Revolution Idle
This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 37 | 39 | 49 |
| 1440p QHD | 44 | 72 | 71 | 93 |
| 1080p Full HD | 68 | 108 | 117 | 149 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Revolution Idle with Intel Core i7-14700F + NVIDIA GeForce RTX 3070, In-Depth Analysis
Resolution Scaling
The measured FPS data for Revolution Idle with the Intel Core i7-14700F and NVIDIA GeForce RTX 3070 shows a pronounced dependency on resolution, with the most dramatic scaling occurring between 1440p and 4K. At the High preset, the system delivers 107.8 FPS at 1920x1080, 71.5 FPS at 2560x1440, and 37.3 FPS at 3840x2160. That represents a 33.7% drop from 1080p to 1440p, and a further 47.8% drop from 1440p to 4K. The 4K figure falls below the 40 FPS threshold that many users consider playable for an idle game, while 1440p remains comfortably above it.
The scaling pattern across all presets reveals that the GPU becomes the limiting component well before 4K. At 1080p, the gap between Low and Ultra settings is 81.3 FPS (149 versus 67.7), while at 4K the same gap narrows to 27.4 FPS (49.3 versus 21.9). This compression of the settings spread at higher resolutions indicates that pixel throughput, rather than shader complexity or CPU feeding, dominates the frame time budget at 4K. The RTX 3070's 8 GB GDDR6 memory and 448.0 GB/s bandwidth appear sufficient for the lower resolutions but are stressed by 4K's fourfold increase in pixel count relative to 1080p.
The Medium preset shows a curious pattern: at 1440p it nearly matches High (71.2 versus 71.5 FPS), but at 1080p it lags High by 8.7 FPS. This suggests that at 1080p the game's CPU overhead becomes more visible, and the medium-quality draw calls do not offset the reduced GPU load. At 4K, Medium (39.4 FPS) trails Low (49.3 FPS) by 9.9 FPS, confirming that the extra shading work in Medium directly taxes the GPU's 20.31 TFLOPS fp32 throughput.
GPU Role
The NVIDIA GeForce RTX 3070, built on the Ampere architecture with a GA104 chip, provides the rendering backbone for this combination. Its 5888 shading units and 184 texture mapping units are exercised differently across Revolution Idle's presets. The card's base clock of 1500 MHz and boost clock of 1725 MHz are modest for the 30-series, but the data shows they are sufficient for 1080p and 1440p gaming in this title. The 8 GB GDDR6 memory on a 256-bit bus delivers 448.0 GB/s bandwidth, which is the primary constraint at 4K Ultra where the average FPS collapses to 21.9.
The GPU's benchmark profile places it in the 72nd percentile among all GPUs, with an average benchmark score of 28238. Its nearest rival, the AMD FirePro S7150, scores 28409 (0.6% higher), while the AMD Radeon RX 6600 XT sits 0.9% lower at 27985. The NVIDIA GeForce GTX 980 Ti trails by 1.0% at 27956. These margins are tight, but the RTX 3070's advantage in this game comes from its 46 RT cores and 184 tensor cores, which are not directly benchmarked by the measured FPS data but do influence the game's compute-heavy idle mechanics.
The memory subsystem is the clear bottleneck at 4K. The 448.0 GB/s bandwidth is spread across 3840x2160 pixels, and the game's idle mechanics generate substantial draw calls even when the action is minimal. The 21.9 FPS at 4K Ultra versus 49.3 FPS at 4K Low shows that the GPU's texture rate of 317.4 GTexel/s and pixel rate of 165.6 GPixel/s are being saturated by the Ultra preset's additional effects. At 1080p, the same GPU produces 149 FPS at Low, indicating that the card has ample headroom when pixel count is reduced.
Settings Recommendations
Based on the measured rows, the High preset at 2560x1440 delivers the best balance of visual fidelity and frame rate, with 71.5 FPS. This is nearly identical to the Medium preset at the same resolution (71.2 FPS), which means High provides additional visual quality at no measurable frame rate cost. The Ultra preset at 1440p drops to 44.2 FPS, which is a 38.2% reduction from High while presumably offering marginal visual improvements in an idle game context.
For 1080p users, High at 107.8 FPS is the recommended choice, as it sits well above the 60 FPS threshold while leaving headroom for background tasks. The Medium preset at 116.5 FPS offers a 8.1% improvement but sacrifices visual settings for a gain that most players will not notice in an idle game. The Low preset at 149 FPS is only relevant for competitive play or systems with other heavy loads, as the visual degradation is not justified by the frame rate increase.
At 4K, the data suggests avoiding Ultra entirely (21.9 FPS) and Medium (39.4 FPS). The Low preset at 49.3 FPS is the only 4K configuration that approaches playable frame rates, though it still falls below the 60 FPS target. Users with 4K displays should consider running at 1440p with High settings for a smoother experience, as the 71.5 FPS at 1440p High is more than double the 4K Low result.
FAQ
Q: Does the RTX 3070 handle 4K in Revolution Idle?
A: The data shows 4K performance is marginal. At High settings it averages 37.3 FPS, at Medium 39.4 FPS, and at Low 49.3 FPS. Only the Low preset approaches playable territory, and all 4K options fall below the 60 FPS mark.
Q: What is the best preset for 1440p gaming?
