Revolution Idle
This combination provides smooth gameplay with an average of 116 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 58 | 61 | 80 |
| 1440p QHD | 71 | 111 | 116 | 154 |
| 1080p Full HD | 112 | 175 | 184 | 233 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Revolution Idle with Intel Core i5-14600K + NVIDIA GeForce RTX 5080, In-Depth Analysis
Revolution Idle is not a demanding title by modern standards, but the measured data for the Intel Core i5-14600K with the NVIDIA GeForce RTX 5080 shows that settings selection still dramatically shifts the frame rate curve. At 1080p, the gap between Low and Ultra is nearly 2x, while at 4K, Ultra drops below the 60 FPS threshold. The sweet spot for this pairing is the Medium preset, which delivers a balanced experience across all tested resolutions without the steep performance tax of Ultra. At 1920x1080, Medium produces 184 FPS average, which is 51 FPS higher than High and 49 FPS lower than Low, but the min FPS of 156 ensures no noticeable hitches. At 2560x1440, Medium holds 116 FPS average with a 99 FPS minimum, comfortably above the 60 FPS target for high-refresh displays. Even at 3840x2160, Medium manages 61 FPS average with a 52 FPS minimum, which is just on the edge of playable for a smooth experience. High is a viable alternative for 1440p users who want slightly better visuals at 111 FPS, but at 4K High drops to 58 FPS, missing the 60 FPS mark. Low is only recommended for competitive play at 1080p where the 233 FPS average can push very high refresh rate monitors, but the visual compromise is steep. Ultra should be avoided entirely on this combo, as even at 1080p it only reaches 112 FPS, and at 4K it falls to 37 FPS, which is a poor trade for the extra graphical detail in an idle game.
Settings Recommendations
The data clearly indicates that Medium is the best all-around preset for this CPU-GPU combination. At 1080p Medium delivers 184 FPS average with a 156 FPS minimum, which is 28 FPS higher than High and only 49 FPS lower than Low. The real advantage of Medium appears at higher resolutions: at 1440p it produces 116 FPS average with a 99 FPS minimum, while at 2160p it achieves 61 FPS average with a 52 FPS minimum. This means Medium is the only preset that maintains playable frame rates at 4K, just barely crossing the 60 FPS threshold. High is a reasonable choice for 1080p and 1440p users who want better shadows and textures, as it delivers 175 FPS and 111 FPS respectively, but at 4K High falls to 58 FPS, which is below the standard for smooth gameplay. Low is the performance king, hitting 233 FPS at 1080p, 154 FPS at 1440p, and 80 FPS at 2160p, but the visual quality drop is significant in a game where you might stare at static screens for long periods. Ultra is the outlier — it sacrifices too much performance for marginal gains, with only 112 FPS at 1080p, 71 FPS at 1440p, and 37 FPS at 2160p. For a game like Revolution Idle, where the action is mostly menu-driven and numbers-based, Medium provides the best balance of visual clarity and frame rate stability across all three resolutions.
GPU Role
The NVIDIA GeForce RTX 5080 plays a central role in determining the frame rate ceiling in Revolution Idle, and its specifications explain the measured results. The GPU has 16 GB of GDDR7 memory on a 256-bit bus, delivering 960.0 GB/s of bandwidth. This memory configuration is more than sufficient for an idle game, which typically uses less than 4 GB of VRAM even at 4K Ultra, so memory capacity is not a bottleneck in any of the tested settings. The core clocks are 2295 MHz base and 2617 MHz boost, with 10752 shading units and 112 ROPs. The pixel rate of 293.1 GPixel/s and texture rate of 879.3 GTexel/s are the key metrics for this game's 2D-heavy rendering. In the benchmark data, the RTX 5080 scores 36565 in Passmark G3D, which is 0.6% higher than the AMD Radeon 8060S and 0.7% higher than the AMD Radeon RX 6750 GRE 12 GB, but 2.2% lower than the AMD Radeon RX 9070 GRE. The GPU's percentile ranking of 87 against all GPUs places it firmly in the high-end tier. The frame rate scaling with settings shows that the GPU is the primary driver: moving from Low to Ultra at 1080p reduces average FPS from 233 to 112, a 52% drop, while at 4K the drop is from 80 to 37, a 54% reduction. This consistent scaling indicates that the RTX 5080 is fully utilized and that the CPU is not limiting performance in this title. The 360 W TDP and 750 W suggested PSU are worth noting for system builders, but the actual power draw during this game will be far lower than the maximum.
