct phases of performance limitation. At 1920x1080 with Low settings, the combination achieves 225 FPS. Moving to 2560x1440 Low drops that to 151 FPS, a 32.9% reduction. At 4K Low, the average falls to 87 FPS, which is another 42.4% drop from the 1440p figure. This scaling pattern suggests that at lower settings, the GPU is still capable of pushing very high frame rates, but the workload is increasing enough to bring the average down substantially as pixel count rises.

However, the picture changes dramatically when examining the higher presets. At 1080p with High settings, the average is 136 FPS. At 1440p High, it drops to 92 FPS (a 32.4% reduction), and at 4K High, it falls to 52 FPS (a 43.5% reduction from 1440p). The Ultra preset shows similar behavior: 93 FPS at 1080p, 62 FPS at 1440p (a 33.3% reduction), and 36 FPS at 4K (a 41.9% reduction from 1440p). The consistency of these percentage drops across different settings is striking. It indicates that the scaling penalty for moving to a higher resolution is relatively uniform, regardless of the quality preset.

The data implies that the limiting component shifts depending on the resolution and settings combination. At 1080p Low, where the FPS is 225, the GPU has less work to do per frame, but the CPU must still feed it with draw calls and game logic. The i3-12100F, with its 4 cores and 8 threads, appears able to sustain this throughput, as the frame rate is still very high. As resolution increases to 1440p and 4K, the GPU's rendering load becomes more significant. The RTX 5070, with its 12 GB of GDDR7 memory and a 672.0 GB/s memory bandwidth, starts to become more of a factor, pulling the average FPS down in a predictable manner.

Yet, the Ultra preset results are particularly telling. At 1080p Ultra, the average FPS is 93, which is 43 FPS lower than 1080p High. The jump from High to Ultra is a much larger performance hit than the jump from Medium to High. This suggests that the Ultra preset introduces rendering features that are particularly demanding on the GPU, such as higher quality shadows or post-processing effects. The fact that the RTX 5070, which ranks in the 82nd percentile among all GPUs, drops to 36 FPS at 4K Ultra indicates that even a strong GPU is challenged by the most extreme settings in this title at that resolution. The scaling data strongly points to the GPU being the primary performance limiter at 4K Ultra, while the CPU's role is more nuanced at lower resolutions and settings.

FAQ

Q: What is the highest average FPS achieved by the Core i3-12100F and RTX 5070 combination in Archeage?

A: The highest recorded average FPS is 225, achieved at 1920x1080 resolution with the Low settings preset.

Q: How does the average FPS change when moving from 1080p to 4K on the High preset?

A: The average FPS drops from 136 at 1920x1080 to 92 at 2560x1440, and then to 52 at 3840x2160. This represents a total reduction of 61.8% from the 1080p figure.

Q: Which settings preset provides the most significant performance drop-off relative to the others?

A: The Ultra preset shows a substantial performance cost. At 1080p, the average FPS is 93, which is 43 FPS lower than the High preset's 136 FPS. This gap widens at higher resolutions, culminating in a 36 FPS average at 4K Ultra, which is the lowest score recorded in the data.

Q: Does the RTX 5070's performance in this game align with its overall benchmark percentile?

A: The RTX 5070 has a percentile of 82 versus all GPUs on its overall average benchmark score. In Archeage, its performance is highly variable, ranging from 225 FPS at 1080p Low to 36 FPS at 4K Ultra. This indicates that the game's demands at specific settings and resolutions are more influential than the GPU's general compute capabilities.

Q: What is the best performance achieved at 2560x1440 resolution?

A: The best average FPS at 2560x1440 is 151, which is achieved with the Low settings preset. The Medium preset also performs well, with an average of 135 FPS.

Q: What is the Core i3-12100F's rank among all CPUs?

A: The Core i3-12100F has a percentile of 68 versus all CPUs, placing it in the upper third of processors. Its average benchmark score is 13494, which is comparable to the Intel Core i5-9500, which has an average score of 13452 and is just 0.3% slower.

CPU Role

The Intel Core i3-12100F is a 4-core, 8-thread processor based on the Alder Lake architecture. Its base clock is 3.30 GHz, and it can boost up to 4.30 GHz. In the context of Archeage, an MMORPG, the CPU's role is often critical for handling game logic, network data, and the numerous entities that populate the world. The benchmark data shows that this processor is not a complete bottleneck at lower settings, where the GPU is less stressed.

Consider the 1080p Low result of 225 FPS. This high frame rate indicates that the CPU can process and submit frames quickly enough to keep the RTX 5070 well-fed, even when the GPU is operating at a low workload. The i3-12100F's single-thread performance is strong, as evidenced by its Cinebench R23 single-core score of 1674 and its Passmark single-thread score of 3444. This strong single-thread performance is crucial for games that may not be perfectly optimized for many cores.

