Revolution Idle
This combination provides smooth gameplay with an average of 113 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 56 | 59 | 78 |
| 1440p QHD | 68 | 107 | 112 | 148 |
| 1080p Full HD | 108 | 169 | 178 | 233 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Revolution Idle with Intel Core i5-14600K + NVIDIA GeForce RTX 4080, In-Depth Analysis
Revolution Idle is an unusual title for a hardware benchmark, and the data for the Intel Core i5-14600K paired with the NVIDIA GeForce RTX 4080 reflects that unique profile. The measured frame rates across resolutions reveal a configuration that is heavily influenced by graphical settings and pixel count, behaving less like a typical action title and more like a renderer that scales predictably with GPU workload. The dataset provides a clear picture of where the bottleneck lies, how the components interact, and what users can expect from this specific combination in this idle genre title.
Resolution Scaling
The transition from 1920x1080 to 2560x1440 to 3840x2160 produces a pronounced and consistent drop in frame rate across all settings, indicating that the GPU is the primary limiting factor at higher resolutions. At High settings, the average FPS falls from 169 at 1080p to 107 at 1440p, a reduction of 62 frames, and then further to 56 at 4K, a 51-frame drop from 1440p. This scaling pattern shows that each resolution step roughly halves the remaining performance headroom, which is typical for a GPU-bound scenario.
The Low settings row demonstrates the most dramatic scaling, with average FPS at 233 at 1080p, dropping to 148 at 1440p, and then to 78 at 4K. The 4K result is less than half of the 1080p result, suggesting that even at the lowest graphical fidelity, the sheer number of pixels at 3840x2160 overwhelms the rendering pipeline. The delta between 1080p and 4K at Low is 155 FPS, which is the largest absolute gap in the dataset, underscoring how resolution is the dominant variable in this game.
Medium settings show a similar trend, with 178 FPS at 1080p, 112 at 1440p, and 59 at 4K. The relative drop from 1440p to 4K here is 53 FPS, which is nearly a 47% reduction, confirming that the scaling is not linear but steeply exponential as pixel count increases. Ultra settings, meanwhile, start much lower at 108 FPS at 1080p and fall to 68 at 1440p and 36 at 4K, with the 4K figure approaching the threshold where playability becomes questionable for any genre.
These numbers indicate that the limiting component at 4K is unequivocally the GPU, as the RTX 4080 is being saturated by the rendering load. At 1080p, however, the scaling is less severe between High and Medium, suggesting that the CPU still has headroom, but the GPU is still the primary constraint given the high absolute frame rates. The data shows no evidence of a CPU bottleneck at any resolution, as even the lowest FPS at 1080p (108 on Ultra) is far above what would indicate processor limitation for this type of game.
GPU Role
The NVIDIA GeForce RTX 4080 features 16 GB of GDDR6X memory on a 256-bit bus, delivering 716.8 GB/s of bandwidth. In the context of Revolution Idle, the VRAM capacity is more than sufficient, as evidenced by the fact that even at 4K Ultra, the average FPS of 36 is not accompanied by any stutter metrics in the data. The memory clock runs at 1400 MHz for the base, with 22.4 Gbps effective, which supports the high bandwidth necessary for the pixel throughput at 3840x2160.
The GPU’s boost clock of 2505 MHz, with a base of 2205 MHz, is a key factor in the frame rates observed. At 1080p Low, the average of 233 FPS shows the card’s raw compute ability when fill-rate demands are low. The chip, built on a 5 nm process with 45,900 million transistors, achieves a pixel rate of 280.6 GPixel/s and a texture rate of 761.5 GTexel/s, which directly correlates with the ability to sustain high FPS at lower resolutions.
At 4K, the GPU’s FP32 performance of 48.74 TFLOPS is what drives the 78 FPS average on Low settings. The fact that the 4K Medium average is 59 FPS, only 19 FPS higher than Ultra’s 36, suggests that the rendering pipeline is hitting a memory bandwidth or shader execution wall. The RTX 4080’s 9728 shading units are being fully utilized at 4K, which is why the frame rate at High (56 FPS) is barely above Medium (59 FPS), indicating diminishing returns from setting changes at that resolution.
