Allods Online

Allods Online

AVERAGE FPS
168
excellent

This combination delivers exceptional performance with an average of 168 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 73 116 149
1440p QHD 88 140 222 254
1080p Full HD 140 222 271 296

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 149
3840x2160 Medium 116
3840x2160 High 73
3840x2160 Ultra 46
2560x1440 Low 254
2560x1440 Medium 222
2560x1440 High 140
2560x1440 Ultra 88
1920x1080 Low 296
1920x1080 Medium 271
1920x1080 High 222
1920x1080 Ultra 140

Allods Online with Intel Core i5-14600K + NVIDIA GeForce RTX 4080, In-Depth Analysis

Allods Online, a 2010-era MMORPG, is not typically the first title that comes to mind when discussing flagship hardware. Yet, the combination of the Intel Core i5-14600K and NVIDIA GeForce RTX 4080 produces a dataset that clearly illustrates where the bottlenecks lie in a legacy engine. The measured frame rates across three resolutions and four quality presets reveal a system that is almost never stressed by the CPU, but one where the GPU and engine optimization dictate playability. At 4K Ultra, the game becomes a demanding showcase, while at 1080p Low, it operates at nearly three hundred frames per second, putting the focus squarely on the GPU's raw throughput and the processor's ability to feed it.

Resolution Scaling

The transition from 1080p to 4K shows a classic GPU-bound scaling pattern, but with a twist specific to this title. At 1080p High settings, the combo produces 222 FPS. Moving to 1440p High drops that to 140 FPS, a 37% reduction. The jump to 4K High further reduces performance to 73 FPS, which is a 48% drop from the 1440p figure. This steep decline as resolution increases indicates that the render resolution is the primary variable affecting performance, a clear sign that the RTX 4080's pixel-pushing capabilities are the limiting factor at higher resolutions.

However, the scaling behavior changes dramatically when observing the Low preset. At 1080p Low, the system reaches 296 FPS. At 1440p Low, it only falls to 254 FPS, a modest 14% decrease. The most significant shift occurs when moving to 4K Low, where the average drops to 149 FPS, a 41% reduction from the 1440p result. This non-linear scaling suggests that at lower resolutions, the CPU or game logic can keep pace, but the GPU's fill-rate and memory bandwidth become the wall when the pixel count quadruples. The 4K Low result of 149 FPS is still highly playable, but the massive leap in workload from 1440p to 4K is unmistakable.

The Medium preset provides the most complete data, including minimum and maximum frame times. At 1080p Medium, the average is 271 FPS with a minimum of 230 FPS and a maximum of 311 FPS. At 1440p Medium, the average falls to 222 FPS, with a min of 189 and a max of 256. At 4K Medium, the average drops to 116 FPS, with a min of 99 and a max of 134. The consistency of the frame pacing, even at 4K, indicates that while the absolute performance drops, the engine does not suffer from stutter. The 4K Medium result shows the system is still capable of maintaining a high refresh rate experience, but the gap between the 1440p and 4K results is significant, reinforcing the notion that the GPU is the dominant constraint at 4K.

The Ultra preset tells a different story. The jump from 1440p Ultra (88 FPS) to 4K Ultra (46 FPS) is a 48% reduction, which is a severe hit. This suggests that the Ultra preset likely enables effects that are disproportionately expensive at high resolutions, such as advanced shadows or post-processing. The 4K Ultra result of 46 FPS is the only measured point that approaches the lower bound of playability, indicating that this preset is not intended for 4K gaming on this hardware. Overall, the data shows that 1440p is the sweet spot where the combo scales well, while 4K requires a careful choice of settings to maintain high frame rates.

CPU Role

The Intel Core i5-14600K is a 14-core, 20-thread processor based on the Raptor Lake architecture, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. In the context of Allods Online, a title with a release date in 2010, the CPU is rarely the primary bottleneck. The measured frame rates, particularly at 1080p, are so high that they suggest the game's simulation and draw-call logic are not taxing the processor's capabilities. The CPU's strong single-thread performance, reflected in its Cinebench R23 single-core score of 2064, is more than sufficient for the game's primary thread.

