Revolution Idle

Revolution Idle

AVERAGE FPS
113
good

This combination provides smooth gameplay with an average of 113 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 56 59 78
1440p QHD 68 107 112 148
1080p Full HD 108 169 178 233

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 78
3840x2160 Medium 59
3840x2160 High 56
3840x2160 Ultra 36
2560x1440 Low 148
2560x1440 Medium 112
2560x1440 High 107
2560x1440 Ultra 68
1920x1080 Low 233
1920x1080 Medium 178
1920x1080 High 169
1920x1080 Ultra 108

Revolution Idle with Intel Core i7-14700F + NVIDIA GeForce RTX 4080, In-Depth Analysis

Revolution Idle is not a typical high-frame-rate shooter, but the measured data for the Intel Core i7-14700F and NVIDIA GeForce RTX 4080 combination reveals a clear scaling pattern across resolutions. At 1920x1080 with Low settings, the combo produces an average of 233 FPS. Moving to 2560x1440 at Low, the average drops to 148 FPS, a 36.5% reduction. At 4K (3840x2160) with Low settings, the average falls further to 78 FPS, which is 47.3% lower than the 1440p result. This steep decline from 1080p to 4K indicates that the graphics card becomes the primary limiting factor as pixel count increases. The data shows a consistent pattern: at 1080p, the system is likely balanced or slightly CPU-bound at lower settings, but by 4K, the GPU’s workload dominates.

The scaling from 1440p to 4K is particularly telling. At Medium settings, the average FPS drops from 112 to 59, a 47.3% decrease, which aligns closely with the pixel count increase of 2.25 times. This near-linear relationship suggests the RTX 4080 is the performance ceiling at higher resolutions. Conversely, the jump from 1080p to 1440p at Medium settings results in a 37.1% FPS reduction (178 to 112), which is less severe, hinting that the CPU still has some headroom to push frames at the lower resolution. The Ultra preset at 1080p yields 108 FPS, while at 1440p it drops to 68 FPS, and at 4K it falls to 36 FPS, reinforcing that the GPU’s rendering load scales predictably with resolution.

Resolution Scaling

The measured FPS data for Revolution Idle shows a consistent and expected drop in performance as resolution increases, but the magnitude of the drop varies by settings preset. At Low settings, the transition from 1080p (233 FPS) to 1440p (148 FPS) represents a 36.5% decrease, while the move from 1440p to 4K (78 FPS) is a 47.3% decrease. This accelerating decline indicates that the GPU is becoming increasingly saturated at higher resolutions, with the RTX 4080’s pixel throughput being the limiting factor.

At High settings, the same pattern emerges but with lower absolute numbers: 1080p runs at 169 FPS, 1440p at 107 FPS, and 4K at 56 FPS. The drop from 1080p to 1440p is 36.7%, and from 1440p to 4K is 47.7%. The consistency of these percentages across presets suggests that the game’s rendering workload scales uniformly with resolution, independent of the quality settings. The Ultra preset shows the most severe scaling: 1080p at 108 FPS, 1440p at 68 FPS (a 37.0% drop), and 4K at 36 FPS (a 47.1% drop from 1440p). This indicates that even at the highest settings, the bottleneck remains the GPU’s ability to fill pixels, not the CPU’s ability to issue draw calls.

The data also shows that the gap between Low and Ultra settings widens at higher resolutions. At 1080p, the difference between Low (233 FPS) and Ultra (108 FPS) is 125 FPS, while at 4K, the gap shrinks to 42 FPS (78 vs 36). This compression at 4K suggests that the GPU is so heavily loaded that the impact of graphical fidelity settings is reduced relative to the resolution overhead. For players targeting a smooth experience, the benchmark results indicate that 4K gaming is only viable at Medium settings (59 FPS average), while 1440p offers a much larger headroom for high refresh rates.

CPU Role

The Intel Core i7-14700F is a 20-core, 28-thread processor with a base clock of 2.10 GHz and a boost clock of 5.40 GHz. Its architecture is Raptor Lake, built on a 10 nm process. In the context of Revolution Idle, the CPU’s role is less about raw multi-threaded performance and more about sustaining high frame rates at lower resolutions where the GPU is not the bottleneck. The benchmark data shows that at 1080p Low settings, the combo achieves 233 FPS, which is likely near the CPU’s limit for this game’s single-threaded workload.

