Revolution Idle
This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 15 | 23 | 24 | 32 |
| 1440p QHD | 28 | 44 | 46 | 61 |
| 1080p Full HD | 44 | 69 | 72 | 96 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Revolution Idle with Intel Core i5-14400F + Intel Arc B570, In-Depth Analysis
Revolution Idle is an unusual benchmark target, but the measured data reveals a clear and consistent scaling pattern for the Intel Core i5-14400F paired with the Intel Arc B570. The most striking observation is the dramatic collapse in frame rates as resolution increases, which strongly suggests the system is heavily bound by the graphics processor at higher pixel counts. This analysis will break down the recorded FPS data, contextualize the components' roles, and determine the optimal settings for this specific configuration.
Resolution Scaling
The data shows a textbook example of GPU-bound scaling, where the frame rate drops are almost perfectly proportional to the increase in pixel count. Moving from 1920x1080 to 2560x1440 at High settings results in a drop from 69 FPS to 44 FPS, a reduction of 25 frames. The subsequent jump to 3840x2160 at High settings sees the average fall further to 23 FPS, which is less than a third of the 1080p performance. This precipitous decline indicates that the Intel Arc B570's rendering capabilities are being saturated at 4K, leaving very little headroom for the processor to influence the outcome.
The scaling pattern across the resolution range is remarkably linear, which is typical for a scenario where the GPU's pixel fillrate and memory bandwidth become the limiting factors. At Low settings, the frame rates are higher at every resolution, but the proportional drop remains steep: 96 FPS at 1080p, 61 FPS at 1440p, and 32 FPS at 4K. The fact that even at the lowest settings, 4K performance is only one-third of 1080p performance reinforces the conclusion that the Arc B570's 160-bit memory bus and 380.0 GB/s bandwidth are simply insufficient to feed the massive pixel throughput demanded by 3840x2160.
The implications are clear for this game. The difference between 1080p High (69 FPS) and 4K High (23 FPS) is a 67% performance loss, which cannot be mitigated by CPU-side changes. For users targeting smooth gameplay, the data suggests that 4K is not a viable resolution for this combo, regardless of quality settings. The 1440p results, while better, still show a substantial penalty, with the High preset delivering 44 FPS. The investigation points toward the GPU being the primary bottleneck, and the scaling data provides strong evidence that the Core i5-14400F has ample headroom to push higher frame rates if the graphics card were more capable.
GPU Role
The Intel Arc B570 is the dominant component in this pairing's performance profile, and its specifications align well with the measured FPS figures. The GPU features 10 GB of GDDR6 memory on a 160-bit bus, delivering a bandwidth of 380.0 GB/s. The 10 GB capacity is adequate for this game at 1080p and 1440p, but the bandwidth constraint becomes apparent at 4K, where the fillrate requirements (200.0 GPixel/s pixel rate) and texture rate (360.0 GTexel/s) cannot be sustained concurrently with the massive memory traffic. The 19 Gbps effective memory clock is high, but the narrow bus width caps the overall throughput.
The GPU's clock speeds are fixed at 2500 MHz for both base and boost, which is a modest frequency for a modern card. This constant clock rate means there is no dynamic boost behavior to provide extra performance headroom in demanding scenes. The 2304 shading units and 18 ray tracing cores indicate a mid-range architecture (Xe2-HPG, Battlemage generation), and the benchmark results from the FACT PACK show the card sits in the 65th percentile of all GPUs. Its average benchmark score of 20556 places it near the NVIDIA GeForce RTX 3070 Mobile (0.1% delta) and Intel Arc A750 (-0.1% delta), which gives a sense of its raw compute tier, but the game-specific data reveals that Revolution Idle is particularly sensitive to memory bandwidth.
The 3DMark Steel Nomad DX12 score of 2649 and Passmark G3D score of 14195 are synthetic measures, but the in-game results are more telling. At 3840x2160, the GPU's performance drops to 23 FPS on High, which is barely playable. The fact that even Low settings at 4K only yields 32 FPS suggests the card is fundamentally limited by its memory subsystem, not just shader compute. The 150 W TDP and dual-slot design are typical for this class, but the power budget does not translate into sufficient bandwidth for 4K workloads. For this game, the Arc B570 behaves like a capable 1080p card that struggles beyond 1440p.