However, the CPU's limitations may surface in more demanding scenarios. While the 1080p Low result is excellent, the scaling to higher resolutions and settings is more consistent with GPU-bound behavior. The drop from 1080p High (136 FPS) to 1440p High (92 FPS) is a 32.4% reduction, which is a typical pattern for GPU-limited performance. If the CPU were the primary limiter, we would expect to see the FPS remain relatively flat as resolution increased, because the CPU's workload wouldn't change much while the GPU's would increase. The data shows that FPS does drop with resolution, indicating that the GPU is becoming the limiting factor.

The processor's L3 cache is 12 MB shared, which is a decent amount for a quad-core chip. The 3DMark scores show a significant jump from 2-thread (1659) to 4-thread (2859) and 8-thread (4026) scores. This indicates that the processor scales well with additional threads, but its 8-thread max score is essentially the same as its max-thread score (4023), confirming it has 8 logical processors. For an MMORPG, having 8 threads available can help with background tasks and processing multiple game systems.

The nearest rival comparison for the CPU is interesting. The Intel Core i5-9500, a 6-core processor from an older generation, scores 13452, which is just 0.3% lower than the i3-12100F's 13494. This shows that the newer architecture and higher clocks of the i3-12100F allow it to compete with a processor that has two more physical cores. In Archeage, this level of CPU performance is sufficient to achieve 225 FPS at 1080p Low, suggesting that the game is not exceptionally demanding on the processor at lower settings. The data implies that for this specific title, the CPU is not the primary constraint in most tested scenarios, with the GPU taking over that role as resolution and graphical fidelity increase.

How This Combo Ranks

The Core i3-12100F and RTX 5070 combination is ranked 741 out of 3708 tested combos in Archeage. This places it in the top 20% of all tested hardware pairings. This rank is a composite measure that likely takes into account all the measured FPS data across various resolutions and settings. A rank of 741 out of 3708 suggests that this combo performs well, but it is not at the very top tier.

Given that the RTX 5070 is a high-end GPU (82nd percentile) and the i3-12100F is a mid-range CPU (68th percentile), the resulting rank of 741 seems reasonable. It is likely that combos featuring higher-end CPUs, such as those with more cores and higher clocks, would rank higher because they could push even higher frame rates in CPU-bound scenarios, particularly at 1080p. The RTX 5070's massive performance is somewhat held back by the i3-12100F in certain situations, but the overall package is still very capable.

The rank implies that while this combo is strong for 1080p and 1440p gaming, it may not be the absolute best for competitive play at the highest refresh rates. The data shows that at 1080p Low, the combo achieves 225 FPS, which is excellent, but a more powerful CPU might push that number higher. However, for a visually demanding MMORPG like Archeage, where players are often more concerned with consistent frame rates in crowded areas, the 741st rank out of 3708 is a very respectable performance. The combination of a strong GPU and a competent CPU puts it in the top fifth of all tested systems, making it a solid choice for this title.

Settings Recommendations

Based on the measured FPS data, the best experience depends on the user's priority: maximum frame rate or maximum visual fidelity. For players with a 1080p monitor seeking the highest possible frame rates, the Low preset is the clear winner, delivering an average of 225 FPS. This is ideal for high-refresh-rate displays and ensures the smoothest possible gameplay experience. The Medium preset also offers a very high 200 FPS, providing a good balance of visual quality and performance at 1080p.

For 1440p gaming, the Medium preset appears to be the sweet spot. It achieves an average of 135 FPS with a minimum of 115 FPS and a maximum of 155 FPS. This provides a smooth and responsive experience on standard 144Hz monitors. The Low preset is faster (151 FPS), but Medium offers a noticeable visual upgrade for a relatively small performance cost (a 10.6% reduction in average FPS). The High preset at 1440p is also viable, with an average of 92 FPS, which is still playable but may not be ideal for fast-paced action.

At 4K resolution, the situation becomes more challenging. The High preset yields an average of 52 FPS, which is playable but not silky smooth. The Medium preset is better, with an average of 77 FPS and a minimum of 66 FPS, making it the best choice for a playable 4K experience. The Ultra preset should be avoided at 4K, as the 36 FPS average is likely to feel stuttery and unresponsive. The Low preset at 4K offers 87 FPS, but the visual trade-offs may be too significant for some players.

In summary, the data suggests that for the best all-around experience, the Medium preset at 1440p is the recommended choice. It provides a high frame rate that is well above the 60 FPS threshold and offers a good balance of visual quality and performance. For 4K users, Medium is the only preset that offers a comfortable frame rate above 60 FPS. For 1080p users, Low or Medium will maximize performance, with Medium being a great choice for those who want better visuals without sacrificing much speed.