The CPU’s benchmark scores provide context for its capabilities. In Cinebench R23, it scores 35,122 multi-core and 4,958 single-core. The single-core score is critical for idle games that often rely on a single simulation thread. The PassMark single-thread score of 4,257 and the Geekbench single-core score of 2,429 further confirm its strong per-core performance. The CPU’s percentile vs all CPUs is 91, placing it in the top 9% of processors tested. Its nearest rival, the AMD Ryzen 9 7900X, has an average benchmark score that is 0.6% higher, indicating that the i7-14700F is competitive but not the absolute leader in its class.

At 1080p, the difference between Low (233 FPS) and High (169 FPS) settings is 64 FPS, which suggests that the CPU can feed the GPU more frames when the graphical load is reduced. However, at 4K, the same settings difference yields only a 22 FPS gap (78 vs 56), showing that the CPU’s influence diminishes as the GPU becomes the primary constraint. The data indicates that the i7-14700F is more than capable of handling the game’s logic and draw calls, but its contribution to overall FPS is secondary to the RTX 4080’s rendering power at higher resolutions.

Settings Recommendations

Based on the measured FPS data, the optimal settings preset depends on the target resolution and desired smoothness. At 1920x1080, all presets are playable, with Low achieving 233 FPS, Medium at 178 FPS, High at 169 FPS, and Ultra at 108 FPS. For a 60 Hz display, even Ultra provides a comfortable margin above the refresh rate. For higher refresh rate monitors (144 Hz or more), Medium or High settings offer the best balance, with 178 and 169 FPS respectively, both exceeding the 144 FPS threshold.

At 2560x1440, the recommendation shifts. Low settings provide 148 FPS, which is sufficient for 144 Hz displays. Medium (112 FPS) and High (107 FPS) are both viable for 60 Hz or even 100 Hz monitors, but they fall short of 144 Hz. Ultra at 1440p drops to 68 FPS, which is still smooth for 60 Hz but not ideal for competitive play. The data suggests that Medium is the sweet spot at 1440p, as it offers a 5 FPS improvement over High while maintaining a similar visual quality in most cases.

At 3840x2160, only Low (78 FPS) and Medium (59 FPS) are practical for a 60 Hz display. High settings at 56 FPS are borderline, and Ultra at 36 FPS is too low for a smooth experience. For 4K gaming, Medium is the recommended preset, as it provides a 3 FPS advantage over High while likely offering negligible visual differences. The min FPS data at Medium (50 FPS at 4K) indicates that there are occasional dips, but the average of 59 FPS is acceptable for most players. Overall, the measured rows show that Medium settings provide the most consistent experience across all three resolutions, balancing frame rate and graphical fidelity.

How This Combo Ranks

The Intel Core i7-14700F and NVIDIA GeForce RTX 4080 combination ranks 211 out of 3,712 tested combos in Revolution Idle, placing it in the top 5.7% of all configurations. This high ranking is expected given the hardware’s capabilities, but the game’s idle genre means that the ranking is more about raw FPS headroom than competitive advantage. The combo’s performance is dominated by the GPU, which has a percentile rank of 86 among all GPUs, while the CPU ranks at 91 among all CPUs.

In the context of the GPU’s nearest rivals, the RTX 4080 is closely matched with the RTX 4080 SUPER, which has a 0.1% higher average benchmark score. This marginal difference means that the combo’s ranking could be slightly lower or higher depending on driver optimizations. The CPU’s nearest rival, the AMD Ryzen 9 7900X, is 0.6% faster in average benchmarks, but this does not translate to a measurable FPS difference in the game data. The combo’s rank of 211 suggests that there are 210 combinations with better performance, likely featuring more powerful GPUs like the RTX 4090 or newer generations.

The ranking also reflects the diminishing returns of high-end hardware in an idle game. While the RTX 4080 is a top-tier GPU, Revolution Idle does not stress the GPU to its fullest extent, as evidenced by the 4K Ultra performance of 36 FPS, which is below the 60 FPS target. This indicates that the game may have optimization limitations rather than hardware ones. For the vast majority of users, this combo will provide an excellent experience, but the data shows that there is room for improvement in the game’s engine to fully utilize the available hardware.

FAQ

Q: What is the average FPS at 1080p with High settings?

A: The average FPS at 1920x1080 with High settings is 169 FPS.

Q: How does the RTX 4080 compare to its closest rival in benchmark scores?

A: The RTX 4080 has an average benchmark score of 54,247, while its nearest rival, the RTX 4080 SUPER, scores 54,209, which is 0.1% higher.

Q: What is the lowest FPS recorded at 4K Medium settings?

A: At 3840x2160 with Medium settings, the minimum FPS recorded is 50, with an average of 59 FPS.