CPU Role
The Intel Core i5-14400F plays a secondary role in this configuration, as the frame rates are almost entirely dictated by the GPU. The processor offers 10 cores and 16 threads with a base clock of 2.50 GHz and a boost clock of 4.70 GHz. Its 20 MB of shared L3 cache is substantial, and the 65 W TDP suggests efficient power delivery. In this game, the CPU's job is to feed the GPU with draw calls and game logic, and the data indicates it does so without becoming a limiting factor at any resolution tested.
At 1080p Low, the system achieves 96 FPS, which demonstrates the CPU's ability to drive high frame rates when the GPU is less stressed. The single-core performance, as evidenced by a Cinebench R23 single-core score of 3055 and Geekbench single-core of 2058, is strong enough to handle the game's main thread. The multi-core scores (Cinebench R23 multi-core 21645, Geekbench multi-core 11268) are also robust, but Revolution Idle, being an idle game, likely does not utilize all 16 threads heavily. The 83rd percentile rank among all CPUs and an average benchmark score of 32279 place it close to the AMD Ryzen 7 PRO 8840U (0.1% delta) and Intel Core i9-11900 (0.2% delta), confirming its position as a solid mid-range performer.
The curious aspect is that the CPU's performance headroom is never fully exposed because the GPU bottlenecks at higher resolutions. At 1080p High, the system hits 69 FPS, and in Low, 96 FPS. The delta between these settings at the same resolution is 27 FPS, which is significant. This gap indicates that the CPU is not the limiting factor, as lowering graphics settings directly translates to higher frame rates, a behavior typical of a GPU-bound scenario. If the CPU were the constraint, the frame rates would remain similar regardless of resolution or settings. The data shows no such plateau, confirming the i5-14400F is a capable partner that leaves performance on the table only because the Arc B570 cannot keep up.
How This Combo Ranks
The combination of the Intel Core i5-14400F and Intel Arc B570 ranks 2373 out of 2986 tested combos in Revolution Idle, placing it in the bottom 20% of all configurations. This low ranking is surprising given the individual component scores, but it is a direct consequence of the game's reliance on GPU bandwidth. The CPU's 83rd percentile and GPU's 65th percentile do not translate into a high combo rank because the game's performance is disproportionately affected by the graphics card's weakest attribute—memory throughput.
The rank of 2373 out of 2986 suggests that many other combinations, likely with more powerful GPUs or those with wider memory buses, achieve better results. The nearest rival data for the GPU shows the Arc B570 is comparable to an RTX 3070 Mobile (0.1% delta) and Arc A750 (-0.1% delta), but these comparisons do not account for the specific memory bandwidth requirements of this game. The combo's low rank indicates that users seeking higher frame rates in Revolution Idle would benefit more from a GPU upgrade than a CPU upgrade, as the processor is clearly not the bottleneck.
The data implies that this pairing is optimized for general gaming at 1080p, where it performs admirably, but for this specific title, it falls short of the median combo. The 2373rd position out of 2986 is a stark indicator that the Arc B570's 160-bit bus is a liability at higher resolutions. While the CPU is well above average, the GPU's weaknesses drag the entire system down in this game's context. Users should interpret this rank as a warning that the graphics card will limit their experience in resolution-sensitive titles.
Measured FPS Breakdown
The measured FPS data provides a comprehensive look at performance across three resolutions and four settings presets. At 1920x1080, the system delivers playable frame rates across the board: Low averages 96 FPS, Medium averages 72 FPS (with a minimum of 62 and maximum of 83), High averages 69 FPS, and Ultra averages 44 FPS. The step from High to Ultra is particularly steep, representing a 25 FPS loss, which suggests that Ultra settings introduce effects that heavily tax the GPU's shader units.
At 2560x1440, the performance drops significantly. Low settings still achieve 61 FPS, which is acceptable, but Medium drops to 46 FPS (min 39, max 53), High to 44 FPS, and Ultra to 28 FPS. The gap between Low and High at this resolution is only 17 FPS, indicating that the GPU is already struggling to maintain frame rates. The 1440p Low result of 61 FPS is notable because it is the only setting that approaches the 1080p High performance, suggesting that users must sacrifice quality to maintain a smooth experience at this resolution.
