Don't Starve Together

Don't Starve Together

AVERAGE FPS
125
excellent

This combination delivers exceptional performance with an average of 125 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 49 60 72 109
1440p QHD 84 107 125 181
1080p Full HD 118 149 181 262

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 109
3840x2160 Medium 72
3840x2160 High 60
3840x2160 Ultra 49
2560x1440 Low 181
2560x1440 Medium 125
2560x1440 High 107
2560x1440 Ultra 84
1920x1080 Low 262
1920x1080 Medium 181
1920x1080 High 149
1920x1080 Ultra 118

Don't Starve Together with Intel Core i7-14700F + NVIDIA GeForce RTX 3070, In-Depth Analysis

The benchmark data for Don't Starve Together with the Intel Core i7-14700F and NVIDIA GeForce RTX 3070 shows a clear performance curve across resolutions and settings. The measured frame rates range from a low of 48.5 FPS at 4K Ultra to a high of 261.6 FPS at 1080p Low, indicating that this combination is highly capable for the game but can be brought to its knees by the most demanding configurations. The data set provides twelve distinct measurement points, allowing for a detailed analysis of how the system scales under varying loads.

Resolution Scaling

The frame rate drop from 1080p to 4K is substantial across all settings, revealing a system that becomes progressively more GPU-bound as pixel count increases. At Low settings, the average FPS falls from 261.6 at 1080p to 181.3 at 1440p, then down to 109.1 at 4K. This represents a 58.3% reduction from 1080p to 4K at the lowest quality preset. The scaling is even more dramatic at Ultra settings, where the average drops from 118.4 at 1080p to 83.8 at 1440p, finally reaching 48.5 at 4K — a 59.0% reduction from the baseline.

The pattern suggests that at 1080p with Low settings, the CPU is likely the limiting component, as the frame rates exceed what the GPU can fully utilize. The Intel Core i7-14700F, with its 20 cores and 28 threads, provides ample processing power, but the RTX 3070's 8 GB of VRAM and 448.0 GB/s bandwidth become the bottleneck as resolution climbs. At 4K, even Medium settings (72.1 FPS) require significant GPU resources, and Ultra settings (48.5 FPS) push the card to its limits. The gap between Low and Ultra at 4K is 60.6 FPS, whereas at 1080p, the gap is 143.2 FPS, indicating that resolution scaling compresses the performance envelope.

FAQ

Q: What is the highest average FPS achievable with this CPU and GPU combination?

A: The highest measured average FPS is 261.6, achieved at 1920x1080 with Low settings.

Q: Can this system maintain 60 FPS at 4K?

A: Yes, at 4K with High settings, the system delivers 59.9 FPS average, which is just under the 60 FPS threshold. Medium settings at 4K yield 72.1 FPS, comfortably above 60 FPS.

Q: How does the RTX 3070 compare to its nearest rival in synthetic benchmarks?

A: The RTX 3070's average benchmark score is 28238, which is 0.9% higher than the AMD Radeon RX 6600 XT's 27985. It lags the AMD FirePro S7150 by 0.6% (28409).

Q: What is the performance difference between Low and Ultra settings at 1440p?

A: At 2560x1440, Low settings produce 181.3 FPS, while Ultra settings produce 83.8 FPS, representing a 97.5 FPS difference between the two extremes.

Q: Does the CPU's benchmark performance indicate it can handle high frame rates?

A: The i7-14700F scores 35443 in Cinebench R23 multi-core and 5003 in single-core, with a 94th percentile ranking among all CPUs, suggesting it is more than sufficient for this game's demands.

Q: What is the system's overall rank in this game's benchmark database?

A: The combination ranks 765 out of 1667 tested combos, placing it in the upper-middle portion of all configurations tested.

GPU Role

The NVIDIA GeForce RTX 3070 serves as the primary determinant of performance at higher resolutions and settings. Its 8 GB of GDDR6 memory with a 256-bit bus and 448.0 GB/s bandwidth provides sufficient capacity for Don't Starve Together's art style, but the data shows that Ultra settings at 4K (48.5 FPS) strain the card's capabilities. The GPU's base clock of 1500 MHz and boost clock of 1725 MHz, combined with 5888 shading units, produce a TFLOPS rating of 20.31 for FP32 operations.