Comparing to the nearest rivals, the RTX 4080 scores 0.1% higher than the RTX 4080 SUPER in average benchmark score, but in this game, the measured results show no competitor data for direct FPS comparison. The GPU’s percentile rank of 86 versus all GPUs places it in the upper tier, and the measured FPS data confirms that it is a capable 4K solution for this idle title, though not one that achieves high refresh rates at that resolution without lowering settings.
How This Combo Ranks
This specific combination of the Intel Core i5-14600K and the NVIDIA GeForce RTX 4080 holds a combo rank of 211 out of 3712 tested combos in Revolution Idle. This places it in the top 5.7% of all combinations in the database, which is a strong showing for a mid-range CPU paired with a high-end GPU.
The rank is heavily influenced by the GPU’s performance, as the measured FPS across all resolutions and settings averages out to a level that exceeds most other combos. The CPU’s own benchmark percentile of 90 versus all CPUs, with an average benchmark score of 48618, contributes to the overall combo’s standing, but the data shows that the GPU is the star here. The i5-14600K’s nearest rivals include the Intel Xeon Gold 5318H (0.2% lower avg score), the AMD EPYC 4345P (0.3% higher), and the Intel Core Ultra 5 245HX (0.7% higher), all of which would likely produce similar frame rates in this game due to the GPU-bound nature.
The 211th rank out of 3712 combos means that there are 210 configurations that perform better, likely those with faster GPUs like the RTX 4080 SUPER or higher-tier cards, but the delta is marginal given the game’s simplicity. For an idle game, the frame rate is less critical than consistency, and the data shows that this combo never dips below 36 FPS even at 4K Ultra, which is respectable. The rank also benefits from the fact that many combos in the database may use weaker GPUs, making this pairing a high performer by comparison.
FAQ
Q: What is the maximum average FPS achievable with this combo?
A: The highest average FPS recorded is 233 at 1920x1080 with Low settings.
Q: Does the combo maintain 60 FPS at 4K?
A: Yes, at 4K Low settings the average is 78 FPS, but at Medium it drops to 59 FPS, and at High it is 56 FPS, so only Low settings sustain 60 FPS.
Q: How does the CPU affect performance in this game?
A: The i5-14600K with 14 cores and 20 threads has a boost clock of 5.30 GHz, and the data shows no CPU bottleneck, as frame rates are primarily limited by the GPU at higher resolutions.
Q: What is the minimum FPS recorded in the dataset?
A: The lowest average FPS is 36 at 3840x2160 with Ultra settings, though this row has no min FPS reported.
Q: Is there a large difference between Medium and High settings?
A: At 1080p, the difference is 9 FPS (178 vs 169), at 1440p it is 5 FPS (112 vs 107), and at 4K it is 3 FPS (59 vs 56), indicating minimal visual impact for the performance cost.
Q: How does this combo rank against all tested combinations?
A: It ranks 211th out of 3712 combos, placing it in the top percentile of tested systems for this game.
CPU Role
The Intel Core i5-14600K is a 14-core, 20-thread processor based on the Raptor Lake architecture, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. In Revolution Idle, the CPU’s role is minimal, as the game is not compute-intensive on the processor side, but the high boost clock ensures that any single-threaded tasks are handled efficiently.
The CPU’s cache configuration includes 80 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3, which provides ample fast memory for the game’s logic. The measured FPS data shows that even at 1080p Low, where the CPU might theoretically be a factor, the 233 FPS average indicates that the processor is not a limiting component, as a slower CPU would struggle to feed the GPU at that rate.
The i5-14600K’s benchmark scores, such as a Cinebench R23 multi-core score of 24491 and a single-core score of 2064, are strong but irrelevant to this game’s performance, as the frame rates are dictated by the GPU. The CPU’s 90th percentile ranking versus all CPUs, with an average benchmark score of 48618, confirms it is a high-performing chip, but in this idle title, it simply needs to avoid being a bottleneck, which it does easily.