At 3840x2160, the results are poor across the board. Low settings average 32 FPS, Medium averages 24 FPS (min 20, max 27), High averages 23 FPS, and Ultra averages just 15 FPS. The minimum FPS of 20 at Medium is particularly concerning, as it indicates frame drops below the average that could cause stuttering. Even the Low preset at 4K fails to reach 60 FPS, making this resolution impractical for the Arc B570. The data shows a clear hierarchy: 1080p is fully playable, 1440p is marginal, and 4K is not recommended.
Settings Recommendations
The measured data suggests that the optimal experience for this combo is at 1920x1080 with the High preset, which delivers 69 FPS. This provides a good balance between visual quality and frame rate, as the High preset is only 3 FPS lower than Medium (72 FPS) but likely offers better graphics. The Ultra preset at 1080p drops to 44 FPS, which is a significant loss for diminishing returns, so High is the recommended choice for a smooth experience.
For users who prioritize frame rate over visual fidelity, the Low preset at 1080p offers 96 FPS, which is the highest recorded value in the entire dataset. This could be beneficial for users with high refresh rate monitors, though the visual compromise may not be worth it for an idle game. At 2560x1440, the Low preset is the only viable option, delivering 61 FPS, but the High preset's 44 FPS is borderline playable. For 4K, none of the presets achieve acceptable frame rates, with the best being Low at 32 FPS, which is below the 30 FPS threshold that some consider minimum playability.
The data indicates that the Medium preset at 1080p (72 FPS) is the best overall value for frame rate, as it is the highest FPS among the "quality" presets (excluding Low) and only 3 FPS faster than High. However, the High preset is likely to provide better visual effects for a negligible performance cost. The recommendation is to use High at 1080p for the best balance, and to avoid Ultra settings at any resolution, as the performance penalty is disproportionate to the visual upgrade.
FAQ
Q: What is the highest average FPS recorded for this combo?
A: The highest average FPS is 96, achieved at 1920x1080 with Low settings.
Q: Is 4K gaming viable with the Intel Arc B570 and i5-14400F?
A: No, the data shows that even at Low settings, 4K only yields 32 FPS, and Ultra drops to 15 FPS, making it unsuitable for smooth gameplay.
Q: How does the GPU's memory bandwidth affect performance in this game?
A: The GPU has a 160-bit bus and 380.0 GB/s bandwidth, which appears to be the limiting factor at higher resolutions, causing a disproportionate drop in FPS from 1440p to 4K.
Q: Is the CPU or GPU the bottleneck in this configuration?
A: The GPU is the bottleneck, as evidenced by the significant FPS gain when lowering settings at the same resolution (e.g., 1080p Low at 96 FPS vs. High at 69 FPS), while the CPU's strong benchmark scores (83rd percentile) indicate it is not limiting.
Q: What is the best settings preset for 1440p?
A: The Low preset at 2560x1440 is the only option that exceeds 60 FPS (61 FPS), while Medium and High both hover around 44-46 FPS, which is playable but not ideal.
Q: How does this combo rank relative to other tested configurations?
A: It ranks 2373 out of 2986 combos, placing it in the lower 20% of all tested systems for Revolution Idle, primarily due to the GPU's memory bandwidth limitations.
Hardware Specifications
Intel Core i5-14400F
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14400F + Intel Arc B570 in Revolution Idle
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 32.0 |
| 3840x2160 | Medium | 24.0 |
| 3840x2160 | High | 23.0 |
| 3840x2160 | Ultra | 15.0 |
| 2560x1440 | Low | 61.0 |
| 2560x1440 | Medium | 46.0 |
| 2560x1440 | High | 44.0 |
| 2560x1440 | Ultra | 28.0 |
| 1920x1080 | Low | 96.0 |
| 1920x1080 | Medium | 72.0 |
| 1920x1080 | High | 69.0 |
| 1920x1080 | Ultra | 44.0 |
Revolution Idle with ii5-14400F + Other GPUs
See how Revolution Idle performs with the same CPU but different graphics cards.
Revolution Idle with Arc B570 + Other CPUs
See how Revolution Idle performs with the same GPU but different processors.
Other Games with ii5-14400F + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.