The measured FPS data indicates that the GPU becomes the bottleneck at 4K, where even the jump from High (59.9 FPS) to Medium (72.1 FPS) represents a 20.4% performance increase. The card's synthetic benchmarks reinforce its mid-range positioning: it ranks in the 72nd percentile among all GPUs with an average score of 28238. In DirectX 11 tests, it scores 182, while in DirectX 12, it scores 85, suggesting that the game's rendering path may favor older API optimizations. The GPU's texture rate of 317.4 GTexel/s and pixel rate of 165.6 GPixel/s are adequate for the game's 2D-style graphics but are pushed hard by the 4K Ultra preset.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates across all settings. Low settings produce 261.6 FPS, Medium yields 180.5 FPS, High achieves 149.2 FPS, and Ultra reaches 118.4 FPS. The scaling from Low to Ultra at this resolution is 143.2 FPS, with each step up in settings costing roughly 30-40 FPS. This resolution shows the CPU's strength, as the i7-14700F's 5.40 GHz boost clock and 20 cores keep the GPU fed with data.

Moving to 2560x1440, the frame rates remain high but begin to show GPU limitations. Low settings deliver 181.3 FPS, Medium drops to 125.1 FPS, High settles at 106.7 FPS, and Ultra falls to 83.8 FPS. The gap between Low and Ultra at 1440p is 97.5 FPS, a reduction from the 1080p gap. At 3840x2160, the GPU becomes the clear bottleneck. Low settings still manage 109.1 FPS, but Medium falls to 72.1 FPS, High reaches 59.9 FPS, and Ultra drops to 48.5 FPS. The 4K data shows a compression of the settings range, with only a 60.6 FPS difference between Low and Ultra.

Settings Recommendations

For players targeting 60 FPS as a minimum, the data suggests that 4K Ultra (48.5 FPS) is not viable, while 4K High (59.9 FPS) sits right at the threshold. At 1440p, all settings exceed 60 FPS, with Ultra delivering 83.8 FPS and High providing 106.7 FPS. At 1080p, even Ultra achieves 118.4 FPS, making this resolution the safest choice for maximum visual fidelity without compromising frame rate.

The most balanced experience appears to be 1440p High settings, which delivers 106.7 FPS — a 78.2% improvement over 4K High while retaining most visual quality. For players with 4K displays, Medium settings (72.1 FPS) offer a playable experience with a 23.4% performance margin over the 60 FPS threshold. The data indicates that the RTX 3070's 8 GB VRAM is not a limiting factor at lower settings, as even 4K Low (109.1 FPS) performs well, but Ultra presets at 4K should be avoided unless 48 FPS is acceptable.

CPU Role

The Intel Core i7-14700F plays a critical role in ensuring high frame rates at lower resolutions, where the GPU is not the primary bottleneck. Its 20 cores (with 28 threads) and Raptor Lake architecture, built on Intel's 10 nm process, provide strong single-threaded performance as evidenced by the 5003 Cinebench R23 single-core score. The CPU's 2.10 GHz base clock and 5.40 GHz boost clock allow it to handle the game's logic and entity updates without becoming a limiting factor.

The CPU's synthetic benchmarks show it outperforms its nearest rivals in aggregate: it scores 54097 on average, which is 0.6% ahead of the AMD Ryzen 9 9900X (54450) and 1.7% ahead of the AMD EPYC 7313P (53206). In multi-threaded workloads like Cinebench R23, the 35443 score indicates strong parallel performance, though Don't Starve Together likely relies more on the single-core score of 5003. The 94th percentile ranking among all CPUs confirms that the i7-14700F is a high-end processor that will not hold back the RTX 3070 in this game, particularly at 1080p where frame rates exceed 250 FPS on Low settings. The CPU's 65W TDP and support for DDR4 and DDR5 memory provide flexibility for system builders, but the data shows that its primary contribution is enabling the GPU to reach its full potential at lower resolutions.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3070

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1725 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + NVIDIA GeForce RTX 3070 in Don't Starve Together

Resolution Settings Avg FPS
3840x2160 Low 109.1
3840x2160 Medium 72.1
3840x2160 High 59.9
3840x2160 Ultra 48.5
2560x1440 Low 181.3
2560x1440 Medium 125.1
2560x1440 High 106.7
2560x1440 Ultra 83.8
1920x1080 Low 261.6
1920x1080 Medium 180.5
1920x1080 High 149.2
1920x1080 Ultra 118.4

Don't Starve Together with ii7-14700F + Other GPUs

See how Don't Starve Together performs with the same CPU but different graphics cards.

Don't Starve Together with RTX 3070 + Other CPUs

See how Don't Starve Together performs with the same GPU but different processors.

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