The processor’s TDP of 125 W and support for DDR4 and DDR5 memory are not directly reflected in the FPS data, but the architecture’s efficiency ensures that the GPU is not starved for data. The nearest rivals, such as the Intel Core Ultra 5 245HX with a 0.7% higher benchmark score, would likely produce identical frame rates in this game, further confirming that the CPU is not the decisive factor in this combo’s ranking.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and desired frame rate. At 1920x1080, all settings provide playable frame rates, with Low at 233 FPS, Medium at 178 FPS, High at 169 FPS, and Ultra at 108 FPS. For a smooth experience, Medium is the recommended preset, as it offers a 9 FPS advantage over High while likely maintaining similar visual quality in an idle game.
At 2560x1440, Low settings deliver 148 FPS, Medium 112 FPS, High 107 FPS, and Ultra 68 FPS. The data shows that High is only 5 FPS slower than Medium, making High the better choice for visual fidelity without a significant performance penalty. Ultra at 68 FPS is still playable, but the 39 FPS drop from High suggests it is not worth the cost.
At 3840x2160, the choices are more constrained. Low settings at 78 FPS is the only preset that exceeds 60 FPS, while Medium (59 FPS) and High (56 FPS) are close but sub-60. Ultra at 36 FPS is the only setting that falls below 50 FPS, making it unsuitable for smooth gameplay. For 4K, Low is the recommended preset to maintain a high frame rate, while Medium or High can be used if the user prioritizes visual quality over the 60 FPS threshold.
The data indicates that Medium settings provide the best balance across all resolutions, as it never drops below 59 FPS and offers a reasonable middle ground between Low and High. However, for 4K specifically, Low is the only setting that guarantees a frame rate above 60 FPS, which is the key metric for this idle game’s responsiveness.
Measured FPS Breakdown
At 1920x1080, the average FPS by settings is as follows: Low achieves 233 FPS, Medium achieves 178 FPS with a minimum of 151 and maximum of 204, High achieves 169 FPS, and Ultra achieves 108 FPS. The spread between Low and Ultra is 125 FPS, showing that settings have a substantial impact at this resolution.
At 2560x1440, Low delivers 148 FPS, Medium delivers 112 FPS with a range of 95 to 129, High delivers 107 FPS, and Ultra delivers 68 FPS. The drop from 1080p to 1440p is consistent across settings, with Low losing 85 FPS, Medium 66 FPS, High 62 FPS, and Ultra 40 FPS, indicating that the GPU is being stretched more at this resolution.
At 3840x2160, Low produces 78 FPS, Medium produces 59 FPS with a minimum of 50 and maximum of 67, High produces 56 FPS, and Ultra produces 36 FPS. The difference between Medium and High at 4K is only 3 FPS, which is the smallest gap in the dataset, suggesting that the GPU is hitting a performance ceiling where settings changes have diminishing returns.
The minimum FPS values are only recorded for Medium settings across all resolutions: 151 at 1080p, 95 at 1440p, and 50 at 4K. These minimums are all within reasonable range of their averages, indicating stable frame pacing without major stutters. The maximum FPS values for Medium are 204 at 1080p, 129 at 1440p, and 67 at 4K, showing that the frame rate can spike but remains consistent.
Hardware Specifications
Intel Core i5-14600K
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 4080 in Revolution Idle
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 78.0 |
| 3840x2160 | Medium | 59.0 |
| 3840x2160 | High | 56.0 |
| 3840x2160 | Ultra | 36.0 |
| 2560x1440 | Low | 148.0 |
| 2560x1440 | Medium | 112.0 |
| 2560x1440 | High | 107.0 |
| 2560x1440 | Ultra | 68.0 |
| 1920x1080 | Low | 233.0 |
| 1920x1080 | Medium | 178.0 |
| 1920x1080 | High | 169.0 |
| 1920x1080 | Ultra | 108.0 |
Revolution Idle with ii5-14600K + Other GPUs
See how Revolution Idle performs with the same CPU but different graphics cards.
Revolution Idle with RTX 4080 + Other CPUs
See how Revolution Idle performs with the same GPU but different processors.
Other Games with ii5-14600K + RTX 4080
Explore FPS benchmarks for other games using this same hardware combination.