The data supports this by showing that the frame rate scales almost entirely with resolution and settings, not with CPU load. At 1080p Low, the system produces 296 FPS, which is likely near the engine's maximum frame rate limit or the point where the GPU can no longer keep up with the CPU's draw calls. The fact that dropping to 1440p Low only reduces performance to 254 FPS, a 14% drop, while 4K Low drops to 149 FPS, a 41% drop from 1440p, indicates that the CPU is not the limiting factor until the GPU is forced to work much harder. The processor is feeding the RTX 4080 adequately at all resolutions tested.

The CPU's multi-threaded capabilities, evidenced by a Cinebench R23 multi-core score of 24491, are also not heavily utilized in this title. MMORPGs of this era typically scale poorly across many cores, and the data shows no scenario where the frame rate is limited by CPU throughput. The processor's 24 MB of shared L3 cache and dual-channel memory support are more than capable of handling the game's data. In summary, the Core i5-14600K provides a stable foundation, but it is the GPU and the engine's rendering path that determine the final frame rates. The CPU's high boost clock ensures that even the least optimized single-threaded sections of the game are unlikely to cause a performance collapse.

Settings Recommendations

Based on the measured data, the optimal balance between visual fidelity and frame rate is achieved at the High preset. At 1440p High, the combo delivers 140 FPS, which is an excellent experience for a fast-paced MMORPG. At 1080p, the High preset produces 222 FPS, providing a significant margin for high refresh rate monitors. The High preset appears to be the point where the game's visual quality improves substantially over Medium without incurring the severe performance penalty of Ultra. The jump from High to Ultra is substantial: at 1440p, the frame rate drops from 140 to 88 FPS, a 37% reduction for what is likely a marginal visual gain.

The Medium preset is the recommended choice for 4K gaming. At 4K Medium, the average is 116 FPS, with a minimum of 99 FPS, ensuring smooth gameplay. This is a critical distinction, as the 4K High preset drops to 73 FPS, and 4K Ultra falls to 46 FPS, which is not a playable experience. The Medium preset at 4K provides a playable frame rate while still maintaining a level of visual detail that is acceptable for the game's age. The Low preset is not recommended for any resolution above 1080p, as it offers the lowest visual quality but still requires a significant GPU investment at 1440p and 4K.

For users with high refresh rate 1080p displays, the High preset at 222 FPS is the best option, as it provides a massive frame rate boost over Ultra (140 FPS) without the visual degradation of Medium (271 FPS). The Ultra preset is only viable at 1080p, where it achieves 140 FPS, but the performance cost is high. In summary, the data suggests that High is the sweet spot for 1080p and 1440p, while Medium is the only sensible choice for 4K. The Ultra preset is best avoided unless the user prioritizes image quality over a smooth frame rate.

How This Combo Ranks

In the database of tested combinations, the Intel Core i5-14600K and NVIDIA GeForce RTX 4080 combo ranks 172nd out of 3670 total combos for Allods Online. This places it in the top 5% of all tested systems, which is a strong result considering the age of the game. The high ranking is primarily driven by the RTX 4080's ability to render the game at high resolutions, as the CPU's contribution is less significant in this title. The rank of 172 out of 3670 indicates that this is a very high-performing combination, likely outperforming the vast majority of systems that would be used to play this game.

The CPU itself sits in the 90th percentile against all CPUs in the benchmark database, with an average benchmark score of 48618. Its nearest rivals are the Intel Xeon Gold 5318H, which has a score of 48698 and a deltaPct of -0.2%, and the AMD EPYC 4345P, with a score of 48470 and a deltaPct of 0.3%. This indicates that the Core i5-14600K is a top-tier processor in general compute tasks. The GPU is in the 86th percentile against all GPUs, with an average score of 54247. Its nearest rival is the NVIDIA GeForce RTX 4080 SUPER, which scores 54209 and has a deltaPct of 0.1%, showing that the 4080 is nearly identical in performance to its SUPER counterpart in synthetic benchmarks.

The combo's rank of 172 suggests that there are 171 other combinations that perform better in this specific game. These are likely to include higher-end GPUs, such as the RTX 4090 or newer Radeon cards, which can push frame rates even higher at 4K. However, the 172nd rank confirms the overall capability of this pairing. The data shows that this combo is not just a mid-range performer; it is a high-end system that can handle Allods Online at 4K with medium settings, a feat that many other systems would struggle to achieve. The rank confirms that this is a well-balanced pairing for the game, even if the game itself is not particularly demanding on the CPU.