FAQ
Q: What is the best resolution for this combo in Revolution Idle?
A: The data shows that 2560x1440 on Medium settings offers the best balance, with 116 FPS average and a 99 FPS minimum. This provides a smooth experience while using more of the RTX 5080's capability than 1080p, and it stays well above the 60 FPS threshold that 4K Medium barely meets at 61 FPS.
Q: Can this combo run Revolution Idle at 4K 60 FPS?
A: Yes, but only on Medium settings, which achieves 61 FPS average with a 52 FPS minimum. High settings at 4K drop to 58 FPS, and Ultra falls to 37 FPS, so Medium is the only preset that crosses the 60 FPS line at this resolution.
Q: How does the RTX 5080 compare to its nearest rivals in this game?
A: The RTX 5080's Passmark G3D score of 36565 is 0.6% above the AMD Radeon 8060S and 0.7% above the AMD Radeon RX 6750 GRE 12 GB, but 2.2% below the AMD Radeon RX 9070 GRE. This suggests the RTX 5080 is slightly faster than two of its closest competitors but trails the RX 9070 GRE by a small margin.
Q: Is the i5-14600K a bottleneck for the RTX 5080 in this game?
A: The benchmark results indicate no CPU bottleneck. The frame rates scale consistently with GPU settings across all resolutions, and the CPU's Cinebench R23 multicore score of 24491 and singlecore score of 2064 are strong enough to keep up with the GPU's output in this idle game.
Q: What settings should I avoid with this combo?
A: Ultra settings should be avoided at all resolutions. At 1080p Ultra only reaches 112 FPS, at 1440p it drops to 71 FPS, and at 4K it falls to 37 FPS. The visual improvement over High is minimal in an idle game, making it a poor trade for the performance loss.
Q: How does the frame rate variance look across settings?
A: The only settings with reported min and max FPS are Medium. At 1080p, the range is 156 to 212 FPS, at 1440p it is 99 to 134 FPS, and at 4K it is 52 to 70 FPS. This shows that Medium has a consistent frame pacing with a spread of about 56 FPS at 1080p, 35 FPS at 1440p, and 18 FPS at 4K.
Measured FPS Breakdown
At 1920x1080, the measured results show a clear hierarchy across settings. Low produces 233 FPS average, which is the highest of any configuration tested. Medium achieves 184 FPS average with a minimum of 156 FPS and a maximum of 212 FPS. High reaches 175 FPS average, and Ultra drops to 112 FPS average. The difference between Low and Ultra is 121 FPS, representing a 52% reduction. This resolution is clearly the most comfortable for the RTX 5080, as even Ultra stays well above the 100 FPS mark. For users with 144 Hz or 165 Hz monitors, Low or Medium are the only settings that can fully saturate the display, while High and Ultra will leave headroom unused.
At 2560x1440, the frame rates scale down proportionally. Low delivers 154 FPS average, Medium produces 116 FPS average with a 99 FPS minimum and 134 FPS maximum, High achieves 111 FPS average, and Ultra falls to 71 FPS average. The gap between Low and Ultra is 83 FPS, a 54% reduction. Medium and High are nearly identical, with only 5 FPS separating them, which suggests that the visual improvements in High come at a very small cost. The 99 FPS minimum on Medium ensures that even in busy moments, the game stays above the 90 FPS threshold for smooth gameplay. Ultra at 71 FPS is still playable, but it is close to the 60 FPS line and may show dips on complex screens.
At 3840x2160, the performance drops significantly. Low achieves 80 FPS average, Medium produces 61 FPS average with a 52 FPS minimum and 70 FPS maximum, High reaches 58 FPS average, and Ultra falls to 37 FPS average. The difference between Low and Ultra is 43 FPS, a 54% reduction. This resolution is the most demanding, and only Low and Medium can maintain playable frame rates. The 52 FPS minimum on Medium means there will be occasional dips below 60 FPS, but the average stays above the threshold. High at 58 FPS is borderline, and Ultra at 37 FPS is not recommended for any gameplay. For 4K users, Medium is the only viable choice, and even then, the experience is not as smooth as at lower resolutions.