Q: Is the CPU or GPU the bottleneck at 1440p Low settings?

A: At 2560x1440 Low settings, the combo achieves 148 FPS, which suggests the GPU is still the primary limiter, as the CPU’s single-thread performance is sufficient to avoid being the bottleneck.

Q: What is the CPU’s percentile rank among all processors?

A: The Intel Core i7-14700F has a percentile rank of 91, meaning it outperforms 91% of all CPUs in the benchmark database.

Q: How many total combos are ranked in this game?

A: The combo is ranked 211 out of 3,712 tested combinations.

Measured FPS Breakdown

The following table summarizes the exact measured FPS data for the Intel Core i7-14700F and NVIDIA GeForce RTX 4080 combination in Revolution Idle, across all tested resolutions and settings presets:

| Resolution | Settings | Avg FPS | Min FPS | Max FPS |

|------------|----------|---------|---------|---------|

| 3840x2160 | High | 56 | — | — |

| 3840x2160 | Low | 78 | — | — |

| 3840x2160 | Medium | 59 | 50 | 67 |

| 3840x2160 | Ultra | 36 | — | — |

| 2560x1440 | High | 107 | — | — |

| 2560x1440 | Low | 148 | — | — |

| 2560x1440 | Medium | 112 | 95 | 129 |

| 2560x1440 | Ultra | 68 | — | — |

| 1920x1080 | High | 169 | — | — |

| 1920x1080 | Low | 233 | — | — |

| 1920x1080 | Medium | 178 | 151 | 204 |

| 1920x1080 | Ultra | 108 | — | — |

The data shows a clear hierarchy: Low settings always yield the highest FPS, followed by Medium, High, and Ultra. At 1080p, the spread between Low and Ultra is 125 FPS, indicating that the GPU has ample headroom to handle higher settings. At 1440p, the spread narrows to 80 FPS, and at 4K, it narrows further to 42 FPS. The min FPS values are only recorded for Medium settings, where the data shows 151 FPS at 1080p, 95 FPS at 1440p, and 50 FPS at 4K. These min values represent the worst-case frame times, which are still playable for the Medium preset across all resolutions.

GPU Role

The NVIDIA GeForce RTX 4080 is built on the Ada Lovelace architecture with a 5 nm process from TSMC. Its specifications include 16 GB of GDDR6X memory on a 256-bit bus, providing a bandwidth of 716.8 GB/s. The GPU has a base clock of 2205 MHz and a boost clock of 2505 MHz, with memory running at 1400 MHz (22.4 Gbps effective). The RTX 4080 features 9,728 shading units, 304 TMUs, and 112 ROPs, along with 76 RT cores and 304 tensor cores. Its FP32 performance is 48.74 TFLOPS, and the pixel rate is 280.6 GPixel/s.

In Revolution Idle, the GPU’s role is to handle the rendering of the game’s visuals, which appear to scale heavily with resolution. The measured FPS data shows that the RTX 4080 is the primary bottleneck at 4K, where even Low settings only achieve 78 FPS. The GPU’s percentile rank of 86 among all GPUs indicates that it is a high-performance part, but the game’s demands at 4K Ultra (36 FPS) exceed its capabilities. The GPU’s nearest rival, the RTX 4080 SUPER, is only 0.1% faster in average benchmarks, which is negligible in real-world performance.

The GPU’s memory capacity of 16 GB is likely sufficient for the game’s texture requirements at 4K, as the FPS drops are more consistent with pixel processing limits rather than memory bandwidth issues. The memory bandwidth of 716.8 GB/s is ample for the game’s data throughput, as evidenced by the smooth scaling from 1080p to 1440p. However, the 4K Ultra performance of 36 FPS suggests that the GPU’s compute units are fully saturated, and the game does not appear to be limited by VRAM capacity or bus width. The RTX 4080’s performance in this game is strong, but the idle genre’s relatively simple graphics mean that the GPU’s full potential is not always utilized, particularly at lower resolutions where the CPU can keep up.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + NVIDIA GeForce RTX 4080 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 78.0
3840x2160 Medium 59.0
3840x2160 High 56.0
3840x2160 Ultra 36.0
2560x1440 Low 148.0
2560x1440 Medium 112.0
2560x1440 High 107.0
2560x1440 Ultra 68.0
1920x1080 Low 233.0
1920x1080 Medium 178.0
1920x1080 High 169.0
1920x1080 Ultra 108.0

Revolution Idle with ii7-14700F + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with RTX 4080 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with ii7-14700F + RTX 4080

Explore FPS benchmarks for other games using this same hardware combination.