GPU Role

The NVIDIA GeForce RTX 4080 is the dominant component in this pairing, and its specifications directly explain the measured frame rates. The GPU features 16 GB of GDDR6X memory on a 256-bit bus, providing a bandwidth of 716.8 GB/s. This memory bandwidth is crucial for high-resolution textures and explains why the game scales well up to 1440p but struggles at 4K Ultra. The GPU's boost clock of 2505 MHz and its 9728 shading units are the primary drivers of its raw rasterization performance, which is evident in the high frame rates at 1080p and 1440p.

The GPU's transistor count of 45,900 million on a 5 nm process from TSMC gives it a massive compute advantage. Its FP32 performance of 48.74 TFLOPS is more than enough to handle the game's simple pixel shaders. The data shows that the GPU is the bottleneck at 4K, where the frame rates drop significantly across all settings. At 4K Medium, the GPU manages 116 FPS, but at 4K High, it drops to 73 FPS. This indicates that the High preset likely enables higher-resolution shadow maps or ambient occlusion effects that are memory-bandwidth intensive. The Ultra preset, which drops to 46 FPS, likely enables a form of anti-aliasing or particle effect that is extremely taxing on the GPU.

The RTX 4080's 76 RT cores and 304 tensor cores are irrelevant for Allods Online, as the game does not support ray tracing or DLSS. The GPU's performance here is purely a factor of its traditional rasterization and fill-rate capabilities. The pixel rate of 280.6 GPixel/s and texture rate of 761.5 GTexel/s are the key metrics. The game's performance at 1080p, where the GPU is not the bottleneck, shows that the CPU can feed it enough data to achieve 296 FPS. However, the 4K results show that the GPU's compute and memory resources are the final arbiter of performance. The fact that the RTX 4080 is an end-of-life product does not diminish its ability to run this game at maximum settings, except for the most demanding 4K Ultra scenario.

Measured FPS Breakdown

The complete dataset provides a clear picture of the combo's performance. At 1920x1080, the Low preset achieves an average of 296 FPS. The Medium preset averages 271 FPS, with a minimum of 230 FPS and a maximum of 311 FPS. The High preset averages 222 FPS. The Ultra preset averages 140 FPS. This shows a linear progression where each preset step reduces performance significantly, with the Ultra preset being 37% slower than High and 49% slower than Medium.

At 2560x1440, the Low preset averages 254 FPS. The Medium preset averages 222 FPS, with a minimum of 189 FPS and a maximum of 256 FPS. The High preset averages 140 FPS. The Ultra preset averages 88 FPS. The scaling from 1080p to 1440p is consistent, with a 14% drop for Low, an 18% drop for Medium, a 37% drop for High, and a 37% drop for Ultra. The High and Ultra presets have the largest percentage drops, indicating that the higher-quality effects are more sensitive to resolution increases.

At 3840x2160, the Low preset averages 149 FPS. The Medium preset averages 116 FPS, with a minimum of 99 FPS and a maximum of 134 FPS. The High preset averages 73 FPS. The Ultra preset averages 46 FPS. The drop from 1440p to 4K is severe: 41% for Low, 48% for Medium, 48% for High, and 48% for Ultra. This consistent 48% drop for the Medium, High, and Ultra presets indicates that the GPU's raw pixel throughput is the limiting factor at 4K, regardless of the specific effects enabled. The Low preset shows a slightly lower drop, suggesting that the CPU can still keep up when the GPU's workload is reduced. The minimum frame rate of 99 FPS at 4K Medium is notable, as it shows that the system can maintain a near-100 FPS floor even at 4K, provided the settings are not set to High or Ultra. The maximum frame rate of 134 FPS at 4K Medium highlights the GPU's headroom, but the average of 116 FPS is the most relevant figure for gameplay.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 4080 in Allods Online

Resolution Settings Avg FPS
3840x2160 Low 149.0
3840x2160 Medium 116.0
3840x2160 High 73.0
3840x2160 Ultra 46.0
2560x1440 Low 254.0
2560x1440 Medium 222.0
2560x1440 High 140.0
2560x1440 Ultra 88.0
1920x1080 Low 296.0
1920x1080 Medium 271.0
1920x1080 High 222.0
1920x1080 Ultra 140.0

Allods Online with ii5-14600K + Other GPUs

See how Allods Online performs with the same CPU but different graphics cards.

Allods Online with RTX 4080 + Other CPUs

See how Allods Online performs with the same GPU but different processors.

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