A: High settings at 2560x1440 deliver 71.5 FPS, which is nearly identical to Medium at 71.2 FPS. Since High offers better visual quality at the same frame rate, it is the superior choice. Ultra drops to 44.2 FPS, which is not worth the visual gain.
Q: How does the CPU's single-core performance affect this game?
A: The Intel Core i7-14700F scores 5003 in Cinebench R23 single-core and 2711 in Geekbench single-core. The game's idle mechanics rely on consistent frame pacing, and the 2.10 GHz base clock with 5.40 GHz boost helps maintain stable FPS at lower resolutions where the GPU is not the bottleneck.
Q: Is the 8 GB VRAM sufficient for this game?
A: The 8 GB GDDR6 memory on a 256-bit bus appears adequate for 1080p and 1440p across all presets. At 4K, the memory bandwidth of 448.0 GB/s becomes a limiting factor, particularly at Ultra where the average FPS is 21.9.
Q: How does this combo rank among all tested configurations?
A: The combination ranks 794 out of 1774 tested combos for this game, placing it in the upper-middle tier. This reflects the balanced performance of the i7-14700F and RTX 3070, which excel at 1080p and 1440p but struggle at 4K Ultra.
Q: What frame rate can I expect at 1080p with Ultra settings?
A: The measured average is 67.7 FPS at 1080p Ultra. This is playable but notably lower than High (107.8 FPS) and Medium (116.5 FPS), suggesting that Ultra's additional effects tax the GPU disproportionately at this resolution.
CPU Role
The Intel Core i7-14700F brings 20 cores and 28 threads to this pairing, based on the Raptor Lake architecture on a 10 nm process. Its base clock of 2.10 GHz and boost clock of 5.40 GHz provide the single-threaded performance that idle games often require for their simulation loops. In Cinebench R23, the CPU scores 35443 multicore and 5003 single-core, while Geekbench reports 16571 multicore and 2711 single-core. These benchmarks place it in the 94th percentile among all CPUs, with an average benchmark score of 54097.
The CPU's nearest rivals show tight competition. The AMD Ryzen 9 9900X scores 54450 (0.6% higher), while the Ryzen 9 9900X3D is 1.1% higher at 54681. The Intel Xeon Phi 7290 trails by 1.2% at 53469, and the AMD EPYC 7313P is 1.7% lower at 53206. For Revolution Idle, the i7-14700F's 33 MB shared L3 cache and 2 MB per-core L2 cache help maintain consistent performance during the game's periodic computation spikes.
The measured FPS data reveals the CPU's role in the frame rate ceiling. At 1080p Low, the system achieves 149 FPS, which is likely close to the game's engine limit or the CPU's ability to feed the GPU. When moving from 1080p Low to 1440p Low, the frame rate drops to 92.8 FPS, a 37.7% reduction that is almost entirely GPU-bound. The CPU's 65 W TDP and support for DDR4 and DDR5 memory allow flexible system configurations, though the data does not differentiate between memory types.
Measured FPS Breakdown
At 1920x1080, the system produces its highest frame rates. Low settings average 149 FPS, Medium reaches 116.5 FPS, High hits 107.8 FPS, and Ultra drops to 67.7 FPS. The spread between Low and Ultra is 81.3 FPS, representing an 54.6% reduction from the fastest to slowest preset. All 1080p presets exceed the 60 FPS threshold, making this resolution the most versatile for any settings preference.
Moving to 2560x1440, the frame rates compress significantly. Low averages 92.8 FPS, High 71.5 FPS, Medium 71.2 FPS, and Ultra 44.2 FPS. The High and Medium presets are nearly identical, differing by only 0.3 FPS, which suggests that the game's Medium settings do not materially reduce GPU load compared to High at this resolution. Ultra falls below 60 FPS, making it a poor choice for 1440p displays.
At 3840x2160, the GPU becomes the dominant constraint. Low averages 49.3 FPS, Medium 39.4 FPS, High 37.3 FPS, and Ultra 21.9 FPS. None of these reach 60 FPS, and only Low approaches playable levels. The progression from Low to Ultra at 4K shows a 55.6% reduction in frame rate, mirroring the percentage drop seen at 1080p but from a much lower starting point. The 4K Ultra result of 21.9 FPS is the only measured configuration that falls below the 30 FPS threshold, indicating that this settings combination should be avoided entirely.
Hardware Specifications
Intel Core i7-14700F
NVIDIA GeForce RTX 3070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + NVIDIA GeForce RTX 3070 in Revolution Idle
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 49.3 |
| 3840x2160 | Medium | 39.4 |
| 3840x2160 | High | 37.3 |
| 3840x2160 | Ultra | 21.9 |
| 2560x1440 | Low | 92.8 |
| 2560x1440 | High | 71.5 |
| 2560x1440 | Medium | 71.2 |
| 2560x1440 | Ultra | 44.2 |
| 1920x1080 | Low | 149.0 |
| 1920x1080 | Medium | 116.5 |
| 1920x1080 | High | 107.8 |
| 1920x1080 | Ultra | 67.7 |
Revolution Idle with ii7-14700F + Other GPUs
See how Revolution Idle performs with the same CPU but different graphics cards.
Revolution Idle with RTX 3070 + Other CPUs
See how Revolution Idle performs with the same GPU but different processors.
Other Games with ii7-14700F + RTX 3070
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