How This Combo Ranks
The Intel Core i5-14600K and NVIDIA GeForce RTX 5080 combination ranks 162 out of 3712 tested combos in Revolution Idle, placing it in the top 4.4% of all configurations. This high ranking is expected given the powerful hardware, but it is not at the very top, which suggests that there are combos with better performance in this specific game. The CPU's percentile ranking of 90 against all processors is strong, and the GPU's percentile of 87 against all GPUs is also high, but the combo rank of 162 indicates that the pairing is not perfectly optimized for this title. The nearest CPU rivals show that the i5-14600K is very close in performance to the Intel Xeon Gold 5318H, which is 0.2% slower, and the AMD EPYC 4345P, which is 0.3% faster. The Intel Core Ultra 5 245HX is 0.7% faster, and the Intel Core Ultra 5 245 is 0.8% slower. These small deltas mean that any of these CPUs would produce nearly identical results in this game. The GPU rivals show a similar pattern, with the RTX 5080 being 0.6% faster than the AMD Radeon 8060S and 0.7% faster than the AMD Radeon RX 6750 GRE 12 GB, but 2.2% slower than the AMD Radeon RX 9070 GRE. The rank of 162 out of 3712 means that while this combo is excellent, there are 161 other combinations that perform better, likely featuring higher-end CPUs like the Core i9 or Ryzen 9 series paired with the RTX 5090 or similar GPUs.
CPU Role
The Intel Core i5-14600K has 14 cores and 20 threads, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. This configuration, based on the Raptor Lake architecture and built on Intel's 10 nm process, provides substantial processing power for an idle game. The CPU's Cinebench R23 multicore score of 24491 and singlecore score of 2064 demonstrate its capability, and the Passmark multithread score of 38682 confirms strong parallel performance. In Revolution Idle, the CPU's role is less critical than the GPU, as the game's calculations are relatively simple, but the core count and clock speed ensure that background tasks and game logic do not cause frame rate drops. The CPU's 24 MB of L3 cache and 2 MB per-core L2 cache are more than sufficient for this game's data footprint. The nearest rivals show that the i5-14600K is competitive with server and workstation chips, being only 0.2% slower than the Intel Xeon Gold 5318H and 0.3% faster than the AMD EPYC 4345P. The measured FPS data shows that the CPU does not bottleneck the GPU, as the frame rates scale consistently with GPU settings. At 1080p Low, the 233 FPS average indicates that the CPU can feed the GPU enough data to max out its output, and the 184 FPS at Medium shows headroom remains. The CPU's integrated UHD Graphics 770 is not used in this configuration, but it is present as a fallback option. The launch MSRP of $319 for the CPU makes it a mid-range processor, but its performance in this game is high-end. The CPU's 125 W TDP is modest, and the dual-channel memory support for DDR4 and DDR5 gives builders flexibility. For Revolution Idle, the i5-14600K provides more than enough processing power, and the data suggests that a weaker CPU would still achieve similar frame rates, as the GPU is the limiting factor in most settings.
Hardware Specifications
Intel Core i5-14600K
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 5080 in Revolution Idle
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 80.0 |
| 3840x2160 | Medium | 61.0 |
| 3840x2160 | High | 58.0 |
| 3840x2160 | Ultra | 37.0 |
| 2560x1440 | Low | 154.0 |
| 2560x1440 | Medium | 116.0 |
| 2560x1440 | High | 111.0 |
| 2560x1440 | Ultra | 71.0 |
| 1920x1080 | Low | 233.0 |
| 1920x1080 | Medium | 184.0 |
| 1920x1080 | High | 175.0 |
| 1920x1080 | Ultra | 112.0 |
Revolution Idle with ii5-14600K + Other GPUs
See how Revolution Idle performs with the same CPU but different graphics cards.
Revolution Idle with RTX 5080 + Other CPUs
See how Revolution Idle performs with the same GPU but different processors.
Other Games with ii5-14600K + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.