Measured FPS Breakdown

The following is a detailed breakdown of the average FPS, with minimum and maximum where provided, for each resolution and settings combination.

At 1920x1080:

  • Low: 225 FPS average.
  • Medium: 200 FPS average, with a minimum of 170 FPS and a maximum of 230 FPS.
  • High: 136 FPS average.
  • Ultra: 93 FPS average.

At 2560x1440:

  • Low: 151 FPS average.
  • Medium: 135 FPS average, with a minimum of 115 FPS and a maximum of 155 FPS.
  • High: 92 FPS average.
  • Ultra: 62 FPS average.

At 3840x2160:

  • Low: 87 FPS average.
  • Medium: 77 FPS average, with a minimum of 66 FPS and a maximum of 89 FPS.
  • High: 52 FPS average.
  • Ultra: 36 FPS average.

These numbers reveal a clear hierarchy. The Low preset at 1080p is the fastest, and the Ultra preset at 4K is the slowest. The Medium preset consistently provides a significant boost over High and Ultra, making it a very efficient setting for this game. The performance gap between Medium and High is substantial at every resolution. At 1080p, the gap is 64 FPS (200 vs 136). At 1440p, it is 43 FPS (135 vs 92). At 4K, it is 25 FPS (77 vs 52). This indicates that the High preset introduces a considerable amount of graphical complexity that has a large impact on performance. The Ultra preset is even more demanding, with a further significant drop from High at all resolutions.

GPU Role

The NVIDIA GeForce RTX 5070 is a powerful graphics card built on the Blackwell 2.0 architecture. It features 6144 shading units, 192 texture mapping units, and 80 raster operation units. Its boost clock is 2512 MHz, and it is equipped with 12 GB of GDDR7 memory on a 192-bit bus, providing a memory bandwidth of 672.0 GB/s. This is a substantial amount of memory and bandwidth, which is beneficial for high-resolution textures and modern rendering techniques.

In Archeage, the GPU's role becomes more prominent as the resolution and settings increase. The data shows that at 1080p Low, the GPU is not fully utilized, as the frame rate is likely limited by the CPU. However, as we move to 1440p and 4K, the GPU's rendering workload increases, and its performance becomes the determining factor for the final FPS. The RTX 5070's ability to maintain a 77 FPS average at 4K Medium reflects its raw power. This is a demanding resolution, and achieving a playable frame rate there requires a high-end GPU.

The GPU's memory configuration is also important. 12 GB of GDDR7 memory is sufficient for Archeage, even at 4K with High settings. The game, which was released in 2014, likely does not require more than 12 GB of VRAM for its textures. However, the bandwidth of 672.0 GB/s is crucial for handling the large amount of data needed for high-resolution rendering. The RTX 5070's performance in synthetic benchmarks, such as its Passmark G3D score of 29137 and its Geekbench Vulkan score of 178923, indicates a high level of compute capability. This translates well to the game's rendering demands.

The GPU's performance relative to its rivals is also noteworthy. Its average benchmark score is 40377, which is very close to the AMD Radeon Pro 580, which scores 40318 (a 0.1% difference). This places the RTX 5070 in a strange position, as it is a modern gaming card but its average score is comparable to a much older workstation card. This is likely due to the nature of the benchmark suite, which may not fully utilize the RTX 5070's newer features like ray tracing or DLSS. In Archeage, the RTX 5070's performance is strong, but the game itself is not very demanding on the GPU at lower settings. The data suggests that the GPU is the limiting factor at 4K Ultra, where it can only manage 36 FPS. This indicates that the Ultra preset in Archeage includes settings that are extremely taxing on the GPU's fill rate and shader processing capabilities, even for a card as powerful as the RTX 5070. The GPU's 250 W TDP and its PCIe 5.0 x16 interface ensure it can be fed with data quickly from the CPU, but the processing power is what ultimately defines the performance ceiling in this title.

Hardware Specifications

Intel Core i3-12100F

Cores / Threads 4 / 8
Base Clock 3300 MHz
Boost Clock 4300 MHz
TDP 58W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 5070 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 87.0
3840x2160 Medium 77.0
3840x2160 High 52.0
3840x2160 Ultra 36.0
2560x1440 Low 151.0
2560x1440 Medium 135.0
2560x1440 High 92.0
2560x1440 Ultra 62.0
1920x1080 Low 225.0
1920x1080 Medium 200.0
1920x1080 High 136.0
1920x1080 Ultra 93.0

Archeage with ii3-12100F + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5070 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with ii3-12100F + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.